History log of /frameworks/base/libs/hwui/font/CacheTexture.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
d392b87e3d30cd4f0836623d848019c5724efce8 24-Sep-2012 Romain Guy <romainguy@google.com> Merge changes Ib0a0b7d1,Ibec4b2aa into jb-mr1-dev

* changes:
Fix overdraw debug on QCOM
Make sure we never bind to texture #0 Bug #7195815
574cf6070d34e66dfd6f2006937986eddd1f09e7 23-Sep-2012 Romain Guy <romainguy@google.com> Make sure we never bind to texture #0
Bug #7195815

Change-Id: Ibec4b2aa4c580419eb5eb61adae6c9c960694d0c
/frameworks/base/libs/hwui/font/CacheTexture.h
b92d8f7979c29c7c09932578a11b2f8d6eec1d90 21-Sep-2012 Chet Haase <chet@google.com> Optimize glyph cache texture uploads

Only upload the changed area of the glyph cache, not the entire
bitmap. Note that we can't do the full-on optimization here of copying a sub-rect
of the bitmap because of GL ES 2 limitations, but we can at least copy the
horizontal stripe containing the dirty rect, which can still be a big
savings over uploading the entire bitmap.

Issue #7158326 Bad framerates on MR1 (Mako, Manta, Prime)

Change-Id: Iab38d53202650f757ead4658cf4287bdad2b3cb9
/frameworks/base/libs/hwui/font/CacheTexture.h
e43f785b7ff3fdf75f6d1c92282ebca6db191f2f 05-Sep-2012 Romain Guy <romainguy@google.com> Correctly check the height of a glyph prior to caching it

Change-Id: Iaf3977afc20fcde65bfda7b9e092b3e723241684
/frameworks/base/libs/hwui/font/CacheTexture.h
8087246d9964b11de8ce116bc63b156faa4197e0 05-Sep-2012 Romain Guy <romainguy@google.com> Code cleanup in FontRenderer

Change-Id: Ic788721c224a77f0a76f4cd6d9817b62e390a5a7
/frameworks/base/libs/hwui/font/CacheTexture.h
9b1204baf4740b4d443e72157dea98571cf84e1f 05-Sep-2012 Romain Guy <romainguy@google.com> Small code cleanup in FontRenderer

Change-Id: I09c00debe9b0b4f45b232cae402ed19bdaeabfe4
/frameworks/base/libs/hwui/font/CacheTexture.h
9f5dab3fc228fa11c32b483e6101ec086895a32b 04-Sep-2012 Romain Guy <romainguy@google.com> Refactor FontRenderer.cpp

FontRenderer.h defined several classes and structures that now live
in the font/ folder. This will make the code easier to read and
maintain.

Change-Id: I3dc044e9bde1d6515f8704f5c72462877d279fe2
/frameworks/base/libs/hwui/font/CacheTexture.h