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History log of /frameworks/base/media/mca/filterpacks/java/android/filterpacks/videosrc/
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
2253eeab6c0c20e0b03f144c5bc23ae13e8ab234 07-Aug-2012 Teng-Hui Zhu <ztenghui@google.com> Add context support into the filter framework.

Basically we need the context to pass the content URI into MediaPlayer.
bug:6837809

Change-Id: I9390b57baff06f80246584fb3a4b746e1a308ff2
ediaSource.java
22f2a8728ee2000a01aa6fc6108d8478d7c0ced9 18-May-2012 Pannag Sanketi <psanketi@google.com> Crash in SurfaceTextureTarget filter open

If the filter graph in an app closes out, the SurfaceTextureTarget
filter was losing the reference to the original surfacetexture, and the
app would re-start the graph without setting the surfacetexture again,
thus leading to a crash in registering a surface from surfacetexture.

Typical scenarios is start/stop immediately in camera effects recording.

Fix part of b/6651352
Fix part of b/6655597

Change-Id: Ib2bae7e886784e91b3a886f7ccd439ff190feb22
urfaceTextureTarget.java
b5af71f2b108607149032ce9817c5897b67b4032 18-May-2012 Pannag Sanketi <psanketi@google.com> Fixing the weird preview size w/ effects on camera

The aspect ratio sent from the camera app to the SurfaceTextureTarget
filter does not really matter now since the camera app handles
the re-sizing. Hence, the SurfaceTextureTarget filter needs to be render
in "stretch" mode all the time even though the aspect ratio sent to the
filter might indicate otherwise. The filter still needs the correct
frame size for things other than determining aspect ratio.

Fix b/6430124

Change-Id: Ie7fa5cd2adf2a8d41e6e005418f6c6fd738ed85d
urfaceTextureTarget.java
b939760679caa9fdd06c862cf8218cc8f4a90ef1 08-May-2012 Pannag Sanketi <psanketi@google.com> Adding disconnect call to the SurfaceTextureTarget

Related to b/5873421.
When an app using the SurfaceTextureTarget filter and the activity goes
out of focus such as onPause(), the underlying surfacetexture might not
be available anymore to the filter. The filter needs to be told about
that so that it does try to render into the surface corresponding to the
surfacetexture. For example, in Camera app, the VideoCamera activity has
to let the underlying effects graph know about the disconnect in the
onPause() method.

Change-Id: Iee3af16715432d84fef4438d1671f4d6d261b3d7
urfaceTextureTarget.java
2f708ce9cc7fc2e4d498bcc20a095bdf8e9c803d 26-Apr-2012 Pannag Sanketi <psanketi@google.com> Resolving the black screen / crash in effects

b:/6278826
The SurfaceTextureTarget Filter was not unregistering the surface
on closing leading to crashes and blank screens.

Change-Id: Ia9f6fc69b92d5a5e2e1e3803969152d11528aa3d
urfaceTextureTarget.java
65953da4636fbf5f0a24b8f5f2b5fa7d76ff13d9 27-Mar-2012 Marius Renn <renn@google.com> Multi-Project Commit: Move of filterfw out of system/media (2 of 7)

This is part of the multi-project commit to move the filter-framework
from system/media/mca to frameworks/base/media/mca.

Note that the filter-framework will soon be replaced with a refactored
version currently under API review (also to go under frameworks/base).
This move is done now to unblock the PDK efforts.

Change-Id: I9f42be5a12a9e8157512be11f04e38e4548970be
ameraSource.java
ediaSource.java
urfaceTextureSource.java
urfaceTextureTarget.java
ackage-info.java