rsContext.cpp revision 5c0912b4e73981be31c0c53716cc520d84f29092
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "rsDevice.h" 18#include "rsContext.h" 19#include "rsThreadIO.h" 20#include <ui/FramebufferNativeWindow.h> 21#include <ui/PixelFormat.h> 22#include <ui/EGLUtils.h> 23#include <ui/egl/android_natives.h> 24 25#include <sys/types.h> 26#include <sys/resource.h> 27#include <sched.h> 28 29#include <cutils/properties.h> 30 31#include <GLES/gl.h> 32#include <GLES/glext.h> 33#include <GLES2/gl2.h> 34#include <GLES2/gl2ext.h> 35 36#include <cutils/sched_policy.h> 37#include <sys/syscall.h> 38#include <string.h> 39 40using namespace android; 41using namespace android::renderscript; 42 43pthread_key_t Context::gThreadTLSKey = 0; 44uint32_t Context::gThreadTLSKeyCount = 0; 45uint32_t Context::gGLContextCount = 0; 46pthread_mutex_t Context::gInitMutex = PTHREAD_MUTEX_INITIALIZER; 47 48static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) { 49 if (returnVal != EGL_TRUE) { 50 fprintf(stderr, "%s() returned %d\n", op, returnVal); 51 } 52 53 for (EGLint error = eglGetError(); error != EGL_SUCCESS; error 54 = eglGetError()) { 55 fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, EGLUtils::strerror(error), 56 error); 57 } 58} 59 60void printEGLConfiguration(EGLDisplay dpy, EGLConfig config) { 61 62#define X(VAL) {VAL, #VAL} 63 struct {EGLint attribute; const char* name;} names[] = { 64 X(EGL_BUFFER_SIZE), 65 X(EGL_ALPHA_SIZE), 66 X(EGL_BLUE_SIZE), 67 X(EGL_GREEN_SIZE), 68 X(EGL_RED_SIZE), 69 X(EGL_DEPTH_SIZE), 70 X(EGL_STENCIL_SIZE), 71 X(EGL_CONFIG_CAVEAT), 72 X(EGL_CONFIG_ID), 73 X(EGL_LEVEL), 74 X(EGL_MAX_PBUFFER_HEIGHT), 75 X(EGL_MAX_PBUFFER_PIXELS), 76 X(EGL_MAX_PBUFFER_WIDTH), 77 X(EGL_NATIVE_RENDERABLE), 78 X(EGL_NATIVE_VISUAL_ID), 79 X(EGL_NATIVE_VISUAL_TYPE), 80 X(EGL_SAMPLES), 81 X(EGL_SAMPLE_BUFFERS), 82 X(EGL_SURFACE_TYPE), 83 X(EGL_TRANSPARENT_TYPE), 84 X(EGL_TRANSPARENT_RED_VALUE), 85 X(EGL_TRANSPARENT_GREEN_VALUE), 86 X(EGL_TRANSPARENT_BLUE_VALUE), 87 X(EGL_BIND_TO_TEXTURE_RGB), 88 X(EGL_BIND_TO_TEXTURE_RGBA), 89 X(EGL_MIN_SWAP_INTERVAL), 90 X(EGL_MAX_SWAP_INTERVAL), 91 X(EGL_LUMINANCE_SIZE), 92 X(EGL_ALPHA_MASK_SIZE), 93 X(EGL_COLOR_BUFFER_TYPE), 94 X(EGL_RENDERABLE_TYPE), 95 X(EGL_CONFORMANT), 96 }; 97#undef X 98 99 for (size_t j = 0; j < sizeof(names) / sizeof(names[0]); j++) { 100 EGLint value = -1; 101 EGLint returnVal = eglGetConfigAttrib(dpy, config, names[j].attribute, &value); 102 EGLint error = eglGetError(); 103 if (returnVal && error == EGL_SUCCESS) { 104 LOGV(" %s: %d (0x%x)", names[j].name, value, value); 105 } 106 } 107} 108 109 110bool Context::initGLThread() { 111 pthread_mutex_lock(&gInitMutex); 112 LOGV("initGLThread start %p", this); 113 114 mEGL.mNumConfigs = -1; 115 EGLint configAttribs[128]; 116 EGLint *configAttribsPtr = configAttribs; 117 EGLint context_attribs2[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; 118 119 memset(configAttribs, 0, sizeof(configAttribs)); 120 121 configAttribsPtr[0] = EGL_SURFACE_TYPE; 122 configAttribsPtr[1] = EGL_WINDOW_BIT; 123 configAttribsPtr += 2; 124 125 configAttribsPtr[0] = EGL_RENDERABLE_TYPE; 126 configAttribsPtr[1] = EGL_OPENGL_ES2_BIT; 127 configAttribsPtr += 2; 128 129 if (mUserSurfaceConfig.depthMin > 0) { 130 configAttribsPtr[0] = EGL_DEPTH_SIZE; 131 configAttribsPtr[1] = mUserSurfaceConfig.depthMin; 132 configAttribsPtr += 2; 133 } 134 135 if (mDev->mForceSW) { 136 configAttribsPtr[0] = EGL_CONFIG_CAVEAT; 137 configAttribsPtr[1] = EGL_SLOW_CONFIG; 138 configAttribsPtr += 2; 139 } 140 141 configAttribsPtr[0] = EGL_NONE; 142 rsAssert(configAttribsPtr < (configAttribs + (sizeof(configAttribs) / sizeof(EGLint)))); 143 144 LOGV("%p initEGL start", this); 145 mEGL.mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); 146 checkEglError("eglGetDisplay"); 147 148 eglInitialize(mEGL.mDisplay, &mEGL.mMajorVersion, &mEGL.mMinorVersion); 149 checkEglError("eglInitialize"); 150 151#if 1 152 PixelFormat pf = PIXEL_FORMAT_RGBA_8888; 153 if (mUserSurfaceConfig.alphaMin == 0) { 154 pf = PIXEL_FORMAT_RGBX_8888; 155 } 156 157 status_t err = EGLUtils::selectConfigForPixelFormat(mEGL.mDisplay, configAttribs, pf, &mEGL.mConfig); 158 if (err) { 159 LOGE("%p, couldn't find an EGLConfig matching the screen format\n", this); 160 } 161 if (props.mLogVisual) { 162 printEGLConfiguration(mEGL.mDisplay, mEGL.mConfig); 163 } 164#else 165 eglChooseConfig(mEGL.mDisplay, configAttribs, &mEGL.mConfig, 1, &mEGL.mNumConfigs); 166#endif 167 168 mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, context_attribs2); 169 checkEglError("eglCreateContext"); 170 if (mEGL.mContext == EGL_NO_CONTEXT) { 171 pthread_mutex_unlock(&gInitMutex); 172 LOGE("%p, eglCreateContext returned EGL_NO_CONTEXT", this); 173 return false; 174 } 175 gGLContextCount++; 176 177 178 EGLint pbuffer_attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE }; 179 mEGL.mSurfaceDefault = eglCreatePbufferSurface(mEGL.mDisplay, mEGL.mConfig, pbuffer_attribs); 180 checkEglError("eglCreatePbufferSurface"); 181 if (mEGL.mSurfaceDefault == EGL_NO_SURFACE) { 182 LOGE("eglCreatePbufferSurface returned EGL_NO_SURFACE"); 183 pthread_mutex_unlock(&gInitMutex); 184 deinitEGL(); 185 return false; 186 } 187 188 EGLBoolean ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurfaceDefault, mEGL.mSurfaceDefault, mEGL.mContext); 189 if (ret == EGL_FALSE) { 190 LOGE("eglMakeCurrent returned EGL_FALSE"); 191 checkEglError("eglMakeCurrent", ret); 192 pthread_mutex_unlock(&gInitMutex); 193 deinitEGL(); 194 return false; 195 } 196 197 mGL.mVersion = glGetString(GL_VERSION); 198 mGL.mVendor = glGetString(GL_VENDOR); 199 mGL.mRenderer = glGetString(GL_RENDERER); 200 mGL.mExtensions = glGetString(GL_EXTENSIONS); 201 202 //LOGV("EGL Version %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion); 203 LOGV("GL Version %s", mGL.mVersion); 204 //LOGV("GL Vendor %s", mGL.mVendor); 205 LOGV("GL Renderer %s", mGL.mRenderer); 206 //LOGV("GL Extensions %s", mGL.mExtensions); 207 208 const char *verptr = NULL; 209 if (strlen((const char *)mGL.mVersion) > 9) { 210 if (!memcmp(mGL.mVersion, "OpenGL ES-CM", 12)) { 211 verptr = (const char *)mGL.mVersion + 12; 212 } 213 if (!memcmp(mGL.mVersion, "OpenGL ES ", 10)) { 214 verptr = (const char *)mGL.mVersion + 9; 215 } 216 } 217 218 if (!verptr) { 219 LOGE("Error, OpenGL ES Lite not supported"); 220 pthread_mutex_unlock(&gInitMutex); 221 deinitEGL(); 222 return false; 223 } else { 224 sscanf(verptr, " %i.%i", &mGL.mMajorVersion, &mGL.mMinorVersion); 225 } 226 227 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &mGL.mMaxVertexAttribs); 228 glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &mGL.mMaxVertexUniformVectors); 229 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &mGL.mMaxVertexTextureUnits); 230 231 glGetIntegerv(GL_MAX_VARYING_VECTORS, &mGL.mMaxVaryingVectors); 232 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &mGL.mMaxTextureImageUnits); 233 234 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &mGL.mMaxFragmentTextureImageUnits); 235 glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &mGL.mMaxFragmentUniformVectors); 236 237 mGL.OES_texture_npot = NULL != strstr((const char *)mGL.mExtensions, "GL_OES_texture_npot"); 238 mGL.GL_NV_texture_npot_2D_mipmap = NULL != strstr((const char *)mGL.mExtensions, "GL_NV_texture_npot_2D_mipmap"); 239 mGL.EXT_texture_max_aniso = 1.0f; 240 bool hasAniso = NULL != strstr((const char *)mGL.mExtensions, "GL_EXT_texture_filter_anisotropic"); 241 if (hasAniso) { 242 glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &mGL.EXT_texture_max_aniso); 243 } 244 245 LOGV("initGLThread end %p", this); 246 pthread_mutex_unlock(&gInitMutex); 247 return true; 248} 249 250void Context::deinitEGL() { 251 LOGV("%p, deinitEGL", this); 252 253 if (mEGL.mContext != EGL_NO_CONTEXT) { 254 eglMakeCurrent(mEGL.mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, mEGL.mContext); 255 eglDestroyContext(mEGL.mDisplay, mEGL.mContext); 256 checkEglError("eglDestroyContext"); 257 } 258 259 gGLContextCount--; 260 if (!gGLContextCount) { 261 eglTerminate(mEGL.mDisplay); 262 } 263} 264 265Context::PushState::PushState(Context *con) { 266 mRsc = con; 267 mFragment.set(con->getProgramFragment()); 268 mVertex.set(con->getProgramVertex()); 269 mStore.set(con->getProgramStore()); 270 mRaster.set(con->getProgramRaster()); 271 mFont.set(con->getFont()); 272} 273 274Context::PushState::~PushState() { 275 mRsc->setProgramFragment(mFragment.get()); 276 mRsc->setProgramVertex(mVertex.get()); 277 mRsc->setProgramStore(mStore.get()); 278 mRsc->setProgramRaster(mRaster.get()); 279 mRsc->setFont(mFont.get()); 280} 281 282 283uint32_t Context::runScript(Script *s) { 284 PushState(this); 285 286 uint32_t ret = s->run(this); 287 return ret; 288} 289 290void Context::checkError(const char *msg) const { 291 GLenum err = glGetError(); 292 if (err != GL_NO_ERROR) { 293 LOGE("%p, GL Error, 0x%x, from %s", this, err, msg); 294 } 295} 296 297uint32_t Context::runRootScript() { 298 glViewport(0, 0, mWidth, mHeight); 299 300 timerSet(RS_TIMER_SCRIPT); 301 mStateFragmentStore.mLast.clear(); 302 uint32_t ret = runScript(mRootScript.get()); 303 304 checkError("runRootScript"); 305 return ret; 306} 307 308uint64_t Context::getTime() const { 309 struct timespec t; 310 clock_gettime(CLOCK_MONOTONIC, &t); 311 return t.tv_nsec + ((uint64_t)t.tv_sec * 1000 * 1000 * 1000); 312} 313 314void Context::timerReset() { 315 for (int ct=0; ct < _RS_TIMER_TOTAL; ct++) { 316 mTimers[ct] = 0; 317 } 318} 319 320void Context::timerInit() { 321 mTimeLast = getTime(); 322 mTimeFrame = mTimeLast; 323 mTimeLastFrame = mTimeLast; 324 mTimerActive = RS_TIMER_INTERNAL; 325 mAverageFPSFrameCount = 0; 326 mAverageFPSStartTime = mTimeLast; 327 mAverageFPS = 0; 328 timerReset(); 329} 330 331void Context::timerFrame() { 332 mTimeLastFrame = mTimeFrame; 333 mTimeFrame = getTime(); 334 // Update average fps 335 const uint64_t averageFramerateInterval = 1000 * 1000000; 336 mAverageFPSFrameCount ++; 337 uint64_t inverval = mTimeFrame - mAverageFPSStartTime; 338 if (inverval >= averageFramerateInterval) { 339 inverval = inverval / 1000000; 340 mAverageFPS = (mAverageFPSFrameCount * 1000) / inverval; 341 mAverageFPSFrameCount = 0; 342 mAverageFPSStartTime = mTimeFrame; 343 } 344} 345 346void Context::timerSet(Timers tm) { 347 uint64_t last = mTimeLast; 348 mTimeLast = getTime(); 349 mTimers[mTimerActive] += mTimeLast - last; 350 mTimerActive = tm; 351} 352 353void Context::timerPrint() { 354 double total = 0; 355 for (int ct = 0; ct < _RS_TIMER_TOTAL; ct++) { 356 total += mTimers[ct]; 357 } 358 uint64_t frame = mTimeFrame - mTimeLastFrame; 359 mTimeMSLastFrame = frame / 1000000; 360 mTimeMSLastScript = mTimers[RS_TIMER_SCRIPT] / 1000000; 361 mTimeMSLastSwap = mTimers[RS_TIMER_CLEAR_SWAP] / 1000000; 362 363 364 if (props.mLogTimes) { 365 LOGV("RS: Frame (%i), Script %2.1f%% (%i), Swap %2.1f%% (%i), Idle %2.1f%% (%lli), Internal %2.1f%% (%lli), Avg fps: %u", 366 mTimeMSLastFrame, 367 100.0 * mTimers[RS_TIMER_SCRIPT] / total, mTimeMSLastScript, 368 100.0 * mTimers[RS_TIMER_CLEAR_SWAP] / total, mTimeMSLastSwap, 369 100.0 * mTimers[RS_TIMER_IDLE] / total, mTimers[RS_TIMER_IDLE] / 1000000, 370 100.0 * mTimers[RS_TIMER_INTERNAL] / total, mTimers[RS_TIMER_INTERNAL] / 1000000, 371 mAverageFPS); 372 } 373} 374 375bool Context::setupCheck() { 376 if (!mShaderCache.lookup(this, mVertex.get(), mFragment.get())) { 377 LOGE("Context::setupCheck() 1 fail"); 378 return false; 379 } 380 381 mFragmentStore->setupGL2(this, &mStateFragmentStore); 382 mFragment->setupGL2(this, &mStateFragment, &mShaderCache); 383 mRaster->setupGL2(this, &mStateRaster); 384 mVertex->setupGL2(this, &mStateVertex, &mShaderCache); 385 return true; 386} 387 388void Context::setupProgramStore() { 389 mFragmentStore->setupGL2(this, &mStateFragmentStore); 390} 391 392static bool getProp(const char *str) { 393 char buf[PROPERTY_VALUE_MAX]; 394 property_get(str, buf, "0"); 395 return 0 != strcmp(buf, "0"); 396} 397 398void Context::displayDebugStats() { 399 char buffer[128]; 400 sprintf(buffer, "Avg fps %u, Frame %i ms, Script %i ms", mAverageFPS, mTimeMSLastFrame, mTimeMSLastScript); 401 float oldR, oldG, oldB, oldA; 402 mStateFont.getFontColor(&oldR, &oldG, &oldB, &oldA); 403 uint32_t bufferLen = strlen(buffer); 404 405 float shadowCol = 0.1f; 406 mStateFont.setFontColor(shadowCol, shadowCol, shadowCol, 1.0f); 407 mStateFont.renderText(buffer, bufferLen, 5, getHeight() - 6); 408 409 mStateFont.setFontColor(1.0f, 0.7f, 0.0f, 1.0f); 410 mStateFont.renderText(buffer, bufferLen, 4, getHeight() - 7); 411 412 mStateFont.setFontColor(oldR, oldG, oldB, oldA); 413} 414 415void * Context::threadProc(void *vrsc) { 416 Context *rsc = static_cast<Context *>(vrsc); 417 rsc->mNativeThreadId = gettid(); 418 419 setpriority(PRIO_PROCESS, rsc->mNativeThreadId, ANDROID_PRIORITY_DISPLAY); 420 rsc->mThreadPriority = ANDROID_PRIORITY_DISPLAY; 421 422 rsc->props.mLogTimes = getProp("debug.rs.profile"); 423 rsc->props.mLogScripts = getProp("debug.rs.script"); 424 rsc->props.mLogObjects = getProp("debug.rs.object"); 425 rsc->props.mLogShaders = getProp("debug.rs.shader"); 426 rsc->props.mLogShadersAttr = getProp("debug.rs.shader.attributes"); 427 rsc->props.mLogShadersUniforms = getProp("debug.rs.shader.uniforms"); 428 rsc->props.mLogVisual = getProp("debug.rs.visual"); 429 430 rsc->mTlsStruct = new ScriptTLSStruct; 431 if (!rsc->mTlsStruct) { 432 LOGE("Error allocating tls storage"); 433 rsc->setError(RS_ERROR_OUT_OF_MEMORY, "Failed allocation for TLS"); 434 return NULL; 435 } 436 rsc->mTlsStruct->mContext = rsc; 437 rsc->mTlsStruct->mScript = NULL; 438 int status = pthread_setspecific(rsc->gThreadTLSKey, rsc->mTlsStruct); 439 if (status) { 440 LOGE("pthread_setspecific %i", status); 441 } 442 443 if (!rsc->initGLThread()) { 444 rsc->setError(RS_ERROR_OUT_OF_MEMORY, "Failed initializing GL"); 445 return NULL; 446 } 447 448 rsc->mScriptC.init(rsc); 449 if (rsc->mIsGraphicsContext) { 450 rsc->mStateRaster.init(rsc); 451 rsc->setProgramRaster(NULL); 452 rsc->mStateVertex.init(rsc); 453 rsc->setProgramVertex(NULL); 454 rsc->mStateFragment.init(rsc); 455 rsc->setProgramFragment(NULL); 456 rsc->mStateFragmentStore.init(rsc); 457 rsc->setProgramStore(NULL); 458 rsc->mStateFont.init(rsc); 459 rsc->setFont(NULL); 460 rsc->mStateVertexArray.init(rsc); 461 } 462 463 rsc->mRunning = true; 464 bool mDraw = true; 465 while (!rsc->mExit) { 466 mDraw |= rsc->mIO.playCoreCommands(rsc, !mDraw); 467 mDraw &= (rsc->mRootScript.get() != NULL); 468 mDraw &= (rsc->mWndSurface != NULL); 469 470 uint32_t targetTime = 0; 471 if (mDraw && rsc->mIsGraphicsContext) { 472 targetTime = rsc->runRootScript(); 473 474 if (rsc->props.mLogVisual) { 475 rsc->displayDebugStats(); 476 } 477 478 mDraw = targetTime && !rsc->mPaused; 479 rsc->timerSet(RS_TIMER_CLEAR_SWAP); 480 eglSwapBuffers(rsc->mEGL.mDisplay, rsc->mEGL.mSurface); 481 rsc->timerFrame(); 482 rsc->timerSet(RS_TIMER_INTERNAL); 483 rsc->timerPrint(); 484 rsc->timerReset(); 485 } 486 if (targetTime > 1) { 487 int32_t t = (targetTime - (int32_t)(rsc->mTimeMSLastScript + rsc->mTimeMSLastSwap)) * 1000; 488 if (t > 0) { 489 usleep(t); 490 } 491 } 492 } 493 494 LOGV("%p, RS Thread exiting", rsc); 495 if (rsc->mIsGraphicsContext) { 496 rsc->mRaster.clear(); 497 rsc->mFragment.clear(); 498 rsc->mVertex.clear(); 499 rsc->mFragmentStore.clear(); 500 rsc->mFont.clear(); 501 rsc->mRootScript.clear(); 502 rsc->mStateRaster.deinit(rsc); 503 rsc->mStateVertex.deinit(rsc); 504 rsc->mStateFragment.deinit(rsc); 505 rsc->mStateFragmentStore.deinit(rsc); 506 rsc->mStateFont.deinit(rsc); 507 } 508 ObjectBase::zeroAllUserRef(rsc); 509 510 if (rsc->mIsGraphicsContext) { 511 pthread_mutex_lock(&gInitMutex); 512 rsc->deinitEGL(); 513 pthread_mutex_unlock(&gInitMutex); 514 } 515 delete rsc->mTlsStruct; 516 517 LOGV("%p, RS Thread exited", rsc); 518 return NULL; 519} 520 521void * Context::helperThreadProc(void *vrsc) { 522 Context *rsc = static_cast<Context *>(vrsc); 523 uint32_t idx = (uint32_t)android_atomic_inc(&rsc->mWorkers.mLaunchCount); 524 525 LOGV("RS helperThread starting %p idx=%i", rsc, idx); 526 527 rsc->mWorkers.mLaunchSignals[idx].init(); 528 rsc->mWorkers.mNativeThreadId[idx] = gettid(); 529 530#if 0 531 typedef struct {uint64_t bits[1024 / 64]; } cpu_set_t; 532 cpu_set_t cpuset; 533 memset(&cpuset, 0, sizeof(cpuset)); 534 cpuset.bits[idx / 64] |= 1ULL << (idx % 64); 535 int ret = syscall(241, rsc->mWorkers.mNativeThreadId[idx], 536 sizeof(cpuset), &cpuset); 537 LOGE("SETAFFINITY ret = %i %s", ret, EGLUtils::strerror(ret)); 538#endif 539 540 setpriority(PRIO_PROCESS, rsc->mWorkers.mNativeThreadId[idx], rsc->mThreadPriority); 541 int status = pthread_setspecific(rsc->gThreadTLSKey, rsc->mTlsStruct); 542 if (status) { 543 LOGE("pthread_setspecific %i", status); 544 } 545 546 while (rsc->mRunning) { 547 rsc->mWorkers.mLaunchSignals[idx].wait(); 548 if (rsc->mWorkers.mLaunchCallback) { 549 rsc->mWorkers.mLaunchCallback(rsc->mWorkers.mLaunchData, idx); 550 } 551 android_atomic_dec(&rsc->mWorkers.mRunningCount); 552 rsc->mWorkers.mCompleteSignal.set(); 553 } 554 555 LOGV("RS helperThread exiting %p idx=%i", rsc, idx); 556 return NULL; 557} 558 559void Context::launchThreads(WorkerCallback_t cbk, void *data) { 560 mWorkers.mLaunchData = data; 561 mWorkers.mLaunchCallback = cbk; 562 mWorkers.mRunningCount = (int)mWorkers.mCount; 563 for (uint32_t ct = 0; ct < mWorkers.mCount; ct++) { 564 mWorkers.mLaunchSignals[ct].set(); 565 } 566 while (mWorkers.mRunningCount) { 567 mWorkers.mCompleteSignal.wait(); 568 } 569} 570 571void Context::setPriority(int32_t p) { 572 // Note: If we put this in the proper "background" policy 573 // the wallpapers can become completly unresponsive at times. 574 // This is probably not what we want for something the user is actively 575 // looking at. 576 mThreadPriority = p; 577#if 0 578 SchedPolicy pol = SP_FOREGROUND; 579 if (p > 0) { 580 pol = SP_BACKGROUND; 581 } 582 if (!set_sched_policy(mNativeThreadId, pol)) { 583 // success; reset the priority as well 584 } 585#else 586 setpriority(PRIO_PROCESS, mNativeThreadId, p); 587 for (uint32_t ct=0; ct < mWorkers.mCount; ct++) { 588 setpriority(PRIO_PROCESS, mWorkers.mNativeThreadId[ct], p); 589 } 590#endif 591} 592 593Context::Context() { 594 mDev = NULL; 595 mRunning = false; 596 mExit = false; 597 mPaused = false; 598 mObjHead = NULL; 599 mError = RS_ERROR_NONE; 600 mErrorMsg = NULL; 601} 602 603Context * Context::createContext(Device *dev, const RsSurfaceConfig *sc) { 604 Context * rsc = new Context(); 605 if (!rsc->initContext(dev, sc)) { 606 delete rsc; 607 return NULL; 608 } 609 return rsc; 610} 611 612bool Context::initContext(Device *dev, const RsSurfaceConfig *sc) { 613 pthread_mutex_lock(&gInitMutex); 614 615 dev->addContext(this); 616 mDev = dev; 617 if (sc) { 618 mUserSurfaceConfig = *sc; 619 } else { 620 memset(&mUserSurfaceConfig, 0, sizeof(mUserSurfaceConfig)); 621 } 622 623 memset(&mEGL, 0, sizeof(mEGL)); 624 memset(&mGL, 0, sizeof(mGL)); 625 mIsGraphicsContext = sc != NULL; 626 627 int status; 628 pthread_attr_t threadAttr; 629 630 if (!gThreadTLSKeyCount) { 631 status = pthread_key_create(&gThreadTLSKey, NULL); 632 if (status) { 633 LOGE("Failed to init thread tls key."); 634 pthread_mutex_unlock(&gInitMutex); 635 return false; 636 } 637 } 638 gThreadTLSKeyCount++; 639 640 pthread_mutex_unlock(&gInitMutex); 641 642 // Global init done at this point. 643 644 status = pthread_attr_init(&threadAttr); 645 if (status) { 646 LOGE("Failed to init thread attribute."); 647 return false; 648 } 649 650 mWndSurface = NULL; 651 652 timerInit(); 653 timerSet(RS_TIMER_INTERNAL); 654 655 int cpu = sysconf(_SC_NPROCESSORS_ONLN); 656 LOGV("RS Launching thread(s), reported CPU count %i", cpu); 657 if (cpu < 2) cpu = 0; 658 659 mWorkers.mCount = (uint32_t)cpu; 660 mWorkers.mThreadId = (pthread_t *) calloc(mWorkers.mCount, sizeof(pthread_t)); 661 mWorkers.mNativeThreadId = (pid_t *) calloc(mWorkers.mCount, sizeof(pid_t)); 662 mWorkers.mLaunchSignals = new Signal[mWorkers.mCount]; 663 mWorkers.mLaunchCallback = NULL; 664 status = pthread_create(&mThreadId, &threadAttr, threadProc, this); 665 if (status) { 666 LOGE("Failed to start rs context thread."); 667 return false; 668 } 669 while (!mRunning && (mError == RS_ERROR_NONE)) { 670 usleep(100); 671 } 672 673 if (mError != RS_ERROR_NONE) { 674 return false; 675 } 676 677 mWorkers.mCompleteSignal.init(); 678 mWorkers.mRunningCount = 0; 679 mWorkers.mLaunchCount = 0; 680 for (uint32_t ct=0; ct < mWorkers.mCount; ct++) { 681 status = pthread_create(&mWorkers.mThreadId[ct], &threadAttr, helperThreadProc, this); 682 if (status) { 683 mWorkers.mCount = ct; 684 LOGE("Created fewer than expected number of RS threads."); 685 break; 686 } 687 } 688 pthread_attr_destroy(&threadAttr); 689 return true; 690} 691 692Context::~Context() { 693 LOGV("Context::~Context"); 694 mExit = true; 695 mPaused = false; 696 void *res; 697 698 mIO.shutdown(); 699 int status = pthread_join(mThreadId, &res); 700 701 // Global structure cleanup. 702 pthread_mutex_lock(&gInitMutex); 703 if (mDev) { 704 mDev->removeContext(this); 705 --gThreadTLSKeyCount; 706 if (!gThreadTLSKeyCount) { 707 pthread_key_delete(gThreadTLSKey); 708 } 709 mDev = NULL; 710 } 711 pthread_mutex_unlock(&gInitMutex); 712} 713 714void Context::setSurface(uint32_t w, uint32_t h, ANativeWindow *sur) { 715 rsAssert(mIsGraphicsContext); 716 717 EGLBoolean ret; 718 if (mEGL.mSurface != NULL) { 719 ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurfaceDefault, mEGL.mSurfaceDefault, mEGL.mContext); 720 checkEglError("eglMakeCurrent", ret); 721 722 ret = eglDestroySurface(mEGL.mDisplay, mEGL.mSurface); 723 checkEglError("eglDestroySurface", ret); 724 725 mEGL.mSurface = NULL; 726 mWidth = 1; 727 mHeight = 1; 728 } 729 730 mWndSurface = sur; 731 if (mWndSurface != NULL) { 732 mWidth = w; 733 mHeight = h; 734 735 mEGL.mSurface = eglCreateWindowSurface(mEGL.mDisplay, mEGL.mConfig, mWndSurface, NULL); 736 checkEglError("eglCreateWindowSurface"); 737 if (mEGL.mSurface == EGL_NO_SURFACE) { 738 LOGE("eglCreateWindowSurface returned EGL_NO_SURFACE"); 739 } 740 741 ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurface, mEGL.mSurface, mEGL.mContext); 742 checkEglError("eglMakeCurrent", ret); 743 744 mStateVertex.updateSize(this); 745 } 746} 747 748void Context::pause() { 749 rsAssert(mIsGraphicsContext); 750 mPaused = true; 751} 752 753void Context::resume() { 754 rsAssert(mIsGraphicsContext); 755 mPaused = false; 756} 757 758void Context::setRootScript(Script *s) { 759 rsAssert(mIsGraphicsContext); 760 mRootScript.set(s); 761} 762 763void Context::setProgramStore(ProgramStore *pfs) { 764 rsAssert(mIsGraphicsContext); 765 if (pfs == NULL) { 766 mFragmentStore.set(mStateFragmentStore.mDefault); 767 } else { 768 mFragmentStore.set(pfs); 769 } 770} 771 772void Context::setProgramFragment(ProgramFragment *pf) { 773 rsAssert(mIsGraphicsContext); 774 if (pf == NULL) { 775 mFragment.set(mStateFragment.mDefault); 776 } else { 777 mFragment.set(pf); 778 } 779} 780 781void Context::setProgramRaster(ProgramRaster *pr) { 782 rsAssert(mIsGraphicsContext); 783 if (pr == NULL) { 784 mRaster.set(mStateRaster.mDefault); 785 } else { 786 mRaster.set(pr); 787 } 788} 789 790void Context::setProgramVertex(ProgramVertex *pv) { 791 rsAssert(mIsGraphicsContext); 792 if (pv == NULL) { 793 mVertex.set(mStateVertex.mDefault); 794 } else { 795 mVertex.set(pv); 796 } 797} 798 799void Context::setFont(Font *f) { 800 rsAssert(mIsGraphicsContext); 801 if (f == NULL) { 802 mFont.set(mStateFont.mDefault); 803 } else { 804 mFont.set(f); 805 } 806} 807 808void Context::assignName(ObjectBase *obj, const char *name, uint32_t len) { 809 rsAssert(!obj->getName()); 810 obj->setName(name, len); 811 mNames.add(obj); 812} 813 814void Context::removeName(ObjectBase *obj) { 815 for (size_t ct=0; ct < mNames.size(); ct++) { 816 if (obj == mNames[ct]) { 817 mNames.removeAt(ct); 818 return; 819 } 820 } 821} 822 823RsMessageToClientType Context::peekMessageToClient(size_t *receiveLen, uint32_t *subID, bool wait) { 824 *receiveLen = 0; 825 if (!wait && mIO.mToClient.isEmpty()) { 826 return RS_MESSAGE_TO_CLIENT_NONE; 827 } 828 829 uint32_t bytesData = 0; 830 uint32_t commandID = 0; 831 const uint32_t *d = (const uint32_t *)mIO.mToClient.get(&commandID, &bytesData); 832 *receiveLen = bytesData - sizeof(uint32_t); 833 if (bytesData) { 834 *subID = d[0]; 835 } 836 return (RsMessageToClientType)commandID; 837} 838 839RsMessageToClientType Context::getMessageToClient(void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen, bool wait) { 840 //LOGE("getMessageToClient %i %i", bufferLen, wait); 841 *receiveLen = 0; 842 if (!wait && mIO.mToClient.isEmpty()) { 843 return RS_MESSAGE_TO_CLIENT_NONE; 844 } 845 846 //LOGE("getMessageToClient 2 con=%p", this); 847 uint32_t bytesData = 0; 848 uint32_t commandID = 0; 849 const uint32_t *d = (const uint32_t *)mIO.mToClient.get(&commandID, &bytesData); 850 //LOGE("getMessageToClient 3 %i %i", commandID, bytesData); 851 852 *receiveLen = bytesData - sizeof(uint32_t); 853 *subID = d[0]; 854 855 //LOGE("getMessageToClient %i %i", commandID, *subID); 856 if (bufferLen >= bytesData) { 857 memcpy(data, d+1, *receiveLen); 858 mIO.mToClient.next(); 859 return (RsMessageToClientType)commandID; 860 } 861 return RS_MESSAGE_TO_CLIENT_RESIZE; 862} 863 864bool Context::sendMessageToClient(const void *data, RsMessageToClientType cmdID, uint32_t subID, size_t len, bool waitForSpace) { 865 //LOGE("sendMessageToClient %i %i %i %i", cmdID, subID, len, waitForSpace); 866 if (cmdID == 0) { 867 LOGE("Attempting to send invalid command 0 to client."); 868 return false; 869 } 870 if (!waitForSpace) { 871 if (!mIO.mToClient.makeSpaceNonBlocking(len + 12)) { 872 // Not enough room, and not waiting. 873 return false; 874 } 875 } 876 //LOGE("sendMessageToClient 2"); 877 uint32_t *p = (uint32_t *)mIO.mToClient.reserve(len + sizeof(subID)); 878 p[0] = subID; 879 if (len > 0) { 880 memcpy(p+1, data, len); 881 } 882 mIO.mToClient.commit(cmdID, len + sizeof(subID)); 883 //LOGE("sendMessageToClient 3"); 884 return true; 885} 886 887void Context::initToClient() { 888 while (!mRunning) { 889 usleep(100); 890 } 891} 892 893void Context::deinitToClient() { 894 mIO.mToClient.shutdown(); 895} 896 897const char * Context::getError(RsError *err) { 898 *err = mError; 899 mError = RS_ERROR_NONE; 900 if (*err != RS_ERROR_NONE) { 901 return mErrorMsg; 902 } 903 return NULL; 904} 905 906void Context::setError(RsError e, const char *msg) { 907 mError = e; 908 mErrorMsg = msg; 909 sendMessageToClient(msg, RS_MESSAGE_TO_CLIENT_ERROR, e, strlen(msg) + 1, true); 910} 911 912 913void Context::dumpDebug() const { 914 LOGE("RS Context debug %p", this); 915 LOGE("RS Context debug"); 916 917 LOGE(" EGL ver %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion); 918 LOGE(" EGL context %p surface %p, Display=%p", mEGL.mContext, mEGL.mSurface, mEGL.mDisplay); 919 LOGE(" GL vendor: %s", mGL.mVendor); 920 LOGE(" GL renderer: %s", mGL.mRenderer); 921 LOGE(" GL Version: %s", mGL.mVersion); 922 LOGE(" GL Extensions: %s", mGL.mExtensions); 923 LOGE(" GL int Versions %i %i", mGL.mMajorVersion, mGL.mMinorVersion); 924 LOGE(" RS width %i, height %i", mWidth, mHeight); 925 LOGE(" RS running %i, exit %i, paused %i", mRunning, mExit, mPaused); 926 LOGE(" RS pThreadID %li, nativeThreadID %i", mThreadId, mNativeThreadId); 927 928 LOGV("MAX Textures %i, %i %i", mGL.mMaxVertexTextureUnits, mGL.mMaxFragmentTextureImageUnits, mGL.mMaxTextureImageUnits); 929 LOGV("MAX Attribs %i", mGL.mMaxVertexAttribs); 930 LOGV("MAX Uniforms %i, %i", mGL.mMaxVertexUniformVectors, mGL.mMaxFragmentUniformVectors); 931 LOGV("MAX Varyings %i", mGL.mMaxVaryingVectors); 932} 933 934/////////////////////////////////////////////////////////////////////////////////////////// 935// 936 937namespace android { 938namespace renderscript { 939 940void rsi_ContextFinish(Context *rsc) { 941} 942 943void rsi_ContextBindRootScript(Context *rsc, RsScript vs) { 944 Script *s = static_cast<Script *>(vs); 945 rsc->setRootScript(s); 946} 947 948void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs) { 949 Sampler *s = static_cast<Sampler *>(vs); 950 951 if (slot > RS_MAX_SAMPLER_SLOT) { 952 LOGE("Invalid sampler slot"); 953 return; 954 } 955 956 s->bindToContext(&rsc->mStateSampler, slot); 957} 958 959void rsi_ContextBindProgramStore(Context *rsc, RsProgramStore vpfs) { 960 ProgramStore *pfs = static_cast<ProgramStore *>(vpfs); 961 rsc->setProgramStore(pfs); 962} 963 964void rsi_ContextBindProgramFragment(Context *rsc, RsProgramFragment vpf) { 965 ProgramFragment *pf = static_cast<ProgramFragment *>(vpf); 966 rsc->setProgramFragment(pf); 967} 968 969void rsi_ContextBindProgramRaster(Context *rsc, RsProgramRaster vpr) { 970 ProgramRaster *pr = static_cast<ProgramRaster *>(vpr); 971 rsc->setProgramRaster(pr); 972} 973 974void rsi_ContextBindProgramVertex(Context *rsc, RsProgramVertex vpv) { 975 ProgramVertex *pv = static_cast<ProgramVertex *>(vpv); 976 rsc->setProgramVertex(pv); 977} 978 979void rsi_ContextBindFont(Context *rsc, RsFont vfont) { 980 Font *font = static_cast<Font *>(vfont); 981 rsc->setFont(font); 982} 983 984void rsi_AssignName(Context *rsc, void * obj, const char *name, uint32_t len) { 985 ObjectBase *ob = static_cast<ObjectBase *>(obj); 986 rsc->assignName(ob, name, len); 987} 988 989void rsi_ObjDestroy(Context *rsc, void *optr) { 990 ObjectBase *ob = static_cast<ObjectBase *>(optr); 991 rsc->removeName(ob); 992 ob->decUserRef(); 993} 994 995void rsi_ContextPause(Context *rsc) { 996 rsc->pause(); 997} 998 999void rsi_ContextResume(Context *rsc) { 1000 rsc->resume(); 1001} 1002 1003void rsi_ContextSetSurface(Context *rsc, uint32_t w, uint32_t h, ANativeWindow *sur) { 1004 rsc->setSurface(w, h, sur); 1005} 1006 1007void rsi_ContextSetPriority(Context *rsc, int32_t p) { 1008 rsc->setPriority(p); 1009} 1010 1011void rsi_ContextDump(Context *rsc, int32_t bits) { 1012 ObjectBase::dumpAll(rsc); 1013} 1014 1015const char* rsi_ContextGetError(Context *rsc, RsError *e) { 1016 const char *msg = rsc->getError(e); 1017 if (*e != RS_ERROR_NONE) { 1018 LOGE("RS Error %i %s", *e, msg); 1019 } 1020 return msg; 1021} 1022 1023} 1024} 1025 1026 1027RsContext rsContextCreate(RsDevice vdev, uint32_t version) { 1028 LOGV("rsContextCreate %p", vdev); 1029 Device * dev = static_cast<Device *>(vdev); 1030 Context *rsc = Context::createContext(dev, NULL); 1031 return rsc; 1032} 1033 1034RsContext rsContextCreateGL(RsDevice vdev, uint32_t version, RsSurfaceConfig sc) { 1035 LOGV("rsContextCreateGL %p", vdev); 1036 Device * dev = static_cast<Device *>(vdev); 1037 Context *rsc = Context::createContext(dev, &sc); 1038 LOGV("rsContextCreateGL ret %p ", rsc); 1039 return rsc; 1040} 1041 1042void rsContextDestroy(RsContext vrsc) { 1043 Context * rsc = static_cast<Context *>(vrsc); 1044 delete rsc; 1045} 1046 1047RsMessageToClientType rsContextPeekMessage(RsContext vrsc, size_t *receiveLen, uint32_t *subID, bool wait) { 1048 Context * rsc = static_cast<Context *>(vrsc); 1049 return rsc->peekMessageToClient(receiveLen, subID, wait); 1050} 1051 1052RsMessageToClientType rsContextGetMessage(RsContext vrsc, void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen, bool wait) { 1053 Context * rsc = static_cast<Context *>(vrsc); 1054 return rsc->getMessageToClient(data, receiveLen, subID, bufferLen, wait); 1055} 1056 1057void rsContextInitToClient(RsContext vrsc) { 1058 Context * rsc = static_cast<Context *>(vrsc); 1059 rsc->initToClient(); 1060} 1061 1062void rsContextDeinitToClient(RsContext vrsc) { 1063 Context * rsc = static_cast<Context *>(vrsc); 1064 rsc->deinitToClient(); 1065} 1066 1067// Only to be called at a3d load time, before object is visible to user 1068// not thread safe 1069void rsaGetName(RsContext con, void * obj, const char **name) { 1070 ObjectBase *ob = static_cast<ObjectBase *>(obj); 1071 (*name) = ob->getName(); 1072} 1073