7953745dd565167113f8cbfc461bc0521d32d870 |
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12-Oct-2011 |
Romain Guy <romainguy@google.com> |
Reduce the size of libhwui by 50% This change removes unnessary symbols. All symbols are hidden by default, public APIs with exported symbols are explicitly marked with ANDROID_API. Change-Id: I692fde432a86c12108de1cfd1f6504919a7d5f3f
/frameworks/base/libs/hwui/SkiaColorFilter.h
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d586ad9c9fec80aa1d24d6b53cd2c8d5b47fe868 |
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23-Jun-2011 |
Romain Guy <romainguy@google.com> |
Fix another memory leak in OpenGLRenderer Change-Id: I23ed56891452a05cf3ca13f6919c4fef90d5ff4e
/frameworks/base/libs/hwui/SkiaColorFilter.h
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5b3b35296e8b2c8d3f07d32bb645d5414db41a1d |
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28-Oct-2010 |
Romain Guy <romainguy@google.com> |
Optimize FBO drawing with regions. This optimization is currently disabled until Launcher is modified to take advantage of it. The optimization can be enabled by turning on RENDER_LAYERS_AS_REGIONS in the OpenGLRenderer.h file. Change-Id: I2fdf59d0f4dc690a3d7f712173ab8db3848b27b1
/frameworks/base/libs/hwui/SkiaColorFilter.h
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ad93c2bb63dfc813b2eefa1043aa63afbddce655 |
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23-Oct-2010 |
Chet Haase <chet@google.com> |
Optimizing ColorFilter in display lists Change-Id: Ie4d5e5b0bc45e0ce47bba144049303c270762e54
/frameworks/base/libs/hwui/SkiaColorFilter.h
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db1938e0e6ef816e228c815adccebd5cb05f2aa8 |
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03-Aug-2010 |
Romain Guy <romainguy@google.com> |
Add support for ColorFilters. Color filters are fully supported and can be used with shaders. Change-Id: Id90ccf1c81cb462f2431f366f3f8f710d7971e04
/frameworks/base/libs/hwui/SkiaColorFilter.h
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