History log of /frameworks/av/libvideoeditor/lvpp/NativeWindowRenderer.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
1e5b2b3361ddd07259bf4b29820ca4aa5f3a861b 14-Jun-2012 Jamie Gennis <jgennis@google.com> Update ANativeWindow client code for sync

This change updates all the uses of ANativeWindow to use the new ANW functions
that accept and return Sync HAL fence file descriptors.

Change-Id: Id7db42d8d6380f8b440d88476ce9211c6225fb16
/frameworks/av/libvideoeditor/lvpp/NativeWindowRenderer.cpp
6f9add864e3513917fd35302b766e26aa40e6818 23-Apr-2012 Mathias Agopian <mathias@google.com> remove dependency on SurfaceTexture::connect()

Change-Id: I97ce29ecfde4df171120a3570db9575b32c8d362
/frameworks/av/libvideoeditor/lvpp/NativeWindowRenderer.cpp
c1e3ed15d86337361c11fc4bb425ae252eceb946 13-Mar-2012 Glenn Kasten <gkasten@google.com> Fix LOCAL_C_INCLUDES and correct #include syntax

Change-Id: I522861043cc2ee905258a2ae409bf9dddbe452dc
/frameworks/av/libvideoeditor/lvpp/NativeWindowRenderer.cpp
90b6191067990a7a3ee947d7ce08c64f780f0de7 26-Feb-2012 Mathias Agopian <mathias@google.com> fix location of libgui headers

Change-Id: I0d203f4e7aa83e0449f7ebb9f3cafe021e38fc2f
/frameworks/av/libvideoeditor/lvpp/NativeWindowRenderer.cpp
c4689fae1bdb8d1c94eb28af1b2a1f30d2b1a3da 08-Feb-2012 James Dong <jdong@google.com> Move away from MediaDebug and use ADebug instead

Change-Id: I307b3f565808ec8e3b9a4d944c6c0d1f603b04c9
/frameworks/av/libvideoeditor/lvpp/NativeWindowRenderer.cpp
f8bd29c66308c820d579b3efb0942a53a277e2c5 08-Jan-2012 Steve Block <steveblock@google.com> Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE

See https://android-git.corp.google.com/g/#/c/157220

Bug: 5449033
Change-Id: I5c54a0185527f6ca3e746d625a007aa06f6f25f9
/frameworks/av/libvideoeditor/lvpp/NativeWindowRenderer.cpp
4ca06b0a9af472cfd13f52841fc9d2e5a6558674 20-Dec-2011 Steve Block <steveblock@google.com> Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE

See https://android-git.corp.google.com/g/156016

Bug: 5449033
Change-Id: I17166d9fb435c85c5fd9d5fba1a39d2661c61e10
/frameworks/av/libvideoeditor/lvpp/NativeWindowRenderer.cpp
08b82bddf54757ad6bd243181f1b68a79bb70e6d 11-Aug-2011 Chih-Chung Chang <chihchung@google.com> Add connect calls for SurfaceTexture. Clean PreviewRenderer.

Now connect() is necessary for SurfaceTexture.
Also cleaned unused code in PreviewRenderer.

Change-Id: Ic49df01e79f38a48a8c2cf194d13ee575660c834
/frameworks/av/libvideoeditor/lvpp/NativeWindowRenderer.cpp
2aa01fd002bba1dde45791c1138c1f71a8d0aa53 05-Aug-2011 Chih-Chung Chang <chihchung@google.com> Rename YV12 to I420.

Change-Id: I453b7044bf46950ef67091f3417ed3e6a65086a0
/frameworks/av/libvideoeditor/lvpp/NativeWindowRenderer.cpp
43fcc396614a587851e2b7c4cea2876ec58b8648 02-Aug-2011 Chih-Chung Chang <chihchung@google.com> Use GL to render preview.

To speed up the preview, we direct the decoder output to a
SurfaceTexture, then draw the texture to a surface. The media
rendering parameters (crop, black-border) are implemented
using different vertex coordinates. The color effects are
implemented using fragment shaders. Currently only three color
effects are implemented, but that's all the appplication uses.

Change-Id: If84439fee572ed37ea077749ef9f2bd4f78703e1
/frameworks/av/libvideoeditor/lvpp/NativeWindowRenderer.cpp