rsContext.cpp revision 343cd8a9895dead2438770e6ac1fe810b2cd5b04
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "rsDevice.h" 18#include "rsContext.h" 19#include "rsThreadIO.h" 20#include <ui/FramebufferNativeWindow.h> 21#include <ui/PixelFormat.h> 22#include <ui/egl/android_natives.h> 23 24#include <sys/types.h> 25#include <sys/resource.h> 26#include <sched.h> 27 28#include <cutils/properties.h> 29 30#include <GLES/gl.h> 31#include <GLES/glext.h> 32#include <GLES2/gl2.h> 33#include <GLES2/gl2ext.h> 34 35#include <cutils/sched_policy.h> 36#include <sys/syscall.h> 37#include <string.h> 38 39using namespace android; 40using namespace android::renderscript; 41 42pthread_mutex_t Context::gInitMutex = PTHREAD_MUTEX_INITIALIZER; 43pthread_mutex_t Context::gLibMutex = PTHREAD_MUTEX_INITIALIZER; 44 45bool Context::initGLThread() { 46 pthread_mutex_lock(&gInitMutex); 47 LOGV("initGLThread start %p", this); 48 49 if (!mHal.funcs.initGraphics(this)) { 50 pthread_mutex_unlock(&gInitMutex); 51 LOGE("%p, initGraphics failed", this); 52 return false; 53 } 54 55 const char * ext = (const char *)glGetString(GL_EXTENSIONS); 56 57 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &mGL.mMaxVertexAttribs); 58 glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &mGL.mMaxVertexUniformVectors); 59 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &mGL.mMaxVertexTextureUnits); 60 61 glGetIntegerv(GL_MAX_VARYING_VECTORS, &mGL.mMaxVaryingVectors); 62 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &mGL.mMaxTextureImageUnits); 63 64 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &mGL.mMaxFragmentTextureImageUnits); 65 glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &mGL.mMaxFragmentUniformVectors); 66 67 mGL.OES_texture_npot = NULL != strstr(ext, "GL_OES_texture_npot"); 68 mGL.GL_IMG_texture_npot = NULL != strstr(ext, "GL_IMG_texture_npot"); 69 mGL.GL_NV_texture_npot_2D_mipmap = NULL != strstr(ext, "GL_NV_texture_npot_2D_mipmap"); 70 mGL.EXT_texture_max_aniso = 1.0f; 71 bool hasAniso = NULL != strstr(ext, "GL_EXT_texture_filter_anisotropic"); 72 if (hasAniso) { 73 glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &mGL.EXT_texture_max_aniso); 74 } 75 76 LOGV("initGLThread end %p", this); 77 pthread_mutex_unlock(&gInitMutex); 78 return true; 79} 80 81void Context::deinitEGL() { 82 LOGV("%p, deinitEGL", this); 83 mHal.funcs.shutdownGraphics(this); 84} 85 86Context::PushState::PushState(Context *con) { 87 mRsc = con; 88 if (con->mIsGraphicsContext) { 89 mFragment.set(con->getProgramFragment()); 90 mVertex.set(con->getProgramVertex()); 91 mStore.set(con->getProgramStore()); 92 mRaster.set(con->getProgramRaster()); 93 mFont.set(con->getFont()); 94 } 95} 96 97Context::PushState::~PushState() { 98 if (mRsc->mIsGraphicsContext) { 99 mRsc->setProgramFragment(mFragment.get()); 100 mRsc->setProgramVertex(mVertex.get()); 101 mRsc->setProgramStore(mStore.get()); 102 mRsc->setProgramRaster(mRaster.get()); 103 mRsc->setFont(mFont.get()); 104 } 105} 106 107 108uint32_t Context::runScript(Script *s) { 109 PushState(this); 110 111 uint32_t ret = s->run(this); 112 return ret; 113} 114 115void Context::checkError(const char *msg, bool isFatal) const { 116 117 GLenum err = glGetError(); 118 if (err != GL_NO_ERROR) { 119 char buf[1024]; 120 snprintf(buf, sizeof(buf), "GL Error = 0x%08x, from: %s", err, msg); 121 122 if (isFatal) { 123 setError(RS_ERROR_FATAL_DRIVER, buf); 124 } else { 125 switch (err) { 126 case GL_OUT_OF_MEMORY: 127 setError(RS_ERROR_OUT_OF_MEMORY, buf); 128 break; 129 default: 130 setError(RS_ERROR_DRIVER, buf); 131 break; 132 } 133 } 134 135 LOGE("%p, %s", this, buf); 136 } 137} 138 139uint32_t Context::runRootScript() { 140 glViewport(0, 0, mWidth, mHeight); 141 142 timerSet(RS_TIMER_SCRIPT); 143 mStateFragmentStore.mLast.clear(); 144 uint32_t ret = runScript(mRootScript.get()); 145 146 checkError("runRootScript"); 147 return ret; 148} 149 150uint64_t Context::getTime() const { 151 struct timespec t; 152 clock_gettime(CLOCK_MONOTONIC, &t); 153 return t.tv_nsec + ((uint64_t)t.tv_sec * 1000 * 1000 * 1000); 154} 155 156void Context::timerReset() { 157 for (int ct=0; ct < _RS_TIMER_TOTAL; ct++) { 158 mTimers[ct] = 0; 159 } 160} 161 162void Context::timerInit() { 163 mTimeLast = getTime(); 164 mTimeFrame = mTimeLast; 165 mTimeLastFrame = mTimeLast; 166 mTimerActive = RS_TIMER_INTERNAL; 167 mAverageFPSFrameCount = 0; 168 mAverageFPSStartTime = mTimeLast; 169 mAverageFPS = 0; 170 timerReset(); 171} 172 173void Context::timerFrame() { 174 mTimeLastFrame = mTimeFrame; 175 mTimeFrame = getTime(); 176 // Update average fps 177 const uint64_t averageFramerateInterval = 1000 * 1000000; 178 mAverageFPSFrameCount ++; 179 uint64_t inverval = mTimeFrame - mAverageFPSStartTime; 180 if (inverval >= averageFramerateInterval) { 181 inverval = inverval / 1000000; 182 mAverageFPS = (mAverageFPSFrameCount * 1000) / inverval; 183 mAverageFPSFrameCount = 0; 184 mAverageFPSStartTime = mTimeFrame; 185 } 186} 187 188void Context::timerSet(Timers tm) { 189 uint64_t last = mTimeLast; 190 mTimeLast = getTime(); 191 mTimers[mTimerActive] += mTimeLast - last; 192 mTimerActive = tm; 193} 194 195void Context::timerPrint() { 196 double total = 0; 197 for (int ct = 0; ct < _RS_TIMER_TOTAL; ct++) { 198 total += mTimers[ct]; 199 } 200 uint64_t frame = mTimeFrame - mTimeLastFrame; 201 mTimeMSLastFrame = frame / 1000000; 202 mTimeMSLastScript = mTimers[RS_TIMER_SCRIPT] / 1000000; 203 mTimeMSLastSwap = mTimers[RS_TIMER_CLEAR_SWAP] / 1000000; 204 205 206 if (props.mLogTimes) { 207 LOGV("RS: Frame (%i), Script %2.1f%% (%i), Swap %2.1f%% (%i), Idle %2.1f%% (%lli), Internal %2.1f%% (%lli), Avg fps: %u", 208 mTimeMSLastFrame, 209 100.0 * mTimers[RS_TIMER_SCRIPT] / total, mTimeMSLastScript, 210 100.0 * mTimers[RS_TIMER_CLEAR_SWAP] / total, mTimeMSLastSwap, 211 100.0 * mTimers[RS_TIMER_IDLE] / total, mTimers[RS_TIMER_IDLE] / 1000000, 212 100.0 * mTimers[RS_TIMER_INTERNAL] / total, mTimers[RS_TIMER_INTERNAL] / 1000000, 213 mAverageFPS); 214 } 215} 216 217bool Context::setupCheck() { 218 if (!mShaderCache.lookup(this, mVertex.get(), mFragment.get())) { 219 LOGE("Context::setupCheck() 1 fail"); 220 return false; 221 } 222 223 mFragmentStore->setup(this, &mStateFragmentStore); 224 mFragment->setupGL2(this, &mStateFragment, &mShaderCache); 225 mRaster->setup(this, &mStateRaster); 226 mVertex->setupGL2(this, &mStateVertex, &mShaderCache); 227 mFBOCache.setupGL2(this); 228 return true; 229} 230 231void Context::setupProgramStore() { 232 mFragmentStore->setup(this, &mStateFragmentStore); 233} 234 235static bool getProp(const char *str) { 236 char buf[PROPERTY_VALUE_MAX]; 237 property_get(str, buf, "0"); 238 return 0 != strcmp(buf, "0"); 239} 240 241void Context::displayDebugStats() { 242 char buffer[128]; 243 sprintf(buffer, "Avg fps %u, Frame %i ms, Script %i ms", mAverageFPS, mTimeMSLastFrame, mTimeMSLastScript); 244 float oldR, oldG, oldB, oldA; 245 mStateFont.getFontColor(&oldR, &oldG, &oldB, &oldA); 246 uint32_t bufferLen = strlen(buffer); 247 248 ObjectBaseRef<Font> lastFont(getFont()); 249 setFont(NULL); 250 float shadowCol = 0.1f; 251 mStateFont.setFontColor(shadowCol, shadowCol, shadowCol, 1.0f); 252 mStateFont.renderText(buffer, bufferLen, 5, getHeight() - 6); 253 254 mStateFont.setFontColor(1.0f, 0.7f, 0.0f, 1.0f); 255 mStateFont.renderText(buffer, bufferLen, 4, getHeight() - 7); 256 257 setFont(lastFont.get()); 258 mStateFont.setFontColor(oldR, oldG, oldB, oldA); 259} 260 261void * Context::threadProc(void *vrsc) { 262 Context *rsc = static_cast<Context *>(vrsc); 263 rsc->mNativeThreadId = gettid(); 264 265 setpriority(PRIO_PROCESS, rsc->mNativeThreadId, ANDROID_PRIORITY_DISPLAY); 266 rsc->mThreadPriority = ANDROID_PRIORITY_DISPLAY; 267 268 rsc->props.mLogTimes = getProp("debug.rs.profile"); 269 rsc->props.mLogScripts = getProp("debug.rs.script"); 270 rsc->props.mLogObjects = getProp("debug.rs.object"); 271 rsc->props.mLogShaders = getProp("debug.rs.shader"); 272 rsc->props.mLogShadersAttr = getProp("debug.rs.shader.attributes"); 273 rsc->props.mLogShadersUniforms = getProp("debug.rs.shader.uniforms"); 274 rsc->props.mLogVisual = getProp("debug.rs.visual"); 275 276 if (!rsdHalInit(rsc, 0, 0)) { 277 LOGE("Hal init failed"); 278 return NULL; 279 } 280 rsc->mHal.funcs.setPriority(rsc, rsc->mThreadPriority); 281 282 if (!rsc->initGLThread()) { 283 rsc->setError(RS_ERROR_OUT_OF_MEMORY, "Failed initializing GL"); 284 return NULL; 285 } 286 287 if (rsc->mIsGraphicsContext) { 288 rsc->mStateRaster.init(rsc); 289 rsc->setProgramRaster(NULL); 290 rsc->mStateVertex.init(rsc); 291 rsc->setProgramVertex(NULL); 292 rsc->mStateFragment.init(rsc); 293 rsc->setProgramFragment(NULL); 294 rsc->mStateFragmentStore.init(rsc); 295 rsc->setProgramStore(NULL); 296 rsc->mStateFont.init(rsc); 297 rsc->setFont(NULL); 298 rsc->mStateVertexArray.init(rsc); 299 } 300 301 rsc->mRunning = true; 302 bool mDraw = true; 303 while (!rsc->mExit) { 304 mDraw |= rsc->mIO.playCoreCommands(rsc, !mDraw); 305 mDraw &= (rsc->mRootScript.get() != NULL); 306 mDraw &= (rsc->mWndSurface != NULL); 307 308 uint32_t targetTime = 0; 309 if (mDraw && rsc->mIsGraphicsContext) { 310 targetTime = rsc->runRootScript(); 311 312 if (rsc->props.mLogVisual) { 313 rsc->displayDebugStats(); 314 } 315 316 mDraw = targetTime && !rsc->mPaused; 317 rsc->timerSet(RS_TIMER_CLEAR_SWAP); 318 rsc->mHal.funcs.swap(rsc); 319 rsc->timerFrame(); 320 rsc->timerSet(RS_TIMER_INTERNAL); 321 rsc->timerPrint(); 322 rsc->timerReset(); 323 } 324 if (targetTime > 1) { 325 int32_t t = (targetTime - (int32_t)(rsc->mTimeMSLastScript + rsc->mTimeMSLastSwap)) * 1000; 326 if (t > 0) { 327 usleep(t); 328 } 329 } 330 } 331 332 LOGV("%p, RS Thread exiting", rsc); 333 334 if (rsc->mIsGraphicsContext) { 335 pthread_mutex_lock(&gInitMutex); 336 rsc->deinitEGL(); 337 pthread_mutex_unlock(&gInitMutex); 338 } 339 340 LOGV("%p, RS Thread exited", rsc); 341 return NULL; 342} 343 344void Context::destroyWorkerThreadResources() { 345 //LOGV("destroyWorkerThreadResources 1"); 346 ObjectBase::zeroAllUserRef(this); 347 if (mIsGraphicsContext) { 348 mRaster.clear(); 349 mFragment.clear(); 350 mVertex.clear(); 351 mFragmentStore.clear(); 352 mFont.clear(); 353 mRootScript.clear(); 354 mStateRaster.deinit(this); 355 mStateVertex.deinit(this); 356 mStateFragment.deinit(this); 357 mStateFragmentStore.deinit(this); 358 mStateFont.deinit(this); 359 mShaderCache.cleanupAll(); 360 } 361 //LOGV("destroyWorkerThreadResources 2"); 362 mExit = true; 363} 364 365void Context::setPriority(int32_t p) { 366 // Note: If we put this in the proper "background" policy 367 // the wallpapers can become completly unresponsive at times. 368 // This is probably not what we want for something the user is actively 369 // looking at. 370 mThreadPriority = p; 371#if 0 372 SchedPolicy pol = SP_FOREGROUND; 373 if (p > 0) { 374 pol = SP_BACKGROUND; 375 } 376 if (!set_sched_policy(mNativeThreadId, pol)) { 377 // success; reset the priority as well 378 } 379#else 380 setpriority(PRIO_PROCESS, mNativeThreadId, p); 381#endif 382} 383 384Context::Context() { 385 mDev = NULL; 386 mRunning = false; 387 mExit = false; 388 mPaused = false; 389 mObjHead = NULL; 390 mError = RS_ERROR_NONE; 391 mDPI = 96; 392} 393 394Context * Context::createContext(Device *dev, const RsSurfaceConfig *sc) { 395 Context * rsc = new Context(); 396 if (!rsc->initContext(dev, sc)) { 397 delete rsc; 398 return NULL; 399 } 400 return rsc; 401} 402 403bool Context::initContext(Device *dev, const RsSurfaceConfig *sc) { 404 pthread_mutex_lock(&gInitMutex); 405 406 dev->addContext(this); 407 mDev = dev; 408 if (sc) { 409 mUserSurfaceConfig = *sc; 410 } else { 411 memset(&mUserSurfaceConfig, 0, sizeof(mUserSurfaceConfig)); 412 } 413 414 memset(&mGL, 0, sizeof(mGL)); 415 mIsGraphicsContext = sc != NULL; 416 417 int status; 418 pthread_attr_t threadAttr; 419 420 pthread_mutex_unlock(&gInitMutex); 421 422 // Global init done at this point. 423 424 status = pthread_attr_init(&threadAttr); 425 if (status) { 426 LOGE("Failed to init thread attribute."); 427 return false; 428 } 429 430 mWndSurface = NULL; 431 432 timerInit(); 433 timerSet(RS_TIMER_INTERNAL); 434 435 status = pthread_create(&mThreadId, &threadAttr, threadProc, this); 436 if (status) { 437 LOGE("Failed to start rs context thread."); 438 return false; 439 } 440 while (!mRunning && (mError == RS_ERROR_NONE)) { 441 usleep(100); 442 } 443 444 if (mError != RS_ERROR_NONE) { 445 LOGE("Errors during thread init"); 446 return false; 447 } 448 449 pthread_attr_destroy(&threadAttr); 450 return true; 451} 452 453Context::~Context() { 454 LOGV("Context::~Context"); 455 456 mIO.mToCore.flush(); 457 rsAssert(mExit); 458 mExit = true; 459 mPaused = false; 460 void *res; 461 462 mIO.shutdown(); 463 int status = pthread_join(mThreadId, &res); 464 465 466 if (mHal.funcs.shutdownDriver) { 467 mHal.funcs.shutdownDriver(this); 468 } 469 470 // Global structure cleanup. 471 pthread_mutex_lock(&gInitMutex); 472 if (mDev) { 473 mDev->removeContext(this); 474 mDev = NULL; 475 } 476 pthread_mutex_unlock(&gInitMutex); 477 LOGV("Context::~Context done"); 478} 479 480void Context::setSurface(uint32_t w, uint32_t h, ANativeWindow *sur) { 481 rsAssert(mIsGraphicsContext); 482 mHal.funcs.setSurface(this, w, h, sur); 483 484 mWndSurface = sur; 485 mWidth = w; 486 mHeight = h; 487 488 if (mWidth && mHeight) { 489 mStateVertex.updateSize(this); 490 } 491} 492 493void Context::pause() { 494 rsAssert(mIsGraphicsContext); 495 mPaused = true; 496} 497 498void Context::resume() { 499 rsAssert(mIsGraphicsContext); 500 mPaused = false; 501} 502 503void Context::setRootScript(Script *s) { 504 rsAssert(mIsGraphicsContext); 505 mRootScript.set(s); 506} 507 508void Context::setProgramStore(ProgramStore *pfs) { 509 rsAssert(mIsGraphicsContext); 510 if (pfs == NULL) { 511 mFragmentStore.set(mStateFragmentStore.mDefault); 512 } else { 513 mFragmentStore.set(pfs); 514 } 515} 516 517void Context::setProgramFragment(ProgramFragment *pf) { 518 rsAssert(mIsGraphicsContext); 519 if (pf == NULL) { 520 mFragment.set(mStateFragment.mDefault); 521 } else { 522 mFragment.set(pf); 523 } 524} 525 526void Context::setProgramRaster(ProgramRaster *pr) { 527 rsAssert(mIsGraphicsContext); 528 if (pr == NULL) { 529 mRaster.set(mStateRaster.mDefault); 530 } else { 531 mRaster.set(pr); 532 } 533} 534 535void Context::setProgramVertex(ProgramVertex *pv) { 536 rsAssert(mIsGraphicsContext); 537 if (pv == NULL) { 538 mVertex.set(mStateVertex.mDefault); 539 } else { 540 mVertex.set(pv); 541 } 542} 543 544void Context::setFont(Font *f) { 545 rsAssert(mIsGraphicsContext); 546 if (f == NULL) { 547 mFont.set(mStateFont.mDefault); 548 } else { 549 mFont.set(f); 550 } 551} 552 553void Context::assignName(ObjectBase *obj, const char *name, uint32_t len) { 554 rsAssert(!obj->getName()); 555 obj->setName(name, len); 556 mNames.add(obj); 557} 558 559void Context::removeName(ObjectBase *obj) { 560 for (size_t ct=0; ct < mNames.size(); ct++) { 561 if (obj == mNames[ct]) { 562 mNames.removeAt(ct); 563 return; 564 } 565 } 566} 567 568RsMessageToClientType Context::peekMessageToClient(size_t *receiveLen, uint32_t *subID, bool wait) { 569 *receiveLen = 0; 570 if (!wait && mIO.mToClient.isEmpty()) { 571 return RS_MESSAGE_TO_CLIENT_NONE; 572 } 573 574 uint32_t bytesData = 0; 575 uint32_t commandID = 0; 576 const uint32_t *d = (const uint32_t *)mIO.mToClient.get(&commandID, &bytesData); 577 *receiveLen = bytesData - sizeof(uint32_t); 578 if (bytesData) { 579 *subID = d[0]; 580 } 581 return (RsMessageToClientType)commandID; 582} 583 584RsMessageToClientType Context::getMessageToClient(void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen, bool wait) { 585 //LOGE("getMessageToClient %i %i", bufferLen, wait); 586 *receiveLen = 0; 587 if (!wait && mIO.mToClient.isEmpty()) { 588 return RS_MESSAGE_TO_CLIENT_NONE; 589 } 590 591 //LOGE("getMessageToClient 2 con=%p", this); 592 uint32_t bytesData = 0; 593 uint32_t commandID = 0; 594 const uint32_t *d = (const uint32_t *)mIO.mToClient.get(&commandID, &bytesData); 595 //LOGE("getMessageToClient 3 %i %i", commandID, bytesData); 596 597 *receiveLen = bytesData - sizeof(uint32_t); 598 *subID = d[0]; 599 600 //LOGE("getMessageToClient %i %i", commandID, *subID); 601 if (bufferLen >= (*receiveLen)) { 602 memcpy(data, d+1, *receiveLen); 603 mIO.mToClient.next(); 604 return (RsMessageToClientType)commandID; 605 } 606 return RS_MESSAGE_TO_CLIENT_RESIZE; 607} 608 609bool Context::sendMessageToClient(const void *data, RsMessageToClientType cmdID, 610 uint32_t subID, size_t len, bool waitForSpace) const { 611 //LOGE("sendMessageToClient %i %i %i %i", cmdID, subID, len, waitForSpace); 612 if (cmdID == 0) { 613 LOGE("Attempting to send invalid command 0 to client."); 614 return false; 615 } 616 if (!waitForSpace) { 617 if (!mIO.mToClient.makeSpaceNonBlocking(len + 12)) { 618 // Not enough room, and not waiting. 619 return false; 620 } 621 } 622 //LOGE("sendMessageToClient 2"); 623 uint32_t *p = (uint32_t *)mIO.mToClient.reserve(len + sizeof(subID)); 624 p[0] = subID; 625 if (len > 0) { 626 memcpy(p+1, data, len); 627 } 628 mIO.mToClient.commit(cmdID, len + sizeof(subID)); 629 //LOGE("sendMessageToClient 3"); 630 return true; 631} 632 633void Context::initToClient() { 634 while (!mRunning) { 635 usleep(100); 636 } 637} 638 639void Context::deinitToClient() { 640 mIO.mToClient.shutdown(); 641} 642 643void Context::setError(RsError e, const char *msg) const { 644 mError = e; 645 sendMessageToClient(msg, RS_MESSAGE_TO_CLIENT_ERROR, e, strlen(msg) + 1, true); 646} 647 648 649void Context::dumpDebug() const { 650 LOGE("RS Context debug %p", this); 651 LOGE("RS Context debug"); 652 653 LOGE(" RS width %i, height %i", mWidth, mHeight); 654 LOGE(" RS running %i, exit %i, paused %i", mRunning, mExit, mPaused); 655 LOGE(" RS pThreadID %li, nativeThreadID %i", mThreadId, mNativeThreadId); 656} 657 658/////////////////////////////////////////////////////////////////////////////////////////// 659// 660 661namespace android { 662namespace renderscript { 663 664void rsi_ContextFinish(Context *rsc) { 665} 666 667void rsi_ContextBindRootScript(Context *rsc, RsScript vs) { 668 Script *s = static_cast<Script *>(vs); 669 rsc->setRootScript(s); 670} 671 672void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs) { 673 Sampler *s = static_cast<Sampler *>(vs); 674 675 if (slot > RS_MAX_SAMPLER_SLOT) { 676 LOGE("Invalid sampler slot"); 677 return; 678 } 679 680 s->bindToContext(&rsc->mStateSampler, slot); 681} 682 683void rsi_ContextBindProgramStore(Context *rsc, RsProgramStore vpfs) { 684 ProgramStore *pfs = static_cast<ProgramStore *>(vpfs); 685 rsc->setProgramStore(pfs); 686} 687 688void rsi_ContextBindProgramFragment(Context *rsc, RsProgramFragment vpf) { 689 ProgramFragment *pf = static_cast<ProgramFragment *>(vpf); 690 rsc->setProgramFragment(pf); 691} 692 693void rsi_ContextBindProgramRaster(Context *rsc, RsProgramRaster vpr) { 694 ProgramRaster *pr = static_cast<ProgramRaster *>(vpr); 695 rsc->setProgramRaster(pr); 696} 697 698void rsi_ContextBindProgramVertex(Context *rsc, RsProgramVertex vpv) { 699 ProgramVertex *pv = static_cast<ProgramVertex *>(vpv); 700 rsc->setProgramVertex(pv); 701} 702 703void rsi_ContextBindFont(Context *rsc, RsFont vfont) { 704 Font *font = static_cast<Font *>(vfont); 705 rsc->setFont(font); 706} 707 708void rsi_AssignName(Context *rsc, RsObjectBase obj, const char *name, uint32_t name_length) { 709 ObjectBase *ob = static_cast<ObjectBase *>(obj); 710 rsc->assignName(ob, name, name_length); 711} 712 713void rsi_ObjDestroy(Context *rsc, void *optr) { 714 ObjectBase *ob = static_cast<ObjectBase *>(optr); 715 rsc->removeName(ob); 716 ob->decUserRef(); 717} 718 719void rsi_ContextPause(Context *rsc) { 720 rsc->pause(); 721} 722 723void rsi_ContextResume(Context *rsc) { 724 rsc->resume(); 725} 726 727void rsi_ContextSetSurface(Context *rsc, uint32_t w, uint32_t h, ANativeWindow *sur, size_t sur_length) { 728 rsc->setSurface(w, h, sur); 729} 730 731void rsi_ContextSetPriority(Context *rsc, int32_t p) { 732 rsc->setPriority(p); 733} 734 735void rsi_ContextDump(Context *rsc, int32_t bits) { 736 ObjectBase::dumpAll(rsc); 737} 738 739void rsi_ContextDestroyWorker(Context *rsc) { 740 rsc->destroyWorkerThreadResources();; 741} 742 743void rsi_ContextDestroy(Context *rsc) { 744 LOGV("rsContextDestroy %p", rsc); 745 rsContextDestroyWorker(rsc); 746 delete rsc; 747 LOGV("rsContextDestroy 2 %p", rsc); 748} 749 750RsContext rsi_ContextCreate(RsDevice vdev, uint32_t version) { 751 LOGV("rsContextCreate %p", vdev); 752 Device * dev = static_cast<Device *>(vdev); 753 Context *rsc = Context::createContext(dev, NULL); 754 return rsc; 755} 756 757RsContext rsi_ContextCreateGL(RsDevice vdev, uint32_t version, 758 RsSurfaceConfig sc, uint32_t dpi) { 759 LOGV("rsContextCreateGL %p", vdev); 760 Device * dev = static_cast<Device *>(vdev); 761 Context *rsc = Context::createContext(dev, &sc); 762 rsc->setDPI(dpi); 763 LOGV("rsContextCreateGL ret %p ", rsc); 764 return rsc; 765} 766 767RsMessageToClientType rsi_ContextPeekMessage(Context *rsc, 768 size_t * receiveLen, size_t receiveLen_length, 769 uint32_t * subID, size_t subID_length, bool wait) { 770 return rsc->peekMessageToClient(receiveLen, subID, wait); 771} 772 773RsMessageToClientType rsi_ContextGetMessage(Context *rsc, void * data, size_t data_length, 774 size_t * receiveLen, size_t receiveLen_length, 775 uint32_t * subID, size_t subID_length, bool wait) { 776 rsAssert(subID_length == sizeof(uint32_t)); 777 rsAssert(receiveLen_length == sizeof(size_t)); 778 return rsc->getMessageToClient(data, receiveLen, subID, data_length, wait); 779} 780 781void rsi_ContextInitToClient(Context *rsc) { 782 rsc->initToClient(); 783} 784 785void rsi_ContextDeinitToClient(Context *rsc) { 786 rsc->deinitToClient(); 787} 788 789} 790} 791 792// Only to be called at a3d load time, before object is visible to user 793// not thread safe 794void rsaGetName(RsContext con, void * obj, const char **name) { 795 ObjectBase *ob = static_cast<ObjectBase *>(obj); 796 (*name) = ob->getName(); 797} 798