rsContext.cpp revision afcb25c65e8145d15aaf50a0ca38333954a97000
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "rsDevice.h"
18#include "rsContext.h"
19#include "rsThreadIO.h"
20#include <ui/FramebufferNativeWindow.h>
21#include <ui/EGLUtils.h>
22
23#include <GLES/gl.h>
24#include <GLES/glext.h>
25
26using namespace android;
27using namespace android::renderscript;
28
29pthread_key_t Context::gThreadTLSKey = 0;
30
31void Context::initEGL()
32{
33    mEGL.mNumConfigs = -1;
34    EGLint configAttribs[128];
35    EGLint *configAttribsPtr = configAttribs;
36
37    memset(configAttribs, 0, sizeof(configAttribs));
38
39    configAttribsPtr[0] = EGL_SURFACE_TYPE;
40    configAttribsPtr[1] = EGL_WINDOW_BIT;
41    configAttribsPtr += 2;
42
43    if (mUseDepth) {
44        configAttribsPtr[0] = EGL_DEPTH_SIZE;
45        configAttribsPtr[1] = 16;
46        configAttribsPtr += 2;
47    }
48    configAttribsPtr[0] = EGL_NONE;
49    rsAssert(configAttribsPtr < (configAttribs + (sizeof(configAttribs) / sizeof(EGLint))));
50
51    mEGL.mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
52    eglInitialize(mEGL.mDisplay, &mEGL.mMajorVersion, &mEGL.mMinorVersion);
53
54    status_t err = EGLUtils::selectConfigForNativeWindow(mEGL.mDisplay, configAttribs, mWndSurface, &mEGL.mConfig);
55    if (err) {
56     LOGE("couldn't find an EGLConfig matching the screen format\n");
57    }
58    //eglChooseConfig(mEGL.mDisplay, configAttribs, &mEGL.mConfig, 1, &mEGL.mNumConfigs);
59
60    if (mWndSurface) {
61        mEGL.mSurface = eglCreateWindowSurface(mEGL.mDisplay, mEGL.mConfig, mWndSurface, NULL);
62    } else {
63        mEGL.mSurface = eglCreateWindowSurface(mEGL.mDisplay, mEGL.mConfig,
64             android_createDisplaySurface(),
65             NULL);
66    }
67
68    mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, NULL, NULL);
69    eglMakeCurrent(mEGL.mDisplay, mEGL.mSurface, mEGL.mSurface, mEGL.mContext);
70    eglQuerySurface(mEGL.mDisplay, mEGL.mSurface, EGL_WIDTH, &mEGL.mWidth);
71    eglQuerySurface(mEGL.mDisplay, mEGL.mSurface, EGL_HEIGHT, &mEGL.mHeight);
72
73
74    mGL.mVersion = glGetString(GL_VERSION);
75    mGL.mVendor = glGetString(GL_VENDOR);
76    mGL.mRenderer = glGetString(GL_RENDERER);
77    mGL.mExtensions = glGetString(GL_EXTENSIONS);
78
79    LOGV("EGL Version %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion);
80    LOGV("GL Version %s", mGL.mVersion);
81    LOGV("GL Vendor %s", mGL.mVendor);
82    LOGV("GL Renderer %s", mGL.mRenderer);
83    LOGV("GL Extensions %s", mGL.mExtensions);
84
85    if (memcmp(mGL.mVersion, "OpenGL ES-CM", 12)) {
86        LOGE("Error, OpenGL ES Lite not supported");
87    }
88    sscanf((const char *)mGL.mVersion + 13, "%i.%i", &mGL.mMajorVersion, &mGL.mMinorVersion);
89
90
91}
92
93bool Context::runScript(Script *s, uint32_t launchID)
94{
95    ObjectBaseRef<ProgramFragment> frag(mFragment);
96    ObjectBaseRef<ProgramVertex> vtx(mVertex);
97    ObjectBaseRef<ProgramFragmentStore> store(mFragmentStore);
98
99    bool ret = s->run(this, launchID);
100
101    mFragment.set(frag);
102    mVertex.set(vtx);
103    mFragmentStore.set(store);
104    return ret;
105}
106
107
108bool Context::runRootScript()
109{
110#if RS_LOG_TIMES
111    timerSet(RS_TIMER_CLEAR_SWAP);
112#endif
113    rsAssert(mRootScript->mEnviroment.mIsRoot);
114
115    //glColor4f(1,1,1,1);
116    //glEnable(GL_LIGHT0);
117    glViewport(0, 0, mEGL.mWidth, mEGL.mHeight);
118#if 1
119    glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
120
121    glClearColor(mRootScript->mEnviroment.mClearColor[0],
122                 mRootScript->mEnviroment.mClearColor[1],
123                 mRootScript->mEnviroment.mClearColor[2],
124                 mRootScript->mEnviroment.mClearColor[3]);
125    if (mUseDepth) {
126        glDepthMask(GL_TRUE);
127        glClearDepthf(mRootScript->mEnviroment.mClearDepth);
128        glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
129    } else {
130        glClear(GL_COLOR_BUFFER_BIT);
131    }
132#endif
133#if RS_LOG_TIMES
134    timerSet(RS_TIMER_SCRIPT);
135#endif
136    bool ret = runScript(mRootScript.get(), 0);
137    return ret;
138}
139
140uint64_t Context::getTime() const
141{
142    struct timespec t;
143    clock_gettime(CLOCK_MONOTONIC, &t);
144    return t.tv_nsec + ((uint64_t)t.tv_sec * 1000 * 1000 * 1000);
145}
146
147void Context::timerReset()
148{
149    for (int ct=0; ct < _RS_TIMER_TOTAL; ct++) {
150        mTimers[ct] = 0;
151    }
152}
153
154void Context::timerInit()
155{
156    mTimeLast = getTime();
157    mTimerActive = RS_TIMER_INTERNAL;
158    timerReset();
159}
160
161void Context::timerSet(Timers tm)
162{
163    uint64_t last = mTimeLast;
164    mTimeLast = getTime();
165    mTimers[mTimerActive] += mTimeLast - last;
166    mTimerActive = tm;
167}
168
169void Context::timerPrint()
170{
171    double total = 0;
172    for (int ct = 0; ct < _RS_TIMER_TOTAL; ct++) {
173        total += mTimers[ct];
174    }
175
176    LOGV("RS Time Data: Idle %2.1f (%lli),  Internal %2.1f (%lli),  Script %2.1f (%lli),  Clear & Swap %2.1f (%lli)",
177         100.0 * mTimers[RS_TIMER_IDLE] / total, mTimers[RS_TIMER_IDLE] / 1000000,
178         100.0 * mTimers[RS_TIMER_INTERNAL] / total, mTimers[RS_TIMER_INTERNAL] / 1000000,
179         100.0 * mTimers[RS_TIMER_SCRIPT] / total, mTimers[RS_TIMER_SCRIPT] / 1000000,
180         100.0 * mTimers[RS_TIMER_CLEAR_SWAP] / total, mTimers[RS_TIMER_CLEAR_SWAP] / 1000000);
181}
182
183void Context::setupCheck()
184{
185    if (mFragmentStore.get()) {
186        mFragmentStore->setupGL(this, &mStateFragmentStore);
187    }
188    if (mFragment.get()) {
189        mFragment->setupGL(this, &mStateFragment);
190    }
191    if (mVertex.get()) {
192        mVertex->setupGL(this, &mStateVertex);
193    }
194
195}
196
197
198void * Context::threadProc(void *vrsc)
199{
200     Context *rsc = static_cast<Context *>(vrsc);
201
202     rsc->initEGL();
203
204     ScriptTLSStruct *tlsStruct = new ScriptTLSStruct;
205     if (!tlsStruct) {
206         LOGE("Error allocating tls storage");
207         return NULL;
208     }
209     tlsStruct->mContext = rsc;
210     tlsStruct->mScript = NULL;
211     int status = pthread_setspecific(rsc->gThreadTLSKey, tlsStruct);
212     if (status) {
213         LOGE("pthread_setspecific %i", status);
214     }
215
216     rsc->mStateVertex.init(rsc, rsc->mEGL.mWidth, rsc->mEGL.mHeight);
217     rsc->setVertex(NULL);
218     rsc->mStateFragment.init(rsc, rsc->mEGL.mWidth, rsc->mEGL.mHeight);
219     rsc->setFragment(NULL);
220     rsc->mStateFragmentStore.init(rsc, rsc->mEGL.mWidth, rsc->mEGL.mHeight);
221     rsc->setFragmentStore(NULL);
222
223     rsc->mRunning = true;
224     bool mDraw = true;
225     while (!rsc->mExit) {
226         mDraw |= rsc->mIO.playCoreCommands(rsc, !mDraw);
227         mDraw &= (rsc->mRootScript.get() != NULL);
228
229         if (mDraw) {
230             mDraw = rsc->runRootScript();
231#if RS_LOG_TIMES
232             rsc->timerSet(RS_TIMER_CLEAR_SWAP);
233#endif
234             eglSwapBuffers(rsc->mEGL.mDisplay, rsc->mEGL.mSurface);
235#if RS_LOG_TIMES
236             rsc->timerSet(RS_TIMER_INTERNAL);
237             rsc->timerPrint();
238             rsc->timerReset();
239#endif
240         }
241         if (rsc->mObjDestroy.mNeedToEmpty) {
242             rsc->objDestroyOOBRun();
243         }
244     }
245
246     glClearColor(0,0,0,0);
247     glClear(GL_COLOR_BUFFER_BIT);
248     eglSwapBuffers(rsc->mEGL.mDisplay, rsc->mEGL.mSurface);
249     eglTerminate(rsc->mEGL.mDisplay);
250     rsc->objDestroyOOBRun();
251     return NULL;
252}
253
254Context::Context(Device *dev, Surface *sur, bool useDepth)
255{
256    dev->addContext(this);
257    mDev = dev;
258    mRunning = false;
259    mExit = false;
260    mUseDepth = useDepth;
261
262    int status;
263    pthread_attr_t threadAttr;
264
265    status = pthread_key_create(&gThreadTLSKey, NULL);
266    if (status) {
267        LOGE("Failed to init thread tls key.");
268        return;
269    }
270
271    status = pthread_attr_init(&threadAttr);
272    if (status) {
273        LOGE("Failed to init thread attribute.");
274        return;
275    }
276
277    sched_param sparam;
278    sparam.sched_priority = ANDROID_PRIORITY_DISPLAY;
279    pthread_attr_setschedparam(&threadAttr, &sparam);
280
281    mWndSurface = sur;
282
283    objDestroyOOBInit();
284    timerInit();
285
286    LOGV("RS Launching thread");
287    status = pthread_create(&mThreadId, &threadAttr, threadProc, this);
288    if (status) {
289        LOGE("Failed to start rs context thread.");
290    }
291
292    while(!mRunning) {
293        sleep(1);
294    }
295
296    pthread_attr_destroy(&threadAttr);
297}
298
299Context::~Context()
300{
301    mExit = true;
302    void *res;
303
304    int status = pthread_join(mThreadId, &res);
305    objDestroyOOBRun();
306
307    if (mDev) {
308        mDev->removeContext(this);
309        pthread_key_delete(gThreadTLSKey);
310    }
311
312    objDestroyOOBDestroy();
313}
314
315void Context::setRootScript(Script *s)
316{
317    mRootScript.set(s);
318}
319
320void Context::setFragmentStore(ProgramFragmentStore *pfs)
321{
322    if (pfs == NULL) {
323        mFragmentStore.set(mStateFragmentStore.mDefault);
324    } else {
325        mFragmentStore.set(pfs);
326    }
327}
328
329void Context::setFragment(ProgramFragment *pf)
330{
331    if (pf == NULL) {
332        mFragment.set(mStateFragment.mDefault);
333    } else {
334        mFragment.set(pf);
335    }
336}
337
338void Context::allocationCheck(const Allocation *a)
339{
340    mVertex->checkUpdatedAllocation(a);
341    mFragment->checkUpdatedAllocation(a);
342    mFragmentStore->checkUpdatedAllocation(a);
343}
344
345void Context::setVertex(ProgramVertex *pv)
346{
347    if (pv == NULL) {
348        mVertex.set(mStateVertex.mDefault);
349    } else {
350        mVertex.set(pv);
351    }
352}
353
354void Context::assignName(ObjectBase *obj, const char *name, uint32_t len)
355{
356    rsAssert(!obj->getName());
357    obj->setName(name, len);
358    mNames.add(obj);
359}
360
361void Context::removeName(ObjectBase *obj)
362{
363    for(size_t ct=0; ct < mNames.size(); ct++) {
364        if (obj == mNames[ct]) {
365            mNames.removeAt(ct);
366            return;
367        }
368    }
369}
370
371ObjectBase * Context::lookupName(const char *name) const
372{
373    for(size_t ct=0; ct < mNames.size(); ct++) {
374        if (!strcmp(name, mNames[ct]->getName())) {
375            return mNames[ct];
376        }
377    }
378    return NULL;
379}
380
381void Context::appendNameDefines(String8 *str) const
382{
383    char buf[256];
384    for (size_t ct=0; ct < mNames.size(); ct++) {
385        str->append("#define NAMED_");
386        str->append(mNames[ct]->getName());
387        str->append(" ");
388        sprintf(buf, "%i\n", (int)mNames[ct]);
389        str->append(buf);
390    }
391}
392
393void Context::appendVarDefines(String8 *str) const
394{
395    char buf[256];
396    for (size_t ct=0; ct < mInt32Defines.size(); ct++) {
397        str->append("#define ");
398        str->append(mInt32Defines.keyAt(ct));
399        str->append(" ");
400        sprintf(buf, "%i\n", (int)mInt32Defines.valueAt(ct));
401        str->append(buf);
402
403    }
404    for (size_t ct=0; ct < mFloatDefines.size(); ct++) {
405        str->append("#define ");
406        str->append(mFloatDefines.keyAt(ct));
407        str->append(" ");
408        sprintf(buf, "%ff\n", mFloatDefines.valueAt(ct));
409        str->append(buf);
410    }
411}
412
413bool Context::objDestroyOOBInit()
414{
415    int status = pthread_mutex_init(&mObjDestroy.mMutex, NULL);
416    if (status) {
417        LOGE("Context::ObjDestroyOOBInit mutex init failure");
418        return false;
419    }
420    return true;
421}
422
423void Context::objDestroyOOBRun()
424{
425    if (mObjDestroy.mNeedToEmpty) {
426        int status = pthread_mutex_lock(&mObjDestroy.mMutex);
427        if (status) {
428            LOGE("Context::ObjDestroyOOBRun: error %i locking for OOBRun.", status);
429            return;
430        }
431
432        for (size_t ct = 0; ct < mObjDestroy.mDestroyList.size(); ct++) {
433            mObjDestroy.mDestroyList[ct]->decRef();
434        }
435        mObjDestroy.mDestroyList.clear();
436        mObjDestroy.mNeedToEmpty = false;
437
438        status = pthread_mutex_unlock(&mObjDestroy.mMutex);
439        if (status) {
440            LOGE("Context::ObjDestroyOOBRun: error %i unlocking for set condition.", status);
441        }
442    }
443}
444
445void Context::objDestroyOOBDestroy()
446{
447    rsAssert(!mObjDestroy.mNeedToEmpty);
448    pthread_mutex_destroy(&mObjDestroy.mMutex);
449}
450
451void Context::objDestroyAdd(ObjectBase *obj)
452{
453    int status = pthread_mutex_lock(&mObjDestroy.mMutex);
454    if (status) {
455        LOGE("Context::ObjDestroyOOBRun: error %i locking for OOBRun.", status);
456        return;
457    }
458
459    mObjDestroy.mNeedToEmpty = true;
460    mObjDestroy.mDestroyList.add(obj);
461
462    status = pthread_mutex_unlock(&mObjDestroy.mMutex);
463    if (status) {
464        LOGE("Context::ObjDestroyOOBRun: error %i unlocking for set condition.", status);
465    }
466}
467
468
469
470///////////////////////////////////////////////////////////////////////////////////////////
471//
472
473namespace android {
474namespace renderscript {
475
476
477void rsi_ContextBindRootScript(Context *rsc, RsScript vs)
478{
479    Script *s = static_cast<Script *>(vs);
480    rsc->setRootScript(s);
481}
482
483void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs)
484{
485    Sampler *s = static_cast<Sampler *>(vs);
486
487    if (slot > RS_MAX_SAMPLER_SLOT) {
488        LOGE("Invalid sampler slot");
489        return;
490    }
491
492    s->bindToContext(&rsc->mStateSampler, slot);
493}
494
495void rsi_ContextBindProgramFragmentStore(Context *rsc, RsProgramFragmentStore vpfs)
496{
497    ProgramFragmentStore *pfs = static_cast<ProgramFragmentStore *>(vpfs);
498    rsc->setFragmentStore(pfs);
499}
500
501void rsi_ContextBindProgramFragment(Context *rsc, RsProgramFragment vpf)
502{
503    ProgramFragment *pf = static_cast<ProgramFragment *>(vpf);
504    rsc->setFragment(pf);
505}
506
507void rsi_ContextBindProgramVertex(Context *rsc, RsProgramVertex vpv)
508{
509    ProgramVertex *pv = static_cast<ProgramVertex *>(vpv);
510    rsc->setVertex(pv);
511}
512
513void rsi_AssignName(Context *rsc, void * obj, const char *name, uint32_t len)
514{
515    ObjectBase *ob = static_cast<ObjectBase *>(obj);
516    rsc->assignName(ob, name, len);
517}
518
519void rsi_ObjDestroy(Context *rsc, void *obj)
520{
521    ObjectBase *ob = static_cast<ObjectBase *>(obj);
522    rsc->removeName(ob);
523    ob->decRef();
524}
525
526void rsi_ContextSetDefineF(Context *rsc, const char* name, float value)
527{
528    rsc->addInt32Define(name, value);
529}
530
531void rsi_ContextSetDefineI32(Context *rsc, const char* name, int32_t value)
532{
533    rsc->addFloatDefine(name, value);
534}
535
536}
537}
538
539
540RsContext rsContextCreate(RsDevice vdev, void *sur, uint32_t version, bool useDepth)
541{
542    Device * dev = static_cast<Device *>(vdev);
543    Context *rsc = new Context(dev, (Surface *)sur, useDepth);
544    return rsc;
545}
546
547void rsContextDestroy(RsContext vrsc)
548{
549    Context * rsc = static_cast<Context *>(vrsc);
550    delete rsc;
551}
552
553void rsObjDestroyOOB(RsContext vrsc, void *obj)
554{
555    Context * rsc = static_cast<Context *>(vrsc);
556    rsc->objDestroyAdd(static_cast<ObjectBase *>(obj));
557}
558
559