History log of /frameworks/base/libs/androidfw/KeyLayoutMap.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
8bca94ad83f82682bc15df29dc25377fe43da17f 24-Apr-2012 Jeff Brown <jeffbrown@google.com> More work on international keyboards.

Changed the English US keymaps to implement a strict US key map
with no additional ALT functions.

Fixed a bug copying the alias in the InputDevice copy constructor.

Added support for end of line comments in KCM and KL files.

Added the German keyboard layout.

Sorted the keys in the keyboard layout files by physical arrangement
to make it easier to maintain them.

Bug: 6110399
Change-Id: If44d83de5b98f2bf0016cbb8e12264387b286aaa
/frameworks/base/libs/androidfw/KeyLayoutMap.cpp
4a3862f6b0a8971b6ab5b1c46735b28e7604d0db 18-Apr-2012 Jeff Brown <jeffbrown@google.com> Add Dvorak keyboard layout.

Added support for mapping both scan codes and HID usages to
KeyLayoutMap and KeyCharacterMap. Keyboard overlays can
now influence how key events are mapped to key codes.

Bug: 6110399
Change-Id: I6619fd2d3e1337c55928f89869dbc45b535c7ccf
/frameworks/base/libs/androidfw/KeyLayoutMap.cpp
cc1169831921d9295b2fc01c1eaf7e9b00836f53 12-Apr-2012 Jeff Brown <jeffbrown@google.com> HID usage should take precedence over scan code.

Change-Id: Ibd8988e3dcc0d64f4019ffe491d9789733f9d243
/frameworks/base/libs/androidfw/KeyLayoutMap.cpp
49ccac530b5a798e3c4a79b66b51b8546a0deed1 12-Apr-2012 Jeff Brown <jeffbrown@google.com> Refactor key code mapping.

Added handling for EV_MSC / MSC_SCAN which typically reports
the HID usage associated with a key. This will enable key maps
to map keys with HID usages that Linux does not natively recognize.

Removed keyCode and flags fields from EventHub RawEvent since
they don't necessarily make sense in isolation now that we
pay attention to HID usage codes too.

Removed the fallback code for mapping keys and axes. In practice,
an input device should be self-sufficient. We should not ever
need to look at the built-in keyboard's key map. In fact, there
usually isn't a built-in keyboard anyhow. This code was originally
working around a problem where we weren't loading the key map
for touch screens with virtual keys, which has long since been fixed.

Change-Id: I0a319bdec44be9514f795526347397e94d53a127
/frameworks/base/libs/androidfw/KeyLayoutMap.cpp
9f25b7fdf216c9ef0bd2322cd223eeaf0d60f77f 10-Apr-2012 Jeff Brown <jeffbrown@google.com> Request key maps from input manager service.

Instead of each application loading the KeyCharacterMap from
the file system, get them from the input manager service as
part of the InputDevice object.

Refactored InputManager to be a proper singleton instead of
having a bunch of static methods.

InputManager now maintains a cache of all InputDevice objects
that it has loaded. Currently we never invalidate the cache
which can cause InputDevice to return stale motion ranges if
the device is reconfigured. This will be fixed in a future change.

Added a fake InputDevice with ID -1 to represent the virtual keyboard.

Change-Id: If7a695839ad0972317a5aab89e9d1e42ace28eb7
/frameworks/base/libs/androidfw/KeyLayoutMap.cpp
83c64e6b624a876436d2ef5d2f173b10407e27b4 21-Feb-2012 Mathias Agopian <mathias@google.com> frameworks/base refactoring

create the new libandroidfw from parts of libui and libutils

Change-Id: I1584995616fff5d527a2aba63921b682a6194d58
/frameworks/base/libs/androidfw/KeyLayoutMap.cpp