486590963e2207d68eebd6944fec70d50d41116a |
01-Jun-2012 |
Chet Haase <chet@google.com> |
Skip eglSwapBuffers() call when we do not draw to GL The fix is to track when we issue GL drawing commands, and to skip the call to eglSwapBuffers() when a DisplayList does not result in any actual rendering calls to GL. Issue #6364143 QuickMuni list items and buttons flicker instead of fade Change-Id: I60a02c61a58c32d92481a1e814b4c8a49c6a37a3
wui/DrawGlInfo.h
|
7b6a75872bd2df96a23453d31c2e2e7fcc373554 |
11-Apr-2012 |
Chet Haase <chet@google.com> |
Pass width/height parameters to webview When webview draws into an fbo layer, it needs to know the size of that surface to create the rendering transform appropriately. This change copies in the current viewport size to the structure that is passed to the webview. Change-Id: I7160b0836d00834134c799c95a439cdc045e2035
wui/DrawGlInfo.h
|
8f3b8e32993d190a26c70c839a63d8ce4c3b16d9 |
28-Mar-2012 |
Romain Guy <romainguy@google.com> |
Allow fine-grained control over functors execution Adds non-drawing execution mode Change-Id: I82f92cf1b9a3b9ff2ca6d7427c4e02b73e04e6bf
wui/DrawGlInfo.h
|
d927a1d99630c05ff773f0e9e8791ca9a965e020 |
28-Mar-2012 |
James Dong <jdong@google.com> |
Deleted the media, camera, drm related files since they are relocated Change-Id: I9bc5573ee07e30b305b5b879023aa9ec69e10b91
edia/AudioEffectShared.h
edia/AudioTrackShared.h
edia/VideoFrame.h
|
6554943a1dd6854c0f4976900956e556767b49e1 |
27-Mar-2012 |
Romain Guy <romainguy@google.com> |
Use a status_t return type for GL functors WebView needs more fine-grained control over the behavior of the framework upon execution of the display lists. The new status_t allows WebView to requests its functor to be re-executed directly without causing a redraw of the entire hierarchy. Change-Id: I97a8141dc5c6eeb6805b6024cc1e76fce07d24cc
wui/DrawGlInfo.h
|
18db49a46259020387c40fff36d92edc1087a366 |
13-Mar-2012 |
Glenn Kasten <gkasten@google.com> |
Whitespace and indentation Fix indentation to be multiple of 4. Make it easier to search: sp< not sp < to "switch (...)" instead of "switch(...)" (also "if" and "while") Remove redundant blank line at start or EOF. Remove whitespace at end of line. Remove extra blank lines where they don't add value. Use git diff -b or -w to verify. Change-Id: I966b7ba852faa5474be6907fb212f5e267c2874e
edia/VideoFrame.h
|
8c79817dc6459baa2c79db88e3c3e4d5c07d6a61 |
08-Mar-2012 |
Mathias Agopian <mathias@google.com> |
remove files that moved to frameworks/native Change-Id: I140d291e520097b1148930f736823650e08488f7
inder/Static.h
inder/binder_module.h
ui/ComposerService.h
ui/LayerState.h
ui/SharedBufferStack.h
i/RegionHelper.h
tils/Static.h
|
8335f1ccccedb6655d96d9d5b697a7f0938235dd |
26-Feb-2012 |
Mathias Agopian <mathias@google.com> |
fix libgui header location Change-Id: Iec71706cdd4f29c6904993648ce873e83ef9cafe
ui/LayerState.h
ui/SharedBufferStack.h
urfaceflinger/LayerState.h
urfaceflinger/SharedBufferStack.h
|
7d3916ff9cd464bd064a7e075c555f9ec6ff4349 |
26-Feb-2012 |
Mathias Agopian <mathias@google.com> |
libagl shouldn't export anything Change-Id: Ia823dbc56aab2a0b8a6063df4348fe6baac124c6
pengles/gl_context.h
|
af01feafc30152baf8e0a5cfddbf02bd14731fd2 |
25-Feb-2012 |
Mathias Agopian <mathias@google.com> |
remove dependency on android_native{s_priv|buffer}.h Change-Id: Ie4b95f7061c240f37c504414259f92d72c4ffc89
i/android_natives_priv.h
|
b3db213eb55acb661e4b9ea40bcc00af4b76fab9 |
19-Jan-2012 |
Glenn Kasten <gkasten@google.com> |
Update comments We no longer put the filename at start of file. Change-Id: Ic435b159a23105681e3d4a6cb1ac097bc853302e
edia/AudioTrackShared.h
|
d9d68dcb62760e561fadc061b593e8c76bce85d6 |
03-Feb-2012 |
Glenn Kasten <gkasten@google.com> |
Don't double destruct audio_track_cblk_t Fortunately audio_track_cblk_t doesn't have a destructor, but for clarity remove the double destruction. Also add warning not to add any virtuals to audio_track_cblk_t. Change-Id: I70ebe1a70460c7002145b2cdf10f9f137396e6f3
edia/AudioTrackShared.h
|
bc4de888c12f1ad9aec8c9b2a0addaaa73dceae9 |
17-Jan-2012 |
Glenn Kasten <gkasten@google.com> |
Make AudioTrack control block volume field private This is part of the process of abstracting the control block to make it easier to maintain. Change-Id: Idb8f461e68dab3bcf268159cc0781651c6fb7094
edia/AudioTrackShared.h
|
0632bad8bad41bc44184596478ec2d203d52096f |
17-Jan-2012 |
Glenn Kasten <gkasten@google.com> |
Track volume cleanup Always read and write track volumes atomically. In most places this was already being done, but there were a couple places where the left and right channels were read independently. Changed constant MAX_GAIN_INT to be a uint32_t instead of a float. It is always used as a uint32_t in comparisons and assignments. Use MAX_GAIN_INT in more places. Now that volume is always accessed atomically, removed the union and alias for uint16_t volume[2], and kept only volumeLR. Removed volatile as it's meaningless. In AudioFlinger, clamp the track volumes read from shared memory before applying master and stream volume. Change-Id: If65e2b27e5bc3db5bf75540479843041b58433f0
edia/AudioTrackShared.h
|
8c17a2f0884527c3ce42a2c6dbd073014d179b53 |
17-Jan-2012 |
Glenn Kasten <gkasten@google.com> |
Merge "Use size_t for frame size"
|
4790bd8be850235e9c6f1acf1e1e6146ef2996b3 |
03-Jan-2012 |
Glenn Kasten <gkasten@google.com> |
AudioTrack and AudioFlinger send level cleanup Add an API to control block for getting/setting send level. This allow us to make the mSendLevel field private. Document the lack of barriers. Use 0.0f to initialize floating-point values (for doc only). Change-Id: I59f83b00adeb89eeee227e7648625d9a835be7a4
edia/AudioTrackShared.h
|
faf354dc7f8065a90174adb6e725603176f0044f |
11-Jan-2012 |
Glenn Kasten <gkasten@google.com> |
Use size_t for frame size except in the control block, where we don't have room. In AudioFlinger::ThreadBase::TrackBase::getBuffer, read the frame size from control block only once. Change-Id: Id6c4bccd4ed3e07d91df6bbea43bae45524f9f4e
edia/AudioTrackShared.h
|
e5fb263a3625c0e6b4a9aefa86067bb9463dd06d |
14-Dec-2011 |
Glenn Kasten <gkasten@google.com> |
Audio C++ comments Change-Id: I84906ebb9dfcfa5b96b287d18364b407f02a30c1
edia/AudioTrackShared.h
|
3f15700a012b1ab0097eaf90caf0540ba6caa529 |
18-Nov-2011 |
Mathias Agopian <mathias@google.com> |
split ComposerService out of SurfaceComposerClient.h Change-Id: I1eb691f7ca263d5895d871ab675bb5826e0323c6
ui/ComposerService.h
|
34cb9f2a960c4173bdafb4b8a2444c1bca4c5f0d |
31-Aug-2011 |
Mathias Agopian <mathias@google.com> |
fix Surface positions are not floats Added Surface.setPosition(float, float) which allows to set a surface's position in float. Bug: 5239859 Change-Id: I903aef4ad5b5999142202fb8ea30fe216d805711
urfaceflinger/LayerState.h
|
c1b9bbb21c8ad5109978a4e9e770cd18b0257434 |
13-Jul-2011 |
Mike Lockwood <lockwood@android.com> |
Remove some #ifdef HAVE_ANDROID_OS that were needed for the simulator build Change-Id: I13d9f251f86c05ae5405f37adbf6b8e9660935ba Signed-off-by: Mike Lockwood <lockwood@android.com>
inder/binder_module.h
|
439863f3b3e725b5de1cba4940a21900369961c0 |
29-Jun-2011 |
Mathias Agopian <mathias@google.com> |
SF transactions are now O(1) wrt IPC instead of O(N). Change-Id: I57669852cbf6aabae244ea86940a08a5a27ffc43
urfaceflinger/LayerState.h
|
7bb843ca0777111dae7daf8f1b0705817cf523c4 |
20-Apr-2011 |
Mathias Agopian <mathias@google.com> |
unify SurfaceTexture and Surface Add the concept of synchronous dequeueBuffer in SurfaceTexture Implement {Surface|SurfaceTextureClient}::setSwapInterval() Add SurfaceTexture logging fix onFrameAvailable
urfaceflinger/SharedBufferStack.h
|
993fccec5bd0355835f0457064a28c2c13eecc60 |
02-Jun-2011 |
Glenn Kasten <gkasten@google.com> |
Remove unnecessary level of priority indirection Change-Id: I942d43973c20a7ace8b0d3f78b4da97e45e996c6
edia/AudioTrackShared.h
|
5439223b5633679edcc255651e7062046004d75d |
25-May-2011 |
Jean-Michel Trivi <jmtrivi@google.com> |
Use channel mask instead of channel count for track creation Record and playback objects (resp AudioRecord and AudioTrack) are created using a channel mask, but this information is lost in the mixer because only the channel count is known to AudioFlinger. A channel count can always be derived from a channel mask. The change consists in: - disambiguiting variable names for channel masks and counts - passing the mask information from the client to AudioFlinger and the mixer. - when using the DIRECT ouput, only verifying the format of the track is compatible with the output's for PCM. Change-Id: I50d87bfb7d7afcabdf5f12d4ab75ef3a54132c0e
edia/AudioTrackShared.h
|
6b85f173046340da7ccd503845a2950843f085f3 |
03-May-2011 |
Mathias Agopian <mathias@google.com> |
remove last traces of copybit Change-Id: Ia0f13a0ee6f702256482b5eb29d7fa2aa840bfc7
pengles/gl_context.h
|
8e86a7aba5003a620bb130b8ab7b444dacf6da9f |
29-Apr-2011 |
Mathias Agopian <mathias@google.com> |
get rid of dependency on copybit HAL module Change-Id: Ia608099a2426c11a91d33063ba53c93e1eccb428
pengles/gl_context.h
|
ae29b7632ecf2068698c0d121cff284dcc82f4ec |
29-Mar-2011 |
Eric Laurent <elaurent@google.com> |
New fix for issue 4111672: control block flags The first fix (commit 913af0b4) is problematic because it makes threads in mediaserver process block on the cblk mutex. This is not permitted as it can cause audio to skip or worse have a malicious application prevent all audio playback by keeping the mutex locked. The fix consists in using atomic operations when modifying the control block flags. Also fixed audio_track_cblk_t::framesReady() so that it doesn't block when called from AudioFlinger (only applies when a loop is active). Change-Id: Ibf0abb562ced3e9f64118afdd5036854bb959428
edia/AudioTrackShared.h
|
08aa2cbd5e62e7ca140f78f8bea0477a19880fd9 |
17-Mar-2011 |
Romain Guy <romainguy@google.com> |
Send WebView the current transform and whether we're drawing a layer. Bug #3275491 These can be used by WebView to correctly apply alpha and geometric transforms. Change-Id: I2ecd4376d68df886dead3c9240317de33f56828f
wui/DrawGlInfo.h
|
421ddc014b31478ba0ef115e098d8780a35af331 |
07-Mar-2011 |
Eric Laurent <elaurent@google.com> |
Fix issue 3439872: video chat and bluetooth SCO This change fixes the stability problems experienced when using a bluetooth headset supporting both A2DP and SCO. Problems occur when starting the video chat at which time the A2DP output is being stopped to start SCO. At that time, active AudioTracks are invalidated by AudioFlinger so that a new AudioTrack binder interface can be recreated by the client process on the new mixer thread with correct parameters. The problem was that the process to restore the binder interface was not protected against concurrent requests which caused 2 binder interfaces to be created sometimes. This could lead to permanent client deadlock if one of the client threads was waiting for a condition of the first created binder interface while the second one was created (as the AudioFlinger would only signal conditions on the last one created). This concurrent request situation is more likely to happen when a client uses the JAVA AudioTrack as the JNI implementation uses simultaneously the native AudioTrack callback and write push mechanisms. By doing so, the code that checks if the binder interface should be restored (in obtainBuffer()) is much more likely to be called concurrently from two different threads. The fix consists in protecting the critical binder interface restore phase with a flag in the AudioTrack control block. The first thread acting upon the binder interface restore request will raise the flag and the second thread will just wait for a condition to be signaled when the restore process is complete. Also protected all accesses to the AudioTrack control block by a mutex to prevent access while the track is being destroyed and restored. If a mutex cannot be held (e.g because we call a callback function), acquire a strong reference on the IAudioTrack to prevent its destruction while the cblk is being accessed. Modified AudioTrack JNI to use GetByteArrayElements() instead of GetPrimitiveArrayCritical() when writing audio buffers. Entering a critical section would cause the JNI to abort if a mediaserver crash occurs during a write due to the AudioSystem callback being called during the critical section when media server process restarts. Anyway with current JNI implementation, either versions do not copy data most of the times and the criticial version does not guaranty no data copy. The same modifications have been made to AudioRecord. Change-Id: Idc5aa711a04c3eee180cdd03f44fe17f3c4dcb52
edia/AudioTrackShared.h
|
9f81547fc58736f317c0031cdce942e5d27ee2b6 |
01-Mar-2011 |
Mathias Agopian <mathias@google.com> |
Add support for up to 32 buffers per Surface Bug: 3488016 Change-Id: Ie5536ad77d42a4d0e8270e0fd87ecb73471bcbbc
urfaceflinger/SharedBufferStack.h
|
1d4549ab0312319a79fb37068a3fc63bbb0a3adc |
20-Jan-2011 |
Mathias Agopian <mathias@google.com> |
clean-up unneeded code now that we removed the notion of a "inUse" buffer in surfaceflinger a lot of code can be simplified / removed. noteworthy, the whole concept of "unlockClient" wrt. "compositionComplete" is also gone. Change-Id: I210413d4c8c0998dae05c8620ebfc895d3e6233d
urfaceflinger/SharedBufferStack.h
|
19f9eda28a1bd182a5f7bba9dde015b29ab04d25 |
09-Dec-2010 |
Mathias Agopian <mathias@google.com> |
fix [3259708] Graphic Buffer Mapper does not support YV12 remove a bunch of a code that was there only to support broken gralloc implementations Change-Id: I3c1a9172224cbcc283601abfbbd695a20815451f
i/sw_gralloc_handle.h
|
6c925d00e131e40811897e0ddc332d6f5bc83178 |
02-Nov-2010 |
Jamie Gennis <jgennis@google.com> |
Implement reducing the buffer count of a Surface. Change-Id: I7f979c60c06d654aa8265002836277434bc1a64f Bug: 3095167
urfaceflinger/SharedBufferStack.h
|
53ebc72fd83f83bb5536d5917390aae03b7f5cad |
09-Nov-2010 |
James Dong <jdong@google.com> |
Support extracting thumbnail from rotated video tracks Change-Id: Ife0a2536aaac5ff1efdf1035b9d2c892773ee16c
edia/VideoFrame.h
|
8ddd2c72ee7dd6f45e5375a197774b8671b982b7 |
02-Oct-2010 |
Mathias Agopian <mathias@google.com> |
fix [2835280] Add support for cancelling buffers to ANativeWindow There is a new ANativeWindow::cancelBuffer() API that can be used to cancel any dequeued buffer, BEFORE it's been enqueued. The buffer is returned to the list of availlable buffers. dequeue and cancel are not mutually thread safe, they must be called from the same thread or external synchronization must be used. Change-Id: I86cc7985bace8b6a93ad2c75d2bef5c3c2cb4d61
urfaceflinger/SharedBufferStack.h
|
4712baab81d0b683bc22668d2278c9daff92797e |
01-Oct-2010 |
Eric Laurent <elaurent@google.com> |
Issue 3032913: improve AudioTrack recovery time This issue showed that when an AudioTrack underruns during a too long period of time and is therefore disabled by audioflinger mixer, it takes an additional delay of up to 3 seconds to recover. This fix adds a simple mechanism to recover immediately when the client application is ready to write data again in the AudioTrack buffer Also throttle warnings on record overflows Change-Id: I8b2c71578dd134b9e60a15ee4d91b70f3799cb3d
edia/AudioTrackShared.h
|
c9289fa1c4d3aeba5122863cdae7d0a9806d8833 |
27-Aug-2010 |
Mathias Agopian <mathias@google.com> |
fix a race in SF buffer management also remove some unused code. Change-Id: Iae2c3309b7a08055f3e13a5b866c5c084993e352
urfaceflinger/SharedBufferStack.h
|
e96aa3e859cb747e241dfa2999fcd142a688ed57 |
20-Aug-2010 |
Mathias Agopian <mathias@google.com> |
fix [2931513] Add support for setting the orientation of an ANativeWindow Also implement support for cropping. Change-Id: Iba5888dd242bf2feaac9e9ce26e404c1f404c280
urfaceflinger/SharedBufferStack.h
|
51c70e3e41ee8bedc1d951a06a74202dafa13009 |
28-Jul-2010 |
Mathias Agopian <mathias@google.com> |
fix [2873058] Surface::dequeueBuffer blocks on last buffer, i.e. cannot dequeue all allocated buffers at once. this situation happened when the last buffer needed to be resized (or allocated, the first time). the assumption was that the buffer was in use by SF itself as the current buffer (obviously, this assumption made no sense when the buffer had never been allocated, btw). the system would wait until some other buffer became the "front" buffer. we fix this problem by entirely removing the requirement that the buffer being resized cannot be the front buffer. instead, we just allocate a new buffer and replace the front buffer by the new one. the downside is that this uses more memory (an extra buffer) for a brief amount of time while the old buffer is being reallocated and before it has actually been replaced. Change-Id: I022e4621209474ceb1c671b23deb4188eaaa7285
urfaceflinger/SharedBufferStack.h
|
46b9ac0ae2162309774a7478cd9d4e578747bfc2 |
23-Apr-2010 |
Jeff Brown <jeffbrown@google.com> |
Native input dispatch rewrite work in progress. The old dispatch mechanism has been left in place and continues to be used by default for now. To enable native input dispatch, edit the ENABLE_NATIVE_DISPATCH constant in WindowManagerPolicy. Includes part of the new input event NDK API. Some details TBD. To wire up input dispatch, as the ViewRoot adds a window to the window session it receives an InputChannel object as an output argument. The InputChannel encapsulates the file descriptors for a shared memory region and two pipe end-points. The ViewRoot then provides the InputChannel to the InputQueue. Behind the scenes, InputQueue simply attaches handlers to the native PollLoop object that underlies the MessageQueue. This way MessageQueue doesn't need to know anything about input dispatch per-se, it just exposes (in native code) a PollLoop that other components can use to monitor file descriptor state changes. There can be zero or more targets for any given input event. Each input target is specified by its input channel and some parameters including flags, an X/Y coordinate offset, and the dispatch timeout. An input target can request either synchronous dispatch (for foreground apps) or asynchronous dispatch (fire-and-forget for wallpapers and "outside" targets). Currently, finding the appropriate input targets for an event requires a call back into the WindowManagerServer from native code. In the future this will be refactored to avoid most of these callbacks except as required to handle pending focus transitions. End-to-end event dispatch mostly works! To do: event injection, rate limiting, ANRs, testing, optimization, etc. Change-Id: I8c36b2b9e0a2d27392040ecda0f51b636456de25
EADME
|
5e14010b1fc066dfcbc0a577d59492687c99667d |
09-Jun-2010 |
Mathias Agopian <mathias@google.com> |
allow re-targetting of surfaces Surfaces can now be parcelized and sent to remote processes. When a surface crosses a process boundary, it looses its connection with the current process and gets attached to the new one. Change-Id: I39c7b055bcd3ea1162ef2718d3d4b866bf7c81c0
urfaceflinger/SharedBufferStack.h
|
7623da435e45c7c03ef6a00a43675deb6645f070 |
02-Jun-2010 |
Mathias Agopian <mathias@google.com> |
split surface management from surface's buffers management Change-Id: If3c5655d1231f8f0c49ba68f972b1b20c93b3f87
urfaceflinger/SharedBufferStack.h
|
65b65459e6ac59f8a257009df8014467ae0838ee |
02-Jun-2010 |
Eric Laurent <elaurent@google.com> |
Issue 2667801: [Audio Effect Framework] AudioFlinger, AudioMixer AudioTrack modifications. First drop of audio framework modifications for audio effects support. - AudioTrack/AudioRecord: Added support for auxiliary effects in AudioTrack Added support for audio sessions Fixed left right channel inversion in setVolume() - IAudioFlinger: Added interface methods for effect enumeraiton and instantiation Added support for audio sessions. - IAudioTrack: Added method to attach auxiliary effect. - AudioFlinger Created new classes to control effect engines in effect library and manage effect connections to tracks or output mix: EffectModule: wrapper object controlling the effect engine implementation in the effect library. There is one EffectModule per instance of an effect in a given audio session EffectChain: group of effects associated to one audio session. There is one EffectChain per audio session. EffectChain for session 0 is for output mix effects, other chains are attached to audio tracks with same session ID. Each chain contains a variable number of EffectModules EffectHandle: implements the IEffect interface. There is one EffectHandle object for each application controlling (or using) an effect module. THe EffectModule maintians a list of EffectHandles. Added support for effect modules and effect chains creation in PlaybackThread. modified mixer thread loop to allow track volume control by effect modules and call effect processing. -AudioMixer Each track now specifies its output buffer used by mixer for accumulation Modified mixer process functions to process tracks by groups of tracks with same buffer Modified track process functions to support accumulation to auxiliary channel Change-Id: I26d5f7c9e070a89bdd383e1a659f8b7ca150379c
edia/AudioEffectShared.h
edia/AudioTrackShared.h
|
770492cb2b19f6a36ad748cd05fbedfbb9a67dfa |
28-May-2010 |
Mathias Agopian <mathias@google.com> |
more clean-up in preparation of bigger changes the most important change here is the renaming of ISurfaceFlingerClient to ISurfaceComposerClient Change-Id: I94e18b0417f50e06f21377446639c61f65f959b3
urfaceflinger/SharedBufferStack.h
|
2ce19af45bf4c5e311a73df474ffe88d96d118c5 |
26-May-2010 |
Mathias Agopian <mathias@google.com> |
fix [2712278] The preview buffer left some black borders in left and bottom edges we were incorrectly flagging push_buffer surfaces as invalid Change-Id: I4dfd4ffbbe8a71f7e23e835db8d71966416c29bb
urfaceflinger/SharedBufferStack.h
|
2be352adab7f11646fda7c0240e496bbb37f7bd1 |
22-May-2010 |
Mathias Agopian <mathias@google.com> |
added the notion of fixed-size buffers the new native_window_set_buffers_geometry allows to specify a size and format for all buffers to be dequeued. the buffer will be scalled to the window's size. Change-Id: I2c378b85c88d29cdd827a5f319d5c704d79ba381
urfaceflinger/SharedBufferStack.h
|
57d89899c9fb978a1c097f298aa94c5db1f61bb6 |
21-May-2010 |
Mathias Agopian <mathias@google.com> |
fix a bug when reallocating a window's buffers is needed we need to mark the buffers that need to be reallocated, NOT the buffer's indices. Change-Id: I809e2e1b03b56c4d2ab983c25523dae99aa1da74
urfaceflinger/SharedBufferStack.h
|
25f0bdaea6d1a34aae3faf6688cad4fbebcca969 |
21-May-2010 |
Mathias Agopian <mathias@google.com> |
added native_window_set_buffer_count() this method can be used to change the number of buffers associated to a native window. the default is two. Change-Id: I608b959e6b29d77f95edb23c31dc9b099a758f2f
urfaceflinger/SharedBufferStack.h
|
898c4c91be8e11b6d5388c623ae80f12ac25fd27 |
19-May-2010 |
Mathias Agopian <mathias@google.com> |
fix the threading issue for setBuffercount() this change introduces R/W locks in the right places. on the server-side, it guarantees that setBufferCount() is synchronized with "retire" and "resize". on the client-side, it guarantees that setBufferCount() is synchronized with "dequeue", "lockbuffer" and "queue"
urfaceflinger/SharedBufferStack.h
|
cd30f4f849bb215509bd2645726048271b5db01e |
18-May-2010 |
Mathias Agopian <mathias@google.com> |
fix some bugs in SharedBufferStack::resize added buffers should now be labeled properly. Change-Id: I28aa753fbe89ab89134e7753575319478934c7fa
urfaceflinger/SharedBufferStack.h
|
eb8f850d0b7e53956e917fd9645f808c1a09bc88 |
14-May-2010 |
Eric Laurent <elaurent@google.com> |
Fix issue 2553359: Pandora does not work well with Passion deskdock / Cardock. The problem is due to a too big difference between the buffer size used at the hardware interface and at the A2DP interface. When no resampling occurs we don't notice problems but the timing is very tight. As soon as resampling is activated, the AudioTrack underruns. This is because the AudioTrack buffers are not resized when moving the AudioTrack from hardware to A2DP output. The AudioTrack buffers are calculated based on a hardware output buffer size of 3072 bytes. Which is much less than the A2DP output buffer size (10240). The solution consists in creating new tracks with new buffers in AudioFlinger when the A2DP output is opened instead of just transfering active tracks from hardware output mixer thread to the new A2DP output mixer thread. To avoid synchronization issues between mixer threads and client processes, this is done by invalidating tracks by setting a flag in their control block and having AudioTrack release the handle on this track (IAudioTrack) and create a new IAudioTrack when this flag is detected next time obtainBuffer() or start() is executed. AudioFlinger modifications: - invalidate the tracks when setStreamOutput() is called - make sure that notifications of output opening/closing and change of stream type to output mapping are sent synchronously to client process. This is necessary so that AudioSystem has the new stream to output mapping when the AudioTrack detects the invalidate flag in the client process. Previously their were sent when the corresponding thread loop was executed. AudioTrack modifications: - move frame count calculation and verification from set() to createTrack() so that is is updated every time a new IAudioTrack is created. - detect track invalidate flag in obtainBuffer() and start() and create a new IAudioTrack. AudioTrackShared modifications - group all flags (out, flowControlFlag, forceReady...) into a single bit filed to save space. Change-Id: I9ac26b6192230627d35084e1449640caaf7d56ee
edia/AudioTrackShared.h
|
b0a0147f344a2d26d86be2b1bdf5bfde50ef86c2 |
14-May-2010 |
Eric Laurent <elaurent@google.com> |
AudioFlinger: rename variables to clarify reference to track channel count or channel mask Some variables and structure members should be renamed to reflect the fact that they contain the number of channels in a track (channel count) or the actual channels used by a track (channel mask). Especially member "channels" of track control block (struct audio_track_cblk_t) is actually the number of channels (channels count). Change-Id: I220c8dede9fc00c8a5693389e790073b6ed307b8
edia/AudioTrackShared.h
|
59751dbf7d8f12aeb5c4c07719b7dbbf1f9b5d4b |
08-May-2010 |
Mathias Agopian <mathias@google.com> |
SharedBufferStack now can grow up to 16 buffers. there is a new resize() api, which currently only allows growing. Change-Id: Ia37b81b73be466d2491ffed7f3a23cd8e113c6fe
urfaceflinger/SharedBufferStack.h
|
bfe7f0b12165a1ad4a73b6d8f013cb9e115a3c60 |
28-Apr-2010 |
Mathias Agopian <mathias@google.com> |
Add support for enqueuing buffers in arbitrary order Also added a very simple SharedBufferStack unit test. Change-Id: I253dbbe98a53c966b78d22d4d6dd59f8aefc8c40
urfaceflinger/SharedBufferStack.h
|
f590f702c8142fa5225a6d2ea6649515c1a2961f |
28-Apr-2010 |
Mathias Agopian <mathias@google.com> |
cleanup. waitForCondition() now uses polymorphsim instead of templtes the reason for the above change is that waitForCondition() had become large over time, mainly to handle error cases, using inlines to evaluate the condition doesn't buys us much anymore while it increases code size. Change-Id: I2595d850832628954b900ab8bb1796c863447bc7
urfaceflinger/SharedBufferStack.h
|
c54c12713b98f308f848d2eb9ed7ef28ecc62c55 |
28-Apr-2010 |
Mathias Agopian <mathias@google.com> |
fix a race condition in undoDequeue(), where 'tail' could be computed incorrectly. in the undoDequeue() case, 'tail' was recalculated from 'available' and 'head' however there was a race between this and retireAndLock(), which could cause 'tail' to be recalculated wrongly. the interesting thing though is that retireAndLock() shouldn't have any impact on the value of 'tail', which is client-side only attribute. we fix the race by saving the value of 'tail' before dequeue() and restore it in the case of undoDequeue(), since we know it doesn't depend on retireAndLock(). Change-Id: I4bcc4d16b6bc4dd93717ee739c603040b18295a0
urfaceflinger/SharedBufferStack.h
|
16a86ee30b70aea8c254b836c708f54a608d25f3 |
16-Apr-2010 |
Mathias Agopian <mathias@google.com> |
added setCrop() to android_native_window_t hooked up the new method up to Surface.cpp the actual crop is not implemented in SF yet Change-Id: Ic6e313c98fd880f127a051a0ccc71808bd689751
urfaceflinger/SharedBufferStack.h
|
6bb5ebaa0305a30b5037f6533b3b989e0437d26c |
06-Apr-2010 |
Mathias Agopian <pixelflinger@google.com> |
add support for up to 16 buffers per surface also increase the dirtyregion size from 1 to 6 rectangles. Overall we now need 27KiB process instead of 4KiB Change-Id: Iebda5565015158f49d9ca8dbcf55e6ad04855be3
urfaceflinger/SharedBufferStack.h
|
000479f9e325b4e426a67033abd92d47da412725 |
10-Feb-2010 |
Mathias Agopian <mathias@google.com> |
split libsurfaceflinger_client and libcamera_client out of libui
urfaceflinger/LayerState.h
urfaceflinger/SharedBufferStack.h
i/LayerState.h
i/SharedBufferStack.h
|
e304bdd5ee5ed0b0d37fe388021c9cd138feda7f |
03-Feb-2010 |
Mathias Agopian <mathias@google.com> |
fix [2133133] Software OpenGL ES Lighting is buggy (GL Gears washed out bug) A typo caused GL_AMBIENT_AND_DIFFUSE to only set the the ambient color. Fix another typo which caused the viewer position to be wrong for specular highlights. Switch back to eye-space lighting, since there are still some issues with some demos (San Angeles in particular).
pengles/gl_context.h
|
d1f73a2fcae6481edf07763ca06c4f381ebe13c2 |
02-Feb-2010 |
Mathias Agopian <mathias@google.com> |
implement [2396050] Add ETC1 texture support to AGL
pengles/gl_context.h
|
36d0184e089831b74de6005f01da9e7b26679bb9 |
03-Nov-2009 |
Mathias Agopian <mathias@google.com> |
fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts when playing back video we lost the concept of vertical stride when moving video playback to EGLImage. Here we bring it back in a somewhat hacky-way that will work only for the softgl/mdp backend.
pengles/gl_context.h
|
a8ac904d97a008b346390c87e74d44df39b0f320 |
16-Oct-2009 |
Mathias Agopian <mathias@google.com> |
fix [2182249] [MR1] valgrind error in surface flinger
i/RegionHelper.h
|
e05f07dffa196d6403733b26317faa9f267d518f |
08-Oct-2009 |
Mathias Agopian <mathias@google.com> |
fix [2170319] gmail bulk operation checkbox latency on passion This also fixes [2152536] ANR in browser When SF is enqueuing buffers faster than SF dequeues them. The update flag in SF is not counted and under some situations SF will only dequeue the first buffer. The state at this point is not technically corrupted, it's valid, but just delayed by one buffer. In the case of the Browser ANR, because the last enqueued buffer was delayed the resizing of the current buffer couldn't happen. The system would always fall back onto its feet if anything -else- in tried to draw, because the "late" buffer would be picked up then.
i/SharedBufferStack.h
i/SurfaceFlingerSynchro.h
|
4961c959aebac31991fd7653853d47dfd79d3472 |
07-Oct-2009 |
Mathias Agopian <mathias@google.com> |
fix [2152536] ANR in browser A window is created and the browser is about to render into it the very first time, at that point it does an IPC to SF to request a new buffer. Meanwhile, the window manager removes that window from the list and the shared memory block it uses is marked as invalid. However, at that point, another window is created and is given the same index (that just go freed), but a different identity and resets the "invalid" bit in the shared block. When we go back to the buffer allocation code, we're stuck because the surface we're allocating for is gone and we don't detect it's invalid because the invalid bit has been reset. It is not sufficient to check for the invalid bit, I should also check that identities match.
i/SharedBufferStack.h
|
6f5f5a095a5a4d42fc656cf8c1e6d0f67594f88d |
06-Oct-2009 |
Mathias Agopian <mathias@google.com> |
fix [2168531] have software-only gralloc buffer side-step the HAL
i/sw_gralloc_handle.h
|
6950e428feaccc8164b989ef64e771a99948797a |
06-Oct-2009 |
Mathias Agopian <mathias@google.com> |
fix [2167050] glTexImage2D code path buggy in SurfaceFlinger When EGLImage extension is not available, SurfaceFlinger will fallback to using glTexImage2D and glTexSubImage2D instead, which requires 50% more memory and an extra copy. However this code path has never been exercised and had some bugs which this patch fix. Mainly the scale factor wasn't computed right when falling back on glDrawElements. We also fallback to this mode of operation if a buffer doesn't have the adequate usage bits for EGLImage usage. This changes only code that is currently not executed. Some refactoring was needed to keep the change clean. This doesn't change anything functionaly.
i/SurfaceBuffer.h
i/android_natives_priv.h
|
0c4cec7e4df87181486d280c98fba9c0f4774c37 |
03-Oct-2009 |
Mathias Agopian <mathias@google.com> |
Attempt to fix [2152536] ANR in browser The ANR is caused by SurfaceFlinger waiting for buffers of a removed surface to become availlable. When it is removed from the current list, a Surface is marked as NO_INIT, which causes SF to return immediately in the above case. For some reason, the surface here wasn't marked as NO_INIT. This change makes the code more robust by always (irregadless or errors) setting the NO_INIT status in all code paths where a surface is removed from the list. Additionaly added more information in the logs, should this happen again.
i/SharedBufferStack.h
|
bcef9ac35da08b9f7f8a4728af94c23a7a010669 |
17-Sep-2009 |
Mathias Agopian <mathias@google.com> |
add basic time stats for surfaces lock time
i/SharedBufferStack.h
|
bd8527110caa5427ade0edd7ce0d00e63f15ccbc |
15-Sep-2009 |
Mathias Agopian <mathias@google.com> |
make sure to update the tail pointer when undoing a dequeue
i/SharedBufferStack.h
|
248b5bd51e325107f8119b564db6a06ac51c232a |
11-Sep-2009 |
Mathias Agopian <mathias@google.com> |
fix [2112575] stuck on DequeueCondition for a surface that doesn't exist anymore this also fixes part of [2111536] Device is soft rebooted after ending the call through voice dialer
i/SharedBufferStack.h
|
436c627ca4228284caf363f0cb35947e58b841b9 |
11-Sep-2009 |
Mathias Agopian <mathias@google.com> |
make sure conditions will return when the status of a surface is not NO_ERROR
i/SharedBufferStack.h
|
9779b221e999583ff89e0dfc40e56398737adbb3 |
08-Sep-2009 |
Mathias Agopian <mathias@google.com> |
fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly Rewrote SurfaceFlinger's buffer management from the ground-up. The design now support an arbitrary number of buffers per surface, however the current implementation is limited to four. Currently only 2 buffers are used in practice. The main new feature is to be able to dequeue all buffers at once (very important when there are only two). A client can dequeue all buffers until there are none available, it can lock all buffers except the last one that is used for composition. The client will block then, until a new buffer is enqueued. The current implementation requires that buffers are locked in the same order they are dequeued and enqueued in the same order they are locked. Only one buffer can be locked at a time. eg. Allowed sequence: DQ, DQ, LOCK, Q, LOCK, Q eg. Forbidden sequence: DQ, DQ, LOCK, LOCK, Q, Q
i/LayerState.h
i/SharedBufferStack.h
i/SharedState.h
i/SurfaceBuffer.h
|
c0dea964913268bd64009e657635e617f3e0c21c |
11-Aug-2009 |
Martin Storsjo <martin@martin.st> |
Calculate specular lighting correctly Since the lighting calculations are done in object space, the vector from the object to the viewer also needs to be transformed to object space.
pengles/gl_context.h
|
f233915016a9053c23af6e4bceb319e7140f71bc |
14-Aug-2009 |
Mathias Agopian <mathias@google.com> |
be more friendly with C
i/android_natives_priv.h
|
a553c25b33c99b345cf1c8688f8df0ed8df14e5a |
17-Jul-2009 |
Eric Laurent <elaurent@google.com> |
Fix issue 1795088 Improve audio routing code Initial commit for review. Integrated comments after patch set 1 review. Fixed lockup in AudioFlinger::ThreadBase::exit() Fixed lockup when playing tone with AudioPlocyService startTone()
edia/AudioTrackShared.h
|
fb4f266a1b9f6a20e256d192a940ae4ccc510fad |
14-Jul-2009 |
Mathias Agopian <mathias@google.com> |
add a ctor to Mutex to specify the type, which can be shared. This is used by sf and af an soon will allow some optimization in the kernel for non shared mutexes
i/SharedState.h
|
b1c4ca5ad21ae63cd5af2cfc1be82ba176d25195 |
13-Jul-2009 |
Mathias Agopian <mathias@google.com> |
implement Mutex and Condition with pthread instead of calling futex directly. internally pthread uses futex. the implementation consists of simple inlines there are no implementation files anymore.
tils/futex_synchro.h
|
42a3265cfb93f28d977353b8fe7a8b350de09fd0 |
07-Jul-2009 |
Android (Google) Code Review <android-gerrit@google.com> |
Merge change 6382 * changes: add a virtual destructor to region_rasterizer, to be on the safe side
|
eb0ccd5c7ba5ea63f60a927b3e5e7f10bfacff48 |
07-Jul-2009 |
Mathias Agopian <mathias@google.com> |
add a virtual destructor to region_rasterizer, to be on the safe side
i/RegionHelper.h
|
fcc5be99e0497f25a12e77622c27b4de30e45b3d |
07-Jul-2009 |
Eric Laurent <elaurent@google.com> |
am 88e209dc: Fix issue 1743700: AudioTrack: setPlaybackRate can not set the playback rate to twice of the ouputSR Merge commit '88e209dcf8c2ebddda5c272f46d1bd5478bc639c' * commit '88e209dcf8c2ebddda5c272f46d1bd5478bc639c': Fix issue 1743700: AudioTrack: setPlaybackRate can not set the playback rate to twice of the ouputSR
|
88e209dcf8c2ebddda5c272f46d1bd5478bc639c |
07-Jul-2009 |
Eric Laurent <elaurent@google.com> |
Fix issue 1743700: AudioTrack: setPlaybackRate can not set the playback rate to twice of the ouputSR Store sample rate on 32 bits instead of 16 bits in audio_track_cblk_t. Removed sampleRate() methods from AudioTrack and AudioRecord: replaced by getSampleRate(). AudioTrack::setSampleRate() no returns a status.
edia/AudioTrackShared.h
|
f31868e59fbf59a8d479587c80b648fb37a166fc |
25-Jun-2009 |
Mathias Agopian <mathias@google.com> |
merge master in master_gl
|
ffa5a5a3dbef79dc6958c629080b1a6438a7b637 |
23-Jun-2009 |
Android (Google) Code Review <android-gerrit@google.com> |
am 5277103d: Merge change 5035 into donut Merge commit '5277103db9033226814edc8fcba6f4ba4e846678' * commit '5277103db9033226814edc8fcba6f4ba4e846678': add glTexParameteri() and fix glTexParameteriv()
|
aaf4b6b3315fc546396a4b82c8c5cab0c2d2cb85 |
23-Jun-2009 |
Mathias Agopian <mathias@google.com> |
add glTexParameteri() and fix glTexParameteriv()
pengles/gl_context.h
|
350d651706d8f484d9aeb539d491526f822fa84a |
11-Jun-2009 |
Mathias Agopian <mathias@google.com> |
fix a bug where copybit only renders in the first buffer when used with s/w GL
pengles/gl_context.h
|
07fcf4c3a91e421dc6f3d17f28264d18e8b2bfdb |
10-Jun-2009 |
Mathias Agopian <mathias@google.com> |
revive the copybit test.
i/SurfaceBuffer.h
|
eb22c5b358af775a5f1192fc248594c7a0025d56 |
05-Jun-2009 |
Mathias Agopian <mathias@google.com> |
cleanup Debug.h a bit
i/SharedState.h
|
947f4f4d384ea26eb2145cc070a3eed42c59534a |
22-May-2009 |
Mathias Agopian <mathias@google.com> |
merge master to master_gl
|
0795272aa226f4e965968a03daddc53ce30b7cda |
20-May-2009 |
Mathias Agopian <mathias@google.com> |
move libbinder's header files under includes/binder
inder/Static.h
tils/Static.h
|
25ba5b6564224dceefa086b5c439ef28dad530ca |
19-May-2009 |
Mathias Agopian <mathias@google.com> |
checkpoint: split libutils into libutils + libbinder
inder/Static.h
inder/binder_module.h
tils/Static.h
tils/binder_module.h
|
6158b1bf0364da1582468a98ec09d004ba99deec |
11-May-2009 |
Mathias Agopian <mathias@google.com> |
Region now has its own implementation instead of relying on SkRegion, which allows us to break libui's dependency on libcorecg.
i/RegionHelper.h
|
b51e18d59b6f8e44a5d3516fc3359c54fa913331 |
06-May-2009 |
Mathias Agopian <mathias@google.com> |
move android_native_buffer_t declaration into its own private/ui/android_native_priv.h header, since user code should never have access to it.
i/SurfaceBuffer.h
i/android_natives_priv.h
|
ac2523b161df2bb507cc88906bb070878266770d |
06-May-2009 |
Mathias Agopian <mathias@google.com> |
move opengl/include/EGL/android_natives.h to include/ui/egl/android_natives.h and don't include it from egl.h the android_native_ types are just forward declared in egl.h
i/SurfaceBuffer.h
|
6ead5d9f140529edfb744584fa5427b84b4dc13a |
21-Apr-2009 |
Mathias Agopian <mathias@google.com> |
a brand new MessageQueue for SurfaceFlinger.
i/SurfaceFlingerSynchro.h
|
1473f46cbc82aa6f0ba744cc896a36923823d55b |
10-Apr-2009 |
Mathias Agopian <mathias@google.com> |
Integrate from //sandbox/mathias/donut/...@145728 SurfaceFlinger rework for new EGL driver model support.
pengles/gl_context.h
i/SharedState.h
|
105925376f8d0f6b318c9938c7b83ef7fef094da |
19-Mar-2009 |
The Android Open Source Project <initial-contribution@android.com> |
auto import from //branches/cupcake_rel/...@140373
edia/AudioTrackShared.h
|
9066cfe9886ac131c34d59ed0e2d287b0e3c0087 |
04-Mar-2009 |
The Android Open Source Project <initial-contribution@android.com> |
auto import from //depot/cupcake/@135843
edia/AudioTrackShared.h
edia/VideoFrame.h
pengles/gl_context.h
i/LayerState.h
i/SharedState.h
i/SurfaceFlingerSynchro.h
tils/Static.h
tils/binder_module.h
tils/futex_synchro.h
|
d83a98f4ce9cfa908f5c54bbd70f03eec07e7553 |
04-Mar-2009 |
The Android Open Source Project <initial-contribution@android.com> |
auto import from //depot/cupcake/@135843
edia/AudioTrackShared.h
edia/VideoFrame.h
pengles/gl_context.h
i/LayerState.h
i/SharedState.h
i/SurfaceFlingerSynchro.h
tils/Static.h
tils/binder_module.h
tils/futex_synchro.h
|
d24b8183b93e781080b2c16c487e60d51c12da31 |
11-Feb-2009 |
The Android Open Source Project <initial-contribution@android.com> |
auto import from //branches/cupcake/...@130745
pengles/gl_context.h
|
22f7dfd23490a3de2f21ff96949ba47003aac8f8 |
20-Jan-2009 |
The Android Open Source Project <initial-contribution@android.com> |
auto import from //branches/cupcake/...@127101
edia/AudioTrackShared.h
|
9266c558bf1d21ff647525ff99f7dadbca417309 |
16-Jan-2009 |
The Android Open Source Project <initial-contribution@android.com> |
auto import from //branches/cupcake/...@126645
pengles/gl_context.h
|
f013e1afd1e68af5e3b868c26a653bbfb39538f8 |
18-Dec-2008 |
The Android Open Source Project <initial-contribution@android.com> |
Code drop from //branches/cupcake/...@124589
edia/AudioTrackShared.h
edia/VideoFrame.h
pengles/gl_context.h
|
54b6cfa9a9e5b861a9930af873580d6dc20f773c |
21-Oct-2008 |
The Android Open Source Project <initial-contribution@android.com> |
Initial Contribution
edia/AudioTrackShared.h
pengles/gl_context.h
i/LayerState.h
i/SharedState.h
i/SurfaceFlingerSynchro.h
tils/Static.h
tils/binder_module.h
tils/futex_synchro.h
|