rsContext.cpp revision 59296fe23fc17a73cc9005b9b752406ee2518bb4
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "rsDevice.h" 18#include "rsContext.h" 19#include "rsThreadIO.h" 20#include <ui/FramebufferNativeWindow.h> 21#include <ui/PixelFormat.h> 22#include <ui/EGLUtils.h> 23#include <ui/egl/android_natives.h> 24 25#include <sys/types.h> 26#include <sys/resource.h> 27#include <sched.h> 28 29#include <cutils/properties.h> 30 31#include <GLES/gl.h> 32#include <GLES/glext.h> 33#include <GLES2/gl2.h> 34#include <GLES2/gl2ext.h> 35 36#include <cutils/sched_policy.h> 37#include <sys/syscall.h> 38#include <string.h> 39 40using namespace android; 41using namespace android::renderscript; 42 43pthread_key_t Context::gThreadTLSKey = 0; 44uint32_t Context::gThreadTLSKeyCount = 0; 45uint32_t Context::gGLContextCount = 0; 46pthread_mutex_t Context::gInitMutex = PTHREAD_MUTEX_INITIALIZER; 47pthread_mutex_t Context::gLibMutex = PTHREAD_MUTEX_INITIALIZER; 48 49static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) { 50 if (returnVal != EGL_TRUE) { 51 fprintf(stderr, "%s() returned %d\n", op, returnVal); 52 } 53 54 for (EGLint error = eglGetError(); error != EGL_SUCCESS; error 55 = eglGetError()) { 56 fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, EGLUtils::strerror(error), 57 error); 58 } 59} 60 61void printEGLConfiguration(EGLDisplay dpy, EGLConfig config) { 62 63#define X(VAL) {VAL, #VAL} 64 struct {EGLint attribute; const char* name;} names[] = { 65 X(EGL_BUFFER_SIZE), 66 X(EGL_ALPHA_SIZE), 67 X(EGL_BLUE_SIZE), 68 X(EGL_GREEN_SIZE), 69 X(EGL_RED_SIZE), 70 X(EGL_DEPTH_SIZE), 71 X(EGL_STENCIL_SIZE), 72 X(EGL_CONFIG_CAVEAT), 73 X(EGL_CONFIG_ID), 74 X(EGL_LEVEL), 75 X(EGL_MAX_PBUFFER_HEIGHT), 76 X(EGL_MAX_PBUFFER_PIXELS), 77 X(EGL_MAX_PBUFFER_WIDTH), 78 X(EGL_NATIVE_RENDERABLE), 79 X(EGL_NATIVE_VISUAL_ID), 80 X(EGL_NATIVE_VISUAL_TYPE), 81 X(EGL_SAMPLES), 82 X(EGL_SAMPLE_BUFFERS), 83 X(EGL_SURFACE_TYPE), 84 X(EGL_TRANSPARENT_TYPE), 85 X(EGL_TRANSPARENT_RED_VALUE), 86 X(EGL_TRANSPARENT_GREEN_VALUE), 87 X(EGL_TRANSPARENT_BLUE_VALUE), 88 X(EGL_BIND_TO_TEXTURE_RGB), 89 X(EGL_BIND_TO_TEXTURE_RGBA), 90 X(EGL_MIN_SWAP_INTERVAL), 91 X(EGL_MAX_SWAP_INTERVAL), 92 X(EGL_LUMINANCE_SIZE), 93 X(EGL_ALPHA_MASK_SIZE), 94 X(EGL_COLOR_BUFFER_TYPE), 95 X(EGL_RENDERABLE_TYPE), 96 X(EGL_CONFORMANT), 97 }; 98#undef X 99 100 for (size_t j = 0; j < sizeof(names) / sizeof(names[0]); j++) { 101 EGLint value = -1; 102 EGLint returnVal = eglGetConfigAttrib(dpy, config, names[j].attribute, &value); 103 EGLint error = eglGetError(); 104 if (returnVal && error == EGL_SUCCESS) { 105 LOGV(" %s: %d (0x%x)", names[j].name, value, value); 106 } 107 } 108} 109 110 111bool Context::initGLThread() { 112 pthread_mutex_lock(&gInitMutex); 113 LOGV("initGLThread start %p", this); 114 115 mEGL.mNumConfigs = -1; 116 EGLint configAttribs[128]; 117 EGLint *configAttribsPtr = configAttribs; 118 EGLint context_attribs2[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; 119 120 memset(configAttribs, 0, sizeof(configAttribs)); 121 122 configAttribsPtr[0] = EGL_SURFACE_TYPE; 123 configAttribsPtr[1] = EGL_WINDOW_BIT; 124 configAttribsPtr += 2; 125 126 configAttribsPtr[0] = EGL_RENDERABLE_TYPE; 127 configAttribsPtr[1] = EGL_OPENGL_ES2_BIT; 128 configAttribsPtr += 2; 129 130 if (mUserSurfaceConfig.depthMin > 0) { 131 configAttribsPtr[0] = EGL_DEPTH_SIZE; 132 configAttribsPtr[1] = mUserSurfaceConfig.depthMin; 133 configAttribsPtr += 2; 134 } 135 136 if (mDev->mForceSW) { 137 configAttribsPtr[0] = EGL_CONFIG_CAVEAT; 138 configAttribsPtr[1] = EGL_SLOW_CONFIG; 139 configAttribsPtr += 2; 140 } 141 142 configAttribsPtr[0] = EGL_NONE; 143 rsAssert(configAttribsPtr < (configAttribs + (sizeof(configAttribs) / sizeof(EGLint)))); 144 145 LOGV("%p initEGL start", this); 146 mEGL.mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); 147 checkEglError("eglGetDisplay"); 148 149 eglInitialize(mEGL.mDisplay, &mEGL.mMajorVersion, &mEGL.mMinorVersion); 150 checkEglError("eglInitialize"); 151 152#if 1 153 PixelFormat pf = PIXEL_FORMAT_RGBA_8888; 154 if (mUserSurfaceConfig.alphaMin == 0) { 155 pf = PIXEL_FORMAT_RGBX_8888; 156 } 157 158 status_t err = EGLUtils::selectConfigForPixelFormat(mEGL.mDisplay, configAttribs, pf, &mEGL.mConfig); 159 if (err) { 160 LOGE("%p, couldn't find an EGLConfig matching the screen format\n", this); 161 } 162 if (props.mLogVisual) { 163 printEGLConfiguration(mEGL.mDisplay, mEGL.mConfig); 164 } 165#else 166 eglChooseConfig(mEGL.mDisplay, configAttribs, &mEGL.mConfig, 1, &mEGL.mNumConfigs); 167#endif 168 169 mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, context_attribs2); 170 checkEglError("eglCreateContext"); 171 if (mEGL.mContext == EGL_NO_CONTEXT) { 172 pthread_mutex_unlock(&gInitMutex); 173 LOGE("%p, eglCreateContext returned EGL_NO_CONTEXT", this); 174 return false; 175 } 176 gGLContextCount++; 177 178 179 EGLint pbuffer_attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE }; 180 mEGL.mSurfaceDefault = eglCreatePbufferSurface(mEGL.mDisplay, mEGL.mConfig, pbuffer_attribs); 181 checkEglError("eglCreatePbufferSurface"); 182 if (mEGL.mSurfaceDefault == EGL_NO_SURFACE) { 183 LOGE("eglCreatePbufferSurface returned EGL_NO_SURFACE"); 184 pthread_mutex_unlock(&gInitMutex); 185 deinitEGL(); 186 return false; 187 } 188 189 EGLBoolean ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurfaceDefault, mEGL.mSurfaceDefault, mEGL.mContext); 190 if (ret == EGL_FALSE) { 191 LOGE("eglMakeCurrent returned EGL_FALSE"); 192 checkEglError("eglMakeCurrent", ret); 193 pthread_mutex_unlock(&gInitMutex); 194 deinitEGL(); 195 return false; 196 } 197 198 mGL.mVersion = glGetString(GL_VERSION); 199 mGL.mVendor = glGetString(GL_VENDOR); 200 mGL.mRenderer = glGetString(GL_RENDERER); 201 mGL.mExtensions = glGetString(GL_EXTENSIONS); 202 203 //LOGV("EGL Version %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion); 204 LOGV("GL Version %s", mGL.mVersion); 205 //LOGV("GL Vendor %s", mGL.mVendor); 206 LOGV("GL Renderer %s", mGL.mRenderer); 207 //LOGV("GL Extensions %s", mGL.mExtensions); 208 209 const char *verptr = NULL; 210 if (strlen((const char *)mGL.mVersion) > 9) { 211 if (!memcmp(mGL.mVersion, "OpenGL ES-CM", 12)) { 212 verptr = (const char *)mGL.mVersion + 12; 213 } 214 if (!memcmp(mGL.mVersion, "OpenGL ES ", 10)) { 215 verptr = (const char *)mGL.mVersion + 9; 216 } 217 } 218 219 if (!verptr) { 220 LOGE("Error, OpenGL ES Lite not supported"); 221 pthread_mutex_unlock(&gInitMutex); 222 deinitEGL(); 223 return false; 224 } else { 225 sscanf(verptr, " %i.%i", &mGL.mMajorVersion, &mGL.mMinorVersion); 226 } 227 228 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &mGL.mMaxVertexAttribs); 229 glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &mGL.mMaxVertexUniformVectors); 230 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &mGL.mMaxVertexTextureUnits); 231 232 glGetIntegerv(GL_MAX_VARYING_VECTORS, &mGL.mMaxVaryingVectors); 233 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &mGL.mMaxTextureImageUnits); 234 235 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &mGL.mMaxFragmentTextureImageUnits); 236 glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &mGL.mMaxFragmentUniformVectors); 237 238 mGL.OES_texture_npot = NULL != strstr((const char *)mGL.mExtensions, "GL_OES_texture_npot"); 239 mGL.GL_IMG_texture_npot = NULL != strstr((const char *)mGL.mExtensions, "GL_IMG_texture_npot"); 240 mGL.GL_NV_texture_npot_2D_mipmap = NULL != strstr((const char *)mGL.mExtensions, "GL_NV_texture_npot_2D_mipmap"); 241 mGL.EXT_texture_max_aniso = 1.0f; 242 bool hasAniso = NULL != strstr((const char *)mGL.mExtensions, "GL_EXT_texture_filter_anisotropic"); 243 if (hasAniso) { 244 glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &mGL.EXT_texture_max_aniso); 245 } 246 247 LOGV("initGLThread end %p", this); 248 pthread_mutex_unlock(&gInitMutex); 249 return true; 250} 251 252void Context::deinitEGL() { 253 LOGV("%p, deinitEGL", this); 254 255 if (mEGL.mContext != EGL_NO_CONTEXT) { 256 eglMakeCurrent(mEGL.mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); 257 eglDestroySurface(mEGL.mDisplay, mEGL.mSurfaceDefault); 258 if (mEGL.mSurface != EGL_NO_SURFACE) { 259 eglDestroySurface(mEGL.mDisplay, mEGL.mSurface); 260 } 261 eglDestroyContext(mEGL.mDisplay, mEGL.mContext); 262 checkEglError("eglDestroyContext"); 263 } 264 265 gGLContextCount--; 266 if (!gGLContextCount) { 267 eglTerminate(mEGL.mDisplay); 268 } 269} 270 271Context::PushState::PushState(Context *con) { 272 mRsc = con; 273 mFragment.set(con->getProgramFragment()); 274 mVertex.set(con->getProgramVertex()); 275 mStore.set(con->getProgramStore()); 276 mRaster.set(con->getProgramRaster()); 277 mFont.set(con->getFont()); 278} 279 280Context::PushState::~PushState() { 281 mRsc->setProgramFragment(mFragment.get()); 282 mRsc->setProgramVertex(mVertex.get()); 283 mRsc->setProgramStore(mStore.get()); 284 mRsc->setProgramRaster(mRaster.get()); 285 mRsc->setFont(mFont.get()); 286} 287 288 289uint32_t Context::runScript(Script *s) { 290 PushState(this); 291 292 uint32_t ret = s->run(this); 293 return ret; 294} 295 296void Context::checkError(const char *msg, bool isFatal) const { 297 298 GLenum err = glGetError(); 299 if (err != GL_NO_ERROR) { 300 char buf[1024]; 301 snprintf(buf, sizeof(buf), "GL Error = 0x%08x, from: %s", err, msg); 302 303 if (isFatal) { 304 setError(RS_ERROR_FATAL_DRIVER, buf); 305 } else { 306 switch (err) { 307 case GL_OUT_OF_MEMORY: 308 setError(RS_ERROR_OUT_OF_MEMORY, buf); 309 break; 310 default: 311 setError(RS_ERROR_DRIVER, buf); 312 break; 313 } 314 } 315 316 LOGE("%p, %s", this, buf); 317 } 318} 319 320uint32_t Context::runRootScript() { 321 glViewport(0, 0, mWidth, mHeight); 322 323 timerSet(RS_TIMER_SCRIPT); 324 mStateFragmentStore.mLast.clear(); 325 uint32_t ret = runScript(mRootScript.get()); 326 327 checkError("runRootScript"); 328 return ret; 329} 330 331uint64_t Context::getTime() const { 332 struct timespec t; 333 clock_gettime(CLOCK_MONOTONIC, &t); 334 return t.tv_nsec + ((uint64_t)t.tv_sec * 1000 * 1000 * 1000); 335} 336 337void Context::timerReset() { 338 for (int ct=0; ct < _RS_TIMER_TOTAL; ct++) { 339 mTimers[ct] = 0; 340 } 341} 342 343void Context::timerInit() { 344 mTimeLast = getTime(); 345 mTimeFrame = mTimeLast; 346 mTimeLastFrame = mTimeLast; 347 mTimerActive = RS_TIMER_INTERNAL; 348 mAverageFPSFrameCount = 0; 349 mAverageFPSStartTime = mTimeLast; 350 mAverageFPS = 0; 351 timerReset(); 352} 353 354void Context::timerFrame() { 355 mTimeLastFrame = mTimeFrame; 356 mTimeFrame = getTime(); 357 // Update average fps 358 const uint64_t averageFramerateInterval = 1000 * 1000000; 359 mAverageFPSFrameCount ++; 360 uint64_t inverval = mTimeFrame - mAverageFPSStartTime; 361 if (inverval >= averageFramerateInterval) { 362 inverval = inverval / 1000000; 363 mAverageFPS = (mAverageFPSFrameCount * 1000) / inverval; 364 mAverageFPSFrameCount = 0; 365 mAverageFPSStartTime = mTimeFrame; 366 } 367} 368 369void Context::timerSet(Timers tm) { 370 uint64_t last = mTimeLast; 371 mTimeLast = getTime(); 372 mTimers[mTimerActive] += mTimeLast - last; 373 mTimerActive = tm; 374} 375 376void Context::timerPrint() { 377 double total = 0; 378 for (int ct = 0; ct < _RS_TIMER_TOTAL; ct++) { 379 total += mTimers[ct]; 380 } 381 uint64_t frame = mTimeFrame - mTimeLastFrame; 382 mTimeMSLastFrame = frame / 1000000; 383 mTimeMSLastScript = mTimers[RS_TIMER_SCRIPT] / 1000000; 384 mTimeMSLastSwap = mTimers[RS_TIMER_CLEAR_SWAP] / 1000000; 385 386 387 if (props.mLogTimes) { 388 LOGV("RS: Frame (%i), Script %2.1f%% (%i), Swap %2.1f%% (%i), Idle %2.1f%% (%lli), Internal %2.1f%% (%lli), Avg fps: %u", 389 mTimeMSLastFrame, 390 100.0 * mTimers[RS_TIMER_SCRIPT] / total, mTimeMSLastScript, 391 100.0 * mTimers[RS_TIMER_CLEAR_SWAP] / total, mTimeMSLastSwap, 392 100.0 * mTimers[RS_TIMER_IDLE] / total, mTimers[RS_TIMER_IDLE] / 1000000, 393 100.0 * mTimers[RS_TIMER_INTERNAL] / total, mTimers[RS_TIMER_INTERNAL] / 1000000, 394 mAverageFPS); 395 } 396} 397 398bool Context::setupCheck() { 399 if (!mShaderCache.lookup(this, mVertex.get(), mFragment.get())) { 400 LOGE("Context::setupCheck() 1 fail"); 401 return false; 402 } 403 404 mFragmentStore->setupGL2(this, &mStateFragmentStore); 405 mFragment->setupGL2(this, &mStateFragment, &mShaderCache); 406 mRaster->setupGL2(this, &mStateRaster); 407 mVertex->setupGL2(this, &mStateVertex, &mShaderCache); 408 return true; 409} 410 411void Context::setupProgramStore() { 412 mFragmentStore->setupGL2(this, &mStateFragmentStore); 413} 414 415static bool getProp(const char *str) { 416 char buf[PROPERTY_VALUE_MAX]; 417 property_get(str, buf, "0"); 418 return 0 != strcmp(buf, "0"); 419} 420 421void Context::displayDebugStats() { 422 char buffer[128]; 423 sprintf(buffer, "Avg fps %u, Frame %i ms, Script %i ms", mAverageFPS, mTimeMSLastFrame, mTimeMSLastScript); 424 float oldR, oldG, oldB, oldA; 425 mStateFont.getFontColor(&oldR, &oldG, &oldB, &oldA); 426 uint32_t bufferLen = strlen(buffer); 427 428 float shadowCol = 0.1f; 429 mStateFont.setFontColor(shadowCol, shadowCol, shadowCol, 1.0f); 430 mStateFont.renderText(buffer, bufferLen, 5, getHeight() - 6); 431 432 mStateFont.setFontColor(1.0f, 0.7f, 0.0f, 1.0f); 433 mStateFont.renderText(buffer, bufferLen, 4, getHeight() - 7); 434 435 mStateFont.setFontColor(oldR, oldG, oldB, oldA); 436} 437 438void * Context::threadProc(void *vrsc) { 439 Context *rsc = static_cast<Context *>(vrsc); 440 rsc->mNativeThreadId = gettid(); 441 442 setpriority(PRIO_PROCESS, rsc->mNativeThreadId, ANDROID_PRIORITY_DISPLAY); 443 rsc->mThreadPriority = ANDROID_PRIORITY_DISPLAY; 444 445 rsc->props.mLogTimes = getProp("debug.rs.profile"); 446 rsc->props.mLogScripts = getProp("debug.rs.script"); 447 rsc->props.mLogObjects = getProp("debug.rs.object"); 448 rsc->props.mLogShaders = getProp("debug.rs.shader"); 449 rsc->props.mLogShadersAttr = getProp("debug.rs.shader.attributes"); 450 rsc->props.mLogShadersUniforms = getProp("debug.rs.shader.uniforms"); 451 rsc->props.mLogVisual = getProp("debug.rs.visual"); 452 453 rsc->mTlsStruct = new ScriptTLSStruct; 454 if (!rsc->mTlsStruct) { 455 LOGE("Error allocating tls storage"); 456 rsc->setError(RS_ERROR_OUT_OF_MEMORY, "Failed allocation for TLS"); 457 return NULL; 458 } 459 rsc->mTlsStruct->mContext = rsc; 460 rsc->mTlsStruct->mScript = NULL; 461 int status = pthread_setspecific(rsc->gThreadTLSKey, rsc->mTlsStruct); 462 if (status) { 463 LOGE("pthread_setspecific %i", status); 464 } 465 466 if (!rsc->initGLThread()) { 467 rsc->setError(RS_ERROR_OUT_OF_MEMORY, "Failed initializing GL"); 468 return NULL; 469 } 470 471 rsc->mScriptC.init(rsc); 472 if (rsc->mIsGraphicsContext) { 473 rsc->mStateRaster.init(rsc); 474 rsc->setProgramRaster(NULL); 475 rsc->mStateVertex.init(rsc); 476 rsc->setProgramVertex(NULL); 477 rsc->mStateFragment.init(rsc); 478 rsc->setProgramFragment(NULL); 479 rsc->mStateFragmentStore.init(rsc); 480 rsc->setProgramStore(NULL); 481 rsc->mStateFont.init(rsc); 482 rsc->setFont(NULL); 483 rsc->mStateVertexArray.init(rsc); 484 } 485 486 rsc->mRunning = true; 487 bool mDraw = true; 488 while (!rsc->mExit) { 489 mDraw |= rsc->mIO.playCoreCommands(rsc, !mDraw); 490 mDraw &= (rsc->mRootScript.get() != NULL); 491 mDraw &= (rsc->mWndSurface != NULL); 492 493 uint32_t targetTime = 0; 494 if (mDraw && rsc->mIsGraphicsContext) { 495 targetTime = rsc->runRootScript(); 496 497 if (rsc->props.mLogVisual) { 498 rsc->displayDebugStats(); 499 } 500 501 mDraw = targetTime && !rsc->mPaused; 502 rsc->timerSet(RS_TIMER_CLEAR_SWAP); 503 eglSwapBuffers(rsc->mEGL.mDisplay, rsc->mEGL.mSurface); 504 rsc->timerFrame(); 505 rsc->timerSet(RS_TIMER_INTERNAL); 506 rsc->timerPrint(); 507 rsc->timerReset(); 508 } 509 if (targetTime > 1) { 510 int32_t t = (targetTime - (int32_t)(rsc->mTimeMSLastScript + rsc->mTimeMSLastSwap)) * 1000; 511 if (t > 0) { 512 usleep(t); 513 } 514 } 515 } 516 517 LOGV("%p, RS Thread exiting", rsc); 518 519 if (rsc->mIsGraphicsContext) { 520 pthread_mutex_lock(&gInitMutex); 521 rsc->deinitEGL(); 522 pthread_mutex_unlock(&gInitMutex); 523 } 524 delete rsc->mTlsStruct; 525 526 LOGV("%p, RS Thread exited", rsc); 527 return NULL; 528} 529 530void Context::destroyWorkerThreadResources() { 531 LOGV("destroyWorkerThreadResources 1"); 532 if (mIsGraphicsContext) { 533 mRaster.clear(); 534 mFragment.clear(); 535 mVertex.clear(); 536 mFragmentStore.clear(); 537 mFont.clear(); 538 mRootScript.clear(); 539 mStateRaster.deinit(this); 540 mStateVertex.deinit(this); 541 mStateFragment.deinit(this); 542 mStateFragmentStore.deinit(this); 543 mStateFont.deinit(this); 544 mShaderCache.cleanupAll(); 545 } 546 ObjectBase::zeroAllUserRef(this); 547 LOGV("destroyWorkerThreadResources 2"); 548 mExit = true; 549} 550 551void * Context::helperThreadProc(void *vrsc) { 552 Context *rsc = static_cast<Context *>(vrsc); 553 uint32_t idx = (uint32_t)android_atomic_inc(&rsc->mWorkers.mLaunchCount); 554 555 LOGV("RS helperThread starting %p idx=%i", rsc, idx); 556 557 rsc->mWorkers.mLaunchSignals[idx].init(); 558 rsc->mWorkers.mNativeThreadId[idx] = gettid(); 559 560#if 0 561 typedef struct {uint64_t bits[1024 / 64]; } cpu_set_t; 562 cpu_set_t cpuset; 563 memset(&cpuset, 0, sizeof(cpuset)); 564 cpuset.bits[idx / 64] |= 1ULL << (idx % 64); 565 int ret = syscall(241, rsc->mWorkers.mNativeThreadId[idx], 566 sizeof(cpuset), &cpuset); 567 LOGE("SETAFFINITY ret = %i %s", ret, EGLUtils::strerror(ret)); 568#endif 569 570 setpriority(PRIO_PROCESS, rsc->mWorkers.mNativeThreadId[idx], rsc->mThreadPriority); 571 int status = pthread_setspecific(rsc->gThreadTLSKey, rsc->mTlsStruct); 572 if (status) { 573 LOGE("pthread_setspecific %i", status); 574 } 575 576 while (rsc->mRunning) { 577 rsc->mWorkers.mLaunchSignals[idx].wait(); 578 if (rsc->mWorkers.mLaunchCallback) { 579 rsc->mWorkers.mLaunchCallback(rsc->mWorkers.mLaunchData, idx); 580 } 581 android_atomic_dec(&rsc->mWorkers.mRunningCount); 582 rsc->mWorkers.mCompleteSignal.set(); 583 } 584 585 LOGV("RS helperThread exiting %p idx=%i", rsc, idx); 586 return NULL; 587} 588 589void Context::launchThreads(WorkerCallback_t cbk, void *data) { 590 mWorkers.mLaunchData = data; 591 mWorkers.mLaunchCallback = cbk; 592 mWorkers.mRunningCount = (int)mWorkers.mCount; 593 for (uint32_t ct = 0; ct < mWorkers.mCount; ct++) { 594 mWorkers.mLaunchSignals[ct].set(); 595 } 596 while (mWorkers.mRunningCount) { 597 mWorkers.mCompleteSignal.wait(); 598 } 599} 600 601void Context::setPriority(int32_t p) { 602 // Note: If we put this in the proper "background" policy 603 // the wallpapers can become completly unresponsive at times. 604 // This is probably not what we want for something the user is actively 605 // looking at. 606 mThreadPriority = p; 607#if 0 608 SchedPolicy pol = SP_FOREGROUND; 609 if (p > 0) { 610 pol = SP_BACKGROUND; 611 } 612 if (!set_sched_policy(mNativeThreadId, pol)) { 613 // success; reset the priority as well 614 } 615#else 616 setpriority(PRIO_PROCESS, mNativeThreadId, p); 617 for (uint32_t ct=0; ct < mWorkers.mCount; ct++) { 618 setpriority(PRIO_PROCESS, mWorkers.mNativeThreadId[ct], p); 619 } 620#endif 621} 622 623Context::Context() { 624 mDev = NULL; 625 mRunning = false; 626 mExit = false; 627 mPaused = false; 628 mObjHead = NULL; 629 mError = RS_ERROR_NONE; 630} 631 632Context * Context::createContext(Device *dev, const RsSurfaceConfig *sc) { 633 Context * rsc = new Context(); 634 if (!rsc->initContext(dev, sc)) { 635 delete rsc; 636 return NULL; 637 } 638 return rsc; 639} 640 641bool Context::initContext(Device *dev, const RsSurfaceConfig *sc) { 642 pthread_mutex_lock(&gInitMutex); 643 644 dev->addContext(this); 645 mDev = dev; 646 if (sc) { 647 mUserSurfaceConfig = *sc; 648 } else { 649 memset(&mUserSurfaceConfig, 0, sizeof(mUserSurfaceConfig)); 650 } 651 652 memset(&mEGL, 0, sizeof(mEGL)); 653 memset(&mGL, 0, sizeof(mGL)); 654 mIsGraphicsContext = sc != NULL; 655 656 int status; 657 pthread_attr_t threadAttr; 658 659 if (!gThreadTLSKeyCount) { 660 status = pthread_key_create(&gThreadTLSKey, NULL); 661 if (status) { 662 LOGE("Failed to init thread tls key."); 663 pthread_mutex_unlock(&gInitMutex); 664 return false; 665 } 666 } 667 gThreadTLSKeyCount++; 668 669 pthread_mutex_unlock(&gInitMutex); 670 671 // Global init done at this point. 672 673 status = pthread_attr_init(&threadAttr); 674 if (status) { 675 LOGE("Failed to init thread attribute."); 676 return false; 677 } 678 679 mWndSurface = NULL; 680 681 timerInit(); 682 timerSet(RS_TIMER_INTERNAL); 683 684 int cpu = sysconf(_SC_NPROCESSORS_ONLN); 685 LOGV("RS Launching thread(s), reported CPU count %i", cpu); 686 if (cpu < 2) cpu = 0; 687 688 mWorkers.mCount = (uint32_t)cpu; 689 mWorkers.mThreadId = (pthread_t *) calloc(mWorkers.mCount, sizeof(pthread_t)); 690 mWorkers.mNativeThreadId = (pid_t *) calloc(mWorkers.mCount, sizeof(pid_t)); 691 mWorkers.mLaunchSignals = new Signal[mWorkers.mCount]; 692 mWorkers.mLaunchCallback = NULL; 693 status = pthread_create(&mThreadId, &threadAttr, threadProc, this); 694 if (status) { 695 LOGE("Failed to start rs context thread."); 696 return false; 697 } 698 while (!mRunning && (mError == RS_ERROR_NONE)) { 699 usleep(100); 700 } 701 702 if (mError != RS_ERROR_NONE) { 703 return false; 704 } 705 706 mWorkers.mCompleteSignal.init(); 707 mWorkers.mRunningCount = 0; 708 mWorkers.mLaunchCount = 0; 709 for (uint32_t ct=0; ct < mWorkers.mCount; ct++) { 710 status = pthread_create(&mWorkers.mThreadId[ct], &threadAttr, helperThreadProc, this); 711 if (status) { 712 mWorkers.mCount = ct; 713 LOGE("Created fewer than expected number of RS threads."); 714 break; 715 } 716 } 717 pthread_attr_destroy(&threadAttr); 718 return true; 719} 720 721Context::~Context() { 722 LOGV("Context::~Context"); 723 724 mIO.mToCore.flush(); 725 rsAssert(mExit); 726 mExit = true; 727 mPaused = false; 728 void *res; 729 730 mIO.shutdown(); 731 int status = pthread_join(mThreadId, &res); 732 733 // Global structure cleanup. 734 pthread_mutex_lock(&gInitMutex); 735 if (mDev) { 736 mDev->removeContext(this); 737 --gThreadTLSKeyCount; 738 if (!gThreadTLSKeyCount) { 739 pthread_key_delete(gThreadTLSKey); 740 } 741 mDev = NULL; 742 } 743 pthread_mutex_unlock(&gInitMutex); 744 LOGV("Context::~Context done"); 745} 746 747void Context::setSurface(uint32_t w, uint32_t h, ANativeWindow *sur) { 748 rsAssert(mIsGraphicsContext); 749 750 EGLBoolean ret; 751 // WAR: Some drivers fail to handle 0 size surfaces correcntly. 752 // Use the pbuffer to avoid this pitfall. 753 if ((mEGL.mSurface != NULL) || (w == 0) || (h == 0)) { 754 ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurfaceDefault, mEGL.mSurfaceDefault, mEGL.mContext); 755 checkEglError("eglMakeCurrent", ret); 756 757 ret = eglDestroySurface(mEGL.mDisplay, mEGL.mSurface); 758 checkEglError("eglDestroySurface", ret); 759 760 mEGL.mSurface = NULL; 761 mWidth = 1; 762 mHeight = 1; 763 } 764 765 mWndSurface = sur; 766 if (mWndSurface != NULL) { 767 mWidth = w; 768 mHeight = h; 769 770 mEGL.mSurface = eglCreateWindowSurface(mEGL.mDisplay, mEGL.mConfig, mWndSurface, NULL); 771 checkEglError("eglCreateWindowSurface"); 772 if (mEGL.mSurface == EGL_NO_SURFACE) { 773 LOGE("eglCreateWindowSurface returned EGL_NO_SURFACE"); 774 } 775 776 ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurface, mEGL.mSurface, mEGL.mContext); 777 checkEglError("eglMakeCurrent", ret); 778 779 mStateVertex.updateSize(this); 780 } 781} 782 783void Context::pause() { 784 rsAssert(mIsGraphicsContext); 785 mPaused = true; 786} 787 788void Context::resume() { 789 rsAssert(mIsGraphicsContext); 790 mPaused = false; 791} 792 793void Context::setRootScript(Script *s) { 794 rsAssert(mIsGraphicsContext); 795 mRootScript.set(s); 796} 797 798void Context::setProgramStore(ProgramStore *pfs) { 799 rsAssert(mIsGraphicsContext); 800 if (pfs == NULL) { 801 mFragmentStore.set(mStateFragmentStore.mDefault); 802 } else { 803 mFragmentStore.set(pfs); 804 } 805} 806 807void Context::setProgramFragment(ProgramFragment *pf) { 808 rsAssert(mIsGraphicsContext); 809 if (pf == NULL) { 810 mFragment.set(mStateFragment.mDefault); 811 } else { 812 mFragment.set(pf); 813 } 814} 815 816void Context::setProgramRaster(ProgramRaster *pr) { 817 rsAssert(mIsGraphicsContext); 818 if (pr == NULL) { 819 mRaster.set(mStateRaster.mDefault); 820 } else { 821 mRaster.set(pr); 822 } 823} 824 825void Context::setProgramVertex(ProgramVertex *pv) { 826 rsAssert(mIsGraphicsContext); 827 if (pv == NULL) { 828 mVertex.set(mStateVertex.mDefault); 829 } else { 830 mVertex.set(pv); 831 } 832} 833 834void Context::setFont(Font *f) { 835 rsAssert(mIsGraphicsContext); 836 if (f == NULL) { 837 mFont.set(mStateFont.mDefault); 838 } else { 839 mFont.set(f); 840 } 841} 842 843void Context::assignName(ObjectBase *obj, const char *name, uint32_t len) { 844 rsAssert(!obj->getName()); 845 obj->setName(name, len); 846 mNames.add(obj); 847} 848 849void Context::removeName(ObjectBase *obj) { 850 for (size_t ct=0; ct < mNames.size(); ct++) { 851 if (obj == mNames[ct]) { 852 mNames.removeAt(ct); 853 return; 854 } 855 } 856} 857 858RsMessageToClientType Context::peekMessageToClient(size_t *receiveLen, uint32_t *subID, bool wait) { 859 *receiveLen = 0; 860 if (!wait && mIO.mToClient.isEmpty()) { 861 return RS_MESSAGE_TO_CLIENT_NONE; 862 } 863 864 uint32_t bytesData = 0; 865 uint32_t commandID = 0; 866 const uint32_t *d = (const uint32_t *)mIO.mToClient.get(&commandID, &bytesData); 867 *receiveLen = bytesData - sizeof(uint32_t); 868 if (bytesData) { 869 *subID = d[0]; 870 } 871 return (RsMessageToClientType)commandID; 872} 873 874RsMessageToClientType Context::getMessageToClient(void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen, bool wait) { 875 //LOGE("getMessageToClient %i %i", bufferLen, wait); 876 *receiveLen = 0; 877 if (!wait && mIO.mToClient.isEmpty()) { 878 return RS_MESSAGE_TO_CLIENT_NONE; 879 } 880 881 //LOGE("getMessageToClient 2 con=%p", this); 882 uint32_t bytesData = 0; 883 uint32_t commandID = 0; 884 const uint32_t *d = (const uint32_t *)mIO.mToClient.get(&commandID, &bytesData); 885 //LOGE("getMessageToClient 3 %i %i", commandID, bytesData); 886 887 *receiveLen = bytesData - sizeof(uint32_t); 888 *subID = d[0]; 889 890 //LOGE("getMessageToClient %i %i", commandID, *subID); 891 if (bufferLen >= bytesData) { 892 memcpy(data, d+1, *receiveLen); 893 mIO.mToClient.next(); 894 return (RsMessageToClientType)commandID; 895 } 896 return RS_MESSAGE_TO_CLIENT_RESIZE; 897} 898 899bool Context::sendMessageToClient(const void *data, RsMessageToClientType cmdID, 900 uint32_t subID, size_t len, bool waitForSpace) const { 901 //LOGE("sendMessageToClient %i %i %i %i", cmdID, subID, len, waitForSpace); 902 if (cmdID == 0) { 903 LOGE("Attempting to send invalid command 0 to client."); 904 return false; 905 } 906 if (!waitForSpace) { 907 if (!mIO.mToClient.makeSpaceNonBlocking(len + 12)) { 908 // Not enough room, and not waiting. 909 return false; 910 } 911 } 912 //LOGE("sendMessageToClient 2"); 913 uint32_t *p = (uint32_t *)mIO.mToClient.reserve(len + sizeof(subID)); 914 p[0] = subID; 915 if (len > 0) { 916 memcpy(p+1, data, len); 917 } 918 mIO.mToClient.commit(cmdID, len + sizeof(subID)); 919 //LOGE("sendMessageToClient 3"); 920 return true; 921} 922 923void Context::initToClient() { 924 while (!mRunning) { 925 usleep(100); 926 } 927} 928 929void Context::deinitToClient() { 930 mIO.mToClient.shutdown(); 931} 932 933void Context::setError(RsError e, const char *msg) const { 934 mError = e; 935 sendMessageToClient(msg, RS_MESSAGE_TO_CLIENT_ERROR, e, strlen(msg) + 1, true); 936} 937 938 939void Context::dumpDebug() const { 940 LOGE("RS Context debug %p", this); 941 LOGE("RS Context debug"); 942 943 LOGE(" EGL ver %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion); 944 LOGE(" EGL context %p surface %p, Display=%p", mEGL.mContext, mEGL.mSurface, mEGL.mDisplay); 945 LOGE(" GL vendor: %s", mGL.mVendor); 946 LOGE(" GL renderer: %s", mGL.mRenderer); 947 LOGE(" GL Version: %s", mGL.mVersion); 948 LOGE(" GL Extensions: %s", mGL.mExtensions); 949 LOGE(" GL int Versions %i %i", mGL.mMajorVersion, mGL.mMinorVersion); 950 LOGE(" RS width %i, height %i", mWidth, mHeight); 951 LOGE(" RS running %i, exit %i, paused %i", mRunning, mExit, mPaused); 952 LOGE(" RS pThreadID %li, nativeThreadID %i", mThreadId, mNativeThreadId); 953 954 LOGV("MAX Textures %i, %i %i", mGL.mMaxVertexTextureUnits, mGL.mMaxFragmentTextureImageUnits, mGL.mMaxTextureImageUnits); 955 LOGV("MAX Attribs %i", mGL.mMaxVertexAttribs); 956 LOGV("MAX Uniforms %i, %i", mGL.mMaxVertexUniformVectors, mGL.mMaxFragmentUniformVectors); 957 LOGV("MAX Varyings %i", mGL.mMaxVaryingVectors); 958} 959 960/////////////////////////////////////////////////////////////////////////////////////////// 961// 962 963namespace android { 964namespace renderscript { 965 966void rsi_ContextFinish(Context *rsc) { 967} 968 969void rsi_ContextBindRootScript(Context *rsc, RsScript vs) { 970 Script *s = static_cast<Script *>(vs); 971 rsc->setRootScript(s); 972} 973 974void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs) { 975 Sampler *s = static_cast<Sampler *>(vs); 976 977 if (slot > RS_MAX_SAMPLER_SLOT) { 978 LOGE("Invalid sampler slot"); 979 return; 980 } 981 982 s->bindToContext(&rsc->mStateSampler, slot); 983} 984 985void rsi_ContextBindProgramStore(Context *rsc, RsProgramStore vpfs) { 986 ProgramStore *pfs = static_cast<ProgramStore *>(vpfs); 987 rsc->setProgramStore(pfs); 988} 989 990void rsi_ContextBindProgramFragment(Context *rsc, RsProgramFragment vpf) { 991 ProgramFragment *pf = static_cast<ProgramFragment *>(vpf); 992 rsc->setProgramFragment(pf); 993} 994 995void rsi_ContextBindProgramRaster(Context *rsc, RsProgramRaster vpr) { 996 ProgramRaster *pr = static_cast<ProgramRaster *>(vpr); 997 rsc->setProgramRaster(pr); 998} 999 1000void rsi_ContextBindProgramVertex(Context *rsc, RsProgramVertex vpv) { 1001 ProgramVertex *pv = static_cast<ProgramVertex *>(vpv); 1002 rsc->setProgramVertex(pv); 1003} 1004 1005void rsi_ContextBindFont(Context *rsc, RsFont vfont) { 1006 Font *font = static_cast<Font *>(vfont); 1007 rsc->setFont(font); 1008} 1009 1010void rsi_AssignName(Context *rsc, void * obj, const char *name, uint32_t len) { 1011 ObjectBase *ob = static_cast<ObjectBase *>(obj); 1012 rsc->assignName(ob, name, len); 1013} 1014 1015void rsi_ObjDestroy(Context *rsc, void *optr) { 1016 ObjectBase *ob = static_cast<ObjectBase *>(optr); 1017 rsc->removeName(ob); 1018 ob->decUserRef(); 1019} 1020 1021void rsi_ContextPause(Context *rsc) { 1022 rsc->pause(); 1023} 1024 1025void rsi_ContextResume(Context *rsc) { 1026 rsc->resume(); 1027} 1028 1029void rsi_ContextSetSurface(Context *rsc, uint32_t w, uint32_t h, ANativeWindow *sur) { 1030 rsc->setSurface(w, h, sur); 1031} 1032 1033void rsi_ContextSetPriority(Context *rsc, int32_t p) { 1034 rsc->setPriority(p); 1035} 1036 1037void rsi_ContextDump(Context *rsc, int32_t bits) { 1038 ObjectBase::dumpAll(rsc); 1039} 1040 1041void rsi_ContextDestroyWorker(Context *rsc) { 1042 rsc->destroyWorkerThreadResources();; 1043} 1044 1045} 1046} 1047 1048void rsContextDestroy(RsContext vcon) { 1049 LOGV("rsContextDestroy %p", vcon); 1050 Context *rsc = static_cast<Context *>(vcon); 1051 rsContextDestroyWorker(rsc); 1052 delete rsc; 1053 LOGV("rsContextDestroy 2 %p", vcon); 1054} 1055 1056RsContext rsContextCreate(RsDevice vdev, uint32_t version) { 1057 LOGV("rsContextCreate %p", vdev); 1058 Device * dev = static_cast<Device *>(vdev); 1059 Context *rsc = Context::createContext(dev, NULL); 1060 return rsc; 1061} 1062 1063RsContext rsContextCreateGL(RsDevice vdev, uint32_t version, RsSurfaceConfig sc) { 1064 LOGV("rsContextCreateGL %p", vdev); 1065 Device * dev = static_cast<Device *>(vdev); 1066 Context *rsc = Context::createContext(dev, &sc); 1067 LOGV("rsContextCreateGL ret %p ", rsc); 1068 return rsc; 1069} 1070 1071RsMessageToClientType rsContextPeekMessage(RsContext vrsc, size_t *receiveLen, uint32_t *subID, bool wait) { 1072 Context * rsc = static_cast<Context *>(vrsc); 1073 return rsc->peekMessageToClient(receiveLen, subID, wait); 1074} 1075 1076RsMessageToClientType rsContextGetMessage(RsContext vrsc, void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen, bool wait) { 1077 Context * rsc = static_cast<Context *>(vrsc); 1078 return rsc->getMessageToClient(data, receiveLen, subID, bufferLen, wait); 1079} 1080 1081void rsContextInitToClient(RsContext vrsc) { 1082 Context * rsc = static_cast<Context *>(vrsc); 1083 rsc->initToClient(); 1084} 1085 1086void rsContextDeinitToClient(RsContext vrsc) { 1087 Context * rsc = static_cast<Context *>(vrsc); 1088 rsc->deinitToClient(); 1089} 1090 1091// Only to be called at a3d load time, before object is visible to user 1092// not thread safe 1093void rsaGetName(RsContext con, void * obj, const char **name) { 1094 ObjectBase *ob = static_cast<ObjectBase *>(obj); 1095 (*name) = ob->getName(); 1096} 1097