History log of /frameworks/base/core/java/android/util/DisplayMetrics.java
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
a492c3a7b2c18426fd0cb4d017eacbc368195dc5 24-Aug-2012 Jeff Brown <jeffbrown@google.com> Initial draft of high-level multi-display APIs.

This patch introduces the ability to create a Context that
is bound to a Display. The context gets its configuration and
metrics from that display and is able to provide a WindowManager
that is bound to the display.

To make it easier to use, we also add a new kind of Dialog
called a Presentation. Presentation takes care of setting
up the context as needed and watches for significant changes
in the display configuration. If the display is removed,
then the presentation simply dismisses itself.

Change-Id: Idc54b4ec84b1ff91505cfb78910cf8cd09696d7d
/frameworks/base/core/java/android/util/DisplayMetrics.java
dde331cebd87982faded6818ad5f9927ff994c96 03-Aug-2012 Dianne Hackborn <hackbod@google.com> We can now (kind-of) change screen density on the fly.

Preloaded drawables now have a density associated with them, so we
can load the correct drawable if we are using a different density.

Window manager now formally keeps track of the density for each
screen, allowing it to be overridden like you can already do with
size, and relies on this density to drive itself internally and
the configurations it reports.

There are a new set of Bitmap constructors where you provide a
DisplayMetrics so they can be constructed with the correct density.
(This will be for when you can have different windows in the same
app running at different densities.)

ActivityThread now watches for density changes, and pushes them
to the DENSITY_DEVICE and Bitmap global density values for that
process.

A new am command allows you to change the density.
/frameworks/base/core/java/android/util/DisplayMetrics.java
908aecc3a63c5520d5b11da14a9383f885b7d126 01-Aug-2012 Dianne Hackborn <hackbod@google.com> Start moving away from DisplayMetrics.DENSITY_DEVICE.

This puts in most of the infrastructure needed to allow us to
switch between different densities at run time. The main remaining
uses of the global are to initialize the Bitmap object (not sure
what to do about that since it doesn't have anything passed in
the constructor to get this information from), and being able to
load drawables if we need a different density than what was preloaded
by zygote.

Change-Id: Ifdbfd6b7a5c59e6aa22e63b95b78d96af3d96848
/frameworks/base/core/java/android/util/DisplayMetrics.java
493861dfa011f482987c7a49d147d6e50a90c692 19-Jun-2012 Dianne Hackborn <hackbod@google.com> Docs only: DENSITY_TV, not just for TVs any more!

Change-Id: Id70e0bc179ab405fbb7f3b2cda7b75f44ff30b57
/frameworks/base/core/java/android/util/DisplayMetrics.java
d96e3dfa02b203b1fc826e80d6f9aa074ba9c250 26-Jan-2012 Dianne Hackborn <hackbod@google.com> Add xxhdpi; fix ActivityManager.getLauncherLargeIconSize() etc.

Change-Id: I519d6cdc527a402d93b98df17a64fc1da52ad598
/frameworks/base/core/java/android/util/DisplayMetrics.java
2b31d53161789358de57fd396716a6503855c5da 23-Jun-2011 Dianne Hackborn <hackbod@google.com> Fix issue #4770360: older app compatibility mode is really tiny on ICS phones

We were applying the density compat mode scaling multiple times to
display metrics, causing bad values.

Change-Id: Iafafd9a5e94b9d774cd2715bf968e91602a1bd82
/frameworks/base/core/java/android/util/DisplayMetrics.java
b96cbbd11c4590bec846212c33361e02293f18b5 27-May-2011 Dianne Hackborn <hackbod@google.com> Add "tv" density for 720p screens.

Change-Id: I028969b007f2fceea66947d77a2ae31ef1d1a630
/frameworks/base/core/java/android/util/DisplayMetrics.java
81e56d535c853d73ff537357da5b935f51cb779d 26-May-2011 Dianne Hackborn <hackbod@google.com> Rework how we decide whether to use system or status bar.

The PhoneWindowManager is now responsible for determing this,
since it needs to do this before we can generate the configuration
since we need to take into account the system bar size we will use.

Also the Display should now report the screen height without
including the system bar.

Change-Id: I82dfcc5e327e4d13d82c373c6c870f557a99b757
/frameworks/base/core/java/android/util/DisplayMetrics.java
e2515eebf42c763c0a2d9f873a153711778cfc17 28-Apr-2011 Dianne Hackborn <hackbod@google.com> Better compat mode part one: start scaling windows.

First step of improving app screen size compatibility mode. When
running in compat mode, an application's windows are scaled up on
the screen rather than being small with 1:1 pixels.

Currently we scale the application to fill the entire screen, so
don't use an even pixel scaling. Though this may have some
negative impact on the appearance (it looks okay to me), it has a
big benefit of allowing us to now treat these apps as normal
full-screens apps and do the normal transition animations as you
move in and out and around in them.

This introduces fun stuff in the input system to take care of
modifying pointer coordinates to account for the app window
surface scaling. The input dispatcher is told about the scale
that is being applied to each window and, when there is one,
adjusts pointer events appropriately as they are being sent
to the transport.

Also modified is CompatibilityInfo, which has been greatly
simplified to not be so insane and incomprehendible. It is
now simple -- when constructed it determines if the given app
is compatible with the current screen size and density, and
that is that.

There are new APIs on ActivityManagerService to put applications
that we would traditionally consider compatible with larger screens
in compatibility mode. This is the start of a facility to have
a UI affordance for a user to switch apps in and out of
compatibility.

To test switching of modes, there is a new variation of the "am"
command to do this: am screen-compat [on|off] [package]

This mode switching has the fundamentals of restarting activities
when it is changed, though the state still needs to be persisted
and the overall mode switch cleaned up.

For the few small apps I have tested, things mostly seem to be
working well. I know of one problem with the text selection
handles being drawn at the wrong position because at some point
the window offset is being scaled incorrectly. There are
probably other similar issues around the interaction between
two windows because the different window coordinate spaces are
done in a hacky way instead of being formally integrated into
the window manager layout process.

Change-Id: Ie038e3746b448135117bd860859d74e360938557
/frameworks/base/core/java/android/util/DisplayMetrics.java
a0b46c9c441f017a2008ca8ee2c864987465996b 22-Oct-2010 Dianne Hackborn <hackbod@google.com> Implement issue #3116702: New manifest tags for supported screen sizes

Merged from GB.

Change-Id: I94730b54bcacd083f77708e84c35f4932a7b9d2e
/frameworks/base/core/java/android/util/DisplayMetrics.java
14cee9f688c32d63d8521188e7422811629bb7c2 24-Apr-2010 Dianne Hackborn <hackbod@google.com> New xlarge screen size.

Not complete, only for experimentation at this point.

This includes a reworking of how screen size configurations are matched,
so that if you are on a larger screen we can select configurations for
smaller screens if there aren't any exactly matching the current screen.

The screen size at which we switch to xlarge has been arbitrarily
chosen; the compatibility behavior has not yet been defined.

Change-Id: I1a33b3818eeb51a68fb72397568c39ab040a07f5
/frameworks/base/core/java/android/util/DisplayMetrics.java
6b13bc043e715b5415b701e93141daa0d49fa364 31-Oct-2009 Dirk Dougherty <ddougherty@google.com> doc change: misc doc fixes.

Bug:2160782
Change-Id: Iaf5d2cc2e3c657700469e8b7394a95bc03fc26f3
/frameworks/base/core/java/android/util/DisplayMetrics.java
71d4b289a7a934ecd16c3036b812d40db6d3a74d 13-Aug-2009 Scott Main <smain@google.com> DOCS ONLY.
add manifest documentation for uses-feature and supports-screens elements.
also update the navigation and manifest home page,
update the uses-sdk element to include new maxSdk and targeSdk attributes,
and add some sample code to DisplayMetrics to query the device for screen info.
/frameworks/base/core/java/android/util/DisplayMetrics.java
11ea33471e1a14a8594f0b2cd012d86340dd3bd8 23-Jul-2009 Dianne Hackborn <hackbod@google.com> Allow for screen density drawables in compatibility mode.

This change allows us to use drawables that match the current screen
density even when being loaded in compatibility mode. In this case,
the bitmap is loaded in the screen density, and the bitmap and
nine-patch drawables take care of accounting for the density difference.

This should be safe for existing applications, for the most part, since
they shouldn't really be pulling the bitmap out of the drawable. For
the small rare chance of them breaking, it worth getting the correct
graphics. Also this will only happen when there is actually a resource
of the matching density, and no existing apps should have resources for
anything besides the default density (though of course all of the
framework resources will be available in the native density).

As part of this, the bitmap density API has been changed to a single
integer provider the DPI unit density.
/frameworks/base/core/java/android/util/DisplayMetrics.java
c4db95c077f826585d20be2f3db4043c53d30cf5 22-Jul-2009 Dianne Hackborn <hackbod@google.com> First pass at reworking screen density/size APIs.

This changes the names of the directories in aapt, to what you see
in the list of DpiTest resources. Also adds a new "long" configuration
for wide screens, which the platform sets appropriate, and introduces
a new kind of resizeability for not large but significantly larger
than normal screens which may have compatibility issues.
/frameworks/base/core/java/android/util/DisplayMetrics.java
61324e58c549670c015010d0be14c6af76e3e9f7 22-Jul-2009 Mitsuru Oshima <oshima@google.com> cast is floor. Use round instead.
This fixes a few layout issues (that was due to smaller widnow size)
/frameworks/base/core/java/android/util/DisplayMetrics.java
a53b828635fce8b6b2d3e3377d74d72070056623 17-Jul-2009 Dianne Hackborn <hackbod@google.com> Add "nodpi" density, and expose a bunch of density-related APIs.

Also update the DpiTest app to use nodpi images, and try to have a mode
where it turns off compatibility though it's not quite working.
/frameworks/base/core/java/android/util/DisplayMetrics.java
1ecf5d28817f0a051e77488380dcd5bc622ea169 07-Jul-2009 Mitsuru Oshima <oshima@google.com> Re-implementation of large screen support using window manager.
* added background filler surface to fill the outer rim. Using the same layer as dim surface because
they never co-exists (in the same window)
* clean up the obsolete code in CompatibiltyMode/ViewRoot for support large screen support.
/frameworks/base/core/java/android/util/DisplayMetrics.java
723738cfaec3dd7b0fe152c872c41bebf94074c4 26-Jun-2009 Dianne Hackborn <hackbod@google.com> Expand support for different screen sizes.

Applications can now declare that they support small, normal, or
large screens. Resource selection can also be done based on these
sizes. By default, pre-Donut apps are false for small and large,
and Donut or later apps are assumed to support all sizes. In either
case they can use <supports-screens> in their manifest to declare
what they actually support.
/frameworks/base/core/java/android/util/DisplayMetrics.java
64f59342d41849bd365cb43fad7505d5e3daa417 21-Jun-2009 Mitsuru Oshima <oshima@google.com> * new screen resolution support impl.
* use full window for activities, and shift & clip the content
* refactored the compatibility code, and introdcued Translator class to handle cooridnate translations.
* removed a workaround to handle an activity with configChagne=rotation in old implementation.
* I'll fix background issue on rotation in next CL.

* removed unnecessary scaling code in SurfaceView, which I forgot to remove when I changed SurfaceView
not to scale the content.
/frameworks/base/core/java/android/util/DisplayMetrics.java
2a578ae518ff3d8a2d4768b3d190e4702509e82c 18-Jun-2009 David 'Digit' Turner <digit@google.com> Allow the qemu.sf.lcd_density property to override the value of ro.sf.lcd_density

ro.sf.lcd_density is usually defined in the build.prop file which is parsed by init
before anything else. Since its name begins with "ro.", this property is write-once
and cannot later be modified, e.g. in /system/etc/init.goldfish.sh.

In other words, you cannot use "emulator -prop ro.sf.lcd_density=<value>", since
it is impossible to override the value defined in build.prop

This patch modifies the system to recognize "qemu.sf.lcd_density" as an override
value, which can be set with "emulator -prop qemu.sf.lcd_density=<value>", forcing
a specific density.

A later patch will allow the emulator to automatically set this property depending
on AVD hardware configuration settings.
/frameworks/base/core/java/android/util/DisplayMetrics.java
e5fb328825995aa33b5b7ecf8b5bee2b17f81715 10-Jun-2009 Mitsuru Oshima <oshima@google.com> resolution support fix/improvement
* adding compatibility menu
* backup gravity
* set expanable=true if the screen size is hvga * density.
* added "supports any density" mode. I'll add sdk check later.
* disallow to catch orientation change event if the app is not expandable. This
was causing layout problem under non-expandable mode. I discussed this with Mike C
and we agreed to do this approach for now. We'll revisit if this causes problem to
a lot of applications.
/frameworks/base/core/java/android/util/DisplayMetrics.java
9189cabb0b6c6c28232fe6f412b7ba7a37352a6a 03-Jun-2009 Mitsuru Oshima <oshima@google.com> * Moved supports-density tag under manifest
* Refactored Compatibility code
* Added CompatibilityInfo class
* Removed getApplicationScale from Context
* Added Resources#getCompatibilityInfo so that RootView can get the compatibility info w/o going through Context
* Expandable support
* Added expandable tag under manifest
* Old application w/o expandable is given the default screen size ([320, 480] x density).
* The non-expandable window is centered.
/frameworks/base/core/java/android/util/DisplayMetrics.java
58feea74b42bbaaa0552d76af23873bdd0b5dca2 12-May-2009 Mitsuru Oshima <oshima@google.com> * update all metrics data when updating density.
* Keyboard should use DisplayMetrics from Resource rather than getting it from WindowManager as
the display metrics can differ under compatibility mode.
/frameworks/base/core/java/android/util/DisplayMetrics.java
2e3d3b9ce74cb9c906e5cc0e9898d757d45c4237 07-May-2009 Mitsuru Oshima <oshima@google.com> * update density correctly when the configuration is changed.
* Turns private sLcdDensity to public DEVICE_DENSITY to use it in ActivityThread
/frameworks/base/core/java/android/util/DisplayMetrics.java
9066cfe9886ac131c34d59ed0e2d287b0e3c0087 04-Mar-2009 The Android Open Source Project <initial-contribution@android.com> auto import from //depot/cupcake/@135843
/frameworks/base/core/java/android/util/DisplayMetrics.java
d83a98f4ce9cfa908f5c54bbd70f03eec07e7553 04-Mar-2009 The Android Open Source Project <initial-contribution@android.com> auto import from //depot/cupcake/@135843
/frameworks/base/core/java/android/util/DisplayMetrics.java
d24b8183b93e781080b2c16c487e60d51c12da31 11-Feb-2009 The Android Open Source Project <initial-contribution@android.com> auto import from //branches/cupcake/...@130745
/frameworks/base/core/java/android/util/DisplayMetrics.java
54b6cfa9a9e5b861a9930af873580d6dc20f773c 21-Oct-2008 The Android Open Source Project <initial-contribution@android.com> Initial Contribution
/frameworks/base/core/java/android/util/DisplayMetrics.java