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History log of /frameworks/native/services/surfaceflinger/
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
02b95105754b1859a97e234b79f41489a4677c20 06-Nov-2012 Mathias Agopian <mathias@google.com> fix transitions from hwc to GLES composition

If we switched from HWC to GLES but the dirty region was empty
(could happen if the dirty region is outside of the screen for instance), we
need to force a full screen composition.

In this change we ignore the dirty region for the purpose of
rejecting the whole update and we rely on the fact that it will later
be expanded to the whole screen. This was the least risky fix.

Bug: 7467760, 7452931
Change-Id: I2132f2f963b00a3ce7150adadb107b0367b3862e
urfaceFlinger.cpp
f45c510009edab4a3e93f8d66b2e30aa26759fed 25-Oct-2012 Mathias Agopian <mathias@google.com> partially implement external display clipping

we perform external display clipping only on the GL
side (ie: not done on the h/w composer side, which is
harder and would be too risky). in practice this means
that WFD will be clipped properly, while HDMI *may* or
may not depending on how hwc is used.

Bug: 7149437
Change-Id: I92d4d04220db72b6ffb134c7fa7a93af569723a5
urfaceFlinger.cpp
d17e3b5f6cf71eb52bc81f37719254ce08244b34 22-Oct-2012 Mathias Agopian <mathias@google.com> prevent a client from crashing surfaceflinger

a misbehaving or malicious client could cause SF to crash
by providing a "fake" IInterface. we now check the
IInterface we get is our own and local.

Bug: 7278879
Change-Id: Ia19d05902d4b2385c5a16416148378d4998833fd
urfaceFlinger.cpp
ba7dc2db6e93a2407c8c328f2838591b7b760658 22-Oct-2012 Jamie Gennis <jgennis@google.com> Merge "SurfaceFlinger: add support for secure displays" into jb-mr1-dev
dd3cb84cfbe8068790c6233b5829fae9c4a0ee93 20-Oct-2012 Jamie Gennis <jgennis@google.com> SurfaceFlinger: add support for secure displays

This change adds support for displays that are not allowed to display surfaces
with the eSecure flag set. All non-virtual displays are considered secure,
while virtual displays have their secure-ness specified at creation time.

Bug: 7368436
Change-Id: I81ad535d2d1e5a7ff78269017e85b111f0098500
isplayDevice.cpp
isplayDevice.h
ayer.cpp
ayerScreenshot.cpp
ayerScreenshot.h
urfaceFlinger.cpp
urfaceFlinger.h
620685c2e684082c82657732d1e35cefd0c79006 19-Oct-2012 Andy McFadden <fadden@android.com> Fix emulator vsync

The code that reserves display IDs was only run when a hardware
composer was present. The eventControl() function, which handles
enabling of vsync, was ignoring the request because the primary
display didn't appear in its set of allocated IDs. This moves
reservation of IDs for built-in displays outside the HWC-only block.

Also, added a couple of warnings in eventControl().

Bug 7376568

Change-Id: I185ccdf817a25499b5c2668f8f6d594afb8c1568
isplayHardware/HWComposer.cpp
7c41bf7092b75dba6029cd3bbc842d3a2661b0aa 17-Oct-2012 Jamie Gennis <jgennis@google.com> SurfaceFlinger: change the animation timeout

This change changes the animation transaction timeout from 500us to 5s.

Bug: 7362633
Change-Id: I9bed8e74f726dae2daa398afc29babcea00d5b04
urfaceFlinger.cpp
db9b41fd157279d1b988a854e0d7c5b43c2fac38 16-Oct-2012 Mathias Agopian <mathias@google.com> fix a corruption in blank/unblank

we were holding a reference (ie: pointer) to a sp<DisplayDevice>
while processing the message. Meanwhile the object itself could
go away and we would end up accessing a dead object.

the root cause of the problem is that we are accessing mDisplays[]
in a few places outside of the main thread.

Bug: 7352770
Change-Id: I89e35dd85fb30e9a6383eca9a0bbc7028363876c
urfaceFlinger.cpp
urfaceFlinger.h
3365c56716432d3bfdf41bb82fb08df821f41d0c 16-Oct-2012 Jamie Gennis <jgennis@google.com> Merge "SurfaceFlinger: add animation transactions" into jb-mr1-dev
2d5e230292c27d59f4c096bc742a0a19abf811c1 16-Oct-2012 Jamie Gennis <jgennis@google.com> SurfaceFlinger: add animation transactions

This change adds a transaction flag for WindowManager to indicate that a
transaction is being used to animate windows around the screen. SurfaceFlinger
will not allow more than one of these transactions to be outstanding at a time
to prevent the animation "frames" from being dropped.

Bug: 7353840
Change-Id: I6488a6e0e1ed13d27356d2203c9dc766dc6b1759
urfaceFlinger.cpp
urfaceFlinger.h
837d2f9e83e7d8625ef482d9c9d9afa852c8dbaa 15-Oct-2012 Jesse Hall <jessehall@google.com> Always set vertex alpha when drawing screenshot layers

The screenshot is a GL_RGB texture, and the GL_REPLACE texture env
mode uses vertex alpha for GL_RGB textures instead of alpha=1.0.

Bug: 7340077
Change-Id: I6fbb907023e48f9c422b15a33da79757d6726840
ayerScreenshot.cpp
dd57d551944c01394bc2807d962be4953c58c7c1 12-Oct-2012 Jamie Gennis <jgennis@google.com> Merge "SurfaceFlinger: make the num FBs a board config" into jb-mr1-dev
cdbaecb54152ce98789823420d426077d72aa1e7 12-Oct-2012 Jamie Gennis <jgennis@google.com> SurfaceFlinger: make the num FBs a board config

Bug: 7283132
Change-Id: I38116f39fc18212f2daab94bbfc3daaf89439fc4
ndroid.mk
isplayHardware/FramebufferSurface.cpp
isplayHardware/FramebufferSurface.h
b763d5fffa2f942a6ae3637fab17439dd32dbebc 11-Oct-2012 Jesse Hall <jessehall@google.com> Assume LayerScreenshot has pre-multiplied alpha

Bug: 7300129
Change-Id: Ie9114adc4b5c9a8cc3c65bfe6d9478b2cba4e0d8
ayerScreenshot.cpp
9e9689c11148521d2c16a121a0b87b062be0714c 11-Oct-2012 Andy McFadden <fadden@android.com> Fix HDMI unblank behavior

Two issues:

(1) We were announcing the hotplug event before we were ready to
handle blank/unblank events, so we were losing the initial unblank
that power manager sends us when HDMI is first plugged in. This
left the display blank until you toggled the device power off/on.

(2) We were retaining fbTargetHandle for HDMI after the display was
disconnected. The value didn't get updated when HDMI was reconnected
because the display was blank, so we didn't go through that code
path. So, when HDMI was re-connected, we passed stale data into
the HWC.

Bug 7323938

Change-Id: I2335d24fd7b0f00bb23fc63aa7bcf44cb8857c73
isplayHardware/HWComposer.cpp
urfaceFlinger.cpp
0acb00c2d780b60ed3d71be256460375dd8715b4 10-Oct-2012 Mathias Agopian <mathias@google.com> Merge "fix typo that prevented proper loging of EGL error code" into jb-mr1-dev
b8fc00bfb41a61aeda186eec8f14522ff32f23f8 10-Oct-2012 Mathias Agopian <mathias@google.com> fix typo that prevented proper loging of EGL error code

needed for investigating 7309949

Bug: 7309949
Change-Id: If29a5c08d0e87f46b44ba2e1030be61cb4d1403b
isplayDevice.cpp
3292cae8c37fc8d7cd8bf77fafaa55e6fc7a8cc5 09-Oct-2012 Mathias Agopian <mathias@google.com> don't automatically unblank external displays

this should be handled by the display-manager. we were doing
that in SF because until recently we didn't have enough support
in the HAL. however, this is now causing other problems when
plugging hdmi while the screen is off for instance.

Bug: 7150885
Change-Id: I739b209056a765d38d05295cf202f67ee0f506ae
urfaceFlinger.cpp
cb55857bbde34a06c19dde3db5064d1717a0173e 05-Oct-2012 Mathias Agopian <mathias@google.com> fix dumpsys Layer name when using multiple displays

Bug: 7288401
Change-Id: I14beeef58fac5270cef3b611e18c163060efe6c3
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
urfaceFlinger.cpp
urfaceFlinger.h
1b3aeb4844fe198c1fb61064d0cec3f5ac63f7d3 08-Oct-2012 Mathias Agopian <mathias@google.com> fix SurfaceFlinger DDMS debugging

DdmHandleAppName.setAppName() signature changed which broke
this debugging feature.

Needed for debugging b\7267680

Change-Id: I4482bf5a441e91bef89d1ddea9a4152333be7f88
ndroid.mk
dmConnection.cpp
5a8f9012ee8bb9dc1ad14432b96a821f08802ee3 05-Oct-2012 Andy McFadden <fadden@android.com> Tone down a fatal assert

The new disconnectDisplay function doesn't handle virtual displays,
but it may be called for them. Return without doing anything.

Bug 7281786

Change-Id: I62607f2ae6073fa66b393f55932604aeb8e03566
isplayHardware/HWComposer.cpp
9a14392256354538f1f43a5e80fe46c2c2b965cb 05-Oct-2012 Jesse Hall <jessehall@google.com> Ignore display state changes for disconnected displays

When a display is disconnected, removing it from SurfaceFlinger's
display list is non-atomic with removing it from the Display Manager
and any in-flight transactions. So SurfaceFlinger might get a display
state change transaction for a display it has already forgotten about.
Just ignore these.

Bug: 7288082
Change-Id: Ic27e55377f3db40fb34e3b1cd67e43297df117a2
urfaceFlinger.cpp
81cd5d3b94d21253a0be925f4ae58cc7f4afeef7 04-Oct-2012 Mathias Agopian <mathias@google.com> make sure we don't call into the HWC HAL when not needed

when enabling/disabling vsync we now make sure to
not call into the HAL if the state wouldn't change.

Bug: 7274951

Change-Id: Ie24a6d68888a51b577acf9c2a973d85437cbacaf
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
ventThread.cpp
urfaceFlinger.cpp
urfaceFlinger.h
27ec5739bc05330e08b02f25b62a8f597bad897a 03-Oct-2012 Andy McFadden <fadden@android.com> Fix crashes after HDMI disconnect

The display was being removed from SurfaceFlinger's list before we
had a chance to reset HWComposer's layer list, so we were passing
stale data into the hardware composer (which has its own per-display
data). This resulted in "invalid gralloc handle" complaints.
We now clear the layer list immediately after removing the display.

The display was being removed while its EGLSurface was still
"current", resulting in "cancelBuffer: BufferQueue has been
abandoned" complaints. We now call makeCurrent on the primary
display before removing the external display.

Bug 7274254

Change-Id: Ia59e3a61d7ec46488b96bf93ec5e4ed3488b70e4
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
urfaceFlinger.cpp
ba607d53c6a94ea8c4c12571980c4ad159af308b 01-Oct-2012 Jesse Hall <jessehall@google.com> Add Fence::waitForever which logs a warning timeout, and use it

Bug: 7217641
Change-Id: If0c1a613ead307c4045a47824174bf40c72bc7d7
isplayHardware/HWComposer.cpp
d30b36d1fd0c7ab80553e784a155266be9703e47 01-Oct-2012 Jamie Gennis <jgennis@google.com> SurfaceFlinger: reset the FB_TGT acquire fence

This change makes SurfaceFlinger reset the acquire fence fd to -1 after each
call to HWComposer::commit. The HWComposer implementation is resonsible for
closing the fd, so SurfaceFlinger should make sure not to pass it to HWC
multiple times.

Change-Id: I79554d9f6d6ef2b77d632d40251516c1f5b16ddb
Bug: 7258954
isplayHardware/HWComposer.cpp
135e5899f70a67e62baaf6dbec7ba2ce611ca16a 01-Oct-2012 Mathias Agopian <mathias@google.com> save/restore viewport properly when taking screenshot

Bug: 7241739
Change-Id: Iba8b9ffc75ab47fbc56169e65da26d96850a9297
isplayDevice.cpp
urfaceFlinger.cpp
bae92d0d605e99a14731add4f11b72413b2835e5 28-Sep-2012 Mathias Agopian <mathias@google.com> reset GL viewport and project when caputring the screen

Bug: 7241739
Change-Id: I3bb5214b070384de9be2026647865c6c236a4331
isplayDevice.cpp
isplayDevice.h
urfaceFlinger.cpp
c01a79d77b829e7de86ef137694e8ad708470ca1 28-Sep-2012 Andy McFadden <fadden@android.com> Pass display arg to blank/unblank

This allows us to blank and unblank displays other than the built-in
display (e.g. HDMI).

Bug: 7240511
Change-Id: I89ea13f9e497be74c3e1231d0c62fb558e93e0f8
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
urfaceFlinger.cpp
urfaceFlinger.h
a4310c8be2dc3406a668ee99020d52187173232f 26-Sep-2012 Jamie Gennis <jgennis@google.com> SurfaceFlinger: don't always set HWC_GEOM_CHGD

This change fixes a bug in SurfaceFlinger that caused the HWC_GEOMETRY_CHANGED
flag to be set every flip.

Change-Id: I4f395a2883bcbb53b23b3d14941aff108739c9f0
Bug: 7234237
urfaceFlinger.cpp
e206549ccf23ec5ba95062f944674e58569c8065 27-Sep-2012 Andy McFadden <fadden@android.com> Merge "Recompute visible regions more vigorously" into jb-mr1-dev
ab10c5804c250e7f392c8262f687766edec2e9f4 27-Sep-2012 Andy McFadden <fadden@android.com> Recompute visible regions more vigorously

Some of the code in latchBuffer was calling invalidateHwcGeometry,
but that didn't cause the SurfaceFlinger visible region code to
re-evaluate the layer's visibility. Set the recomputeVisibleRegions
"out" parameter instead.

Bug 7235797

Change-Id: If6ba33fbd1a594cd64cc5253aebf752d6ceda1c9
ayer.cpp
a8026d21f3f2f09e3416cbd33c277fbd15d8cf4e 25-Sep-2012 Jesse Hall <jessehall@google.com> Stop using transparent region for computing visible regions

The transparent region hint is computed only from view layout
locations, ignoring post-layout translation. If a SurfaceView is layed
out with no other views above it, but a view is moved above it
post-layout, that view's layout bounds would be subtracted from the
window's transparent region instead of its drawing bounds. Prior to
this change, the view would not be visible (except where its layout
bounds and drawing bounds overlap).

With this change, composition uses visible regions computed without
regard to the transparent regions. However, if all of a layer's
visible region is transparent, it will be removed from the list of
layers to composite. This doesn't fix the root problem of incorrect
transparent regions, and doesn't prevent bad composition in all cases.
But it does avoid it for some existing apps, whiel still allowing the
transparent region hint to save power in the important
fullscreen-video-in-a-SurfaceView case.

Bug: 7179570
Change-Id: I47cf939e12129b167afa344b8b036e8827103ac8
ayerBase.cpp
ayerBase.h
urfaceFlinger.cpp
c4a8daaa998ea524c9aaa9817021ff7c4467c3dd 26-Sep-2012 Mathias Agopian <mathias@google.com> Merge "add support for EGL_FRAMEBUFFER_TARGET_ANDROID" into jb-mr1-dev
32341381c9493d7953e40f7f79653cfc52868863 26-Sep-2012 Mathias Agopian <mathias@google.com> only abort when errors happen on the main display

Bug: 7232690
Change-Id: I2c4b35a82f131da26deea738ef294e100e536d15
isplayDevice.cpp
722b98f9dfe8f04de8734630198b99a6cd024118 26-Sep-2012 Mathias Agopian <mathias@google.com> add support for EGL_FRAMEBUFFER_TARGET_ANDROID

we now try first with EGL_FRAMEBUFFER_TARGET_ANDROID, and
pick the first config we find. Otherwise, we revert to
the old algorithm.

Bug: 7232584

Change-Id: I8d5c5a4ce48420832c2e2828718a8f53325effb0
urfaceFlinger.cpp
urfaceFlinger.h
7b1905113712281c777b230648d3fbb69ae4f42c 26-Sep-2012 Mathias Agopian <mathias@google.com> fix a crasher when running out of memory

MemoryHeapBase::getBase() returns MAP_FAILED in case or
OOM, not null which is what SF was checking against.

This addresses one of the issues of bug 7230543.

Bug: 7230543
Change-Id: I763a88f64a2f9ff75eb139cfbaf9a1a9746c5577
urfaceFlinger.cpp
bb53b0e4b97634bc31808965f81b3ab4193d0e84 25-Sep-2012 Mathias Agopian <mathias@google.com> When "show visible regions" is enabled we were missing a call to HWC

Bug: 7204034
Change-Id: I64dd78362fa75149513a7d9ff92dde175e9b4958
urfaceFlinger.cpp
4803b74e2a12a508f7bbfde6f6a962fe3299c61c 25-Sep-2012 Andy McFadden <fadden@android.com> Show build config in dumpsys SurfaceFlinger

This adds a line to the "dumpsys SurfaceFlinger" output that shows
build-time configuration values.

Example:
Build configuration: [sf HAS_CONTEXT_PRIORITY] [libui] \
[libgui USE_FENCE_SYNC]

Bug 7206633

Change-Id: Ibe1856b459d34a4be6ee83a4ebfd2807e6cc68a0
urfaceFlinger.cpp
urfaceFlinger.h
a046dd9772cd8da4ead9edc7a89d9992ff0d38cf 25-Sep-2012 Mathias Agopian <mathias@google.com> fix Layer croping in SurfaceFlinger

Bug: 7224628
Change-Id: I9421f0a06b9a27fe00eefaa1dfab8c4309c380c9
ayerBase.cpp
2a23184e4109060ec772763e80dae2132cf9d2eb 25-Sep-2012 Mathias Agopian <mathias@google.com> don't call eglMakeCurrent() before calling HWC commit() on HWC 1.1

this call is not needed and misleading on HWC 1.1; it can also have
a negative performance impact when multiple displays are used.

Bug: 7124069
Change-Id: I47cd25c9d6e69abcc9333b9ecd5044e8fb1919ec
urfaceFlinger.cpp
52e21483fa48baeb4a88372d75e083bca2e92923 25-Sep-2012 Mathias Agopian <mathias@google.com> handle EGL errors

for now we just restart the runtime.

bug: 7225248
Change-Id: I7638ffe82075a4db9e7e6f9e35cf48afcb5a387a
isplayDevice.cpp
9e2463e71796964cfaa06bf09a880875ac3537bc 22-Sep-2012 Mathias Agopian <mathias@google.com> add/remove displays properly on hotplug events

Bug: 7191563
Change-Id: I8f0fbf3b29658c9479443141798e6f288a1f2d52
isplayDevice.cpp
isplayDevice.h
isplayHardware/HWComposer.cpp
urfaceFlinger.cpp
ff28e201ec0c6d620eaaa29814ab52958487dc31 21-Sep-2012 Mathias Agopian <mathias@google.com> Display events now always carry the display id they happened on

Change-Id: I12de1d883c23927722bc3a71b782f0079de4e831
ventThread.cpp
ventThread.h
b4d18ed34e3513f3a14ea0876c7e330bee72a529 21-Sep-2012 Mathias Agopian <mathias@google.com> fix an issue where hotplug events were not dispatched

Change-Id: I527eec77f338cd6f1a9021aa4c9d384dbddd6d2a
isplayHardware/HWComposer.cpp
ventThread.cpp
4c0751a1f6e4ee941791012b31f9dbc65601e1d6 21-Sep-2012 Mathias Agopian <mathias@google.com> return an error, as expected, when querying a disconnected display

Change-Id: I405a3a7bb42b9bbd2ec7bfe09e60e1b7acf7389d
urfaceFlinger.cpp
38e623bc5c2d7224ebd5b82efaea401bc8e5367a 21-Sep-2012 Mathias Agopian <mathias@google.com> fix a typo preventing pre hwc-1.1 devices from booting

Change-Id: Icf01254689633d04967872749ac947a671e47ed8
isplayHardware/HWComposer.cpp
f5a33928349bebc8eebc9f466618997e98c24e68 20-Sep-2012 Mathias Agopian <mathias@google.com> we now correctly set-up connected screens during boot

Change-Id: Ie8b1a3b97ad1821cc970e43abe96c8cec7135b66
isplayHardware/FramebufferSurface.cpp
isplayHardware/FramebufferSurface.h
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
urfaceFlinger.cpp
148994e5f33ce240ff24ceb5bc0500b7f2001959 20-Sep-2012 Mathias Agopian <mathias@google.com> We now report hotplug events to the framework

Change-Id: I2d6b7787d39e5929485a551e4982498c5053c211
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
ventThread.cpp
ventThread.h
urfaceFlinger.cpp
urfaceFlinger.h
1604f777d11c40daae8ec91d8ea75625996bfbac 19-Sep-2012 Mathias Agopian <mathias@google.com> one more step toward HDMI support

getDisplayInfo() now returns proper information for
HWC managed displays.

hotplug is sitll not supported; so this is not fully correct
as the information returned will be bogus if the HDMI screen
is not plugged in.

Bug: 7191563
Change-Id: If55d8e829fae0443571548155007f486cdf9bc9f
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
urfaceFlinger.cpp
eba8c688f633f3f3f1b75c2bc64faf799dd2b5f2 20-Sep-2012 Mathias Agopian <mathias@google.com> calculate wether we filter on a per-display basis

Change-Id: I79d80b432b20b3d02428da19add464ac1e2b9378
isplayDevice.cpp
isplayDevice.h
ayer.cpp
ayerBase.cpp
ayerBase.h
f33e4b6f13bc3ee2d2a4e1abd1ada171c70d3492 21-Sep-2012 Mathias Agopian <mathias@google.com> GraphicBufferAlloc class was declared twice

this was confusing because the one in FramebufferSurface
wasn't in fact being used

Change-Id: Ied45aec20d804cfbe52440f9b2f2852a85c757cf
ndroid.mk
isplayHardware/FramebufferSurface.cpp
isplayHardware/GraphicBufferAlloc.cpp
isplayHardware/GraphicBufferAlloc.h
urfaceFlinger.cpp
urfaceFlinger.h
1887af43a5dd5181f4582a6090ae25c7aa17fa4a 20-Sep-2012 Jesse Hall <jessehall@google.com> Merge "Allow 16-bit color EGLConfigs" into jb-mr1-dev
f21cffa7d707dad10b2974c58c91482f7ca689ac 20-Sep-2012 Jesse Hall <jessehall@google.com> Allow 16-bit color EGLConfigs

The emulator without GPU acceleration only supports 16-bit
framebuffers.

Bug: 7185810
Change-Id: I883180367bf5b291d5e70427ab586d2e17868a96
urfaceFlinger.cpp
d56eff2f49e64bb71863ffb866af8c3f686b96e9 20-Sep-2012 Mathias Agopian <mathias@google.com> fix typo in DisplayDevice logs

Change-Id: I593ef674f12073bd9d690946447031394ef9044e
isplayDevice.cpp
1d12d8a8e61163b35cf42c51c558a67138014e82 18-Sep-2012 Mathias Agopian <mathias@google.com> improve logging of external displays

Change-Id: I041aebb7fc655aeca98bbf698d15e05d7c12cac9
isplayDevice.cpp
isplayDevice.h
urfaceFlinger.cpp
6ab93290aeed63f139b0e77819ea889bbce9ec8b 18-Sep-2012 Mathias Agopian <mathias@google.com> suppress superfluous log

Change-Id: I838f2de4cf99e885833c4f42e2a69d6e3bb8eea5
isplayHardware/HWComposer.cpp
aeb76d160c530786d58d6a8b35d9b4a75a2279e3 18-Sep-2012 Jesse Hall <jessehall@google.com> Merge "Check that HWC exists before trying to use it" into jb-mr1-dev
d3d35f18345c3ef93217313a583ace473b5a47ad 18-Sep-2012 Jesse Hall <jessehall@google.com> Check that HWC exists before trying to use it

Bug: 7185810
Change-Id: I1271d6ba397f3abf0ef166b8d03b9b26b72e28d7
isplayHardware/HWComposer.cpp
3941cb240d438bfdebe24920bb2ada86456a0bf9 18-Sep-2012 Jamie Gennis <jgennis@google.com> SurfaceTexture: default to doing GL sync

This change makes updateTexImage default to performing the necessary
synchronization and adds an argument for SurfaceFlinger to disable that
synchronization so that it can be performed lazily.

Change-Id: I7c20923cc786634126fbf7021c9d2541aa77be5d
Bug: 6991805
ayer.cpp
8dfa92fef9759a881e96ee58d59875d35023aab9 18-Sep-2012 Andy McFadden <fadden@android.com> Plumb display name into SurfaceFlinger

The Surface createDisplay() call takes a display name for debugging.
This change carries it through SurfaceFlinger and displays it in
the "dumpsys SurfaceFlinger" output.

Bug 7058158

Change-Id: I79f3474a8656ff1beb7b478e0dbf2c5de666118a
isplayDevice.cpp
isplayDevice.h
urfaceFlinger.cpp
urfaceFlinger.h
d870703d5566490cfdfb389d9336b2b8d3c6cc7a 18-Sep-2012 Mathias Agopian <mathias@google.com> fix external displays

we were not calling eglSwapBuffers() on external displays
because they can't use HWC which caused us to think they
didn't have GLES composition.

Change-Id: I6cef4ae40b138412d2e6f2acda33c9d222b03a83
isplayDevice.cpp
da27af9832a0170f1fc40ef3f21371c4d30d21b3 14-Sep-2012 Mathias Agopian <mathias@google.com> add support hwc 1.1

Bug: 7124069

Change-Id: I53d705105c4ad8954d3f50ee4f4c8b7ec936b871
isplayDevice.cpp
isplayDevice.h
isplayHardware/FramebufferSurface.cpp
isplayHardware/FramebufferSurface.h
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
ayer.cpp
ayer.h
ayerBase.cpp
ayerBase.h
urfaceFlinger.cpp
cde87a3b9d3f8dc15232d927b56ee9e5e520f58d 13-Sep-2012 Mathias Agopian <mathias@google.com> refactor things a bit

- decouple GL and main display initialization
- ensure that each "supported" display has its own FramebufferSurface
- onScreenAcquired/Released now takes a display

Change-Id: If34a05f3dea40f6c79db77f4dde283a2580daac4
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
urfaceFlinger.cpp
urfaceFlinger.h
6905205c8d130b6ea3a813c1b9283492ed183367 15-Sep-2012 Andy McFadden <fadden@android.com> Fix transform hints

The hints were being set a little too late, so the pre-rotation stuff
wasn't quite working.

Bug 7054997

Change-Id: Id8d5c626db7a76f768ba762a145b315878ee08e6
ayer.cpp
ayer.h
ayerBase.h
urfaceFlinger.cpp
6e220a6ce6971555b883f4852c6e5d4c7a617815 14-Sep-2012 Jeff Brown <jeffbrown@google.com> Fix display projections when translated.

There are two different translations to apply in the logical
orientation, one before scaling and one after.
So translate, scale, translate then rotate.

Bug: 7139798
Change-Id: I0726991cadb62988390e77503dbbaed54f07bfe3
isplayDevice.cpp
urfaceFlinger.cpp
ae2cfb5746e87f1bf17c446e20274c41ce0a57ce 13-Sep-2012 Andy McFadden <fadden@android.com> Minor tweaks

A couple of minor cleanups I stumbled over while looking at other
things.

Change-Id: I385ecfe1afefd577afbc59d7ef1d98d868073651
isplayHardware/HWComposer.cpp
ventThread.cpp
ventThread.h
a4383fd9de407d16342cd1069f75d2f0207efc0f 13-Sep-2012 Jesse Hall <jessehall@google.com> Merge "Initialize new HWC 1.2 fields" into jb-mr1-dev
fa32888f5822093f69522086d96ea2d493011a67 13-Sep-2012 Jesse Hall <jessehall@google.com> Merge "Fix display projection transforms" into jb-mr1-dev
ce3a0a541c3dde1330551bd7a048cd9d92335c00 13-Sep-2012 Mathias Agopian <mathias@google.com> don't call hwc with non-empty layer lists for blanked displays

we now make sure to take the blanked state of a display into
account when we build its list of visible layers, this ensures
that we won't call prepare/set with a non-empty list when the
display is blanked.

Possibly fixes 7075380, 7103553, 7130187, 7016215

Bug: 7075380
Change-Id: I9fdd2e73d1b7621eaeca3d4ac2ae60d9fb1b3631
urfaceFlinger.cpp
urfaceFlinger.h
db27621e22559a1b16414f890677ef04242fbc3b 07-Sep-2012 Jesse Hall <jessehall@google.com> Initialize new HWC 1.2 fields

Also rename resolution* to width/height.

Change-Id: Ia5f0c50d3f0a349160f314a3257c3b985e13ef1d
isplayHardware/FramebufferSurface.cpp
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
6360ec42d414b1351ecb6c5fc4b8afa30d8f4ebf 12-Sep-2012 Jesse Hall <jessehall@google.com> Fix display projection transforms

Bug: 7139798
Change-Id: I61aafe99180d85563c6880d16bc367fce80e6022
isplayDevice.cpp
2c7c8ba56ad9c0c08fde6f86771475f03a03e6fd 12-Sep-2012 Andy McFadden <fadden@android.com> Merge "Fix emulator" into jb-mr1-dev
babba1868773eba5edf8a8e335b8e109a32292e0 12-Sep-2012 Andy McFadden <fadden@android.com> Fix emulator

Emulator has no HWC.

Change-Id: I7810b27034f6772823142e5bf877681db1c8ee49
isplayHardware/HWComposer.cpp
92def36f9f79973c6ca18fc66210b32e3901351d 12-Sep-2012 Mathias Agopian <mathias@google.com> Merge "fix typo in LayerBase::dump()" into jb-mr1-dev
791da60dd322f596b29320edb97c5366070c9ddc 12-Sep-2012 Mathias Agopian <mathias@google.com> fix typo in LayerBase::dump()

Change-Id: Ie4861a58baed003b7ef643931d41f6be3fbfd00c
ayerBase.cpp
43601a2dc320a271ff8c3765ff61414a07221635 12-Sep-2012 Andy McFadden <fadden@android.com> Reduce failure uncertainty

This adds a trivial workaround for a one-shot boot time crash, plus
an explicit check and abort for a failure condition that currently
presents as a less obvious failure.

Bug: 7145521, 7147557
Change-Id: I548f6a9caa9f0bd5710aaecea0e1c6c7c8f2f281
isplayHardware/HWComposer.cpp
urfaceFlinger.cpp
b0d1dd36f104c0b581674adc7f830cbf44b7db06 10-Sep-2012 Andy McFadden <fadden@android.com> Reshuffle FramebufferSurface

FramebufferSurface no longer speaks directly to the FB HAL. Now
everything goes through HWComposer (which may or may not be
connected to a hardware composer).

Added display index arg to some query methods.

Change-Id: Id3e157d2d4e3555d33afbb703e518b6e92e2d6d5
isplayHardware/FramebufferSurface.cpp
isplayHardware/FramebufferSurface.h
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
ayer.cpp
urfaceFlinger.cpp
61e04b92bdeafc6fca89052d14dab1bd0c384a71 10-Sep-2012 Jamie Gennis <jgennis@google.com> SurfaceTexture: use eglWaitSync

This change adds a compile-option to use eglWaitSyncANDROID to ensure that
texturing operations that access the current buffer of a SurfaceTexture do not
occur until the buffer is completely written. It also moves this
synchronization into a new SurfaceTexture method called doGLFenceWait and
changes SurfaceFlinger's Layer class to use that method rather than performing
its own wait on the fence.

Change-Id: I70afa88086ca7ff49a80e3cd03d423767db7cb88
ayer.cpp
4c05dd175ee3bd5119eecf368742b6510a8cfa6c 09-Sep-2012 Jeff Brown <jeffbrown@google.com> Ensure that viewport and frame are initialized.

onInitializeDisplays() was posting a transaction with changes
to the display projection. Unfortunately, it only set the
display orientation field and left viewport and frame
uninitialized.

The uninitialized values flowed downstream and found themselves
baked into a bogus DisplayDevice mGlobalTransform. That transform
was then applied to some Rects which were turned into Regions
that were them combined with other Regions.

Under certain situations, the uninitialized data might have
a largish value, resulting in the creation of Regions with
components in excess of the Region max-value limit of 0x7ffffff
(note that this is not INT_MAX). Later when performing a
binary operation using the Region, the Spanner would loop
indefinitely trying to figure out how to stuff a humongous
region inside of a max-value region. Not content to try
just once, the Spanner would continue trying again and
again, pegging the CPU and hanging surface flinger during boot.

Insanity soon followed.

Bug: 7130713
Change-Id: I0016f0c9662185be833474c212a1dd408096ae23
urfaceFlinger.cpp
ransform.cpp
4fb3999cea652617be5125f8a42c257467bf3c77 07-Sep-2012 Jeff Brown <jeffbrown@google.com> Fix display projection.

Change-Id: I0f253dc3759b99e05ff8344b0f513d8c289702e7
urfaceFlinger.cpp
b27254154642575dfb4bbfa79fbedde7d7ee23dd 06-Sep-2012 Jamie Gennis <jgennis@google.com> libgui: move fence handling into ConsumerBase

This change moves some common fence handling code into the base class for
BufferQueue consumer classes. It also makes the ConsumerBase class initialize
a buffer slot's fence with the acquire fence every time a buffer is acquired.

Change-Id: I0bd88bc269e919653b659bfb3ebfb04dd61692a0
isplayHardware/FramebufferSurface.cpp
55882dea1b1b305f15192b96ff7814f18babb212 06-Sep-2012 Mathias Agopian <mathias@google.com> fix a problem where all hwc layers would have the SKIP flags set

the problem was that LayerBase::setPerFrameData() was always setting
this flag. in fact there was no reason to do this at that point since
the layer is initialized to a default state in setGeometry().

Bug: 7111259
Change-Id: Ib37b0dd7391a6163070e9aca025512159c1705f9
isplayHardware/HWComposer.cpp
ayerBase.cpp
fe4c745c6d62fb416758cc5aaff3e7decb7ec06b 05-Sep-2012 Jesse Hall <jessehall@google.com> Merge "Always reset layer acquireFenceFd after commit" into jb-mr1-dev
e25d005d91344c500450f01d4a258ca9c3676627 05-Sep-2012 Jesse Hall <jessehall@google.com> Always reset layer acquireFenceFd after commit

If SurfaceFlinger needs to refresh the screen but the dirty region is
empty, it won't set the layer acquire fences, and stale file
descriptors will be passed to HWC commit(). Now we make sure to clear
the stale file descriptors for each layer right after commit().

Bug: 7078301
Change-Id: I6953ff91fc5488f105b30b07306f9c45a4c3f780
isplayHardware/HWComposer.cpp
1501d54d63c55dc4e8f4c6eeaeac35aca6660ffc 05-Sep-2012 Mathias Agopian <mathias@google.com> minor cleanup

Change-Id: Ied80e14878e92a506930f7a5a55adde8f260ec70
urfaceFlinger.cpp
762d0114759686b65feca832a5437e2aee343a13 05-Sep-2012 Mathias Agopian <mathias@google.com> Merge "display projection API now has a single function instead of 3" into jb-mr1-dev
71e83e1202dc87afde9c0c31f31c129f3f99263f 05-Sep-2012 Mathias Agopian <mathias@google.com> the visibleRegion was never set in hwcomposer

Bug: 7089478
Change-Id: I13b031b23ce908d33f431a04e1cf87831b551260
ayer.cpp
00e8c7a88a5b9c4104a71013a713acd3e4d3b77b 05-Sep-2012 Mathias Agopian <mathias@google.com> display projection API now has a single function instead of 3

Change-Id: I9bf46d372b77d547486d4bbe6f1953ec8c65e98f
isplayDevice.cpp
isplayDevice.h
urfaceFlinger.cpp
da8d0a5c0cf9d41915d3b106cad4aaec3e767c11 05-Sep-2012 Mathias Agopian <mathias@google.com> implement display viewport and frame

note: viewport clipping is not implemented yet

Change-Id: I7fde7c4de075d409d95c48bb20ba8ee017f6f00a
isplayDevice.cpp
isplayDevice.h
urfaceFlinger.cpp
urfaceFlinger.h
6b09f280e522da902ca41b96c3e4510d7a2879b7 04-Sep-2012 Andy McFadden <fadden@android.com> Merge "Add timeout when waiting for HW vsync" into jb-mr1-dev
63f165fd6b86d04be94d4023e845e98560504a96 31-Aug-2012 Keun young Park <keunyoung@google.com> add libsurfaceflinger_ddmconnection for PDK build

- the library is dlopened from libsurfaceflinger
- the library built only when libnativehelper exists

Bug: 7089510
Change-Id: Ib3ea1029d7e8f6e055f4b759d0bf68f5123fa8a1
ndroid.mk
dmConnection.cpp
dmConnection.h
urfaceFlinger.cpp
urfaceFlinger.h
c39736088398a9b4367b30fc307ed7de96ac342e 01-Sep-2012 Mathias Agopian <mathias@google.com> the visible region sent to HWC was garbage

we used to have a visibleRegion object per layer, but now
it's per screen; so at somepoint the code got changed to
calculate the per-screen visible region on the stack and that's
what got passed to HWC.

we're now setting the visibleRegionScreen at each frame and
freeing at after the HWC set() call. We use the underlaying
SharedBuffer so that in most cases we don't have to allocate,
free or copy memory around.

Bug: 7089478
Change-Id: I24fa556c76613a225d9fe7a6c6b727bb476144d8
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
ayer.cpp
ayerBase.cpp
ayerBase.h
6bf552ee02f8540a36cde7be90ffd840b2f6cd5c 31-Aug-2012 Andy McFadden <fadden@android.com> Add timeout when waiting for HW vsync

This way we don't get stuck if, say, the driver decides not
to send us vsync events.

Change-Id: I4af6358b3a1f304eaae5fd926ed3403fa1091827
ventThread.cpp
9ca48916bc9408d0f3f8ac95469ced0a6a342aca 30-Aug-2012 Jesse Hall <jessehall@google.com> If there is no hwc, call eglSwapBuffers for the main display

Bug: 7068568
Change-Id: I6a0309613fe3619d065b9047af6c3fb32b510d97
urfaceFlinger.cpp
f90883d6a50688081642855bba43bef0693d5020 31-Aug-2012 Jesse Hall <jessehall@google.com> Merge "HWC 1.1: hook up hotplug event, use new display config queries" into jb-mr1-dev
1bd20e0f9ecd27cc5ad2bdf08b01837ecc10c357 29-Aug-2012 Jesse Hall <jessehall@google.com> HWC 1.1: hook up hotplug event, use new display config queries

Change-Id: I2fd359e5fc7e1948072c6bc6b6fe47ea5e8025c1
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
72f096fb1ad0a0deadbfac5f88627461905d38e8 28-Aug-2012 Jamie Gennis <jgennis@google.com> BufferQueue: use max acquired buffer count

This change makes BufferQueue derive the min undequeued buffer count from a max
acquired buffer count that is set by the consumer. This value may be set at
any time that a producer is not connected to the BufferQueue rather than at
BufferQueue construction time.

Change-Id: Icf9f1d91ec612a079968ba0a4621deffe48f4e22
isplayHardware/FramebufferSurface.cpp
2b9776982360a234803665cb79e8abcfeb0e3c79 31-Aug-2012 Jamie Gennis <jgennis@google.com> Merge "BufferQueue: clean up buffer counting" into jb-mr1-dev
ec34af4144c0f990513fe58b0754b20f94b36d6f 30-Aug-2012 Jesse Hall <jessehall@google.com> Merge "Handle new device api version encoding" into jb-mr1-dev
93997a8a75942b4d06cf50925de5bede489cc134 30-Aug-2012 Mathias Agopian <mathias@google.com> fix a crasher when setting a display to a null surface

Bug: 7076303
Change-Id: I843dd4ee4a603b8ad51bc1ad14e429db15050bec
urfaceFlinger.cpp
85d751cba5d4386c739dbf9dd8f7bbf8c493ade9 30-Aug-2012 Mathias Agopian <mathias@google.com> we were sometimes not setting fences properly

this would happen when the composition was handled
entirely in h/w composer, in this case, we would
not set the fences for any involved layers.

Bug: 7049373
Change-Id: I1439dc156ce23c24041cdfbbebfe8ff4fdf790f8
urfaceFlinger.cpp
31a353da225af5329735451c761b430d82dfda1b 25-Aug-2012 Jamie Gennis <jgennis@google.com> BufferQueue: clean up buffer counting

This change is a clean up of some of the handling of the maximum number of
buffers that are allowed at once. It mostly renames a few member variables and
methods, but it includes a couple small refactorings.

Change-Id: I9959310f563d09583548d4291e1050a7bbc7d87d
isplayHardware/FramebufferSurface.cpp
ayer.cpp
9eb1eb5bb55740982ceae9966fc536824edc302a 29-Aug-2012 Jesse Hall <jessehall@google.com> Handle new device api version encoding

Change-Id: I3d36058bd5d31c23b3cc4a7eb5aa033b6f3c1955
isplayHardware/HWComposer.cpp
7e7ed7f77a3963a3542bde529d2797a239e2798b 28-Aug-2012 Mathias Agopian <mathias@google.com> the layer list per display could contain non-visible layers

this happened because we didn't check that the visible
region was within the bounds of the display.

Bug: 7064121
Change-Id: I2e81850a3dc3d1474253520ad7f9e559c26d5a96
urfaceFlinger.cpp
55801e41e6d7306d75d8134dd69d7d8cbbfbc63c 28-Aug-2012 Mathias Agopian <mathias@google.com> we were not always clearing the screen properly

Change-Id: I269dd866e965aebd9b3c4667095818202982f4a3
urfaceFlinger.cpp
urfaceFlinger.h
3ee454a7bef8bd3d1c9cdd9d17108eb80ebadf2a 28-Aug-2012 Mathias Agopian <mathias@google.com> Eradicate DisplayID.

DisplayDevices are now keyed of the wp<IBinder> the client uses.
DisplayID has now become DisplayType which is just used to identify
physical displays (as opposed to virtual displays such as wifi displays).

Change-Id: I0c5968f2c902dcd699a7e0afacf833ff070c12ea
lient.cpp
isplayDevice.cpp
isplayDevice.h
ventThread.cpp
ventThread.h
ayer.cpp
ayer.h
ayerBase.cpp
ayerBase.h
ayerDim.cpp
ayerDim.h
ayerScreenshot.cpp
ayerScreenshot.h
urfaceFlinger.cpp
urfaceFlinger.h
9d4e3d2f42e93e2d12bacabe97d307d30c3c20dd 25-Aug-2012 Jeff Brown <jeffbrown@google.com> Banish DisplayID from the SurfaceFlinger API.

Use only display tokens in the API to refer to new displays.

Don't require the caller to specify the display when creating
a surface (since in general a surface could be shown on
any display).

This is intended to be a minimum change just to update the API.
Note that SurfaceFlinger still uses DisplayID in a few places
internally that might cause some features not to work properly
when there are multiple displays (LayerScreenshot, for example).

Change-Id: I3d91eec2da406eefd97bcd53655d403ad865a7e6
lient.cpp
lient.h
urfaceFlinger.cpp
urfaceFlinger.h
ests/Transaction_test.cpp
ests/resize/resize.cpp
ests/screencap/screencap.cpp
ests/surface/surface.cpp
13a082e160c2d1d8006b93a555a57035213d568b 24-Aug-2012 Andy McFadden <fadden@android.com> Added display initialization method

The primary display device was being configured to "blank" by
default, which prevented the boot animation from appearing
(unless you got lucky with the hardware composer state).

Bug 6975688

Change-Id: I0fa52e9e719c6e997c5725a7baf15d9718461b78
isplayHardware/HWComposer.cpp
urfaceFlinger.cpp
urfaceFlinger.h
0bceb84773882b796d9dacbaf96167cb15928d78 24-Aug-2012 Jamie Gennis <jgennis@google.com> surfaceflinger: fix display id selection

This change fixes display ID selection so that it never chooses negative
numbers as display IDs.

Change-Id: I5af1acc7b1270b371595e096b18e2a6ad250c7ba
urfaceFlinger.cpp
urfaceFlinger.h
9b6a395e65ff88ab79fe92d6f112c434441ca606 24-Aug-2012 Andy McFadden <fadden@android.com> Revert "Added display initialization method"

Something doesn't seem right (again).

This reverts commit 53ade0853ca003c9e917b5e7d34e1b1338d7b87d.

Change-Id: Id5786997ca9dd2a447363e8ac95213ea37468504
urfaceFlinger.cpp
urfaceFlinger.h
53ade0853ca003c9e917b5e7d34e1b1338d7b87d 24-Aug-2012 Andy McFadden <fadden@android.com> Added display initialization method

The primary display device was being configured to "blank" by
default, which prevented the boot animation from appearing
(unless you got lucky with the hardware composer state).

Bug 6975688

(This reverts an earlier revert.)
urfaceFlinger.cpp
urfaceFlinger.h
f435863467ab407f2a482604beed5fa6f0144c62 23-Aug-2012 Mathias Agopian <mathias@google.com> teach HWC about multiple displays

Change-Id: I5e72a83d419a729835cb0e1ec45557b4d3fb56b1
isplayDevice.h
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
30bcc61431d8e3bef779472dd52a7b156dcaba09 23-Aug-2012 Mathias Agopian <mathias@google.com> remove support for HWC < 1.0

Change-Id: If7e676a6e3524afeb9af3875125d2131d95db38b
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
e60b0687c8d49871d0c8786cabe6851f7a7783b5 22-Aug-2012 Mathias Agopian <mathias@google.com> HWComposer now has its own concept of display IDs

HWComposer can now create IDs representing a display
it can deal with. IDs MAIN and HDMI are reserved.
SurfaceFlinger associate HWComposer IDs with a
DisplayDevice and uses that when it talks to HWComposer.

A DisplayDevice doesn't have to have a HWComposer ID,
in that case it just can't use h/w composer composition.

Change-Id: Iec3d7ac92e0c22bf975052ae2847402f58bade71
isplayDevice.cpp
isplayDevice.h
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
urfaceFlinger.cpp
7c9e82633c5c4f85b896a5879bdb25cdf659646e 24-Aug-2012 Mathias Agopian <mathias@google.com> Merge "simplify further vsync handling" into jb-mr1-dev
f6bbd44a23c2791277db7814a894633de04cd460 22-Aug-2012 Mathias Agopian <mathias@google.com> simplify further vsync handling

- we now clean-up "dead" connection in the main loop,
this entirely avoid the problem with the side effects of
releasing strong references. We now only hold on to strong
reference for the connection we will signal.

- also simplify how we build the list of "ready" connections, by
only adding them to the list when we did receive a vsync event

Change-Id: I2a84da431320a2af8e8a93e07622a1d258236f43
ventThread.cpp
ventThread.h
d12780ed123b54687fea534b34f54ef9c678cdcd 23-Aug-2012 Jesse Hall <jessehall@google.com> Merge "Update for cleanups in hwc interface" into jb-mr1-dev
bc46e0ad869befcfa97f6272615cdeae2135008f 22-Aug-2012 Ramanan Rajeswaran <ramanan@google.com> Merge "Revert "Added display initialization method"" into jb-mr1-dev
f1bf89dd88f3926faaec77b9322b2a580691960d 22-Aug-2012 Ramanan Rajeswaran <ramanan@google.com> Revert "Added display initialization method"

This reverts commit 3f3956236aac97b6aa25fa89f0983d5e9d065fdb

Change-Id: Ia2a15d9a5db88add6019edf9d955cef1f73d432d
urfaceFlinger.cpp
urfaceFlinger.h
bbd164a3c790a0649dffd2f015e6f47692c72e1c 21-Aug-2012 Jesse Hall <jessehall@google.com> Update for cleanups in hwc interface

Change-Id: I363fd8b085167a1af6c14b68012bda5c62bfe59f
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
8f971ff6661c875e7adb3f14731e1579c3c80c62 22-Aug-2012 Jesse Hall <jessehall@google.com> Pass the correct number of displays based on HWC version

Change-Id: I27372f5d3102ad56f6d67722d631ae18d37f8330
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
3f3956236aac97b6aa25fa89f0983d5e9d065fdb 21-Aug-2012 Andy McFadden <fadden@android.com> Added display initialization method

The primary display device was being configured to "blank" by
default, which prevented the boot animation from appearing
(unless you got lucky with the hardware composer state).

Bug 6975688

Change-Id: Idaa0d0b98ebb331a17d1b16774c6b05bfa1e8728
urfaceFlinger.cpp
urfaceFlinger.h
a4cb35a2864d58e9a764a17623e15ab25a9964a0 21-Aug-2012 Mathias Agopian <mathias@google.com> fix various issues in SF's EventThread

- one issues caused most timestamps to be reported as 0
- on rare occasions an uninitialized variable could be used
- vsync counts per connection were accessed unthreadsafely

we now have 2 lists of connections in the main loop, one just
keeps a list of strong refs to the connections because once
we have a strong ref we're not allowed to release it while
holding the lock.

the 2nd list holds the connections that have a vsync event to
be reported. all the calculations are made with the lock held.

Change-Id: Iacfad3745b05df79d9ece3719bd4c34ddbfd5b83
ventThread.cpp
ventThread.h
10125f00a50d3edd05deef9fcd2d368cf2766683 18-Aug-2012 Mathias Agopian <mathias@google.com> Fix deadlock in SF.

problem was that we were acquiring a strong reference
on Connection object with a lock held, when those
got out of scope (lock still held) their dtor
could be called if all other refs had dropped,
the dtor would acquire the lock again to
remove the Connection from the main list. boom.

we rearange the code so this doesn't happen.

Bug: 6942208

Change-Id: I0a0ebabce2842d29d60d645b64aac2f26640e59b
ventThread.cpp
ventThread.h
cd60f99aba9e750700a967db30b74a29145739cf 17-Aug-2012 Mathias Agopian <mathias@google.com> refactor compositing code to avoid multiple eglMakeCurrent() calls

when multiple displays are connected, we ended-up having to
call eglMakeCurrent() twice per display due to a limitation
in EGL. this fixes that.

Change-Id: I11e4584df50f8c24bbecee74e37b28b3ee031d2f
isplayDevice.cpp
isplayDevice.h
urfaceFlinger.cpp
urfaceFlinger.h
5f20e2d4462da3471f59152b32cd8640fa4a21da 11-Aug-2012 Mathias Agopian <mathias@google.com> reimplement wifi display hack with new external display SF framework

fix a few bugs with external displays

- HWComposer doesn't really handle multiple displays yet
so there is a lot of ugliness there

- We also need to make sure that external displays are not
blanked by default

- due to some EGL limitations surfaces being swapped need
to be current

Change-Id: I82bff05b43bcebd8da863c7c76b4edbc3bc223a9
isplayDevice.cpp
isplayHardware/HWComposer.cpp
ayerBase.cpp
urfaceFlinger.cpp
urfaceFlinger.h
818b46058aa3006e1d3c178abd36d4f10823f5d9 17-Aug-2012 Mathias Agopian <mathias@google.com> display states can't share the dirty flags

Change-Id: Ifade9f2f1a0df9a36aede77a6cf5eee4be534f98
urfaceFlinger.cpp
111b2d89221722d38f5b5b3ba65904ec22421839 17-Aug-2012 Mathias Agopian <mathias@google.com> binder interfaces can't be compared directly

we always need to compare their binder

Change-Id: I70d554ebc5009fe81e87923235f91451f32e1a30
urfaceFlinger.cpp
13233e067b8f71adc3a0ade5f442265e1f27084b 16-Aug-2012 Mathias Agopian <mathias@google.com> oopsie, missed a spot when fixing b/6970310

Change-Id: Ia320fddc7cc4b0666a4fee678af710ecf5f83ff5
urfaceFlinger.cpp
3559b07a885bcdff51a6dffb8e3a5ac5adf3a220 15-Aug-2012 Mathias Agopian <mathias@google.com> we were mistakenly optimizing out SF's main transactions in some cases

due to a typo, SF's main transaction was conditional to having a
display transaction.

more correct fix for 6970310

Bug: 6970310
Change-Id: Iafd8c4e02afa5db829cc1c65950cfcc74754c6af
urfaceFlinger.cpp
01eb979243a57bd33f8389aeeade8024dd0258c0 15-Aug-2012 Jeff Brown <jeffbrown@google.com> Fix layer removal transaction.

Layers were not properly being removed because we were
setting the wrong transaction type flag at the time of
removal.

When layers are removed, we must use eDisplayTransactionNeeded,
not eTransactionNeeded, to ensure that the mLayersRemoved
flag is checked and the appropriate cleanup occurs.

Bug: 6970310
Change-Id: Id4b2897a34d4ac00aa0f92349c0ec6db95c1aaf7
urfaceFlinger.cpp
ea599dfff03b45903dae3288274c31cb24fd483f 13-Aug-2012 Jesse Hall <jessehall@google.com> Don't crash when recovering from WM death

Bug: 6956162
Change-Id: I27244b960c77187b4c4cd7297989c4c872e94a3a
urfaceFlinger.cpp
20128300e0cb7f459a60cfbcddb48190ce6545ed 14-Aug-2012 Mathias Agopian <mathias@google.com> make sure to repaint the screen when unblank()ing

Change-Id: I38e3a8e6bb31ef3d2f1fcaec7490cb92a4427db2
urfaceFlinger.cpp
8b736f138cfd9b239a2c7073347a13c489534ae1 14-Aug-2012 Mathias Agopian <mathias@google.com> xdpi / ydpi were reported as 0

Bug: 6975723
Change-Id: Ia7fa37ec11e2308804f5034959a37e508d292d31
isplayDevice.cpp
isplayDevice.h
isplayHardware/FramebufferSurface.cpp
isplayHardware/FramebufferSurface.h
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
urfaceFlinger.cpp
e57f292595bec48f65c8088b00ff6beea01217e9 10-Aug-2012 Mathias Agopian <mathias@google.com> make multi-display more real

- displays are represented by a binder on the client side
- c++ clients can now create and modify displays

Change-Id: I203ea5b4beae0819d742ec5171c27568f4e8354b
isplayDevice.h
urfaceFlinger.cpp
urfaceFlinger.h
ef7b9c7eac036cc1230c64821039d18f8cbd2c1c 11-Aug-2012 Mathias Agopian <mathias@google.com> screenshots could stop working after camera was used

once a secure window is put on screen the display
would retain its "secure" flag forever, preventing
screenshots from being taken.

Bug: 6933967
Change-Id: I5be8355145ca7d580d84552311642f8fa912fe6a
isplayDevice.cpp
urfaceFlinger.cpp
748f3df66f6695681cde44461e2548e6e1dbc1bb 10-Aug-2012 Mathias Agopian <mathias@google.com> avoid crashing when we don't have an h/w composer

should fix the emulator

Bug: 6956162
Change-Id: I38247b59d276b8db078c4dc2caba7d3fb545912c
isplayHardware/HWComposer.cpp
3165cc21cfea781988407b19bd83292b19f05f55 09-Aug-2012 Mathias Agopian <mathias@google.com> libgui includes refactoring

Change-Id: I1d24ec17f5003ec2abab5f7472daaff4cc4cc2d3
isplayDevice.cpp
ayer.cpp
ayerBase.cpp
ayerScreenshot.cpp
urfaceFlinger.cpp
1e26087493ac0e7d7dc6dea8ad85cfef08b3271f 09-Aug-2012 Mathias Agopian <mathias@google.com> Add a display parameter to HWComposer where needed

- also replace C casts with C++ casts
- only the interface is changed, HWComposer still doesn't
fully handle multiple displays

Change-Id: I48eb89bff2edb76bf1d4d41f46802b9b2a7166a8
isplayDevice.h
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
urfaceFlinger.cpp
28947d7fbf9f486539322e8e12dd057568e180c2 09-Aug-2012 Mathias Agopian <mathias@google.com> now able to set the layer stack on a DisplayDevice

Change-Id: Ia9691cf221b9444c243eb468d9e276a30e600b6b
isplayDevice.cpp
isplayDevice.h
urfaceFlinger.cpp
b685c542836b93c99cd85053e07696406ea37adb 31-Jul-2012 Jesse Hall <jessehall@google.com> Changes to support multi-display HWC

Change-Id: I07efff54f2980dcb013935747b03e099b8f1181b
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
14bd369e4b711bfb267279c2161358542ed75b29 07-Aug-2012 Jamie Gennis <jgennis@google.com> Merge changes Ic3d35a93,I46ec942d into jb-mr1-dev

* changes:
SurfaceTexture: fix an out of bounds array access
surfaceflinger: refactor FrambufferSurface
1a4d883dcc1725892bfb5c28dec255a233186524 03-Aug-2012 Jamie Gennis <jgennis@google.com> surfaceflinger: refactor FrambufferSurface

This change refactors the FramebufferSurface class to inherit from the new
ConsumerBase class.

Bug: 6620200
Change-Id: I46ec942ddb019658e3c5e79465548b171b2261f2
isplayDevice.cpp
isplayDevice.h
isplayHardware/FramebufferSurface.cpp
isplayHardware/FramebufferSurface.h
isplayHardware/HWComposer.h
urfaceFlinger.cpp
92516c84ef2a167524007a0584fb26018b5cb9c4 06-Aug-2012 Greg Hackmann <ghackmann@google.com> fix pdk build

Change-Id: Ia4db8e1e8ee18ac112bf13a5ab2a75edb08fc70f
Signed-off-by: Greg Hackmann <ghackmann@google.com>
dmConnection.cpp
028a7572c81f91e4039b694cde1f55fdb3e483c7 05-Aug-2012 Mathias Agopian <mathias@google.com> DisplayDevice doesn't need weak pointers or polymorphism

let's use a LightRefBase for now.

Change-Id: Ida068fa902343a8f89ffb6d34c2cd4627ab43c6c
isplayDevice.h
4297734c1156fd8ede7e9c61b1e439f9e1c18cd9 05-Aug-2012 Mathias Agopian <mathias@google.com> turn DisplayDevice into a reference-counted object

it's safer this way because this object owns an
EGLSurface which cannot be easily reference-counted.

it also gives us the ability to sub-class it, which
we might want to do soon.

Change-Id: I07358bb052dc5a13b4f2196b2c2b6e6e94c4bb4f
isplayDevice.cpp
isplayDevice.h
ayer.cpp
ayer.h
ayerBase.cpp
ayerBase.h
ayerDim.cpp
ayerDim.h
ayerScreenshot.cpp
ayerScreenshot.h
urfaceFlinger.cpp
urfaceFlinger.h
d8552d796cbcb9a89711fc8f97b34838da5cbdb7 05-Aug-2012 Mathias Agopian <mathias@google.com> DisplayDevice only needs ANativeWindow not SurfaceTextureClient

Change-Id: Ib5be5af8bede435c8d5d9fabf586d28d0e74c2cb
isplayDevice.cpp
isplayDevice.h
888c822c4cb6976aab9256c58bae9e17e3e55c5c 05-Aug-2012 Mathias Agopian <mathias@google.com> remove a dependency of DisplayDevice on the refresh rate

this remove a dependency (not all) on FramebufferSurface

Change-Id: Ie07ce70760cdcedfb41b5b41bea8da45637bf474
isplayDevice.cpp
isplayDevice.h
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
ayer.cpp
urfaceFlinger.cpp
urfaceFlinger.h
c1d359d42b753fcc2426d66a0f782f7c300893bc 05-Aug-2012 Mathias Agopian <mathias@google.com> break SF dependencies on libdvm and libandroid_runtime

these libraries are only needed for debugging and are now
linked at runtime if needed.

Change-Id: I03f138523c6de166a1e2700d4454d4a854aee145
ndroid.mk
dmConnection.cpp
urfaceFlinger.cpp
92efd84f37ce5a8aae74dc9086f825a67b6894e9 03-Aug-2012 Mathias Agopian <mathias@google.com> screen-off animation won't be handled by SF anymore

Change-Id: Idc41386804ae7d7eb981c36e1bc55c270870c8d0
urfaceFlinger.cpp
urfaceFlinger.h
92a979a92c34b7de609ce2b1662c73bb8a2728b9 03-Aug-2012 Mathias Agopian <mathias@google.com> We now have a real list of displays.

displays can be dynamically added or removed, and the
list is part of the SF's transaction.

Change-Id: I4186ea39f1317c0e7c044f869004017738968fab
isplayDevice.cpp
isplayDevice.h
urfaceFlinger.cpp
urfaceFlinger.h
fcb239d3dac8bc80f28177f1951611c1d43286ff 03-Aug-2012 Mathias Agopian <mathias@google.com> don't filter when capturing a screenshot unless needed

bug: 6919952
Change-Id: Ia6fbe9bc7e533a64cfdd6ef7f0cd6b9f11feb947
ayerBase.cpp
ayerBase.h
urfaceFlinger.cpp
d3ee231eddce0b69ec5e35188dbd0f4a2c3b9ac3 02-Aug-2012 Mathias Agopian <mathias@google.com> cleanups in preparation of bigger changes

- fix typo drawForSreenshot misspelled
- get rid of DisplayDeviceBase
- removed unused or unneeded code
- always pass a DisplayDevice to Layer methods that are called
on a per-display basis (to make it clear that this could be
called more than once per composition).

Change-Id: Id948b7e09fe5c06db0e42d40d6ed75dd095c7f44
ndroid.mk
isplayDevice.cpp
isplayDevice.h
isplayHardware/DisplayDeviceBase.cpp
isplayHardware/DisplayDeviceBase.h
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
ayer.cpp
ayer.h
ayerBase.cpp
ayerBase.h
ayerDim.cpp
ayerScreenshot.cpp
urfaceFlinger.cpp
0f2f5ff75b7b48ceb64270655ee6b62d09bf4d00 01-Aug-2012 Mathias Agopian <mathias@google.com> rename DisplayHardware to DisplayDevice

Change-Id: I3f7250cd914e0da4f9ec2c9403587bbe12f3cc62
ndroid.mk
isplayDevice.cpp
isplayDevice.h
isplayHardware.cpp
isplayHardware.h
isplayHardware/DisplayDeviceBase.cpp
isplayHardware/DisplayDeviceBase.h
isplayHardware/DisplayHardwareBase.cpp
isplayHardware/DisplayHardwareBase.h
ventThread.cpp
ventThread.h
ayer.cpp
ayer.h
ayerBase.cpp
ayerBase.h
ayerDim.cpp
ayerDim.h
ayerScreenshot.cpp
ayerScreenshot.h
urfaceFlinger.cpp
urfaceFlinger.h
be246f86bd6378a5110e81e9d9068ab03c3b077e 01-Aug-2012 Mathias Agopian <mathias@google.com> Layers are now sorted by layer-stack first, then by z-order

Change-Id: I7a82929df5ba87b9d88cc5be87e1a233bc4628e9
urfaceFlinger.cpp
52bbb1ae239c8a4d05543a23fa8c08467d09c3b2 01-Aug-2012 Mathias Agopian <mathias@google.com> getting closer to final main composition loop

Change-Id: Icd63782366ffd11d9ea00c925ae5783ed7440cdb
isplayHardware.cpp
isplayHardware.h
ayer.cpp
urfaceFlinger.cpp
urfaceFlinger.h
87baae104a3e4c2059990b01c393476065c558b0 31-Jul-2012 Mathias Agopian <mathias@google.com> get rid of global regions that should be tracked per display

Change-Id: I3b871860cc29f1b2fdcc22b0c577a6eae65d9296
isplayHardware.cpp
isplayHardware.h
urfaceFlinger.cpp
urfaceFlinger.h
34a09ba1efd706323a15633da5044b352988eb5f 30-Jul-2012 Jesse Hall <jessehall@google.com> Move eglSwapBuffers out of HWComposer

Commit 8630320 moved the eglSwapBuffers fallback (for devices with no
HWC implementation) from DisplayHardware to HWComposer. But HWComposer
only knows about the framebuffer EGL display and surface handles if
there is a HWC, so it was always passing bogus handles.

This change moves the eglSwapBuffers fallback up to SurfaceFlinger,
which has access to the framebuffer EGL handles.

Bug: 6886613
Change-Id: Iad3f5ff7c90ee48d7053999e6a4548d6794b6ebd
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
urfaceFlinger.cpp
urfaceFlinger.h
c666cae2d5995097ec49a87e375e2afdd92802b7 26-Jul-2012 Mathias Agopian <mathias@google.com> get rid of the shared-memory control block

Change-Id: If814060aca1d2ff2619d4adcd57296983d207f7f
isplayHardware.cpp
isplayHardware.h
urfaceFlinger.cpp
urfaceFlinger.h
ests/Transaction_test.cpp
028508cad5ef63ef9fbd42c14e76658e4fd9ebf2 26-Jul-2012 Mathias Agopian <mathias@google.com> hopefully fixe a race condition in sf initialization

if we received a vsync event during SF init, we could crash
as not all objects were ready to go.

Change-Id: Ie11b46e3eb1b37a709dd8757843d444f93dd0189
isplayHardware/HWComposer.cpp
urfaceFlinger.cpp
8630320433bd15aca239522e54e711ef6372ab07 25-Jul-2012 Mathias Agopian <mathias@google.com> split HWComposer out of DisplayHardware

we will only ever have a single instance of HWComposer, so
it's now an attribute of SurfaceFlinger, instead of being part
of DisplayHardware.

DisplayHardware now just represents a "display" (it should be renamed).

Change-Id: Iec191e57686868e1df6daa8b880a286c9fefde56
isplayHardware.cpp
isplayHardware.h
isplayHardware/HWComposer.cpp
ventThread.cpp
ventThread.h
ayerBase.h
urfaceFlinger.cpp
urfaceFlinger.h
98a121aa916eb7acbf11df0e3e31a6fede6fc9dd 25-Jul-2012 Mathias Agopian <mathias@google.com> get rid of ro.sf.hwrotation, it's not used anymore

Change-Id: I2ee469ac89ecd65d7187be5cab08b5cc18f67cbe
isplayHardware.cpp
isplayHardware.h
urfaceFlinger.cpp
8785578391eacd4192333d7b0ce3afedd7d163e6 25-Jul-2012 Mathias Agopian <mathias@google.com> add a layerStack attribute to Layers.

this attribute can be set through a regular transaction using
SurfaceComposerClient (just like any other attribute, eg: position or size)

Change-Id: I701a47c677ea6442ca713728a93335328cd2b172
ayerBase.cpp
ayerBase.h
urfaceFlinger.cpp
8b33f032327f8de0dcc0e6d0d43ed80f834b51f6 25-Jul-2012 Mathias Agopian <mathias@google.com> update SF binder protocol to support setting display attributes

no change of functionality -- the old behavior is implemented
on top of this new protocol.
this new protocol will allow, eventually, to pass informations
about displays and layer stacks.

Change-Id: Ic6c2295e61ec8ecbc8ce01ab7664e35d928202fc
urfaceFlinger.cpp
urfaceFlinger.h
921e6ac4b7610a178285898d191eb0e3afe906c0 24-Jul-2012 Mathias Agopian <mathias@google.com> SurfaceFlinger cleanup

mostly refactored SurfaceFlinger.h, but also removed dead code.
cleaned-up a few includes as well.

Change-Id: Ib15f4ffe567912b61ee98aa076c6a283b72811b5
lient.cpp
isplayHardware.cpp
isplayHardware/DisplayHardwareBase.cpp
isplayHardware/DisplayHardwareBase.h
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
ventThread.cpp
ventThread.h
ayer.cpp
ayerBase.cpp
ayerBase.h
ayerScreenshot.cpp
urfaceFlinger.cpp
urfaceFlinger.h
6ee93c0d36dff1339eb2428be2d65441398e6e5f 23-Jul-2012 Jesse Hall <jessehall@google.com> Increment iterator on early-out too

Bug: 6860046
Change-Id: I82f9e4062cb58d5479c9d8dc5f2f0770a1dcc605
urfaceFlinger.cpp
a6b32db164e7834e211261046f3229bf50bc0098 20-Jul-2012 Jesse Hall <jessehall@google.com> Handle empty HWC layer list when composing

Bug: 6777877
Change-Id: I71e9b948d04dda33d45cfa986d9c7e28328cf749
urfaceFlinger.cpp
a49126087b4494f4ef50873f3a3f6727265f6621 12-Jul-2012 Mathias Agopian <mathias@google.com> factor EGL/GL and surface creation out of DisplayHardware

Change-Id: Icd85a6a4caad06f056578008af3e21666fa8b1f4
isplayHardware.cpp
isplayHardware.h
isplayHardware/FramebufferSurface.cpp
isplayHardware/FramebufferSurface.h
ayer.cpp
ayerBase.h
urfaceFlinger.cpp
urfaceFlinger.h
3b1d2b6b2bbfb5df46b1059ec52360974e6f1428 11-Jul-2012 Mathias Agopian <mathias@google.com> mVisibleLayersSortedByZ is now maintained per display

Change-Id: Idcdb77eba1a3f99b3e4b2150128a82acaffcd2a8
isplayHardware.cpp
isplayHardware.h
urfaceFlinger.cpp
urfaceFlinger.h
f0048f96040671c1597b157a36e4959a0662708e 17-Jul-2012 Colin Cross <ccross@android.com> Merge "surfaceflinger: call into hardware composer to blank screen"
10fbdb6059755f009e02f0ccc2b9d289beb6b086 13-Jul-2012 Colin Cross <ccross@android.com> surfaceflinger: call into hardware composer to blank screen

Call into the new HWC blank operation to blank or unblank the screen.
Legacy systems may have already blanked the screen via early suspend,
and can choose to not implement the blank operation in their hardware
composer implementation.

Change-Id: Ib403c8c0e36367a2cfef3e1d124872fcfeb9e7cb
isplayHardware.cpp
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
4fec873a98f7b4380720cd1ad006f74c8cdc73da 29-Jun-2012 Mathias Agopian <mathias@google.com> one more step towards multiple display support

- remove dependency on cached state in validateVisibility
- get rid of mVertices and mTransformedBounds
- get rid of validateVisibility
- get rid of unlockPageFlip
- handleTransaction now returns a dirty region
- computevisibileregion now uses window-manager space
ayer.cpp
ayer.h
ayerBase.cpp
ayerBase.h
ayerDim.cpp
ayerScreenshot.cpp
essageQueue.cpp
essageQueue.h
urfaceFlinger.cpp
urfaceFlinger.h
c5c5a14c06de249d8e0445fd24699e1d9aa04549 03-Jul-2012 Jesse Hall <jessehall@google.com> Only set acquire fences on overlay layers

Change-Id: I08e8173f83580de5a4e43a0ba5ea03e5ec6e8782
ayer.cpp
ayer.h
ayerBase.cpp
ayerBase.h
urfaceFlinger.cpp
dc5b485f74edf2d2f31c62054eb6c180421a3ade 30-Jun-2012 Jesse Hall <jessehall@google.com> Pass fence to HWC on first use of buffer

Also do a CPU-wait on the fence before using it for GL composition.

Change-Id: I0f645a42a44803276cae11b904e5a26d65871562
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
ayer.cpp
ayer.h
b42b1ac1587aebda5e2f334d95b620271fafba4e 28-Jun-2012 Jesse Hall <jessehall@google.com> Return fence from acquireBuffer

Change-Id: Iab22054c1dc4fd84affab3cc5bbdcd5a1e689666
isplayHardware/FramebufferSurface.cpp
1b03149f3533db04e72e088d3fdd09d0087ca594 21-Jun-2012 Mathias Agopian <mathias@google.com> get rid of GraphicPlane

its functionality is now folded into DisplayHardware
there will be more changes in that area.
ndroid.mk
isplayHardware.cpp
isplayHardware.h
isplayHardware/DisplayHardware.cpp
isplayHardware/DisplayHardware.h
ventThread.cpp
ventThread.h
ayer.cpp
ayer.h
ayerBase.cpp
ayerBase.h
ayerDim.cpp
ayerDim.h
ayerScreenshot.cpp
ayerScreenshot.h
urfaceFlinger.cpp
urfaceFlinger.h
3094df359d1e6e2ae8ca4e935cc093f563804c96 19-Jun-2012 Mathias Agopian <mathias@google.com> First prototype atttempting to support an external display

both API and implementation will change, this is just a prototype
intended to show feasability.

SurfaceFlinger is passed an ISurfaceTexture through a new
callback, it is in turn used to create an EGLSurface which
surfaceflinger will draw into in addition to the main screen.

Change-Id: Id0bbb0b854bb7bae44d57246a90b65d4567f9a21
isplayHardware/DisplayHardware.cpp
isplayHardware/DisplayHardware.h
urfaceFlinger.cpp
urfaceFlinger.h
ef19414bd8b77a26f5751f3845be79025a8263fe 14-Jun-2012 Jesse Hall <jessehall@google.com> Transfer HWC release fences to BufferQueue

After a HWC set, each SurfaceFlinger Layer retrieves the release fence
HWC returned and gives it to the layer's SurfaceTexture. The
SurfaceTexture accumulates the fences into a merged fence until the
next updateTexImage, then passes the merged fence to the BufferQueue
in releaseBuffer.

In a follow-on change, BufferQueue will return the fence along with
the buffer slot in dequeueBuffer. For now, dequeueBuffer waits for the
fence to signal before returning.

The releaseFence default value for BufferQueue::releaseBuffer() is
temporary to avoid transient build breaks with a multi-project
checkin. It'll disappear in the next change.

Change-Id: Iaa9a0d5775235585d9cbf453d3a64623d08013d9
isplayHardware/FramebufferSurface.cpp
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
ayer.cpp
ayer.h
ayerBase.h
urfaceFlinger.cpp
aa049f0d19684cf92f2f6510133a33138845dcd3 20-Jun-2012 Mathias Agopian <mathias@google.com> am 8aaf3e47: am a67e418e: Exit boot animation cleanly.

* commit '8aaf3e47a51aa0beebecc8c536504d310d07cda9':
Exit boot animation cleanly.
a67e418e1fda219f6cc0a7e420bcf5cc4f9fe710 20-Jun-2012 Mathias Agopian <mathias@google.com> Exit boot animation cleanly.

The desc.txt file can now mark parts as 'must finish cleanly' by using
'c' as the part line prefix rather than 'p'. If so indicated, if the
bootanimation is asked to quit it will do so only after waiting to
finish that part.

I considered either making init.c service killing smarter or promoting
bootanim to be a bindable service with a requestExit method. However,
these changes are probably too big/risky given our ship date. So
I used a property as a mailbox between SurfaceFlinger and bootanim.

Bug: 6679877
Change-Id: Id7dca22caa50b450fff25ca94f7242d971034f41
urfaceFlinger.cpp
urfaceFlinger.h
549646d29fccfb2366cc9ca4d894d39c55351fae 19-Jun-2012 Jesse Hall <jessehall@google.com> Merge "Add support for HWC_DEVICE_API_VERSION_1_0"
5df996211d4e263feb862121cfafa7f9c8eeda68 19-Jun-2012 Mathias Agopian <mathias@google.com> fix typo in makefile LOCAL_CFLAGS was spelled LOCAL_CLFAGS

Change-Id: I58b96d28f608ce16fcad5ed0efb887e582779e03
ndroid.mk
urfaceFlinger.cpp
db403e8ff0d7727015e1a5009bab20eb7ec205bc 19-Jun-2012 Mathias Agopian <mathias@google.com> split-up Client.h out of SurfaceFlinger.h

Change-Id: I1993bf23e417163749d886283563a93d50b361b4
ndroid.mk
lient.cpp
lient.h
ayerBase.cpp
urfaceFlinger.cpp
urfaceFlinger.h
d50fdb02091e7d258ed9701af5f57d1b2b15cd61 18-Jun-2012 Jeff Brown <jeffbrown@google.com> am bbdad819: am 7c24b1d4: Merge "SF could get stuck waiting for vsync when turning the screen off" into jb-dev

* commit 'bbdad8193ea3a16e9f65f32f4469959577b400e9':
SF could get stuck waiting for vsync when turning the screen off
d3076aca0f6106dbc6c5a1588f560c62567752a4 16-Jun-2012 Mathias Agopian <mathias@google.com> Merge "Implement SurfaceFlinger's ANW on top of BufferQueue"
7d886474734623fd2565ff40215ffe497e10b4cc 15-Jun-2012 Mathias Agopian <mathias@google.com> SF could get stuck waiting for vsync when turning the screen off

When turning the screen off we could have 2 waiters on the
vsync condition: The main vsync waiter as well as one in
onScreenReleased(). We were only signaling the condition though,
so it it would be possible to wake onScreenReleased() without waking
the main vsync thread which would then be stuck in .wait().

We fix this by just using broadcast() when receiving a vsync event.

We also add a broadcast() to signal when the state of
mUseSoftwareVSync changes. This is important particularly for
the transition from hardware to software vsync because the main
vsync waiter might have observed mUseSoftwareVSync == false
and decided to block indefinitely pending a hardware vsync
signal that will never arrive.

Removed a potentially deadlocking wait for a signal in
onScreenReleased(). The function was trying to wait for the last
vsync event from the hardware to be delivered to clients but there
was no guarantee that another thread would signal it to wake up
again afterwards. (As far as I can tell, the only other other
thread that might wake it up at this point would be a client
application issuing a vsync request.) We don't really need to wait
here anyhow. It's enough to set the mUseSoftwareVSync flag,
wake up the thread loop and go. If there was a pending vsync
timestamp from the hardware, then the thread loop will grab
it and use it then start software vsync on the next iteration.

Bug: 6672102
Change-Id: I7c6abc23bb021d1dfc94f101bd3ce18e3a81a73e
ventThread.cpp
5880cc573823148237eac9ab7bc586b8e4eb7160 06-Jun-2012 Jesse Hall <jessehall@google.com> Add support for HWC_DEVICE_API_VERSION_1_0

The acquire and release fences aren't yet used; this is just support
for the new version and temporary backwards compatibility for older
versions.

Change-Id: Ia5ccc05a97c86f649042b9a35e11042fa0187e84
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
3e8b853d67c737abdb363f9c978e7d83eac4d888 14-May-2012 Mathias Agopian <mathias@google.com> refactor HWComposer to break dependency with the HAL headers

HWComposer must abstract the HWC HAL entirely, so that the
HAL can continue to evolve (and break binary compatibility)
without breaking SurfaceFlinger. The HWC data structure had
leaked outside of HWComposer, this is now fixed.

We now have an abstract interface that provide all the
needed functionality, HWCompose provides concrete
implementations of it based on the the HWC version.

Change-Id: I40c4676dc986b682ede5520a1c60efe64037b0bb
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
ayer.cpp
ayer.h
ayerBase.cpp
ayerBase.h
urfaceFlinger.cpp
3e87601170141229d661df93e2f59e1ced73474b 08-Jun-2012 Mathias Agopian <mathias@google.com> Implement SurfaceFlinger's ANW on top of BufferQueue

SF now has its own implementation of ANW for the
framebuffer and it uses BufferQueue. FramebufferNativeWindow
is now only used by stand-alone apps.

Change-Id: Iddeb24087df62bd92b0f78e391dda9b97ddc859c
ndroid.mk
isplayHardware/DisplayHardware.cpp
isplayHardware/DisplayHardware.h
isplayHardware/FramebufferSurface.cpp
isplayHardware/FramebufferSurface.h
52cf768fc24f7b6b8f4bacf8b630acc1fbee7e2f 08-Jun-2012 Colin Cross <ccross@android.com> Merge "surfaceflinger: replace early suspend with binder call from PowerManager"
0cd545f14261d829513e0d6e8fa5e4e4f3372b3d 07-Jun-2012 Mathias Agopian <mathias@google.com> sometimes we would incorrectly scale the content of a surface

this would happen when a resize was pending (ie: we have received
and processed a resize transaction but have not received a buffer
with the right size) and a new transaction came in that didn't
involve a resize, for instance a translate-only transaction.

in this case, we would incorrectly update the drawing state
with the pending size, eventhough we still don't have a buffer
for it.

the solution is quite simple, we never allow the size to propagate
from current to drawing state during the regular transaction processing
(unless we are in fixed-size mode -- meaning we don't need to have
a matching size buffer), this propagation happens later once we
receive the buffer.

Bug: 6624163
Change-Id: I11a97e4b88a7f3a0571ddcfe99c86cb04ce01a4d
ayer.cpp
8e533069e5721e55cb9768e140e16546c3a4a8b6 07-Jun-2012 Colin Cross <ccross@android.com> surfaceflinger: replace early suspend with binder call from PowerManager

SurfaceFlinger will no longer directly synchronize with early suspend.
Instead, PowerManagerService will synchronize with SurfaceFlinger to
ensure that a black frame has been drawn on the display, and then
trigger all early suspend handlers.

Change-Id: I07acdd628440d23fdb69db94319ec5d65d3f4919
isplayHardware/DisplayHardwareBase.cpp
urfaceFlinger.cpp
urfaceFlinger.h
ba43e0a1faee9629ca2d0beb53dd6c44bb9bfd05 07-Jun-2012 Jamie Gennis <jgennis@google.com> Merge "SurfaceFlinger: remove all GLES scissor calls." into jb-dev
a4c5b19dd711abecf87ff1e04e530edec58a0d8c 05-Jun-2012 Jamie Gennis <jgennis@google.com> SurfaceFlinger: remove all GLES scissor calls.

Bug: 6576505
Change-Id: I494b7627f2e271a234706bf49a9490f8ac56c77a
urfaceFlinger.cpp
4824d40a35333182c2eb3593511b9bcbecd0a943 05-Jun-2012 Mathias Agopian <mathias@google.com> sometimes SF would not process a surface resize

this would happen when a window started with size A, was
resized to B and immediately resized to A. In this situation
the erquested and active size would be the same, and SF
would think a transaction wasn't needed.

we fix this by always comparing the requested sizes.

Also, make sure to set mRefreshPending once we're sure
we have succesfully called updateTexImage().

Bug: 6580962
Change-Id: I2c48b4df7f05fd35c9e1d2dd82095b0f3d5a0b6a
ayer.cpp
e31564d8eb0ab67e167a888eccce20f5b4e4ef45 30-May-2012 Mathias Agopian <mathias@google.com> Fix a crasher is surfaceflinger.

this bug introduced recently would happen when the very first
buffer of a surface was rejected for not having the right size

Bug: 6577035
Change-Id: I9fabf20006019f2a6c308be7c7f5c05bdcfd5014
ayer.cpp
2c8207e9627fe6c7a90e31fae8d71ae49df56845 24-May-2012 Mathias Agopian <mathias@google.com> add the ability to reject buffers in SurfaceTexture::updateTexImage

SurfaceFlinger is using this new feature to reject buffers that
don't have the right size.

Bug: 6498869
Change-Id: I8a7250a47db6c082a357b703feb3b9d0fc8d3443
ayer.cpp
702634a4dad85cfc292618ac91eda6c00f42b7c5 24-May-2012 Mathias Agopian <mathias@google.com> refactoring in preparation for bug:6498869 fix

here we just shuffle a bit the code inside lockPageFlip(),
we move the code that handles the buffer size closer to the call
to updateTexImage(). no functionality change.

Change-Id: Ie3193cd86cd32cf3c89532449fd747d145ca0ab6
ayer.cpp
05cec9d1275fd939c2d1aec235dca2bdb8edef63 23-May-2012 Mathias Agopian <mathias@google.com> improve resize transactions

use a flag instead of pre-committing the "requested" state
to prevent propagation or "requested" to "active", which makes
things a lot clearer when reading the code.

also avoid going through the "resized" code-path when requested
size is equal to "active" size.

Bug: 6498869
Change-Id: I24f893ba0ec5ca06aac5b8da9818989ae7ce4005
ayer.cpp
ayerBase.cpp
ayerBase.h
419e196e639c8adb875da2765abcef95017b6d4a 23-May-2012 Mathias Agopian <mathias@google.com> Improve debug logs and minor clean-up

Bug: 6498869
Change-Id: I14d1b4d6960b87b5a7c4d7e20b92538edd9331ff
ayer.cpp
ed9807bd7dbd4863841e251138392c54755eb394 18-May-2012 Mathias Agopian <mathias@google.com> we need to wait for vsync when doing the screen-off animation

Bug: 6511421
Change-Id: I7a85a55e66a3a8d9937df575e98a5efec01a634f
urfaceFlinger.cpp
b30c415539813b96a831b75d07f3d12aef1aeab7 17-May-2012 Mathias Agopian <mathias@google.com> Fix "Battery/Status/Clock status bar area flickers when dragging down"

The crop is now handled like a resize, it's latched only when we
receive a new buffer in the case we have a resize in the same
transaction.

Bug: 6498869
Change-Id: I9f3cbbe08fb19443899461ec441c714748a4fd1a
ayer.cpp
ayerBase.cpp
ayerBase.h
93ffb86b909005bbee4993fc9053f017466311c7 17-May-2012 Mathias Agopian <mathias@google.com> minor refactoring in praparation of crop fix

Bug: 6498869
Change-Id: I12a6f9a9fdfd2ea1db3fbe5fc8cb443aeaedb328
ayer.cpp
ayerBase.cpp
ayerBase.h
cbad735d8cc4ff360341bf12d8c388edcbc78ce3 15-May-2012 Jamie Gennis <jgennis@google.com> SurfaceFlinger: recompute visible regions less

This change removes some visible region recomputation that was needed to handle
the SCALING_MODE_FREEZE cropping. We've changed things to use a window crop
from the WindowManager instead, so this is no longer needed.

Bug: 6299171
Change-Id: I32fbc2b689c985837126d8ba3d9a91e79613ffbf
ayer.cpp
f15a83f5814219c167f87cb8aaea622fc8493499 11-May-2012 Jamie Gennis <jgennis@google.com> SurfaceFlinger: add a crop to the layer state

This change adds a crop rectangle specified in window coordinates to the layer
state. The all window pixels outside this crop rectangle are treated as though
they were fully transparent. This change also adds the plumbing necessary for
WindowManager to set that crop.

Change-Id: I582bc445dc8c97d4c943d4db8d582a6ef5a66081
ayer.cpp
ayer.h
ayerBase.cpp
ayerBase.h
urfaceFlinger.cpp
51dcd581b1fb1bcea7cac9b969123abda13e34ab 10-May-2012 Jamie Gennis <jgennis@google.com> SurfaceFlinger: recompute visible regions more

This change makes a change in the crop, scaling mode, transform, or buffer
dimensions trigger a recomputation of the visible regions of a window. With
the new cropping behavior for SCALING_MODE_FREEZE all of these can now affect
the visible region.

Bug: 6470541
Change-Id: I1904e47efbd708e28bf189f637d24dbef65cd41e
ayer.cpp
161534a3c5ee77bc91e7a73ffb6274f35324f8b5 07-May-2012 Jamie Gennis <jgennis@google.com> SurfaceFlinger: SCALING_MODE_FREEZE cropping support

This change adss support for applying a buffer crop to layers with the
SCALING_MODE_FREEZE scaling mode. These layers do not scale the image, but
rather treat all pixels outside the crop rectangle as fully transparent.

Change-Id: I762518e56a37aef7747f9b581df2f2589b232c49
Bug: 6299171
ayer.cpp
ransform.h
cbb1a95819ec302ae15e4a1162a8b1349ae5c33e 09-May-2012 Jamie Gennis <jgennis@google.com> SurfaceFlinger: tell SurfaceTex about filtering

This change makes SurfaceFlinger set the filtering-enable on each layer's
SurfaceTexture before querying the texture matrix to use for GLES composition.

Change-Id: I40c3defd73ebf96e3cabb3bfdb1fc97f2036753a
ayer.cpp
ayer.h
06e51a0aaf76fe53cef20c3345cf1ebda2b3461e 27-Apr-2012 Mathias Agopian <mathias@google.com> don't actuate vsync hint when not needed

Change-Id: I61c43dd76041816ab8cbe9aeaa55c11c1479ed03
isplayHardware/PowerHAL.cpp
isplayHardware/PowerHAL.h
03e407270c7ad76632f982c886d0776bed9e9b4c 27-Apr-2012 Mathias Agopian <mathias@google.com> set vsync power hint

Change-Id: I28c2faf9ff584df3e74392712971cbcf75eb9e98
ndroid.mk
isplayHardware/DisplayHardware.cpp
isplayHardware/DisplayHardware.h
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
isplayHardware/PowerHAL.cpp
isplayHardware/PowerHAL.h
ventThread.cpp
24202f5676c32edeef6544cf36e06b9fc970dbde 23-Apr-2012 Mathias Agopian <mathias@google.com> update the binder protocol for connect to match that of queueBuffer

indeed, connect and queueBuffer return the same data, so it's
easier to have them use the same protocol.

Change-Id: I4f9fa3be0a80c9ab0a7a4039b282ae843aab02e1
urfaceTextureLayer.cpp
urfaceTextureLayer.h
a0db308c3d62301ae41b2e2bcf295c4ee4c7b08e 23-Apr-2012 Mathias Agopian <mathias@google.com> remove SurfaceTexture::connect()

use BufferQueue::connect() instead

Change-Id: I04aab7cf11304bf962cde38470747f3b19ddba42
ayer.cpp
7f42a9c47c5a7f40cf02032d286d6bd62f28e650 24-Apr-2012 Mathias Agopian <mathias@google.com> triple buffering is now controled by BoardConfig and enabled by default

use TARGET_DISABLE_TRIPLE_BUFFERING := true to disable
triple buffering.

Change-Id: I9875d6ddefd23c1af9e51e7ee7dec1bacd1e6799
ndroid.mk
ayer.cpp
56a2bbe70876c1ac4e18b3740722c01d69bca2fd 19-Apr-2012 Mathias Agopian <mathias@google.com> SF needs to render even if we don't have a h/w composer

Bug: 6350574, 6361055
Change-Id: Iab92cc31bab4771fca63619c8e3105c759535f72
urfaceFlinger.cpp
b9494d5c9d44e4a59b6d510fea1665de434f3c6b 18-Apr-2012 Mathias Agopian <mathias@google.com> make sure to clear the framebuffer when using overlays

Bug: 6354761, 6353719
Change-Id: I0739de3fee7c54c14b294ffd768b70ee1f541d9e
urfaceFlinger.cpp
urfaceFlinger.h
0c8ecacb370b5f7ee6f0fc1fb2ae978f9b670c6d 17-Apr-2012 Mathias Agopian <mathias@google.com> Merge "don't attempt to clip layers anymore using glScissor"
160d544dbb4dd9fd7808232c6467acc332b684f3 17-Apr-2012 Mathias Agopian <mathias@google.com> Merge "get rid off preserve backbuffer optimization in SF"
82ca93bf66e50dcae6f96dc78e88ff24df2b4f32 17-Apr-2012 Mathias Agopian <mathias@google.com> Merge "s/w rendered apps can now use n-buffering (n>2)"
f74e8e0602100e048c13ea262f0c19c3b8738b6f 16-Apr-2012 Mathias Agopian <mathias@google.com> don't attempt to clip layers anymore using glScissor

this seems to hurt performance on some GPU. this change
might negatively affect performance on other GPUs though, but
probably in less time-sensitive cases. If this becomes a
problem it might become necessary to pre-clip the geometry
(so that we don't have to use glScissor).

This improves the rotation animation quite a bit.

Change-Id: I5dbe1286f7ad858ef2c1e1ad9a07ee3f26c0b1f3
ayerBase.cpp
ayerBase.h
ayerDim.cpp
ayerScreenshot.cpp
urfaceFlinger.cpp
a2f4e56fec0fb36c4a370eb23d6e9dc57f250b59 16-Apr-2012 Mathias Agopian <mathias@google.com> get rid off preserve backbuffer optimization in SF

this optimization didn't improve performance and in fact
seemed to hurt more than anything else. it also made
things a lot more complex as it introduced edges cases
when switching to/from h/w composer.

Change-Id: Iaafc235e175f5740cd98bff914d706e02ab88bb8
isplayHardware/DisplayHardware.cpp
isplayHardware/DisplayHardware.h
ayerBase.cpp
ayerBase.h
ayerScreenshot.cpp
urfaceFlinger.cpp
urfaceFlinger.h
8acce2046ac7086c3dcfb1fc7c9c39f31de48694 14-Apr-2012 Mathias Agopian <mathias@google.com> make sure to repaint the screen when screen turns on

Bug: 6336168
Change-Id: Ic6f11b6bf6c3d849f5cb6ac95961d10d7f88e4ec
urfaceFlinger.cpp
ac6035a12aec38eeb14d0c13636ec980066d9a8f 13-Apr-2012 Mathias Agopian <mathias@google.com> s/w rendered apps can now use n-buffering (n>2)

Bug: 6311881
Change-Id: I6e52e281e8d432430aad011f6d9dcf35d7b4ac7d
urfaceTextureLayer.cpp
fca660cf730161f823e770ad1693fab441477edd 13-Apr-2012 Mathias Agopian <mathias@google.com> don't wake-up eventthread every 16ms if there are no vsync requests

Bug: 6332534
Change-Id: Idf79ad913770c6180969f6c95a9b125fff580231
ventThread.cpp
69a655caef30663403802281210363f643ceb946 12-Apr-2012 Mathias Agopian <mathias@google.com> Revert "handle surfaces posts independently from composition"

This reverts commit 562f4b2c1e555b853997113bb54b21303d642bc6.

Change-Id: I96efe11c2f0494ed2d57fc580e49c598d913830e
essageQueue.cpp
urfaceFlinger.cpp
562f4b2c1e555b853997113bb54b21303d642bc6 25-Mar-2012 Mathias Agopian <mathias@google.com> handle surfaces posts independently from composition

surfaceflinger will now handle each surface post
as soon as possible and handle the composition
itself at VSYNC time as usual.

Change-Id: I6b1ae33fd56062d86e5419ebab8def0ca5803fbf
essageQueue.cpp
urfaceFlinger.cpp
22ffb117b0c2a906bd04aef9738a52223cdd1dce 11-Apr-2012 Mathias Agopian <mathias@google.com> make sure to disable VSYNC while screen is off

Change-Id: If1894c43b0a39a2851e1280a35ae77bccd6d9abd
isplayHardware/HWComposer.cpp
ventThread.cpp
ventThread.h
urfaceFlinger.cpp
b60314a12f3336b27d73920805ab07cbc498d857 11-Apr-2012 Mathias Agopian <mathias@google.com> rework screen on/off code

Change-Id: I13f71e850592a588bbd4805b1830c503bd4decb4
isplayHardware/DisplayHardwareBase.cpp
isplayHardware/DisplayHardwareBase.h
urfaceFlinger.cpp
urfaceFlinger.h
e2c4f4ec23b735dd2a03f4ea8b08b288a1bb04e8 11-Apr-2012 Mathias Agopian <mathias@google.com> Added vsync debugging information in dumpsys log

Change-Id: I20ef05a73d89caaf6a70dc9ca25ada6e6a1f6ff9
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
ventThread.cpp
ventThread.h
3a77871383bc1a03cc866686d81628493d14de7c 09-Apr-2012 Mathias Agopian <mathias@google.com> start VSYNC thread when HWC doesn't handle it

Change-Id: I853a822ea9ec13870ae25af55a89ad9a8cc3936a
isplayHardware/HWComposer.cpp
2965b26022f95051f65b09d7eac47cbe923855c9 09-Apr-2012 Mathias Agopian <mathias@google.com> VSYNC handling cleanup

Change-Id: I1376bf864c4e03c11fb6d1333a8b7cfdda08c9e4
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
ventThread.cpp
d94d3b890ac3d5731bd0397874d32aa4bc74bd61 09-Apr-2012 Mathias Agopian <mathias@google.com> avoid turning vsync off/on at each frame

always keep vsync active for an extra frame before
deciding if it should be turned off.

Change-Id: I55b03265b7851b33a595e46a013f2ab55e66c964
ventThread.cpp
1a3bf41b7165ba294af46bc32483eaad61e707ea 06-Apr-2012 Erik Gilling <konkers@android.com> Fix SurfaceFlinger crash in HWC::eventControl

eventControl was not checking if there was a hwc before callingi
hwc->eventControl

Change-Id: I4d739fc9c0d47da131f4ffc5d50e274de156d012
isplayHardware/HWComposer.cpp
3eb38cb33e41ce40dd1094bdec850f0fca9f8a53 04-Apr-2012 Mathias Agopian <mathias@google.com> SurfaceFlinger now uses the new VSYNC HAL API.

If h/w composer doesn't support vsync (version < 0.3) we
"fake" it with a timer.

Change-Id: I1e3be79f43c9631d1293ad7d6cf52f9bfc42d65b
ndroid.mk
isplayHardware/DisplayHardware.cpp
isplayHardware/DisplayHardware.h
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
isplayHardware/VSyncBarrier.cpp
isplayHardware/VSyncBarrier.h
ventThread.cpp
ventThread.h
9d61b955db7ccd00d1e5b33e75f37dfd5ac2a456 04-Apr-2012 Mathias Agopian <mathias@google.com> Merge "Add HWC vsync hook. Currently unused."
31d2843b45ebdb69ec3355111b7567363fd2a6b7 04-Apr-2012 Mathias Agopian <mathias@google.com> Add HWC vsync hook. Currently unused.

Change-Id: I849d56f375813a044c5e2d0b25f791476a60fa01
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
cb9732a951d20cacb7ebe2dab132b5738226b1b6 04-Apr-2012 Mathias Agopian <mathias@google.com> refactor / simplify EventThread

Change-Id: I3981c6fba93b7b985174b2a7045e24db2c0b4428
ndroid.mk
isplayEventConnection.cpp
isplayEventConnection.h
ventThread.cpp
ventThread.h
urfaceFlinger.cpp
urfaceFlinger.h
7b5be95cb3903087742f1079fe89cddd8abe3696 03-Apr-2012 Mathias Agopian <mathias@google.com> use a socketpair instead of a pipe in BitTube

Bug: 6252830
Change-Id: Ia7a7b08409517214136261c05569dc5959a597ab
isplayEventConnection.cpp
4b2ba53423ac2dc795a5a0bf72f6d787d9dc8950 29-Mar-2012 Mathias Agopian <mathias@google.com> better workaround for bug: 6020860

this prevents the GPU from running when composition
is fully handled by overlays. this should improve
animations a bit.

Change-Id: If4ae584b7a3976e6bdd36e318686ac3940b6b075
urfaceFlinger.cpp
9e0b1f880bd790b6e4643387668c74729b891a10 27-Mar-2012 Colin Cross <ccross@android.com> remove libandroid.so from targets that don't need it

pdk builds don't have libandroid.so available. Remove it from
projects that aren't actually using it.

Change-Id: I100dc84aaf8160c1062a122ef6d5aec0534d73fa
ests/Android.mk
3854ed549012f2abf8fea7b0e6db30b104ea5547 23-Mar-2012 Colin Cross <ccross@android.com> surfaceflinger: disable ddms debugging on pdk builds

DDMS debugging depends on non-pdk apis, disable it when a pdk
build is selected.

Change-Id: I6376b5c4cf49f2c51f35f8d567f7c6d18daf893f
ndroid.mk
urfaceFlinger.cpp
b5dd9c0fee3b3d6d35035dfb992951ebea3e0e4e 22-Mar-2012 Mathias Agopian <mathias@google.com> rewrite density calculation code so it's understandable

Change-Id: I1016cd5fd75355abe4ab879d04f4849bd2dd4122
isplayHardware/DisplayHardware.cpp
urfaceFlinger.cpp
6fc0a9bd4bdd3ae4a09ae033f68c04fecfc35991 22-Mar-2012 Dima Zavin <dima@android.com> displayhardware: fix not obeying ro.sf.lcd_density when specified

Change-Id: I71efd6aebfdb0323b07327f5e448a5cb5eb0fad6
Signed-off-by: Dima Zavin <dima@android.com>
isplayHardware/DisplayHardware.cpp
1b15e1e26b3d410b6bd51feeb7077251a464fee0 15-Mar-2012 Dima Zavin <dima@android.com> surfaceflinger: use display dpi if not forced with ro.sf.lcd_nensity

Change-Id: I52c4b872e0f2c088c2a6ada7a5bb15db071f0002
Signed-off-by: Dima Zavin <dima@android.com>
isplayHardware/DisplayHardware.cpp
b267579ba8dfe3f47d2a481c5a3c2254e3d565a1 23-Feb-2012 Daniel Lam <dalam@google.com> SurfaceTexture: Fully refactored from BufferQueue

SurfaceTexture and BufferQueue are separate objects.

Change-Id: I230bc0ae6f78d0f9b2b5df902f40ab443ed5a055
ayer.cpp
ayer.h
urfaceFlinger.cpp
urfaceTextureLayer.cpp
urfaceTextureLayer.h
fddc28d87136b55f0d9613e5f8ecd64a6aca018d 12-Mar-2012 Mathias Agopian <mathias@google.com> add ATRACE logs for screenshots

Change-Id: Ie8146c4d7608159e9d28b7338f9109b8fcdf955f
urfaceFlinger.cpp
35aadd6be249da4bd4851692e6aff757c91b32a7 09-Mar-2012 Mathias Agopian <mathias@google.com> fix surfaceflinger's dumpsys

Change-Id: I7b95c3e04f145003f9c0eef321a21f3f36dfe835
urfaceFlinger.cpp
622cfadc8f0d294f875151fe1d8985e0553795ea 05-Mar-2012 Mathias Agopian <mathias@google.com> fixup include paths

- remove unneeded include deps
- remove some hardcoded include paths

Change-Id: Ifae0e2b2d738e0f94f8525c45be78f4227ce1673
ndroid.mk
841cde55549cea7a344a1705b18d57a0c6c8ec45 02-Mar-2012 Mathias Agopian <mathias@google.com> add more ATRACE

Change-Id: I6cc5759fb0a05427680488fd12ae797e77644f3d
ventThread.cpp
urfaceFlinger.cpp
ed61a47c5b23e277d20a49fceb16d6ba5896b7d2 28-Feb-2012 Mathias Agopian <mathias@google.com> Merge "a window could get stuck to gpu composition"
1c8e95cf86f2182986385bc1ee85f13f425f3a3a 24-Feb-2012 Jamie Gennis <jgennis@google.com> Add tracing to various graphics components.

This change adds ATRACE call tracing to BufferQueue,
SurfaceTextureClient, SurfaceTexture, SurfaceFlinger, Layer, and EGL.

Change-Id: I9d75ed26f5a3f0d1af635da38289520134cfbbb7
ayer.cpp
urfaceFlinger.cpp
ec923ee0d0e6f95bd56275214c252cb57bb8cfd4 28-Feb-2012 Mathias Agopian <mathias@google.com> a window could get stuck to gpu composition

this could happen after an orientation change. basically
we need to triger a geometry-changed when the very first buffer
is received

Change-Id: I097e411fd6612c18725737cffccdbf6b2af3511c
ayer.cpp
90ac799241f077a7b7e6c1875fd933864c8dd2a7 26-Feb-2012 Mathias Agopian <mathias@google.com> fix libgui header location

Change-Id: Iec71706cdd4f29c6904993648ce873e83ef9cafe
isplayHardware/DisplayHardware.cpp
isplayHardware/DisplayHardware.h
ayer.cpp
ayer.h
ayerBase.h
urfaceFlinger.cpp
urfaceFlinger.h
ests/Transaction_test.cpp
ests/resize/resize.cpp
ests/screencap/screencap.cpp
ests/surface/surface.cpp
870b8aa15cb5c722b5d8eb7726eaa5f1a7c23d69 25-Feb-2012 Mathias Agopian <mathias@google.com> remove libui dependency on libEGL

Change-Id: I1194f04085637d5c384e134967249430cc43b6ee
isplayHardware/DisplayHardware.cpp
ff615cc7a1cceedd705b0623b058c54669b29596 24-Feb-2012 Mathias Agopian <mathias@google.com> deprecate L_8, LA_88 and RGB_332 in sdk

re-add support for pixelformats L_8, LA_88 and RGB_332 in libui
for backward compatibility.

This may or may not fix 6058926

Bug: 6049685
Change-Id: Ic1b8b4cc994522f7fe664da64c0ef76b98bc6d53
ayer.cpp
urfaceFlinger.cpp
fbc7922ec87298601ba6a3be1bd9f83ffaf9a233 24-Feb-2012 Mathias Agopian <mathias@google.com> workaround for an issue where the screen would flicker sometimes

bug: 6020860
Change-Id: I97807db66b66c5f4dcbed0df79d5d257cfc7c0bd
urfaceFlinger.cpp
4d143eed994778d37eb09bb5d452c26f12bca6e1 24-Feb-2012 Mathias Agopian <mathias@google.com> fix an issue in SF where we could miss some updates

Change-Id: I7d350bc05d1596655baddff3deaebaba58c9bcc0
ayer.cpp
ayer.h
urfaceFlinger.cpp
d11a1083bed6e1b7d71901bf7530224495961022 21-Feb-2012 Glenn Kasten <gkasten@google.com> Merge "createSurface getpid() first parameter was removed"
751d0bb9b2f73f7e7ca3fbb0ed7ede7fd63b813a 21-Feb-2012 Mathias Agopian <mathias@google.com> Merge "SurfaceFlinger: set wrap mode on screenshot texture"
e8c9ec64f06a0a8aeb95a41523c17b53b6128903 09-Feb-2012 Glenn Kasten <gkasten@google.com> createSurface getpid() first parameter was removed

Most of these tests in this directory don't currently build,
but test-surface did build incorrectly by bad luck, using the old API.
test-resize still doesn't build, but when the other build errors
are fixed then it will use the right API.

Change-Id: I388d6d59fe0a2328f352214dcdc28839a24043f0
ests/resize/resize.cpp
ests/surface/surface.cpp
1676828d115301ee1d0d4ffa68f832cecc0bbff1 07-Feb-2012 Dianne Hackborn <hackbod@google.com> Merge "Return information about whether overlays are disabled."
12839bee29bdcc65731b4d42029cc59e2320c5c4 07-Feb-2012 Dianne Hackborn <hackbod@google.com> Return information about whether overlays are disabled.

Change-Id: I85ae42e9f28461f5142cc6b3c8e25ff3f195805a
urfaceFlinger.cpp
f6de1c04ffc2c7a739578b7612944fddb7011ab7 05-Feb-2012 Mathias Agopian <mathias@google.com> fix a crasher when starting SF with the screen off

SF could end-up in an infinite crash-loop during startup if it
was stopped while the screen was off. This happened because
the thread that manages screen blanking was started before
other important pieces of SF were initialized.

Change-Id: I0dded11dbf2395fdd57b673859a7aa0fa9eb32b6
isplayHardware/DisplayHardwareBase.cpp
isplayHardware/DisplayHardwareBase.h
urfaceFlinger.cpp
303d538bb012e82c6b9a98c4930a03455000f761 05-Feb-2012 Mathias Agopian <mathias@google.com> ui freeze workaround: reenable triple buffering mode

we're seeing UI freezes when window updates and
composition are separated. for now we workaround this
by always doing a composition after window updates on
vsync. triple buffering is reenabled for performance.

Change-Id: I693d705000b7452489bb0b4918fbeadb9879315c
ndroid.mk
ayer.cpp
essageQueue.cpp
urfaceFlinger.cpp
c95dbdc236acf002b5f8aed8c8a9e43047fc75b5 05-Feb-2012 Mathias Agopian <mathias@google.com> improve SF dumpsys
ayerBase.cpp
urfaceFlinger.cpp
b048cef231075a5e41d224b73fe11fec62f335b1 05-Feb-2012 Mathias Agopian <mathias@google.com> fix UI freezes

In some situations SF would mark a window as "has a pending update"
but would never process that update because the window is not
visible (fully transparent, hidden by another window, etc...), this
window would then be "stuck" until some other window updated.

Change-Id: Ifa18a9aef3a53f2593b473556702688ae62d9503
urfaceFlinger.cpp
c9ca7011501cb8730ce4e6e527cb402adb7a0178 04-Feb-2012 Mathias Agopian <mathias@google.com> attempt to fix an ANR in various apps

recent changes in SF introduced a hang where some windows would
stop being refreshed.
This is an attemp to fix that.

Change-Id: I6aa32ac0d6f1c0a6aea8f6195825dc4f4e6f93f9
urfaceFlinger.cpp
064b68d1bc6eaef1722fb0fe033a762e439365fa 03-Feb-2012 Mathias Agopian <mathias@google.com> Merge "separate transactions from updates"
67016af1e480a5f338555355638fc2a23e15c746 03-Feb-2012 Mathias Agopian <mathias@google.com> fix an issue where SF would spin if /sys/power/wait_for_fb_xxx don't exist

we now exit the Display thread on any error happening on these files.
also refactor the code and remove a lot of unused stuff.

Change-Id: I8d080c35b211890ca20ae09fa36fbdccdf5669a8
isplayHardware/DisplayHardwareBase.cpp
isplayHardware/DisplayHardwareBase.h
99ce5cdeb383216dee95af4d90e47406b0948ea1 01-Feb-2012 Mathias Agopian <mathias@google.com> separate transactions from updates

with this changes, SF transactions are handled as soon as possible
but do not trigger updates. the update is delayed until the next
vsync.

this allows us to work much better without requiring triple-buffering.

Change-Id: I1fa10794d0cf742129f0877698b7b1e1f2ec7401
ndroid.mk
ayer.cpp
ayer.h
ayerBase.cpp
ayerBase.h
essageQueue.cpp
essageQueue.h
urfaceFlinger.cpp
urfaceFlinger.h
baf1c68c749e872a1278bcb2f401f7a0a3025841 01-Feb-2012 Mathias Agopian <mathias@google.com> Merge "fix an issue with vsync event delivery"
3cf199aef6250552555344944c3e3a6e4ab05f92 01-Feb-2012 Mathias Agopian <mathias@google.com> fix an issue with vsync event delivery

vsync events were sometimes delivered to connected
client who didn't request them. this happened if
another client requested the delivery and that client
was first in the client list.

also fix the vsync test which didn't request any events as
well as DisplayEventReveiver documentation which was misleading
about the necessity to request vsync events.

Change-Id: Ie990fda3f337f8f0042745c4b2cde67936c45686
ventThread.cpp
ests/vsync/vsync.cpp
2bfa31c0cc43e08746f10164223b7e38e462725b 31-Jan-2012 Mathias Agopian <mathias@google.com> Nexus S now reports the proper frame-rate

don't hardcode it.

Change-Id: I4b37f37a9809cac937e6334c988b3185af2ebe22
ndroid.mk
8aedd4737d6ce8548d2fd5def65b1e1737283821 25-Jan-2012 Mathias Agopian <mathias@google.com> SF now synchronizes to VSYNC

Change-Id: Ic5e4f2ea9927ce133eef9499c03161325e9d02c5
ndroid.mk
ventThread.cpp
ventThread.h
ayer.cpp
essageQueue.cpp
essageQueue.h
urfaceFlinger.cpp
urfaceTextureLayer.cpp
ad8d13c8858b33e3efef42086875c0b0836d2296 30-Jan-2012 Mathias Agopian <mathias@google.com> remove unneeded code

Change-Id: I07e2fca7274d2e12bf5b4aee0050794bdb97a8b3
urfaceFlinger.cpp
urfaceFlinger.h
25e66fc324bbc004fa8902b2d4699e41bb601104 29-Jan-2012 Mathias Agopian <mathias@google.com> added a few more commands to SF's dumpsys

--latency-clear [name]
clears the latency data for the specified layer or for
all layers if none is specified

--list
prints the list of all layers regardless of their visibility

Change-Id: I7c07ae020f838c173b98ee50f3fb3e93da78acbb
ayer.cpp
ayer.h
ayerBase.cpp
ayerBase.h
urfaceFlinger.cpp
urfaceFlinger.h
82d7ab6c7e0cf971e515134ccf072682dd1a2cdb 20-Jan-2012 Mathias Agopian <mathias@google.com> improve SurfaceFlinger dumpsys

It is now possible to say:

dumpsys SurfaceFlinger --latency

to print latency information about all windows

dumpsys SurfaceFlinger --latency window-name

to print the latency stats of the specified window

for instance: dumpsys SurfaceFlinger --latency SurfaceView

The data consists of one line containing global stats, followed by
128 lines of tab separated timestamps in nanosecond.

The first line currently contains the refresh period in nanosecond.
Each 128 following line contains 3 timestamps, of respectively
the app draw time, the vsync timestamp just prior the call to set and
the timestamp of the call to set.

Change-Id: Ib6b6da1d7e2e6ba49c282bdbc0b56a7dc203343a
isplayHardware/DisplayHardware.cpp
isplayHardware/DisplayHardware.h
ventThread.cpp
ayer.cpp
ayer.h
ayerBase.cpp
ayerBase.h
urfaceFlinger.cpp
urfaceFlinger.h
e8696a40e09b24b634214684d18526187b316a2f 16-Jan-2012 Jamie Gennis <jgennis@google.com> hack up frame latency measurement

Change-Id: I6d9a466a23285304f0e229a5649815636ab5d6af
ayer.cpp
ayer.h
ayerBase.h
urfaceFlinger.cpp
1db13d79518f600d65a4fc006fe42900b890966e 19-Dec-2011 Glenn Kasten <gkasten@google.com> Get AID_GRAPHICS from right place

Change-Id: I97b1754dc7260fec083275c71a8f71ebfb2cefa8
urfaceFlinger.cpp
b1d1c6d4c2eb942e18a59a8cdf1c7c4f0f03ef1b 13-Jan-2012 Michael I. Gold <gold@nvidia.com> SurfaceFlinger: set wrap mode on screenshot texture

Some implementations of NPOT, particular those derived from core
GLES2, require the wrap mode to be CLAMP_TO_EDGE. Set the required
wrap mode for the screenshot texture so it passes the completeness
check.

Change-Id: I735016123e4acaf54b40d1435bd70281cef88a31
ayerScreenshot.cpp
urfaceFlinger.cpp
616c0cdf2c9e9a86e54f727640a6673bd99fda8e 13-Jan-2012 Mathias Agopian <mathias@google.com> fix a bug with vsync management

this bug was introduced recently. we were signaling *all* clients
regardless of the vsync rate.

Change-Id: I2ae8a6c820a390f602382596ba75e8ed737fb2ef
ventThread.cpp
55ef343331f5efbfe3e01bc9993d94faea236048 07-Jan-2012 Mathias Agopian <mathias@google.com> remove dead/usnused code

Change-Id: I6fa2bc6ee01790abd2c1533f043d61a5e5c8d26e
isplayHardware/DisplayHardware.cpp
isplayHardware/DisplayHardware.h
urfaceFlinger.cpp
urfaceFlinger.h
a72d0db29213c407278a1d0257baa60db28c8471 10-Jan-2012 Mathias Agopian <mathias@google.com> Fix an issue with VSYNC

one-shot VSYNC listeners could miss a VSYNC event if
scheduled while in waitForVsync().

Change-Id: I720485784aecfea6cc7a23c77081d7af3c9c71db
ventThread.cpp
e6f43ddce78d6846af12550ff9193c5c6fe5844b 06-Jan-2012 Steve Block <steveblock@google.com> Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE

See https://android-git.corp.google.com/g/#/c/157220

Bug: 5449033
Change-Id: Ic9c19d30693bd56755f55906127cd6bd7126096c
isplayHardware/DisplayHardware.cpp
isplayHardware/HWComposer.cpp
essageQueue.cpp
urfaceFlinger.cpp
32397c1cd3327905173b36baa6fd1c579bc328ff 06-Jan-2012 Steve Block <steveblock@google.com> Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) DO NOT MERGE

See https://android-git.corp.google.com/g/157065

Bug: 5449033
Change-Id: I00a4b904f9449e6f93b7fd35eac28640d7929e69
isplayHardware/DisplayHardware.cpp
isplayHardware/DisplayHardwareBase.cpp
isplayHardware/HWComposer.cpp
ayerScreenshot.cpp
urfaceFlinger.cpp
c267bab3d1c7980a03541283e88c0b6df378b826 05-Jan-2012 Steve Block <steveblock@google.com> Merge "Rename (IF_)LOGI(_IF) to (IF_)ALOGI(_IF) DO NOT MERGE"
2adea706d445e837053403a00286a21c00e22649 05-Jan-2012 Glenn Kasten <gkasten@google.com> Merge "Use the standard CC_LIKELY and CC_UNLIKELY macros"
99ed22412db547c59d3da08114d9d5a586442b30 15-Dec-2011 Glenn Kasten <gkasten@google.com> Use the standard CC_LIKELY and CC_UNLIKELY macros

Several source files privately defined macros LIKELY and UNLIKELY in terms
of __builtin_expect. But <cutils/compiler.h> already has CC_LIKELY and
CC_UNLIKELY which are intended for this purpose. So rename the private
uses to use the standard names.

In addition, AudioFlinger was relying on the macro expanding to extra ( ).

Change-Id: I2494e087a0c0cac0ac998335f5e9c8ad02955873
ayerBase.cpp
urfaceFlinger.cpp
urfaceFlinger.h
a19954ab377b46dbcb9cbe8a6ab6d458f2e32bca 04-Jan-2012 Steve Block <steveblock@google.com> Rename (IF_)LOGI(_IF) to (IF_)ALOGI(_IF) DO NOT MERGE

See https://android-git.corp.google.com/g/156801

Bug: 5449033
Change-Id: Ib08fe86d23db91ee153e9f91a99a35c42b9208ea
isplayHardware/DisplayHardware.cpp
ventThread.cpp
urfaceFlinger.cpp
9d4536835248525f32f1504a3d28d5bbfa0a2910 20-Dec-2011 Steve Block <steveblock@google.com> Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE

See https://android-git.corp.google.com/g/156016

Bug: 5449033
Change-Id: I4c4e33bb9df3e39e11cd985e193e6fbab4635298
isplayHardware/DisplayHardwareBase.cpp
ayer.cpp
urfaceFlinger.cpp
urfaceTextureLayer.cpp
ransform.cpp
ests/Transaction_test.cpp
478ae5eb5a0047e1b2988c896cff6363b455ee50 07-Dec-2011 Mathias Agopian <mathias@google.com> Improve the VSYNC api a bit.

- add the ability to set the vsync delivery rate, when the rate is
set to N>1 (ie: receive every N vsync), SF process' is woken up for
all of vsync, but clients only see the every N events.

- add the concept of one-shot vsync events, with a call-back
to request the next one. currently the call-back is a binder IPC.

Change-Id: I09f71df0b0ba0d88ed997645e2e2497d553c9a1b
isplayEventConnection.cpp
isplayEventConnection.h
ventThread.cpp
ventThread.h
urfaceFlinger.cpp
urfaceFlinger.h
23748668d33ac850e64d87e25ac4cc78679c9384 05-Dec-2011 Mathias Agopian <mathias@google.com> fix a deadlock when removing a DisplayEventConnection

the deadlock would happen when the pipe became invalid and SF
trying to remove the connection from its list.

we know make sure to process events without holding a lock.

Change-Id: I39927ed8824fc7811e16db3c7608a2ebc72d9642
ventThread.cpp
ventThread.h
75b95f5bc199acbc42b5b41ca31683ca8ea1b1f9 04-Dec-2011 Mathias Agopian <mathias@google.com> Merge "fix an issue where invalidate/transactions could be missed"
be42aef82f7de3ef04c8c257f882bd6e9653d304 03-Dec-2011 Mathias Agopian <mathias@google.com> fix an issue where invalidate/transactions could be missed

Change-Id: I84a1fcba1317b2631f5441de7b7ecd12af5ad022
essageQueue.cpp
essageQueue.h
43bfe7f047668a5b74fefb8cfecbf070f637201b 03-Dec-2011 Jesse Hall <jessehall@google.com> am a91e54fe: am f57c1388: Merge "SurfaceFlinger: fix layer removal race condition" into ics-mr1

* commit 'a91e54fed6a0690d59c97bab9b081b2614880563':
SurfaceFlinger: fix layer removal race condition
222893641184014306a26a9d58690c8415181d12 03-Dec-2011 Mathias Agopian <mathias@google.com> fix an issue where updates could starve transactions

Bug: 5700586
Change-Id: Iaa4adc1a6aea1db6e2943efe4caca1f6cbebfa72
essageQueue.cpp
essageQueue.h
2f4b68d21c1a58cbcb1e6929fb241e425a8f7b5d 02-Dec-2011 Jesse Hall <jessehall@google.com> SurfaceFlinger: fix layer removal race condition

Layer::lockPageFlip() and layer::onRemove() could be called on
different threads and race such that lockPageFlip() successfully
called mSurfaceTexture->updateTexImage() but then gets NULL back from
mSurfaceTexture->getCurrentBuffer(), leading to a crash.

This change moves Layer::onRemove() calls to
SurfaceFlinger::commitTransaction() so they happen after the Layer is
done being drawn from and only happen on the main surfaceflinger
thread.

Change-Id: I4b550caadff4cc1878d7c3bca6129193fb0c713e
urfaceFlinger.cpp
urfaceFlinger.h
79544364aa3c088fa7fbfadfc169086653389555 30-Nov-2011 Mathias Agopian <mathias@google.com> am e2970700: am e8ba2aba: Merge "add a way to access the version string of the h/w implementation of EGL" into ics-mr1

* commit 'e2970700e921da4226061988a6e8953b1fbfb5a9':
add a way to access the version string of the h/w implementation of EGL
363c4a9fa0a646b14d4582db4b8d268780276208 30-Nov-2011 Mathias Agopian <mathias@google.com> Merge "add a way to access the version string of the h/w implementation of EGL" into ics-mr1
a4fbecd1198899a3a4e55795406a06e7c111b13e 30-Nov-2011 Mathias Agopian <mathias@google.com> am 55d3880e: am bb1e7d43: Merge changes I7e973a35,Ib3386fcc into ics-mr1

* commit '55d3880eed3450748eb7b97281e030902ee29c2a':
SurfaceTexture: add EGL_KHR_fence_sync option
SurfaceTexture: add a blit-to-FBO test
bc2d79ed7ada6243f3690f94ab512c0ddcdbed12 30-Nov-2011 Mathias Agopian <mathias@google.com> add a way to access the version string of the h/w implementation of EGL

we use a hidden egl extension. the version string is printed
in SF's dumpsys log.

Change-Id: I123eb4bde6de462bb2404c67b74d6d6219a48d6a
urfaceFlinger.cpp
86edf4f6470ee0f108bf40d3c1d23bf0a78c9c38 14-Nov-2011 Jamie Gennis <jgennis@google.com> SurfaceTexture: add EGL_KHR_fence_sync option

This change adds a compile-time option for SurfaceTexture to use the
EGL_KHR_fence_sync extension to synchronize access to Gralloc buffers.

Bug: 5122031
Change-Id: I7e973a358631fff5308acf377581b811911fe790
urfaceTextureLayer.cpp
d0566bc26fcf6ca396118701fa11900b627f2c09 18-Nov-2011 Mathias Agopian <mathias@google.com> Add support for sending VSYNC events to the framework

use gui/DisplayEvent to receive the events. Events are
dispatched through a unix pipe, so the API is compatible
with utils/Looper. see gui/DisplayEvent.h for more info.

Bug: 1475048
Change-Id: Ia720f64d1b950328b47b22c6a86042e481d35f09
ndroid.mk
isplayEventConnection.cpp
isplayEventConnection.h
isplayHardware/DisplayHardware.cpp
isplayHardware/DisplayHardware.h
isplayHardware/VSyncBarrier.cpp
isplayHardware/VSyncBarrier.h
ventThread.cpp
ventThread.h
urfaceFlinger.cpp
urfaceFlinger.h
ests/vsync/Android.mk
ests/vsync/vsync.cpp
ests/waitforvsync/Android.mk
ests/waitforvsync/waitforvsync.cpp
439cf8576d3b846c0aa0944d84372259bf075d51 29-Nov-2011 Mathias Agopian <mathias@google.com> Fix build.

Revert "Add support for sending VSYNC events to the framework"

This reverts commit f3918c5bd4bc9f02f74da42995564150ca2dd382.

Change-Id: I998e3e1aa3fa310829ae973b64fe11b01f6f468f
ndroid.mk
isplayHardware/DisplayHardware.cpp
isplayHardware/DisplayHardware.h
urfaceFlinger.cpp
urfaceFlinger.h
8219e9122efece0dd6741d2fe94fd6a82dc5df89 29-Nov-2011 Mathias Agopian <mathias@google.com> Merge changes If4126023,Iacda2386,I1eb691f7,Ib56139f8

* changes:
Add support for sending VSYNC events to the framework
BitTube::read now handles EAGAIN
split ComposerService out of SurfaceComposerClient.h
rewrite SF's message loop on top of Looper
461afeb9fde149f9455acbadf1257d08d33e8eb3 18-Nov-2011 Mathias Agopian <mathias@google.com> Add support for sending VSYNC events to the framework

use gui/DisplayEvent to receive the events. Events are
dispatched through a unix pipe, so the API is compatible
with utils/Looper. see gui/DisplayEvent.h for more info.

Bug: 1475048
Change-Id: If4126023fc9c067e56087ec7d16a8fd542ce1794
ndroid.mk
isplayHardware/DisplayHardware.cpp
isplayHardware/DisplayHardware.h
urfaceFlinger.cpp
urfaceFlinger.h
f61c57fe2e955e1c195bb0ca2dd7bcdaa922d5a9 24-Nov-2011 Mathias Agopian <mathias@google.com> rewrite SF's message loop on top of Looper

Change-Id: Ib56139f87a5c0b124e34da5c8151207219b2577b
essageQueue.cpp
essageQueue.h
urfaceFlinger.cpp
b8bb31dc103a8911e1be04821121963ed79d5dbb 23-Nov-2011 Mathias Agopian <mathias@google.com> temporarily hardcode Nexus S refresh rate

Change-Id: Id8465f679b96636041b4b891d0b358c387d456c3
ndroid.mk
465494486c186c239b629a8addf0d347db714197 16-Nov-2011 Mathias Agopian <mathias@google.com> remove hack that hardcoded the refresh rate

Change-Id: Ibdd40b337c547e80ef8541856015f1380c8d58ed
ndroid.mk
4b9511c16195a646242eff833b0af212933b6eca 14-Nov-2011 Mathias Agopian <mathias@google.com> rework a bit how we manage EGL extensions

- don't advertise extensions that are not supported
by any implementation

- remove EGL_ANDROID_swap_rectangle which is not
implemented by anybody and confuses people

- add some comments about mandatory extensions

Bug: 5428001
Change-Id: Id8dc48116ac1d1eb79ec9ef55d03e29d4257c1f3
isplayHardware/DisplayHardware.cpp
2f78cf11225cfaa6d92584bf2ca8f2b938bdc43f 10-Nov-2011 Dave Burke <daveburke@google.com> Back to 59fps

Change-Id: I8d89e5e27f1abc5a2e36cb832eb4db2ca83c2cc6
ndroid.mk
386aa98c4ffb9b805303e683f0a7b925b44d04db 08-Nov-2011 Mathias Agopian <mathias@google.com> Fix an issue where we could wait for a non-existing transaction

This fixes the issue:
"Call not sent" dialog takes too long to dismiss after hitting OK"

Note: the system would recover after a 5 second timeout.

Bug: 5534520
Change-Id: Ifa37e594b50581f498479a5858672441b3d7dd87
urfaceFlinger.cpp
a5f9676eccbb3ac03f737a22c7a99ee1895a7f6f 08-Nov-2011 Mathias Agopian <mathias@google.com> Merge "Fix rotation displays frame N-1 briefly while rotating" into ics-mr1
385977f6d6c4e76379df384d50695a10cb3757f2 05-Nov-2011 Mathias Agopian <mathias@google.com> workaround to set the WM refresh rate to 48 Hz for tuna devices only

this is TEMPORARY until we can do this properly.

Bug: 5572464
Change-Id: I6537706d636a83a4a50e2900d6b829dd89b6f245
ndroid.mk
isplayHardware/DisplayHardware.cpp
4a9ac37fe26644bb5253d15eec08be2edb896642 01-Nov-2011 Mathias Agopian <mathias@google.com> Fix rotation displays frame N-1 briefly while rotating

The ScreenShot layer is now created hidden. The screenshot itself
is aquired during the transaction when the layer is made visible.
This guarantees the screenshot and the layer happen atomically
with respect to screen updates.

Bug: 5534521
Change-Id: Ida23e1f13d5716ec83b78a15712e0646d6cf8729
ayerScreenshot.cpp
ayerScreenshot.h
urfaceFlinger.cpp
urfaceFlinger.h
62f7114719d2009dca7dd120f0fe29a24bd77a40 27-Oct-2011 Mathias Agopian <mathias@google.com> fix Corrupted graphics while playing You Tube on orientation change

Bug: 5432124
Change-Id: If948b9797b1ec6fff80ca5ea94508abcaced9f31
urfaceFlinger.cpp
7f6aec0185e171091bd1bdd0a6af08f6311bb2bf 22-Oct-2011 Xavier Ducrohet <xav@android.com> Merge "Fix software GL renderer."
4c4163b53e262ff9cc10c819321d4ae03c2d7d46 22-Oct-2011 Xavier Ducrohet <xav@android.com> Fix software GL renderer.

Change-Id: I07ab2709fa694e41aa3fcc5b9dfc809f55853ab4
ayer.cpp
51726c381e23d148867c760d06306dfa940b4d15 22-Oct-2011 Mathias Agopian <mathias@google.com> am aa938c8d: Merge "mDirtyRegion is single threaded, but could be accessed from a hwc thread" into ics-mr0

* commit 'aa938c8d9c0e71c9b556657cb33794210ce6ebf8':
mDirtyRegion is single threaded, but could be accessed from a hwc thread
0dfb7b73a468698622d6c0423f0d5471a6f5d375 22-Oct-2011 Mathias Agopian <mathias@google.com> mDirtyRegion is single threaded, but could be accessed from a hwc thread

We now have mInvalidateRegion which holds the region to invalidate, it
can be set from any thread as long as mInvalidateLock is held. We use
fine-grained locking here because mInvalidateRegion can be set from anywhere,
in particular frmo HWC callbacks.

Bug: 5466774
Change-Id: Iafca20aa3f5b25a87755e65bde7b769aa8f997bc
urfaceFlinger.cpp
urfaceFlinger.h
7ec662c07aea2a76394cd69f19be0f9a7d87b701 21-Oct-2011 Mathias Agopian <mathias@google.com> am 16bece04: Merge "added dpi and refresh rate info in SF\'s dumpsys" into ics-mr0

* commit '16bece04bdbac9af5228436f70267ec5763315de':
added dpi and refresh rate info in SF's dumpsys
d5e4ef9e439317e2525a51106dbc509d3982de24 21-Oct-2011 Mathias Agopian <mathias@google.com> added dpi and refresh rate info in SF's dumpsys

Change-Id: I2327248eb1993689367e3daeaccba74c172dfceb
urfaceFlinger.cpp
818fb243572f8e1f408ba9fc35ef61bbedbd9ce1 19-Oct-2011 Dave Burke <daveburke@google.com> am 70ac412b: Merge "Add a LayerScreenshot" into ics-mr0

* commit '70ac412b2fe7be2507189a9fdfb30c43b36d56ac':
Add a LayerScreenshot
675370ab9aadd148ba2cc15b3078c915811355a1 19-Oct-2011 Mathias Agopian <mathias@google.com> am f7613743: Merge "Don\'t call hwc set() if there is nothing new to do" into ics-mr0

* commit 'f7613743f29f38cbbaf4ae09996c380845a17daf':
Don't call hwc set() if there is nothing new to do
5ba8f366bd81348ac8b0e3a09fa122f3098b4363 19-Oct-2011 Mathias Agopian <mathias@google.com> am 23bf2505: Merge "Make sure set GL state properly" into ics-mr0

* commit '23bf250522b7dff9acd14c5900b66b1df9c76745':
Make sure set GL state properly
118d0245ee0a3b107055782aa8b555404b6f0280 14-Oct-2011 Mathias Agopian <mathias@google.com> Add a LayerScreenshot

A LayerScreenshot is a special type of layer that contains a screenshot of
the screen acquired when its created. It works just like LayerDim.

Make sure to call compositionComplete() after rendering into a FBO.

Bug: 5446982, 5467587, 5466259
Change-Id: I5d8a1b4c327f9973d950cd4f4c0bca7f62825cd4
ndroid.mk
ayer.cpp
ayerScreenshot.cpp
ayerScreenshot.h
urfaceFlinger.cpp
urfaceFlinger.h
3a3cad30c40c8eb87671262a9fe7f0e214b6a934 19-Oct-2011 Mathias Agopian <mathias@google.com> Don't call hwc set() if there is nothing new to do

there was situations where SF's main loop would run (as if there was
an invalidate), but the dirty region was empty (so no new buffers
were retired). In this case we return early and don't swap, which
would cause drawing artifacts.

Bug: 5476838
Change-Id: Id3b7bf4b7aabec7919c50d9278eb2165973a4c3d
urfaceFlinger.cpp
c492e67810814bf86301abffe1d31598b775cf45 18-Oct-2011 Mathias Agopian <mathias@google.com> Make sure set GL state properly

when taking a screenshot, in particular, we could end up
with stale GL state when drawing LayerDim which resulted
in incortect rendering.

Bug: 5467587
Change-Id: Id9fbed2843481d31063620f3662b364c7e3ac781
ayer.cpp
ayerBase.cpp
ayerDim.cpp
urfaceFlinger.cpp
cdec8f01aae14ed59fbc57cb2ce97a6602f4b9a1 17-Oct-2011 Mathias Agopian <mathias@google.com> am 840b8a67: Revert "Add a LayerScreenshot"

* commit '840b8a678537519c27ddf2f818494eaa20a135d4':
Revert "Add a LayerScreenshot"
5bacca6238adba927f9e9b27087e134e9a3c2561 17-Oct-2011 Mathias Agopian <mathias@google.com> am 4fb6416e: Merge "we need to guarantee that h/w comp set() is called when a buffer has been retired" into ics-mr0

* commit '4fb6416e3a21031a88921a784ae62b13d8a1a39f':
we need to guarantee that h/w comp set() is called when a buffer has been retired
090cb44b945bfe2711344a5331814bd6412ab437 17-Oct-2011 Elliott Hughes <enh@google.com> Merge branch 'master' of ssh://android-git:29418/platform/frameworks/base
e9800c83114988b6f8cc25bb9d508ebb322f9903 17-Oct-2011 Mathias Agopian <mathias@google.com> Revert "Add a LayerScreenshot"

This reverts commit d6809f40cf61203573ec5dbc437f695cd132cc18.
ndroid.mk
ayer.cpp
ayerScreenshot.cpp
ayerScreenshot.h
urfaceFlinger.cpp
urfaceFlinger.h
a44b04163957d6086362f6f365443c4c93379031 17-Oct-2011 Mathias Agopian <mathias@google.com> we need to guarantee that h/w comp set() is called when a buffer has been retired

removed a test that could violate this guarantee. note that we
have no proof tha this ever happened, but consequences could be
hard lock-ups.

the code here was intended to track the region to update for displays
that can do partial update. the logic discarded the update entirely
if that region was empty. instead we just redraw the whole thing
(note that we should never be there with an empty region and retired
buffers though).

Bug: 5466259

Change-Id: I91ccab3b1a599e729e438eb833939e2236da6854
urfaceFlinger.cpp
a402c4c9913cfbc6c3da21719c57a93a11f091f0 15-Oct-2011 Jamie Gennis <jgennis@google.com> SurfaceFlinger: Remove display freezing code

This change removes the dead code from SurfaceFlinger that resulted from
disabling support for freezing the display.

Change-Id: I4e5ff00c94b4c7a79af2f65c9850c135210068ed
ayer.cpp
ayer.h
urfaceFlinger.cpp
urfaceFlinger.h
23c2c5d1c6aaeaeb1804b7aa9b667e7e58c941bb 12-Oct-2011 Jamie Gennis <jgennis@google.com> SurfaceFlinger: add some layer update tests

This change adds two tests for SurfaceFlinger's behavior when updating
the position and size of a layer.

Change-Id: Id5e3ca1d7e629a3bd2c2d28275d80c7f9256d6da
ests/Android.mk
ests/Transaction_test.cpp
28378392fd5aa3e0a392c9eb64634055678c3987 13-Oct-2011 Jamie Gennis <jgennis@google.com> SurfaceFlinger: make sync transactions explicit

This change enables a layer or orientation update transaction sent to
SurfaceFlinger to explicitly request a synchronous transaction.

Change-Id: I97cbba610c13679849f66114b216fa6dbf12f2a9
urfaceFlinger.cpp
urfaceFlinger.h
f171ab6da9cf9793093e50947aacdab8f2b0c9b2 14-Oct-2011 Mathias Agopian <mathias@google.com> Add a LayerScreenshot

A LayerScreenshot is a special type of layer that contains a screenshot of
the screen acquired when its created. It works just like LayerDim.

Bug: 5446982
Change-Id: I7814aff2380e7e146937f2b641907be2a30c76cc
ndroid.mk
ayer.cpp
ayerScreenshot.cpp
ayerScreenshot.h
urfaceFlinger.cpp
urfaceFlinger.h
b8d69a55f1c187a35ac41e69de63251f5501b6f4 11-Oct-2011 Jamie Gennis <jgennis@google.com> SurfaceFlinger: update orientation via transactions

This change merges the ISurfaceComposer::setOrientation functionality
into ISurfaceComposer::setTransactionState. It enables the window
manager to atomically update both the display orientation and the
position and size of the windows in a single transaction with
SurfaceFlinger.

Bug: 5439574
Change-Id: I18a8ccc564d7d760ef8afb2d015ccdb7a7963900
urfaceFlinger.cpp
urfaceFlinger.h
e64206915d832f0021b84df2aa54a8242583003a 11-Oct-2011 Mathias Agopian <mathias@google.com> Merge "fix an issue where the screen could stay off"
f7cdd053fe1fee093f6b0973ad5723765f98a48d 11-Oct-2011 Mathias Agopian <mathias@google.com> fix an issue where the screen could stay off

this would happen when toggling on/off/on very fast, the screen
could stay black (while the panel is on).

Bug: 5429724
Change-Id: Ic8aa6aff066e6267923c0d47ef65e314e7bb6d41
isplayHardware/DisplayHardwareBase.cpp
isplayHardware/DisplayHardwareBase.h
urfaceFlinger.cpp
urfaceFlinger.h
1dea97d662be9bac350d51b6a91185d203ffd794 11-Oct-2011 Mathias Agopian <mathias@google.com> Merge "Fix screen off animation when in landscape"
a9040d0eefa34a78ca68b6e7901e1703e74aeb7c 11-Oct-2011 Mathias Agopian <mathias@google.com> Fix screen off animation when in landscape

Change-Id: I4bc5b12d7a64a4bf8b9a851594be4d60b790d1ed
urfaceFlinger.cpp
8cb9d95002afe135ed445ee5c92d405a1d45d77d 10-Oct-2011 Mathias Agopian <mathias@google.com> Merge "enable EGL_IMG_context_priority for the omap4 platform"
9575f60722f7a4f54384fe0be6938a8de48dc23a 07-Oct-2011 Jamie Gennis <jgennis@google.com> SurfaceFlinger: screenshots w/ protected buffers

This change modifies SurfaceFlinger's screenshot behavior when a layer
with a protected buffer is visible. The previous behavior was to simply
fail the screenshot. The new behavior is to render the screenshot using
a placeholder texture where the protected buffer would have been.

Change-Id: I5e50cb2f3b31b2ea81cfe291c9b4a42e9ee71874
ayer.cpp
urfaceFlinger.cpp
urfaceFlinger.h
57bf9e7100c2ea51e081775dbd3566f078b0be4f 08-Oct-2011 Mathias Agopian <mathias@google.com> enable EGL_IMG_context_priority for the omap4 platform

Bug: 5311015
Change-Id: Icaad3d1c963d382ac0a4b9121fe20d3408846c2b
ndroid.mk
e2c2f9213f936f98db604dc9c126ff22f725a824 06-Oct-2011 Mathias Agopian <mathias@google.com> Force a repaint when hwc invalidate hook is called

without this prepare() would be called but not set() since the
dirty region is empty.

Change-Id: I038acfbdad4c16015357ccde4d1949391d6f989d
isplayHardware/HWComposer.cpp
urfaceFlinger.h
aebac5f34a098f733f887c993bd617a393e10db8 30-Sep-2011 Mathias Agopian <mathias@google.com> improve hwc log output

we now print the handle of each buffer

Change-Id: I70884ae458a9dcf10cfc403258d48eaa4618b7f4
isplayHardware/HWComposer.cpp
ed984d9406b5a4062db93319e6f94d5f9fd19648 27-Sep-2011 Jamie Gennis <jgennis@google.com> Merge changes Ib302d79e,Ib4ee085f

* changes:
SurfaceFlinger: set layer names on SurfaceTextures
SurfaceTexture: add name support
e790db9980136a95a595a3cfc8d93f6e26347525 27-Sep-2011 Jamie Gennis <jgennis@google.com> am da42e0fa: Merge "SurfaceFlinger: fix setting default buffer size" into ics-factoryrom

* commit 'da42e0faaa95c796dc49f3b38023562dab6584a7':
SurfaceFlinger: fix setting default buffer size
1b5f4e61ff481387215d98c3266871bfd465bce5 27-Sep-2011 Jamie Gennis <jgennis@google.com> Merge "SurfaceFlinger: fix setting default buffer size" into ics-factoryrom
9a375927a52558b83d016a553d2d3b52eb9d96d5 27-Sep-2011 Jamie Gennis <jgennis@google.com> am 3780d380: Merge "SurfaceFlinger: fix the transform hint" into ics-factoryrom

* commit '3780d38010f50ccce508871058d54c1921936e0c':
SurfaceFlinger: fix the transform hint
2a0d5b608447a880beff5149805425f02691442b 27-Sep-2011 Jamie Gennis <jgennis@google.com> SurfaceFlinger: fix setting default buffer size

This change makes SurfaceFlinger update a SurfaceTextureLayer's default
buffer size in response to a window resize even if the Layer is in fixed
size mode.

Change-Id: I3871c8f19a045d03904d1284390cad7659be71ff
Bug: 5366426
ayer.cpp
4801404dcb7990e4753dad0d07de5f6dbc01dbdb 23-Sep-2011 Mathias Agopian <mathias@google.com> don't clear the framebuffer when the framebuffer is not used

when areas of the FB are undefined (transparent windows on top of
nothing), we clear those areas before composition.
however, it makes no sense to do this when the FB is not in use
(case where hwc handles all layers)

Bug: 5360529
Change-Id: I761a7d3664228ebbee0944aca8b0cc278fc94c9c
urfaceFlinger.cpp
36d2c1f02c58d8b5d2706960f370c9d74aafd740 27-Sep-2011 Jamie Gennis <jgennis@google.com> Merge "(DO NOT MERGE) SurfaceFlinger: fix isOpaque check in lockPageFlip" into ics-factoryrom
8d91b425078083d0e4967dcd8d669d9f7196123a 24-Sep-2011 Jamie Gennis <jgennis@google.com> SurfaceFlinger: fix the transform hint

This change fixes the transform hint to use only the global display
transform rather than incorporating the transient layer-specific
transform used during animations.

Bug: 5366891
Change-Id: I5408dcd3f4771d010953e8a696a484c835bfe81e
ayer.cpp
ayerBase.cpp
ayerBase.h
059fd18396605592ec538b9e5574a80a8987d10d 23-Sep-2011 Mathias Agopian <mathias@google.com> Merge "don't clear the framebuffer when the framebuffer is not used"
cfb7d090bbbb881def949a548b7ad8022e370dd4 23-Sep-2011 Mathias Agopian <mathias@google.com> Merge "fix dumpsys wording for h/w composer"
cd20eb09c4752531c1ab1a0084474ef530a5d44f 23-Sep-2011 Mathias Agopian <mathias@google.com> don't clear the framebuffer when the framebuffer is not used

when areas of the FB are undefined (transparent windows on top of
nothing), we clear those areas before composition.
however, it makes no sense to do this when the FB is not in use
(case where hwc handles all layers)

Bug: 5360529
Change-Id: If51bb669307e8419bbe1f3a89d1c88e0ec1f216c
urfaceFlinger.cpp
a249f2d11249ff37c48119020b797ad437ddef2c 17-Sep-2011 Jamie Gennis <jgennis@google.com> SurfaceFlinger: set layer names on SurfaceTextures

This change sets the SurfaceTexture name string to match that of the
layer to which it belongs.

Change-Id: Ib302d79e916a36ab1e54cb9ff477c3b857bd957b
ayer.cpp
ayer.h
ayerBase.h
fc60b94db9081adb4835bd44eacdd0573fc4d644 23-Sep-2011 Mathias Agopian <mathias@google.com> fix dumpsys wording for h/w composer

Change-Id: Iaa1094964f2fb83da491e23b9309f7690079c17e
isplayHardware/HWComposer.cpp
21230c6410bdab13cd2bd274da54b1e4061b6035 21-Sep-2011 Jeff Brown <jeffbrown@google.com> Handle orientation changes more systematically.
Bug: 4981385

Simplify the orientation changing code path in the
WindowManager. Instead of the policy calling setRotation()
when the sensor determined orientation changes, it calls
updateRotation(), which figures everything out. For the most
part, the rotation actually passed to setRotation() was
more or less ignored and just added confusion, particularly
when handling deferred orientation changes.

Ensure that 180 degree rotations are disallowed even when
the application specifies SCREEN_ORIENTATION_SENSOR_*.
These rotations are only enabled when docked upside-down for
some reason or when the application specifies
SCREEN_ORIENTATION_FULL_SENSOR.

Ensure that special modes like HDMI connected, lid switch,
dock and rotation lock all cause the sensor to be ignored
even when the application asks for sensor-based orientation
changes. The sensor is not relevant in these modes because
some external factor (or the user) is determining the
preferred rotation.

Currently, applications can still override the preferred
rotation even when there are special modes in play that
might say otherwise. We could tweak this so that some
special modes trump application choices completely
(resulting in a letter-boxed application, perhaps).
I tested this sort of tweak (not included in the patch)
and it seems to work fine, including transitions between
applications with varying orientation.

Delete dead code related to animFlags.

Handle pausing/resuming orientation changes more precisely.
Ensure that a deferred orientation change is performed when
a drag completes, even if endDragLw() is not called because the
drag was aborted before the drop happened. We pause
the orientation change in register() and resume in unregister()
because those methods appear to always be called as needed.

Change-Id: If0a31de3d057251e581fdee64819f2b19e676e9a
urfaceFlinger.cpp
urfaceFlinger.h
8bfdda9ab34466f97d024c1dcd63019de880b806 21-Sep-2011 Mathias Agopian <mathias@google.com> fix transition from full overlays to fb

we need to clear the whole framebuffer in that situation because
we can't trust the content of the FB when partial (fb preserving)
updates are used.

Bug: 5318492

Change-Id: I3f0e01b0fb665a34e44d88ad9f0f54a5d990060b
isplayHardware/DisplayHardware.h
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
urfaceFlinger.cpp
urfaceFlinger.h
56eb3fc695869c05ef3b35dfe9dfb25d2f826825 21-Sep-2011 Mathias Agopian <mathias@google.com> rename mInvalidRegion to mSwapRegion

Change-Id: I946cbc782c0c84645843ea44c3d8b04a0a2fe658
urfaceFlinger.cpp
urfaceFlinger.h
670a8990e822785da2a684f71f0035725022ced4 21-Sep-2011 Mathias Agopian <mathias@google.com> improve hwc dumpsys

we now log the buffer's format

Change-Id: I9d3ad8018e884240a153de3baefb6331cb014d0f
isplayHardware/HWComposer.cpp
ayer.h
ayerBase.h
urfaceFlinger.cpp
9c6e297271ec9af9d974242d89cfa08cb6ceaa0a 21-Sep-2011 Mathias Agopian <mathias@google.com> fix transition from full overlays to fb

we need to clear the whole framebuffer in that situation because
we can't trust the content of the FB when partial (fb preserving)
updates are used.

Bug: 5318492

Change-Id: I3f0e01b0fb665a34e44d88ad9f0f54a5d990060b
isplayHardware/DisplayHardware.h
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
urfaceFlinger.cpp
urfaceFlinger.h
0656a68380d01de4136933901b2c322cf9ab0d7e 21-Sep-2011 Mathias Agopian <mathias@google.com> rename mInvalidRegion to mSwapRegion

Change-Id: I946cbc782c0c84645843ea44c3d8b04a0a2fe658
urfaceFlinger.cpp
urfaceFlinger.h
fb4d5d5726c172adbe62341d99a2148685a98379 21-Sep-2011 Mathias Agopian <mathias@google.com> improve hwc dumpsys

we now log the buffer's format

Change-Id: I9d3ad8018e884240a153de3baefb6331cb014d0f
isplayHardware/HWComposer.cpp
ayer.h
ayerBase.h
urfaceFlinger.cpp
351a513b12622781de9580b3c96fd0a8578b563b 15-Sep-2011 Jamie Gennis <jgennis@google.com> (DO NOT MERGE) SurfaceFlinger: fix isOpaque check in lockPageFlip

This change fixes an issue where Layer::isOpaque was being called in
lockPageFlip to get the opaqueness for the new buffer before
mActiveBuffer was updated.

Bug: 5321313
Change-Id: Ibb5d7d3f4e9a2b1448e117a484a0d9f9ca5fc9de
ayer.cpp
945d291699e439c6cbc6192164e0fa53d9a03c3a 15-Sep-2011 Jamie Gennis <jgennis@google.com> SurfaceFlinger: fix isOpaque check in lockPageFlip

This change fixes an issue where Layer::isOpaque was being called in
lockPageFlip to get the opaqueness for the new buffer before
mActiveBuffer was updated.

Bug: 5321313
Change-Id: Ibb5d7d3f4e9a2b1448e117a484a0d9f9ca5fc9de
ayer.cpp
f9abeb956fb95682d77005ea0dc506a805f52a04 09-Sep-2011 Mathias Agopian <mathias@google.com> Fix another problem with refreshing the screen when switching to/from overlay

the previous fix was incorrect. See comment in setupHardwareComposer for
full explanations.

Change-Id: Ib24a9af000b8f95cf7319f9272d34997064ceb6d
ayerBase.cpp
urfaceFlinger.cpp
urfaceFlinger.h
22da60c3e64cd57535cbba063c07127814a2b52f 09-Sep-2011 Mathias Agopian <mathias@google.com> Improve SF dumpsys output wrt HWC

Change-Id: Ibdb7930fa3b521bfd3f44750ed98cfd75f9a01fe
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
ayerBase.cpp
urfaceFlinger.cpp
f384cc3008a25ad1b00403aca0cc001547f029c6 09-Sep-2011 Mathias Agopian <mathias@google.com> Fix an issue is SF that caused drawing artifacts when hwc changed mode

we were not redrawing and/or clearing the FB properly when
hwc moved a layer from/to FB to/from OVERLAY.

In these cases we needed to expand the dirty region to include
the layer that changed mode.

Also split composeSurfaces() which was becoming quite large.

Change-Id: Id6fa1acfc4ff694037fddf7efd037a4405732073
ayerBase.cpp
ayerBase.h
urfaceFlinger.cpp
urfaceFlinger.h
7ee4cd5556cef1878e1d4729f1b389f186311027 02-Sep-2011 Mathias Agopian <mathias@google.com> fix a bug that caused the off animation to not show sometimes

this happened when the overlays were in use, since the animation
is rendered in the FB and the FB is not used.

we now have a way to turn hwc off temporarily.

Change-Id: I3385f0c25bb9cc91948e7b26e7cd31ed18c36ace
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
urfaceFlinger.cpp
f914e7ffad20c0a39d86376c703cd98c086e774a 02-Sep-2011 Mathias Agopian <mathias@google.com> Fix various flickering / artifacts

these were due to the "preserve backbuffer" optimization
interfering with hw composer. basically the screen needed
to be redrawn in the areas that move from GL to
overlay.

Bug: 5245513
Change-Id: I9bf75c4fe905f3ef62005e52108b94edae692304
urfaceFlinger.cpp
3f41963ccb3af61b78d1e4fb0a07ca7d93be0feb 31-Aug-2011 Mathias Agopian <mathias@google.com> Merge "fix Surface positions are not floats"
41b6aabf356d8a505da37b1d046bc9010028fe8b 31-Aug-2011 Mathias Agopian <mathias@google.com> fix Surface positions are not floats

Added Surface.setPosition(float, float) which allows to set a surface's
position in float.

Bug: 5239859
Change-Id: I903aef4ad5b5999142202fb8ea30fe216d805711
ayerBase.cpp
ayerBase.h
ransform.cpp
ransform.h
c7f3381c3b2945e441747130eae88214435d0819 31-Aug-2011 Mathias Agopian <mathias@google.com> fix display artifacts in preview screen in timelapse video mode

We were not updating the h/w composer state when the buffer size
changed.

We also didn't update the h/w composer state when the transformation
matrix changed (which is related to the above issue, since it would
probably change when the buffer size changes).

Also moved updating the crop to setGeometry(), since we decided
that the "crop" change requires the GEOMETRY_CHANGED flag (ie:
not need to do this every frame)

Bug: 5238473

Change-Id: Ia7b47e145b48581b568d89d9aa2c14ff778be862
ayer.cpp
ayerBase.cpp
b0610335d745718f5ee54f15ef1a492921d759f4 25-Aug-2011 Mathias Agopian <mathias@google.com> Fix screenshots

Change-Id: If904634e64b154bbe336d5789dd1209b8ae871fb
urfaceFlinger.cpp
e46016d0520a0ad0e7da7ffdef68905565124cba 25-Aug-2011 Mathias Agopian <mathias@google.com> Merge "Fix Recent thumbnails aren't taken when leaving an activity via notification"
0abe83a680d1f410c28b755eb4b3d6bee30c39dd 25-Aug-2011 Mathias Agopian <mathias@google.com> Fix Recent thumbnails aren't taken when leaving an activity via notification

When taking screenshots we need to use the full drawing state list
instead of the visible list.

Bug: 5186823
Change-Id: I214ee0203aaf8e2c038e44581f7f1ae36edf08c5
urfaceFlinger.cpp
85b6f7afeab61b75e4326639a9f4cb61523ea997 25-Aug-2011 Jamie Gennis <jgennis@google.com> Merge "SurfaceFlinger: use the HWC gralloc usage bit"
45d845190d26ae27de45390460f50a6a8639e2e5 24-Aug-2011 Mathias Agopian <mathias@google.com> Merge changes I14e03939,I9aafe6f2

* changes:
Fix an issue where Surface::lock() would never update the output region
Add a debug option to turn the "transformation hint" off
a45836466c301d49d8df286b5317dfa99cb83b70 24-Aug-2011 Mathias Agopian <mathias@google.com> Add a debug option to turn the "transformation hint" off

transformation hint is disabled with:

adb shell service call SurfaceFlinger 1009 i32 1

Change-Id: I9aafe6f280f88ce41569ed69a06dc522b10e3a88
ayer.cpp
ayer.h
urfaceFlinger.cpp
urfaceFlinger.h
urfaceTextureLayer.cpp
f7ae69d4bd292110da976c8ae766a8ef083d731f 23-Aug-2011 Mathias Agopian <mathias@google.com> Minor cleanup

Change-Id: Ic042043c54631b5a5c74d20136addb2c08515ea9
ayer.cpp
extureManager.cpp
extureManager.h
53331da007b56e0cb4201728de99c8c29bcfaa9a 23-Aug-2011 Mathias Agopian <mathias@google.com> fix "show screen update" debug option.

Change-Id: I7d8b24124768b5f7d59d3bb0b019e9baaa0dfc4f
NOTE: from now on, this also disable the h/w composer
urfaceFlinger.cpp
urfaceFlinger.h
3599bf2c0727bc33e8136f5163eee6f398545e05 10-Aug-2011 Jamie Gennis <jgennis@google.com> SurfaceFlinger: use the HWC gralloc usage bit

This change makes SurfaceFlinger always use the
GRALLOC_USAGE_HW_COMPOSER usage bit when allocating buffers that may be
passed to the HWComposer.

Change-Id: I70362a8ede2b359fb2046853f85149d597465817
ayer.cpp
d992db3827016388e8069f5793b031153d423501 19-Aug-2011 Mathias Agopian <mathias@google.com> give the proper orientation to the h/w composer HAL

we were using the "orientation" value instead of the
real transform, which may contain arbitrary rotations for
instance, and in some case ended up with a final "orientation"
that looked valid, but wasn't.

this fixes a problem on devices with a h/w composer hal where
the rotation animation looked weird.

Change-Id: I4be8a2a1bde49c33456fcf5c8d87ab515c216763
ayer.cpp
ayerBase.cpp
ayerBase.h
582270d69db94286a248bd829f1ae6f910d45124 18-Aug-2011 Jamie Gennis <jgennis@google.com> SurfaceTexture: fix queues-to-composer

This change fixes the NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER query of
Surface and SurfaceTextureClient. Surface now uses the inherited
SurfaceTextureClient implementation of this query. SurfaceTextureClient
now queries SurfaceFlinger to determine whether buffers that are queued
to its ISurfaceTexture will be sent to SurfaceFlinger (as opposed to
some other process).

Change-Id: Iff187e72f30d454229f07f896b438198978270a8
ayer.cpp
ayer.h
ayerBase.cpp
ayerBase.h
urfaceFlinger.cpp
urfaceFlinger.h
8afb7e39a83a3e31170612d562eb08508e328388 16-Aug-2011 Mathias Agopian <mathias@google.com> as a debug option SrufaceFlinger can now connect to DDMS

this is disabled by default. To enable:
setprop debug.sf.ddms 1

this debug option requires to restart SurfaceFlinger

Change-Id: Ic2f8050b29911b55bcd21721648b6978700c277d
ndroid.mk
dmConnection.cpp
dmConnection.h
urfaceFlinger.cpp
urfaceFlinger.h
c5953904ad6b6db1f48cf6d208ecf940f6a656d4 13-Aug-2011 Mathias Agopian <mathias@google.com> fix an orientation change drawing artifact.

a wrong orientation would be briefly shown when
rotation the screen. this happened when the window manager
set a custom transformation and the h/w composer was used.

the custom transformation was applied twice in that case.

Bug: 5037522
Change-Id: Ic1f87b63cd843f4475e4265d1624463825d775c4
ayer.cpp
47d0812977b7acc4fed6a823203770a57f7a6b78 12-Aug-2011 Mathias Agopian <mathias@google.com> SurfaceFlinger doesn't rely on having a custom RefBase destructor

we just use a message to the main thread to
destroy our GLES state.
ayer.cpp
ayer.h
urfaceFlinger.cpp
urfaceFlinger.h
5bfc24515bb5c8ea7975f72d538df37753733a2f 09-Aug-2011 Mathias Agopian <mathias@google.com> return correct value from query after connecting a surface

the first time a surface was connected, the values returned
by query NATIVE_WINDOW_DEFAULT_{WIDTH|HEIGHT} and
NATIVE_WINDOW_TRANSFORM_HINT were wrong until a call
to queueBuffer was performed.

Bug: 5137366, 5121607
Change-Id: I7ac6b5b0daa876638f6bed7c20f286a6e6d984f6
urfaceTextureLayer.cpp
urfaceTextureLayer.h
ad795baecccf239621cbffa0249c8e855296cae6 09-Aug-2011 Mathias Agopian <mathias@google.com> improve dumpsys SurfaceFlinger output

we now output the handle and size of all buffers of each layer.

Change-Id: I8d011ee4ae9199f4198bd07bed770ec3bcf02986
ayer.cpp
e8067a7d996105d9e03d75e6593e28b795fa9336 03-Aug-2011 Mathias Agopian <mathias@google.com> fix a crasher in surfaceflinger

this would happen if being told to draw before a buffer
was available.

Change-Id: I46d121c73e883078cdbf952063e38b0076f79038
ayer.cpp
6d30c2bdaec7d0ab98fc5409f0e050e406ee4e4c 03-Aug-2011 Mathias Agopian <mathias@google.com> Merge "update HWC data structures even when a layer is marked for SKIP"
a537c0f42e8077baafcbc65844adf1ec8397c040 03-Aug-2011 Mathias Agopian <mathias@google.com> update HWC data structures even when a layer is marked for SKIP

Change-Id: I16bcf44cd617814a14a795429bde2f39f411077d
ayer.cpp
ayerBase.cpp
c7d14e247117392fbd44aa454622778a25c076ae 02-Aug-2011 Mathias Agopian <mathias@google.com> Add a h/w composer API to allow the HAL to trigger a redraw

This is useful in various situations, for instance if the HAL
wants to change its compositing strategy.

Bug: 4488017
Change-Id: I5afc14e5917c6db7926d7417d48677d5aba50caa
isplayHardware/DisplayHardware.cpp
isplayHardware/DisplayHardware.h
isplayHardware/DisplayHardwareBase.h
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
05ca9998cdbed703a6074933492d01b066307a8d 01-Aug-2011 Jamie Gennis <jgennis@google.com> Merge "SurfaceFlinger: use async mode for video & cam"
cb6c755234a17ab14e6c5d0a857aab96fb02dc02 31-Jul-2011 Jamie Gennis <jgennis@google.com> SurfaceFlinger: use async mode for video & cam

This change makes SurfaceFlinger's SurfaceTexture objects default to
async mode whenever a camera or video decoder connects. This behavior
can be disabled by #defining NEVER_DEFAULT_TO_ASYNC_MODE.

Change-Id: I8965951d1775915da180e4af298dd7af3afafecc
ndroid.mk
urfaceTextureLayer.cpp
urfaceTextureLayer.h
dbe6486ca151d0eb1950be0aae347f0eb8ed3442 30-Jul-2011 Jamie Gennis <jgennis@google.com> SurfaceFlinger: abandon Layer SurfaceTextures

This change makes the Layer::onRemoved method call
SurfaceTextures::abandon on the layer's SurfaceTexture. This will cause
all client-initiated operations on the SurfaceTexture to fail. In
particular, this will result in an error on the client side, rather than
a deadlock when removing a layer that used a SurfaceTexture in
synchronous mode.

Change-Id: I14014d00369f29560a21b606831edee432bb8867
Bug: 5020874
ayer.cpp
db5230f4441fa8f120f15bdd6fcfc6e75d9c27d0 28-Jul-2011 Jamie Gennis <jgennis@google.com> SurfaceFlinger: fix a layer occlusion bug

This change fixes a bug where the window visibility would be computed
before any buffers were available, causing the window to be treated as
non-opaque. When the first buffer arrived, if both mCurrentOpacity and
the opacity determined by the buffer's format were 'opaque', a
recomputation of the opacity would not be done, and the window would
continue to be treated as non-opaque. SurfaceFlinger could then
unnecessarily draw fully occluded layers.

Change-Id: I2b95da2f4b50e68d50fc5afd8b772e26e62f58d6
Bug: 5057122
ayer.cpp
3fbce7c56082e4e0d23f1c1c89983d3841853ed7 26-Jul-2011 Mathias Agopian <mathias@google.com> remove dead code and member variables.

also fix some comments and improve debugging logs.

Change-Id: I83e55309f306332b59e1ec46104c4a7fffbf3c97
ayer.cpp
ab7c13f96a3c883fb4c93749c2e6c68155d3ad95 25-Jul-2011 Mathias Agopian <mathias@google.com> fix a typo that prevented preserveRects() to work properly

this caused drawing artifacts during the screen rotation
animation of SurfaceView.

Change-Id: Idcc996b6ca2e346135dd2264959670c0b086d4cb
ransform.cpp
6dc49c09bc072a5b14225cdce2ca4e8c3f0edab1 23-Jul-2011 Mathias Agopian <mathias@google.com> Fix typo which caused invalid rotations to be returned with NATIVE_WINDOW_TRANSFORM_HINT

Bug: 4487161
Change-Id: Ib2dfbbef15397b6d90695bd27f25849ca20704f1
urfaceTextureLayer.cpp
bb66c9b5a9c16dee93559eb738746a2d0a9b2db3 21-Jul-2011 Mathias Agopian <mathias@google.com> Fix a few issues with NATIVE_WINDOW_TRANSFORM_HINT

- fixed uninitialized variable
- set hint to indentity when transform is too complex
- make sure FrameBufferNativeWindow doesn't fail on needed perform commands

Bug: 4487161
Change-Id: I7cb2b0869b72404732eca7cb2d145ff669e2ed9b
urfaceTextureLayer.cpp
c10d9d90b2088a3304076e0dc4bf05cdbb5d45ab 21-Jul-2011 Mathias Agopian <mathias@google.com> clean-up. get rid ofunused code and members in Surface[Control].cpp

Change-Id: Ia7790ae28af2c2ac99eae01c2c5044ace4a490a4
urfaceFlinger.cpp
97c602c5af5f3ffd69009bf496d86347b71a2b4c 20-Jul-2011 Mathias Agopian <mathias@google.com> implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation"

Bug: 4487161
Change-Id: I883f34efe542c2a566d04966f873374f40c50092
ayer.cpp
urfaceTextureLayer.cpp
urfaceTextureLayer.h
ransform.cpp
lz.h
933389f75814bb62e8153528f9cff2cb329b77df 19-Jul-2011 Mathias Agopian <mathias@google.com> use SurfaceTexture new scaling mode in SF

SF now obeys SurfaceTexture's scaling mode instead
of inferring it from the buffer's size

Change-Id: I4d50e9851abedd7e64bfcfc8af9eefb9fb668529
ayer.cpp
ayer.h
urfaceTextureLayer.cpp
ad70186f80355e55ddad2a66b5fd174a1c019c2d 15-Jul-2011 Mathias Agopian <mathias@google.com> dump GLES strings in SF dumpsys log

Change-Id: I438d511159b2bd915c84954f30574340017d4f47
urfaceFlinger.cpp
29a367bb7c14c916e991a6a0028727bd06c1e16e 12-Jul-2011 Mathias Agopian <mathias@google.com> take the state transform into account with h/w composer hal

if the state transform didn't preserve rectangles, we
would still try to use h/w composer hal using the bounds
of the transformed rect, which isn't correct.

now we correctly fall back to composition.

Change-Id: Iff78f4339ece415d4987e95a5717b04934d370ab
ayer.cpp
ransform.cpp
baa44b89ec159fd65230cbb8ebab62d63a513b0b 12-Jul-2011 Jeff Brown <jeffbrown@google.com> Remove the simulator target from all makefiles.
Bug: 5010576

Change-Id: I04d722f258951a3078fe07899f5bbe8aac02a8e8
ndroid.mk
ffcf4657718831edecb6ff2ed1b45ac8bf8b9a58 08-Jul-2011 Mathias Agopian <mathias@google.com> fix screen on/off animation (again)

- surfaceflinger now uses the GL-convention of
placing the origin in the left-bottom corner

- map texture coordinates of the screen capture
properly

- add the ability to control the animation
speed through a debug property

Bug: 4989276

Change-Id: Ifb3297bb578078b47146fff666c01f85417e0d6f
ayerBase.cpp
urfaceFlinger.cpp
6163091a2c366f8311fc3ee627dc7deb9681236e 07-Jul-2011 Mathias Agopian <mathias@google.com> Fix EGLUtils::selectConfigForPixelFormat()

- renderscript now calls EGL directly instead of relying on this function
- surfaceflinger also does its own EGLConfig selection
- selectConfigForPixelFormat stays for legacy reason (many tests use it) but
it now only tries to match the alpha channel of the format rather than the
format itself.

this will allow implementations who don't support the exact formats
defined in the HAL to work properly.

Bug: 4998223

Change-Id: Ic664dfc14d5072a514b6f77a115d1521bfc1578f
isplayHardware/DisplayHardware.cpp
7e918860f9d496bf0c4b7e1649216c9209c57850 06-Jul-2011 Mathias Agopian <mathias@google.com> Merge "don't kill surfaceflinger when system process dies"
1f339ff3875afad128a8e16ee6395c5fad295826 02-Jul-2011 Mathias Agopian <mathias@google.com> don't kill surfaceflinger when system process dies

Change-Id: I2d3ed87b590f9ccea3fa4af41d92911de070b315
isplayHardware/DisplayHardware.cpp
urfaceFlinger.cpp
urfaceFlinger.h
d9e8c64c3dce1612eb948a5c16ba4ff62202b423 01-Jul-2011 Mathias Agopian <mathias@google.com> return an error code with gralloc buffer allocation failures

Change-Id: I471e5d37ea7a42fc8a0f93446ee3b4229da37807
urfaceFlinger.cpp
urfaceFlinger.h
2dbf9fffb2c99bc7f9dadf226772fd8cafc7826f 01-Jul-2011 Mathias Agopian <mathias@google.com> fix screen on/off animation, which was flipped

Bug: 4673549
Change-Id: Ia9766754687b89c1ee24b2dbe918c11290ebe038
urfaceFlinger.cpp
698c0873cf2e07bdc7fd1e72169aee2a19fa40d7 29-Jun-2011 Mathias Agopian <mathias@google.com> SF transactions are now O(1) wrt IPC instead of O(N).

Change-Id: I57669852cbf6aabae244ea86940a08a5a27ffc43
urfaceFlinger.cpp
urfaceFlinger.h
ests/resize/resize.cpp
ests/surface/surface.cpp
67b4cff399eef982a831dbe9c63e43e9846473a5 28-Jun-2011 Jamie Gennis <jgennis@google.com> Merge changes I9fb59763,I8b2c6e00

* changes:
SurfaceTexture: consume buffers after err checks
SurfaceTexture: change onFrameAvailable behavior
99b49840d309727678b77403d6cc9f920111623f 28-Jun-2011 Mathias Agopian <mathias@google.com> PermissionCache caches permission checks

This is intended to absorb the cost of the IPC
to the permission controller.
Cached permission checks cost about 3us, while
full blown ones are two orders of magnitude slower.

CAVEAT: PermissionCache can only handle system
permissions safely for now, because the cache is
not purged upon global permission changes.

Change-Id: I8b8a5e71e191e3c01e8f792f253c379190eee62e
urfaceFlinger.cpp
urfaceFlinger.h
3d8063b02e06020c8062addcc9ec49048d3bdb9a 27-Jun-2011 Jamie Gennis <jgennis@google.com> SurfaceTexture: change onFrameAvailable behavior

This change alters the conditions under which the onFrameAvailable
callback gets called by the C++ SurfaceTexture class. The new behavior
is to call the callback whenever a frame gets queued that will be
visible to the buffer consumer. This means that buffers queued in
synchronous mode always trigger the callback, as those buffers will
remain pending until they are consumed. Buffers queued in asynchronous
mode will only trigger the callback if there was not previously an
unconsumed buffer pending.

The new behavior means that a consumer should perform a draw operation
exactly once for every onFrameAvailable call that it recieves. This
change also modifies SurfaceFlinger and the SurfaceTexture JNI to
support of the new behavior.

Change-Id: I8b2c6e00961d3d58b11c6af50b555b6e4c5f5b40
ayer.cpp
ddc31c3e2bc6ffe66695c385d23e8ccc3c6dad06 13-Jun-2011 Mathias Agopian <mathias@google.com> fix RefBase so it retains binary-compatibility with gingerbread

Bug: 4595257
Change-Id: I0d5e10f497e3f39868bff58f6ded510c38b44b12
ayer.cpp
ayer.h
a67932fe6864ac346e7f78b86df11cf6c5344137 20-Apr-2011 Mathias Agopian <mathias@google.com> unify SurfaceTexture and Surface

Add the concept of synchronous dequeueBuffer in SurfaceTexture
Implement {Surface|SurfaceTextureClient}::setSwapInterval()
Add SurfaceTexture logging
fix onFrameAvailable
ndroid.mk
ayer.cpp
ayer.h
ayerBase.cpp
ayerBase.h
ayerDim.cpp
ayerDim.h
urfaceFlinger.cpp
urfaceFlinger.h
urfaceTextureLayer.cpp
urfaceTextureLayer.h
lz.h
342451d19f9e985912a413612ca6c1de5a13d339 20-May-2011 Mathias Agopian <mathias@google.com> Merge "Fix a race that could cause GL commands to be executed from the wrong thread."
ca4d3602c07837d0b2ac6878685a8e327b5f30f0 20-May-2011 Mathias Agopian <mathias@google.com> Fix a race that could cause GL commands to be executed from the wrong thread.

Change-Id: Ia3d407f7bf2f5553f46cfdade70b7b0badb35beb
ayer.cpp
ayer.h
ayerBase.cpp
ayerBase.h
urfaceFlinger.cpp
urfaceFlinger.h
3629d7ff29495aad453b08a86e9ede7e42afa786 17-May-2011 Jamie Gennis <jgennis@google.com> SurfaceFlinger: unfreeze windows for fixed size buffers.

This change makes SurfaceFlinger unfreeze a window if it ever gets a
buffer that is fixed-size. Normally the window would not be frozen if
its in fixed-size mode, but if the window was frozen before entering
fixed-size mode then it should be unfrozen.

Change-Id: I6bc822d4b02ae51fa8914c1f60f5d24b2002b38d
ayer.cpp
dea20b1f343012d58ca9eb381684b26a168dc127 04-May-2011 Mathias Agopian <mathias@google.com> Fix a race in SurfaceFlinger that could cause layers to be leaked forever.

The transaction flags were atomically read-and-cleared to determine if
a transaction was needed, in the later case, mStateLock was taken to
keep the current state still during the transaction. This left a small
window open, where a layer could be removed after the transaction flags
were checked but before the transaction was started holding the lock.
In that situation eTraversalNeeded would be set but only seen during the
next transaction cycle; however, because we're handling this transaction
(because of another flag) it will be commited, "loosing" the information
about the layer being removed -- so when the next transaction cycle due
to eTraversalNeeded starts, it won't notice that layers have been removed
and won't populated the ditchedLayers array.

Change-Id: Iedea9e25fee8dd98a0c5bd5ad41a20fcadf75b47
urfaceFlinger.cpp
urfaceFlinger.h
697526bc9e44ce61c88614f98387ae8bbf0a187e 01-May-2011 Iliyan Malchev <malchev@google.com> frameworks/base: android_native_buffer_t -> ANativeWindowBuffer

Change-Id: Idc2eabaa805bb6d308ebb315872623f28d428417
Signed-off-by: Iliyan Malchev <malchev@google.com>
extureManager.cpp
ests/surface/surface.cpp
e4b117ad45411cde4c9144a43f16fa9708de1aa2 04-May-2011 Mathias Agopian <mathias@google.com> Merge "Fix a race-condtion in SurfaceFlinger that could lead to a crash."
4f113740180b6512b43723c4728f262882dc9b45 04-May-2011 Mathias Agopian <mathias@google.com> Fix a race-condtion in SurfaceFlinger that could lead to a crash.

Client::mLayers could be accessed from different threads.
On one side from Client::attachLayer() which is currently
called from a binder thread; on the other side from
Client::detachLayer() which is always called from the main
thread.

This could lead to a corruption of Client::mLayers.

We fix this issue by adding an internal lock to Client.

Change-Id: Ib1317d7750ed5030e6f577efe34b69fc10198bd3
urfaceFlinger.cpp
urfaceFlinger.h
5511a49d8df4020b714a3673b4d3d1de00470da2 02-May-2011 Conley Owens <cco3@android.com> am 08acaec6: am a47c0d29: am 58e4a5e2: Merge "Fixed to draw texture when loadTexture() is called at first time"

* commit '08acaec6df66bd6a12b1e63016ed998abff4afdc':
Fixed to draw texture when loadTexture() is called at first time
7badf9c5e84655063155f5cf9b0011204cf38e8b 30-Apr-2011 Conley Owens <cco3@android.com> am a47c0d29: am 58e4a5e2: Merge "Fixed to draw texture when loadTexture() is called at first time"

* commit 'a47c0d29bec7c242fb8d5ffe206c4c6ff85a178a':
Fixed to draw texture when loadTexture() is called at first time
e85e4d4ed23f19a507c6208fd08744340537e76d 29-Apr-2011 Conley Owens <cco3@android.com> Merge "Fixed to draw texture when loadTexture() is called at first time"
56b79aa8164fe015198a549130d428a74cbe814b 29-Apr-2011 Conley Owens <cco3@android.com> Merge "Fixed to call computeVisibleRegions() when transparent value changed"
345c6114dad73fad026fa0925cca133236091dc2 27-Apr-2011 Conley Owens <cco3@android.com> am ba5aebd1: am ac505b86: am f0556bb9: am 86d1d747: Merge "Add lock before calling initEglImage"

* commit 'ba5aebd106c61567ad6be905efd18902025735aa':
Add lock before calling initEglImage
ddc25bb92eb10ee40559424a75cac5e440b75575 27-Apr-2011 Conley Owens <cco3@android.com> am ac505b86: am f0556bb9: am 86d1d747: Merge "Add lock before calling initEglImage"

* commit 'ac505b86b45462d9883f9c36fad0ef85e0885ee4':
Add lock before calling initEglImage
a97b487178fe5acafe0281e4cc61827945b3711b 27-Apr-2011 Conley Owens <cco3@android.com> am 86d1d747: Merge "Add lock before calling initEglImage"

* commit '86d1d74762e65b6f64c2d4758aa5fd4af6275696':
Add lock before calling initEglImage
0ef4e15a6c12778daf464a4953d7e15e651f49ac 20-Apr-2011 Mathias Agopian <mathias@google.com> Get rid of the "pid" parameter from createSurface

Change-Id: I28635e3f803e6abe965d79998e305f54a202465d
urfaceFlinger.cpp
urfaceFlinger.h
d9071ad304b20e6d0ddf8473bc1f12ce3d7feb11 20-Apr-2011 Mathias Agopian <mathias@google.com> Merge "remove support for console in SurfaceFlinger"
3d031507e9fe249ca9f51314fe9613ff5ed262bf 19-Apr-2011 Mathias Agopian <mathias@google.com> remove support for console in SurfaceFlinger

the only supported screen management api now is
/sys/power/wait_for_fb_{sleep|wake}

Change-Id: I6c7d8d54843da4980b1b38ee3d46cf19be275240
isplayHardware/DisplayHardwareBase.cpp
isplayHardware/DisplayHardwareBase.h
3d64e738b91b2a4a9d81fae1991e6f6eae9ac8c8 19-Apr-2011 Mathias Agopian <mathias@google.com> fix memory corruption when retriving GL_MAX_VIEWPORT_DIMS

Change-Id: I2e0b1eac6dbc6a4ecbbaf31013aa02cf2369fce2
isplayHardware/DisplayHardware.cpp
isplayHardware/DisplayHardware.h
0d11baf88920660cf0e30b25b7268a9459e8ffa5 15-Apr-2011 Kobi Cohen Arazi <kobic@codeaurora.org> Add lock before calling initEglImage

Without that lock, there is a chance of race condition
where while composing a specific index, requestBuf with
the same index can be executed and touch the
same data that is being used in initEglImage.
(e.g. dirty flag in texture)
ayer.cpp
4cb18881b55b82a24873ccd8e298bc2d5a9c17e5 09-Apr-2011 Mathias Agopian <mathias@google.com> Fix a GraphicBuffer leak in SurfaceTexture

This leak was intentional, it was there to deal with the fact that
some gralloc implementations don't track buffer handles with
file-descriptors so buffers needed to stay alive until there were
registered, which is not guaranteed by binder transactions.

In this new implementation, we use a small BBinder holding a
reference to the buffer, which with tuck into the parcel. This forces
the reference to stay alive until the parcel is destroyed, which
is guaranteed (by construction) to happen after the buffer is
registered.

this allows the public facing API to not expose the previous hack.

Change-Id: I1dd6cd83679a2b7457ad628169e2851acc027143
urfaceFlinger.cpp
urfaceFlinger.h
47d8730a2463f38a695ab95b533b0d9728f266a3 06-Apr-2011 Mathias Agopian <mathias@google.com> remove more unused references to ISurface

Change-Id: I2201f1ca2bb8f203a081d94a0134f798778dfbef
ests/resize/resize.cpp
dcab18c9c1a4ac6b5b9c996a4b002b0468bb3269 18-Feb-2011 Ichitaro Kohara <ichitaro.kohara@sonyericsson.com> Fixed to draw texture when loadTexture() is called at first time

SW renderer of Stagefright reaches loadTexture() to draw image.
The first time loadTexture() is called, it just initializes OGL
texture, then returns. Thus, the first time call doesn't draw.
This patch fixes to move on to draw stage after the initialization.

Change-Id: I3ec1ad68fb8d376a4ad7aefded1c18a002d175c4
extureManager.cpp
d87f162026454f5a3e6437ed0c9ef51651a6b939 26-Mar-2011 Mathias Agopian <mathias@google.com> merge libsurfaceflinger_client into libgui

this is the first step in unifying surfacetexture and surface.
for this reason the header files were not moved, as most of them
will eventually go away.

NOTE: currently we keep libsurfaceflinger_client.so as an empty
library to workaround prebuilt binaries wrongly linking against
it.

Change-Id: I130f0de2428e8579033dc41394d093f4e1431a00
ndroid.mk
ests/resize/Android.mk
ests/screencap/Android.mk
ests/surface/Android.mk
3eb70b4a51979399aed9b0017a23151701d1ad0e 19-Mar-2011 Jamie Gennis <jgennis@google.com> am bd340c7b: am b368f4d8: am 38caff23: Merge "SurfaceFlinger: Fix a typo." into honeycomb-mr1

* commit 'bd340c7b492fcf7d0a6cccab8825e710c83fe76d':
SurfaceFlinger: Fix a typo.
d32a694a0c2040e1cc03ec0172d5378b78363fa5 19-Mar-2011 Jamie Gennis <jgennis@google.com> Merge "SurfaceFlinger: Fix a typo." into honeycomb-mr1
5fd799dab602850b384d124c61096636f0988a93 19-Mar-2011 Jamie Gennis <jgennis@google.com> SurfaceFlinger: Fix a typo.

This change makes Layer skip its cleanup of its old shared memory region
when the UserClient object that owned the memory has been freed.

Bug: 3429357
Change-Id: I9e4d8eb190f6914dc043674b9bb8dd28e959901b
ayer.cpp
02cc7170a20335f035cb64ca442bc17d6c57273b 18-Mar-2011 James Dong <jdong@google.com> am 14438b81: am 970bad67: am be368de7: Merge "Fix missing AOSP copyright headers for more files" into honeycomb-mr1

* commit '14438b81a1fe4d7ebdf8977f3d80a1dd1867c5ad':
Fix missing AOSP copyright headers for more files
5f7204cb66b5500c814b5987af5db99b2b8fe90c 17-Mar-2011 James Dong <jdong@google.com> Fix missing AOSP copyright headers for more files

o Update the copyright date on InputDispatcher_test.cpp and InputReader_test.cpp
because these two files were moved from other places to the current location,
and were actually created in 2010.

bug - 4119349

Change-Id: Ic93b81ddafb58e9e72a2e9e02ca3d9f173d6dca7
ests/resize/resize.cpp
ests/surface/surface.cpp
939fee8819ac714af6f99b1d8e0bd2ff6626a356 17-Mar-2011 Mathias Agopian <mathias@google.com> am e22aa623: am 25594e19: am f40e638e: fix [4093196] Device lock up - log spam with SharedBufferStack: waitForCondition(LockCondition) timed out

* commit 'e22aa62362a3007ee59ac62d4b5969e216987995':
fix [4093196] Device lock up - log spam with SharedBufferStack: waitForCondition(LockCondition) timed out
d0b55c011a311b677493ba72804bf1bc4df68224 17-Mar-2011 Mathias Agopian <mathias@google.com> fix [4093196] Device lock up - log spam with SharedBufferStack: waitForCondition(LockCondition) timed out

a memory corruption happned when the buffer pool was resized
(like when playing a video or using camera) and there was
no current active buffer. In this case, the faulty code
would index into an array at position -1 which corrupted
24 bytes of data.

also improved region validation code (ifdef'ed out by default)

Bug: 4093196
Change-Id: I915c581d131148959d720e00e3892e9186ab733d
ayer.cpp
1bbafb96101de04c43adb5e3ca2494070d20a46a 12-Mar-2011 Mathias Agopian <mathias@google.com> Fix some const-ness and comments

mDrawingState doesn't need to be accessed by the
mStateLock, because by definition it's only accessed
from the main thread.

Similarily, the list of layers in the drawing state
cannot change (ie: is const).

Change-Id: I2e5da7f4d8caee7af7802b432cd45cc81c7c08b0
urfaceFlinger.cpp
urfaceFlinger.h
5bf3abefb2745bf0c45b0814cfd44b4682060a6c 12-Mar-2011 Mathias Agopian <mathias@google.com> Fix initialization order warning.

Change-Id: I794dfaaa3a2f2645a89abc6c45de5f76e485f7d0
ayer.cpp
795f5ccf4788b791ff1042426be769ec51db6675 12-Mar-2011 Eric Hassold <hassold@google.com> Merge "Default to NONE format in Layer"
7ffe3807506da6f052535ca0c790636e41a8e310 11-Mar-2011 Eric Hassold <hassold@google.com> Default to NONE format in Layer

mFormat is not initialized with any value in Layer constructor, causing
a call to requestFormat() with no explicit format specified to fallback to
some uninitialized value. Such invalid path actually detected by valgrind.

Change-Id: Ib7faabcd61eaa26fb0ae7a9a486d9e258ba31b63
ayer.cpp
7a4d0dfd43558c299e6af6c4910ef76db9db3172 10-Mar-2011 Jamie Gennis <jgennis@google.com> SurfaceFlinger: Respect the PROTECTED gralloc bit.

This change makes SurfaceFlinger treat layers for which the active
buffer has the GRALLOC_USAGE_PROTECTED bit set as if they have the
'secure' flag set.

Change-Id: Ic60b6513a63e4bb92ec6ce9fd12fd39b4ba5f674
Bug: 4081304
ayer.cpp
ayer.h
ayerBase.h
urfaceFlinger.cpp
18570db84e7ec69ea3aa5764777ee77e1e07fcd8 10-Mar-2011 Mathias Agopian <mathias@google.com> am 33029221: Merge "revert the surface purgatory list and dependent changes." into gingerbread

* commit '33029221619f14577bd0d0e7c2f815abc8f1b8ea':
revert the surface purgatory list and dependent changes.
f7662afb76dfafebdd449c5e3e168f050da850a0 10-Mar-2011 Mathias Agopian <mathias@google.com> revert the surface purgatory list and dependent changes.

6d0f6cb Revert "Fix [3513017] in lockscreen but showing empty launcher (live wallpaper) only"
6154412 Revert "partially fix [3306150] HTML5 video with H/W acceleration blackout (DO NOT MERGE)"
37c2a37 fix [3408713] Dialog window invisible sometimes

It looks like there is a surface leak, it's unclear where it is.
Without those reverts, this would cause a leak of the associated buffers
which is far more problematic. this change might hide the surface leak.

Bug: 4078032
Change-Id: Iedcda3ffcdd2f69d41047b5c3134c1e867ff90d7
ayer.cpp
ayer.h
ayerBase.cpp
ayerBase.h
ayerDim.cpp
urfaceFlinger.cpp
urfaceFlinger.h
134f0422866e8985188ed10dfbdcb8e6c34b87f7 08-Mar-2011 Jamie Gennis <jgennis@google.com> ANativeWindow: add queues-to-window-composer check.

This change adds a new 'method' to the ANativeWindow interface to check
whether buffers queued to the window will be sent directly to the system
window compositor.

Change-Id: I4d4b199e328c110b68b250029aea650f03c8724d
Bug: 3495535
urfaceFlinger.cpp
urfaceFlinger.h
5f1e78d7301c2a14c83de068f61e13aaed9494a8 08-Mar-2011 Mathias Agopian <mathias@google.com> am df6410dc: Merge "Fix [3513017] in lockscreen but showing empty launcher (live wallpaper) only" into gingerbread

* commit 'df6410dce3dae0bdb7e13118b3878079a1dcce03':
Fix [3513017] in lockscreen but showing empty launcher (live wallpaper) only
ee65ac8a71c24fc154b513faa13d24b4d4dfee4f 10-Feb-2011 Mathias Agopian <mathias@google.com> Fix [3513017] in lockscreen but showing empty launcher (live wallpaper) only

37c2a37 fix [3408713] Dialog window invisible sometimes
d35c666 fix [3385504] Surface flinger hang when adding dim surface
1723b04 fix [3389263] OMX.Nvidia.h264.decode fails to shutdown
1b0114f fix a surface leak in SurfaceFlinger

Bug: 3513017

Change-Id: Ia13ed8c9cdcb1f484e177cdcaff687e7c88a10c3
ayer.cpp
ayer.h
ayerBase.cpp
ayerBase.h
ayerDim.cpp
urfaceFlinger.cpp
1c71a47a6db679a3212f0c99e14f330d6da500fa 03-Mar-2011 Mathias Agopian <mathias@google.com> remove some logs

Change-Id: Ia476184048ee419e19330a56dc8e6553189f6a24
urfaceFlinger.cpp
e7809762e186ad5a12bc43aa38acbd358adfeb12 28-Feb-2011 Jamie Gennis <jgennis@google.com> am 0dc5fdb9: am e630e5f4: am 919853ce: Merge "Prevent SurfaceFlinger from using layer token 31." into gingerbread

* commit '0dc5fdb9b2fd3b3e2ede5e9607bc21423f357a01':
Prevent SurfaceFlinger from using layer token 31.
d1ad86f66b070eaf81f8bee41a2528d5da9363f1 28-Feb-2011 Jamie Gennis <jgennis@google.com> am e630e5f4: am 919853ce: Merge "Prevent SurfaceFlinger from using layer token 31." into gingerbread

* commit 'e630e5f49ba15005172dceeda7299569b2d2351f':
Prevent SurfaceFlinger from using layer token 31.
db7b742f65b2b88ea414e666e1079cc21b51f715 28-Feb-2011 Jamie Gennis <jgennis@google.com> am 919853ce: Merge "Prevent SurfaceFlinger from using layer token 31." into gingerbread

* commit '919853ce244f853966817d4adb2f3b7b6e4bbe74':
Prevent SurfaceFlinger from using layer token 31.
ab0225e3308c2cc6d399e967be16e766468437ac 23-Feb-2011 Eric Hassold <hassold@google.com> Merge "Correctly handle translucency of device-specific pixel formats"
2168e2de244500d912dbeb43ac4065c327baddf5 17-Feb-2011 Ichitaro Kohara <ichitaro.kohara@sonyericsson.com> Fixed to call computeVisibleRegions() when transparent value changed

When some Surfaces are overlapping and one of them changed to
transparent or opaque, the back Surfaces should appear or
disappear. This patch calls SurfaceFlinger::computeVisibleRegions()
to re-calculate region of each Surface to implement the behavior.

Change-Id: Iffb1caf1b4ce28dff252e114fe5b9b07d9c84a6f
ayerBuffer.cpp
a1f47b90ab53af978be45b8bda16c5d084ae66e6 16-Feb-2011 Mathias Agopian <mathias@google.com> fix a surface leak in SurfaceFlinger

SF kept a strong reference to ISurface until the
window manager removed the surface from the screen.
This fell appart when running standalone tests, that is
when the window manager wasn't involved.

When the window manager is around, it would clean-up surfaces
even when an application died.

with this change, SF is able to do its own cleanup without
relying on the window manager.

the change is very simple, we simply don't keep a reference
to ISurface and make sure no more than one of them can
be created.

Change-Id: I61f2d7473bf8d4aa651549a846c34cdbb0d0c85a
ayer.cpp
ayer.h
ayerBase.cpp
ayerBase.h
ac45e6bff1b41acd35c981291b37b23f8e083cee 10-Feb-2011 Eric Hassold <hassold@google.com> Correctly handle translucency of device-specific pixel formats

Check requested format for device-specific formats, and assume (as
documented in libhardware/include/hardware/hardware.h) this is opaque
layer so no blending is necessary.

Bug: 3215931
Change-Id: Ib4dff8060ac522d201ff1e74807ac340c17d3fa7
ayer.cpp
ayer.h
8a08392833a2db80aef20fba8a43f0829a096e13 11-Feb-2011 Jamie Gennis <jgennis@google.com> Prevent SurfaceFlinger from using layer token 31.

Bug: 2964479
Change-Id: I81e948924bff35b8b300d409f2c09f3779bcdeec
urfaceFlinger.cpp
48840800f4b0772cd3900d112794c6f0a361336e 03-Feb-2011 Mathias Agopian <mathias@google.com> am 50b029d5: am 7ba35f5a: Merge "[3418265] apply layer transformations to the DimLayer." into honeycomb

* commit '50b029d578fa06cd0733dcc7c69cb94f5f824908':
[3418265] apply layer transformations to the DimLayer.
bce26daaaf4ea245ccb09d75a378d294e518d945 03-Feb-2011 Mathias Agopian <mathias@google.com> [3418265] apply layer transformations to the DimLayer.

with this change DimLayers will behave just like any other layer,
in particular they'll respect the layer transformations.

Change-Id: Icb4a1275e8bca9e3deb5f57c9f9219aaa69f9877
ayerDim.cpp
ayerDim.h
urfaceFlinger.cpp
79676ac8e6a95fd1b1fad2b1032f01d582614055 31-Jan-2011 Jamie Gennis <jgennis@google.com> am 09443aeb: am 62884505: Merge "Reset ANativeWindow crop on buffer geometry changes." into honeycomb

* commit '09443aeb6470d66f5bc1938b70d74b3e2f9bbbb9':
Reset ANativeWindow crop on buffer geometry changes.
da04384f18602bf3a7bc9c6b39dc1f09ea420692 31-Jan-2011 Jamie Gennis <jgennis@google.com> Merge "Reset ANativeWindow crop on buffer geometry changes." into honeycomb
3cbe436bfd71b888ff9de97242cc976015b5b635 29-Jan-2011 Mathias Agopian <mathias@google.com> am 8d778b37: am 231da079: Merge "fix [3389263] OMX.Nvidia.h264.decode fails to shutdown" into honeycomb

* commit '8d778b375ccb4945cdcd7cc93272a6d36466ad00':
fix [3389263] OMX.Nvidia.h264.decode fails to shutdown
3cc2677efc2a4bc06297b9667ac529284f6abf9d 29-Jan-2011 Mathias Agopian <mathias@google.com> fix [3389263] OMX.Nvidia.h264.decode fails to shutdown

We were still destroying an ANativeWindow's buffer pretty soon
after it was removed from the window manager. This time
we really wait for the ISurace to go away.

Change-Id: I329273fedaeef76ee92836f6180c2c3808389330
ayer.cpp
68f9127e88ca6fd849d0f28bcd8776e04aab22e6 29-Jan-2011 Jamie Gennis <jgennis@google.com> Reset ANativeWindow crop on buffer geometry changes.

This changes the ANativeWindow API and the two implementations to reset
the window's crop rectangle to be uncropped when the window's buffer
geometry is changed.

Bug: 3359604
Change-Id: I64283dc8382ae687787ec0bebe6a5d5b4a0dcd6b
ayerBase.cpp
16f0453fee84c6aad59fe0d1c7d36f061d46cffc 20-Jan-2011 Glenn Kasten <gkasten@google.com> Protected surface API

To be used by DRM framework, implemented by display HAL

Change-Id: I054a07a94f4d5dbe792f3a597e2e49a100d90eb2
ayer.cpp
ayer.h
ayerBase.h
ayerDim.h
0d1561275e80073807ac04728951782d943f8882 26-Jan-2011 Mathias Agopian <mathias@google.com> fix [3385504] Surface flinger hang when adding dim surface

Change-Id: I8e0cda414bcad5854d2ca5dde8370bfd8b2e5ea4
ayerBase.cpp
ayerBase.h
ayerDim.cpp
urfaceFlinger.cpp
275e627ef6c9db2c4d4efa1edbac4d7b68859ce8 25-Jan-2011 Mathias Agopian <mathias@google.com> am 239fd805: Merge "fix [3361121] hang in glClear() - device unresponsive, OTA fails (DO NOT MERGE)" into gingerbread

* commit '239fd805ef7c0e4116b0a89e20caaf287e91f017':
fix [3361121] hang in glClear() - device unresponsive, OTA fails (DO NOT MERGE)
c92ba8851e2c495b025c48da9d887417dea85593 25-Jan-2011 Mathias Agopian <mathias@google.com> am 1955a5c9: Merge "partially fix [3306150] HTML5 video with H/W acceleration blackout (DO NOT MERGE)" into gingerbread

* commit '1955a5c9da421dc89bb1a1dd3d3193159192cde9':
partially fix [3306150] HTML5 video with H/W acceleration blackout (DO NOT MERGE)
f7701fabe8c914d7914ab7630257da395a7fa7b2 25-Jan-2011 Mathias Agopian <mathias@google.com> am d0441f92: Merge "fix a small bug that caused screenshot to show garbage in some cases (DO NOT MERGE)" into gingerbread

* commit 'd0441f921b2b1879fb44041f521d9bfaa5a547d0':
fix a small bug that caused screenshot to show garbage in some cases (DO NOT MERGE)
63e4bba51501f9a6f27beccaae7f8e0b78ac767c 25-Jan-2011 Mathias Agopian <mathias@google.com> am 043a3cdd: Merge "workaround [3201922] display not on: log full of gralloc errors (DO NOT MERGE)" into gingerbread

* commit '043a3cddf67e2baf38711bcb125084599f8f9802':
workaround [3201922] display not on: log full of gralloc errors (DO NOT MERGE)
59f71e7feb9034c61cf531031063396d0fb97176 25-Jan-2011 Mathias Agopian <mathias@google.com> am d3fcd0a1: Merge "minor clean-up. SurfaceFlinger doesn\'t need libpixelflinger.so. (DO NOT MERGE)" into gingerbread

* commit 'd3fcd0a1c923498921107bb44fbc8b24582a170a':
minor clean-up. SurfaceFlinger doesn't need libpixelflinger.so. (DO NOT MERGE)
d1a99ec6b2f23db5662e6d2ccf7b40d96869eccb 19-Jan-2011 Mathias Agopian <mathias@google.com> fix [3361121] hang in glClear() - device unresponsive, OTA fails (DO NOT MERGE)

Generally we never want to lock a buffer for write access if it is at
the "head" on the surfaceflinger side. The only exception (1) is when
the buffer is not currently in use AND there is at least one queued
buffer -- in which case, SurfaceFlinger will never use said buffer
anymore, because on the next composition around, it will be able to
retire the first queued buffer.

The logic above relies on SurfaceFlinger always retiring
and locking a buffer before composition -- unfortunately this
didn't happen during a screenshot.

This could leave us in a situation where a buffer is locked by the
application for write, and used by SurfaceFlinger for texturing,
causing a hang.

Here, we fix this issue by never assuming the exception (1), it was
intended as an optimization allowing ANativeWindow::lockBuffer() to
return sooner and was justified when most of SF composition was
done in software. The actual buffer locking is now ensured by
gralloc. We could have handled screenshots in a similar way to
a regular composition, but it could have caused glitches on screen,
essentially, taking a screenshot could cause to skip a frame.

now that we removed the notion of a "inUse" buffer in surfaceflinger
a lot of code can be simplified / removed.

noteworthy, the whole concept of "unlockClient" wrt. "compositionComplete"
is also gone.
ayer.cpp
ayer.h
ayerBase.cpp
ayerBase.h
urfaceFlinger.cpp
urfaceFlinger.h
53a67e1663564efd691461659634f9e908407112 15-Jan-2011 Mathias Agopian <mathias@google.com> partially fix [3306150] HTML5 video with H/W acceleration blackout (DO NOT MERGE)

We used to guarantee that a layer in SurfaceFlinger would never be
destroyed before all references (to its ISurface) on the client
side would be released. At some point, this guarantee got
relaxed to allow to free gralloc resources sooner. This last
change was incorrect, because:
- in implementations with reference-counting the gralloc resources
wouldn't be released anyways, until all the mapping were gone
- in implementations without ref counting, the client side
would most likely crash or do something bad
- it also caused the SharedBufferStack slot to be reallocated
to another surface, which could be problematic if the client
continued to use the surface after the window manager destroyed it.

So, we essentially reinstate the guarantee that layers won't be
destroyed until after all references to their ISurface are
released.

NOTE: This doesn't entirely fix 3306150 because there is another
problem there where the Browser continues to use a surface after it
has been destroyed.

also improve SurfaceFlinger 'dumpsys' log

list the purgatory, which shows windows that have been closed,
but for which the client still has references.
ayerBase.cpp
ayerBase.h
urfaceFlinger.cpp
urfaceFlinger.h
cfb676f1aeb8648699bf23e987c3a752275519ca 17-Dec-2010 Mathias Agopian <mathias@google.com> fix a small bug that caused screenshot to show garbage in some cases (DO NOT MERGE)

we were not clearing the screen entirely, which caused garbage when
the screen wasn't entirely covered by windows.

Change-Id: Ia7aa13c36a8a314e0e8427d419b16b9aa2165ddf
urfaceFlinger.cpp
5dc7e7da9273a5b40a85f8f6177793a23669cf98 15-Dec-2010 Mathias Agopian <mathias@google.com> workaround [3201922] display not on: log full of gralloc errors (DO NOT MERGE)

we make sure to call compositionComplete after everytime we do
composition with the GPU (even for the screenshot case), which is
where the buffer locks are released.

Change-Id: I450430d1e4d1ee9ce1023970642378c42cdcfa4c
urfaceFlinger.cpp
a0c6b761738ff98682e281571a0ff91c2230e7ee 14-Dec-2010 Mathias Agopian <mathias@google.com> minor clean-up. SurfaceFlinger doesn't need libpixelflinger.so. (DO NOT MERGE)

Change-Id: I1ddbbbec4fa5b2521ef3787bc28efe1bc90d0060
ndroid.mk
0c2648ab644b22100c1e80801d05278f9ac729e9 25-Jan-2011 Mathias Agopian <mathias@google.com> tone down the log spew regarding taking screenshots.

Change-Id: I673806bda23eba6aab25f7505b7e0170afc9920b
urfaceFlinger.cpp
a9f54a77cd4057b0fddb0c6886357152548bf891 20-Jan-2011 Mathias Agopian <mathias@google.com> Merge "fix [3369743] SurfaceFlinger reads hardware composer hints before calling hwc.prepare()" into honeycomb
2bd1d95efecffad447afd682ffe605bbf8c79d62 20-Jan-2011 Mathias Agopian <mathias@google.com> clean-up unneeded code

now that we removed the notion of a "inUse" buffer in surfaceflinger
a lot of code can be simplified / removed.

noteworthy, the whole concept of "unlockClient" wrt. "compositionComplete"
is also gone.

Change-Id: I210413d4c8c0998dae05c8620ebfc895d3e6233d
ayer.cpp
ayer.h
ayerBase.cpp
ayerBase.h
urfaceFlinger.cpp
urfaceFlinger.h
48b888aab9fdcfba250722dffbdffe61f11c64f3 20-Jan-2011 Mathias Agopian <mathias@google.com> improve SurfaceFlinger 'dumpsys' log

list the purgatory, which shows windows that have been closed,
but for which the client still has references.

Change-Id: I5168bb88cb328d5d77d71d0871deb9190f493126
ayerBase.cpp
ayerBase.h
urfaceFlinger.cpp
f20a32415d055336bc6016fa2de36d126db32746 20-Jan-2011 Mathias Agopian <mathias@google.com> fix [3369743] SurfaceFlinger reads hardware composer hints before calling hwc.prepare()

Change-Id: If3277c7b9d4cb8ef20d1706155fac7b87e64fb20
urfaceFlinger.cpp
c1d1b0d9b74d8f55346d0b84f369e48ecf2e0d33 16-Jan-2011 Mathias Agopian <mathias@google.com> Add logs when taking a screenshot to help tracking issue 3361121

Change-Id: I61d1e072ebe7061ee1d7255f6121b684e2923d1b
urfaceFlinger.cpp
0d3dcc4aab864e4e4086b070c08949d369239f22 15-Jan-2011 Mathias Agopian <mathias@google.com> Merge "partially fix [3306150] HTML5 video with H/W acceleration blackout" into honeycomb
76cd4ddc6ad664257739b3d3713fd9ebdc9a4ad9 15-Jan-2011 Mathias Agopian <mathias@google.com> partially fix [3306150] HTML5 video with H/W acceleration blackout

We used to guarantee that a layer in SurfaceFlinger would never be
destroyed before all references (to its ISurface) on the client
side would be released. At some point, this guarantee got
relaxed to allow to free gralloc resources sooner. This last
change was incorrect, because:
- in implementations with reference-counting the gralloc resources
wouldn't be released anyways, until all the mapping were gone
- in implementations without ref counting, the client side
would most likely crash or do something bad
- it also caused the SharedBufferStack slot to be reallocated
to another surface, which could be problematic if the client
continued to use the surface after the window manager destroyed it.

So, we essentially reinstate the guarantee that layers won't be
destroyed until after all references to their ISurface are
released.

NOTE: This doesn't entirely fix 3306150 because there is another
problem there where the Browser continues to use a surface after it
has been destroyed.

Change-Id: I305c830dd722b30a6d53cbf3a9c714fd3cf7eb06
urfaceFlinger.cpp
urfaceFlinger.h
a49576f06b73893fd957d974382390a47b44589e 14-Jan-2011 Mathias Agopian <mathias@google.com> Merge "fix [3312683] Camera mirroring problem after switching from back to front camera" into honeycomb
ad456f9878ff7c176499e7b992f9ff1cb3e9cdee 14-Jan-2011 Mathias Agopian <mathias@google.com> fix [3312683] Camera mirroring problem after switching from back to front camera

the crop as well as buffer orientation can change at every frame, when that happens
we need to reset the hwc HAL (ie: set the GEOMETRY_CHANGED flag).
currently we achieve this by taking the same code path than an actual geometry change
which is a bit more heavy than necessary.

Change-Id: I751f9ed1eeec0c27db7df2e77d5d17c6bcc17a24
ayerBase.cpp
urfaceFlinger.cpp
urfaceFlinger.h
9a78c90cd46b2a3bd637b056873149d3b94384b4 13-Jan-2011 Jamie Gennis <jgennis@google.com> Fix remote GraphicBuffer allocation in SurfaceFlinger.

This change fixes a horrible hack that I did to allow application
processes to create GraphicBuffer objects by making a binder call to
SurfaceFlinger. This change introduces a new binder interface
specifically for doing this, and does it in such a way that
SurfaceFlinger will maintain a reference to the buffers until the app is
done with them.

Change-Id: Icb240397c6c206d7f69124c1497a829f051cb49b
urfaceFlinger.cpp
urfaceFlinger.h
495633406580685dfaa41979bbae47fc5f77fefe 20-Dec-2010 Jamie Gennis <jgennis@google.com> Add the ISurfaceComposer::createGraphicBuffer IPC.

This change adds a new binder method to the ISurfaceComposer interface.
This IPC is intended to allow SurfaceFlinger clients to allocate gralloc
buffers using SurfaceFlinger as a proxy to gralloc.

Change-Id: Ide9fc283aec5da6268ba62cfed0c3319a50b640d
urfaceFlinger.cpp
urfaceFlinger.h
ea0b147ba53707ba6566d28b22a8c7ba89ae85f8 20-Dec-2010 Mathias Agopian <mathias@google.com> am c724f2fb: disable the bypass mode. DO NOT MERGE.

* commit 'c724f2fba330da275f46586aeb5f0ae7bd2fae99':
disable the bypass mode. DO NOT MERGE.
902329fb3e8fd0b3666ff99704c196f0b8c2a08d 18-Dec-2010 Mathias Agopian <mathias@google.com> disable the bypass mode. DO NOT MERGE.

SF bypass mode triggers a bug in the display controller that
case cause the device to freeze.

Change-Id: If29b4d5132f463d13831b082b904c235f15a19fb
ndroid.mk
f653b897a449e10d6cbfb6e0812f7b0bb02d6482 17-Dec-2010 Mathias Agopian <mathias@google.com> fix a small bug that caused screenshot to show garbage in some cases

we were not clearing the screen entirely, which caused garbage when
the screen wasn't entirely covered by windows.

Change-Id: Ie9ab9b94eabfa6cafddf45bb14bc733bdc8d35c0
urfaceFlinger.cpp
e6f0984361f634ff36bc0ad1c2d45f4554619ac8 15-Dec-2010 Mathias Agopian <mathias@google.com> workaround [3201922] display not on: log full of gralloc errors

while we're waiting for the real fix in the gralloc/gpu driver,
this workaround should resolve the issue.

we make sure to call compositionComplete after everytime we do
composition with the GPU (even for the screenshot case), which is
where the buffer locks are released.

Change-Id: I3cb5ad67d48c81a23100172bab77e86a70e29152
urfaceFlinger.cpp
420a283c4dc2a669c93bd5c0a2180b14f3625501 15-Dec-2010 Mathias Agopian <mathias@google.com> Fix a problem where hwc and GL composition could show a different buffer

if a surface's buffers are reallocated, the current active buffer will
end-up pointing on one of these until a new buffer is retired.

we're now keeping a reference to the actual buffer until we retire a
new one.

Change-Id: Ib1703947e7a0340694d846e0962576318863b935
ayer.cpp
ayer.h
ebeb7095961e09f5cff0c7cf2c04fa4770b2e033 15-Dec-2010 Mathias Agopian <mathias@google.com> fix debug.sf.showbackground

Change-Id: Ie4eeca006ad6d8030900d8cb0029e4d1c22474fb
urfaceFlinger.cpp
da9584dc295cc5e6d0b49a97c1e45159249d650b 14-Dec-2010 Mathias Agopian <mathias@google.com> fix [3223749] media server crashes when switching mode from video capture to still image capture

there was an issue were in some situation SF would call prepare() on hwc
with a NULL handle and never call prepare again.
in this situation, we onw set the SKIP flag to make sure that hwc
won't process this layer and as soon as we receive our first buffer we
trigger a recompute of the visible regions which will end-up calling
prepare() again.

Change-Id: I6b400b2df79712408b9315a9859290c7fcb1609e
ayer.cpp
ayer.h
fb88981051118e169d6acfe796f7eab9a827b2e0 15-Dec-2010 Mathias Agopian <mathias@google.com> Merge "fix [3176642] Camera preview turns completely black for multiple toggles between camera and camcorder app"
5eee3d2b13880c9a486be8fca20128660a19b7f7 15-Dec-2010 Mathias Agopian <mathias@google.com> Merge "minor clean-up. SurfaceFlinger doesn't need libpixelflinger.so."
dd17b3eaa99f761e265ff457e335b5a0ff83dafb 14-Dec-2010 Mathias Agopian <mathias@google.com> fix [3176642] Camera preview turns completely black for multiple toggles between camera and camcorder app

There was a leak of Surface tokens when a surface was detached from a UserClient.
We now always detach a surface from its client before attaching to the new one,
this guarantees that its token is freed.

Change-Id: Icfad0b16286ed58155bdfafdf36ab161440aa485
ayer.cpp
455d18d4c26a823bff62ca14771986cca52d3462 14-Dec-2010 Mathias Agopian <mathias@google.com> minor clean-up. SurfaceFlinger doesn't need libpixelflinger.so.

Change-Id: I3bdca74351c8e480a05084bc412a96c5f685221d
ndroid.mk
bf2c6a6c8f1df40ac94e28b948754bb9739daaca 11-Dec-2010 Mathias Agopian <mathias@google.com> [3258939] Need snapshot to limit which layers are included

Change-Id: Id7351a0e3f53dde99b291cffba553d89fd4d7ca9
urfaceFlinger.cpp
urfaceFlinger.h
f345069099a13f0c2dd91f1fa92786643e4becb0 09-Dec-2010 Mathias Agopian <mathias@google.com> [3211070] camera preview image is rendered offset from the UI overlay frame

somehow this change got lost.

Change-Id: I36f6c7ef3f782918042b77e9dc91a4c811d84a40
ayer.cpp
86bdb2f918ffd238d6e0d1ae1f95af882f04d6cb 09-Dec-2010 Mathias Agopian <mathias@google.com> fix [3260137] Sometimes front-facing camera mirroring is wrong

make sure to take the buffer's orientation into account.

Change-Id: I9fef89e66368ad2dec1cb8c7b77ac2b3b4858efb
ayer.cpp
1293a8eb567fd63c072a6970fa9dcf37d076059f 09-Dec-2010 Mathias Agopian <mathias@google.com> More clean-up. Get rid off the "blur" effect in SurfaceFlinger

For multiple reason, this effect is not maintainable and was never
used due to its abysmal performance. it'll be resurected when it can be
implemented efficiently.

Change-Id: Id4222c9b86c629275cdec18873ef07be8723b6d2
ndroid.mk
lurFilter.cpp
lurFilter.h
ayerBlur.cpp
ayerBlur.h
urfaceFlinger.cpp
urfaceFlinger.h
e0be194c7b8639e5a20b33fea44fb8abc8a540cf 09-Dec-2010 Mathias Agopian <mathias@google.com> am 74da537f: Merge "[317580] fix issue where the screen wouldn\'t be rotated properly in bypass mode" into gingerbread

* commit '74da537f80ba36c1279c04fcb85d89fc38c246a6':
[317580] fix issue where the screen wouldn't be rotated properly in bypass mode
a5529c8778c2f407f482fc12165aeb76c0f505c2 08-Dec-2010 Mathias Agopian <mathias@google.com> remove support for PUSH_BUFFER surfaces and overlays

the same functionality is now supported through
the h/w composer HAL, and YUV support in the GPU.

Change-Id: I8146605449954b8e8fd7f78810b7d873c2d8f5bf
ndroid.mk
isplayHardware/DisplayHardware.cpp
isplayHardware/DisplayHardware.h
ayerBase.cpp
ayerBase.h
ayerBuffer.cpp
ayerBuffer.h
urfaceFlinger.cpp
urfaceFlinger.h
ests/overlays/Android.mk
ests/overlays/overlays.cpp
ests/resize/resize.cpp
ests/surface/surface.cpp
1d21a9cafc534c34a2f28c985c4c7aa176d0e67b 02-Dec-2010 Erik Gilling <konkers@android.com> surfaceflinger: add support for gralloc dump hooks

Change-Id: Ib6f539ed0132b70d040d653c03d52cc04249ac3c
isplayHardware/DisplayHardware.cpp
isplayHardware/DisplayHardware.h
isplayHardware/HWComposer.cpp
urfaceFlinger.cpp
5ec99b57c3b6e15a1e19a9888100de76278b7696 08-Dec-2010 Mathias Agopian <mathias@google.com> should fix build.

Change-Id: I7705227ad123c73714af2ecb7ad84f5432a21c1d
ayerBase.h
a1aa18fc267a7d2db99b3cbc39907127bcdf6ac6 08-Dec-2010 Mathias Agopian <mathias@google.com> resolved conflicts for merge of a0f011ff to master

Change-Id: I4c17021fc269ce66c98cc345353600eda332f980
e24cc7a38dce071267156a9345e9ec3f27890daf 08-Dec-2010 Mathias Agopian <mathias@google.com> [317580] fix issue where the screen wouldn't be rotated properly in bypass mode

In some situations, the screen transformation would not be
applied while in bypass mode.

Change-Id: I3d6dd52e4c12b11aae97b54bf8e2322536eee37f
ayer.cpp
ayer.h
urfaceFlinger.cpp
b5a00fcb71426492f248ed49a0514a9b8d385065 08-Dec-2010 Mathias Agopian <mathias@google.com> am 48f42f8c: am 4153bf3a: Merge "[3171580] don\'t automatically log GraphicBuffer allocation failures" into gingerbread

* commit '48f42f8c3fbd33b2f46c6290ff5963dd58938cf9':
[3171580] don't automatically log GraphicBuffer allocation failures
e4f81090c27d22b418d2cbe874fc28cbcf810167 07-Dec-2010 Mathias Agopian <mathias@google.com> am a2977c38: Merge changes Ie03796ae,Ide3e980a into gingerbread

* commit 'a2977c383d363e1e88a5b36230b1fa4c312807d2':
[3171580] SurfaceFlinger Bypass mode. (DO NOT MERGE)
[3171580] Add transform field to native buffers. (DO NOT MERGE)
9669d23caedd9f5f71f3a6f4b589f91958b40f88 07-Dec-2010 Mathias Agopian <mathias@google.com> am 05813b0e: Merge changes I244b5469,I32044e91 into gingerbread

* commit '05813b0eb92cb1bc79607ee402f14ca1e4b43f6d':
[3253328, 3171580] Treat GONE and INVISIBLE views the same when calculating transparent regions
[3171580] Fix two typos related to fixed-size buffers
372c56e98b93647b7050e518c285057a8a72bc74 07-Dec-2010 Mathias Agopian <mathias@google.com> am 4153bf3a: Merge "[3171580] don\'t automatically log GraphicBuffer allocation failures" into gingerbread

* commit '4153bf3a259624a2f2dc497b77b225a1fb517abc':
[3171580] don't automatically log GraphicBuffer allocation failures
22c67843bebd2083053af5992befe7ebd50303a5 02-Nov-2010 Mathias Agopian <mathias@google.com> [3171580] SurfaceFlinger Bypass mode. (DO NOT MERGE)

This is a poor's man precursor to the h/w composer HAL.
Basically we detect when a window is full screen and in
that case we bypass surfaceflinger's composition step, which
yields to much improved performance.

Change-Id: Ie03796ae81a1c951949b771c9323044b980cb347
ndroid.mk
isplayHardware/DisplayHardware.cpp
isplayHardware/DisplayHardware.h
ayer.cpp
ayer.h
ayerBase.h
urfaceFlinger.cpp
urfaceFlinger.h
733189d408e13b54fd70971b265244367efd0f51 03-Dec-2010 Mathias Agopian <mathias@google.com> [3171580] Fix two typos related to fixed-size buffers

mFixedSize was never set, this bug was introduced during some "cleanup", in
practice this could cause some issues when a fixed-size buffer was used and
the window was resized.

Layer::drawForSreenShot() had a typo that had no effect.

mFixedSize was used to determine if filtering was needed, which was a bit too
conservative and created a dependency between filtering and "fixed size" states
which should exist.

Now we enable filtering based on the size of the buffer vs. the size of the layer.

Change-Id: I32044e91b0c944c1b137efdceb3f01dfaa78119d
ayer.cpp
ayer.h
ayerBase.cpp
ayerBase.h
678bdd6349344df254cc0c3377a40fd99e216635 04-Dec-2010 Mathias Agopian <mathias@google.com> [3171580] don't automatically log GraphicBuffer allocation failures

some of these failures are not fatal and even expected in some cases
so they should not emit a dump in the log in those cases.

Change-Id: Idcfa252e3bfa9d74e27fe4ad8f8623aa01aa9c5e
ayer.cpp
040481419473cb9913b632cd8973b1d7065f9c9c 01-Dec-2010 Louis Huemiller <lhuemill@google.com> Remove const_cast to layer handle

Change-Id: Ica1e089cb56b5f9f46ab87abf735ffe7237fc926
ayer.cpp
4ba398df1797fc9e3b5c11b52898bc9e74f76be5 12-Nov-2010 Jamie Gennis <jgennis@google.com> Merge "Implement reducing the buffer count of a Surface."
54cc83e8a48c57307cdd40fe4b7e296020490095 02-Nov-2010 Jamie Gennis <jgennis@google.com> Implement reducing the buffer count of a Surface.

Change-Id: I7f979c60c06d654aa8265002836277434bc1a64f
Bug: 3095167
ayer.cpp
ayer.h
37b126a3b274e1930fbbddcdf3ec708d13d01801 10-Nov-2010 Jamie Gennis <jgennis@google.com> Remove a problematic empty update optimization.

This change removes an optimization from SurfaceFlinger that skipped
composition when it got window updates that had an empty dirty region.
This optimization caused problems because it would skip the hwcomposer
set call, which could leave the window's previous frame buffer bound to
an overlay plane. When the application subsequently dequeued and tried
to lock its next buffer (which would be the buffer currently bound to
the overlay), the lock call would block until the next hwcomposer set
call (which may never happen).

Change-Id: I563b626a1d52c1f30eb82489eae0ceb4edc79936
Bug: 3138752
urfaceFlinger.cpp
c23902b27fc8f4825217cef720c95c14e900efd8 28-Oct-2010 Mathias Agopian <mathias@google.com> am 5c0efef9: am 7d452f69: Merge "really fix [3118445] Transform * Transform does not work as expected" into gingerbread
c2dba08cc6c7f1a5dd2d7e6ff741f2e7924fc1b0 28-Oct-2010 Mathias Agopian <mathias@google.com> am 7d452f69: Merge "really fix [3118445] Transform * Transform does not work as expected" into gingerbread
883dffaa0095ac9ac2be70915f620af9f429dc4b 26-Oct-2010 Mathias Agopian <mathias@google.com> really fix [3118445] Transform * Transform does not work as expected

Two bugs were counter acting each other.
- rotation matrices are on the left-hand side of multiplies
- the transform of the overlay is applied before that of the layer

Change-Id: Ia79bd368e9b719235c89ecf244ea263f01ce906a
ayerBase.cpp
ayerBuffer.cpp
ransform.cpp
d4a36d51021a66c44719dbed1bd43a471ac38657 25-Oct-2010 Mathias Agopian <mathias@google.com> am e1ca532d: am 457bed2b: Merge "fix [3123221] Video sticks playing back upside down following orientation switch" into gingerbread

Merge commit 'e1ca532d72cbfacdce794f8bb4d439e609ec9871'

* commit 'e1ca532d72cbfacdce794f8bb4d439e609ec9871':
fix [3123221] Video sticks playing back upside down following orientation switch
bb35a6322e96da0571bbb49b1a4401f3d5e525d9 25-Oct-2010 Mathias Agopian <mathias@google.com> am b4645353: am ce4d36ad: Merge "fix [3118445] Transform * Transform does not work as expected" into gingerbread

Merge commit 'b4645353090f1bdd5cc1d4ab98feac7ccf966368'

* commit 'b4645353090f1bdd5cc1d4ab98feac7ccf966368':
fix [3118445] Transform * Transform does not work as expected
a7a8f05d8cdf1f05896f5fea9c43321cd84f4784 25-Oct-2010 Mathias Agopian <mathias@google.com> am 457bed2b: Merge "fix [3123221] Video sticks playing back upside down following orientation switch" into gingerbread

Merge commit '457bed2bc6561dd67429dde238453fee8602fa9b' into gingerbread-plus-aosp

* commit '457bed2bc6561dd67429dde238453fee8602fa9b':
fix [3123221] Video sticks playing back upside down following orientation switch
46135ee9a3b0b773f78690af831c46b79996ce8f 25-Oct-2010 Mathias Agopian <mathias@google.com> am ce4d36ad: Merge "fix [3118445] Transform * Transform does not work as expected" into gingerbread

Merge commit 'ce4d36ad729f83253d4c5ec9906148f45cc00f8e' into gingerbread-plus-aosp

* commit 'ce4d36ad729f83253d4c5ec9906148f45cc00f8e':
fix [3118445] Transform * Transform does not work as expected
38e5c8ef89065ee3dfd7721d20df8c061f219168 25-Oct-2010 Mathias Agopian <mathias@google.com> Merge "fix [3123221] Video sticks playing back upside down following orientation switch" into gingerbread
d3caac954c3d6f2e4b4d4a5f13a570a2a15f8667 25-Oct-2010 Mathias Agopian <mathias@google.com> fix [3123221] Video sticks playing back upside down following orientation switch

the overlay wasn't reconfigured when the screen-orientation changed. It was
only done when a parameter of the surface itself changed.

Change-Id: I0ca0925bf58ded4c91ab89d12cb1fe4d1477c96c
ayerBuffer.cpp
ayerBuffer.h
0694d0f3b3d016b9eedda13c447e8e7735a4a177 24-Oct-2010 Mathias Agopian <mathias@google.com> fix [3118445] Transform * Transform does not work as expected

The problem wasn't in the multiply operator, but rather in the code
that built the transform from the HAL bitmask.

We now use the multiply operator to build the Transform from the bitmask,
which guarantees, it'll always be correct.

Also added a simple test for Transform.

Change-Id: I09bf3b0e51d92f59d83ea91c4cc94fc2aa0bf227
ransform.cpp
ransform.h
ests/transform/Android.mk
ests/transform/TransformTest.cpp
47a79466a72715d57934016a3cad19444dad0642 21-Oct-2010 Mathias Agopian <mathias@google.com> am fb31036f: am 583fefc8: Merge "Use the context_priority extension when present." into gingerbread

Merge commit 'fb31036fd844444c395a2ae9c97439eec9f774e4'

* commit 'fb31036fd844444c395a2ae9c97439eec9f774e4':
Use the context_priority extension when present.
db02bde7887c74dd1def274f818d326cde11bd0a 21-Oct-2010 Mathias Agopian <mathias@google.com> am 583fefc8: Merge "Use the context_priority extension when present." into gingerbread

Merge commit '583fefc8dcadecc7fc933513d3569dd9c16c100c' into gingerbread-plus-aosp

* commit '583fefc8dcadecc7fc933513d3569dd9c16c100c':
Use the context_priority extension when present.
3c85e4ad5a14a49fffcd458886cf7519276daed5 21-Oct-2010 Mathias Agopian <mathias@google.com> Merge "Use the context_priority extension when present." into gingerbread
0a96e3c31f137fd4e271c1fb2aef9aa0b6e79ce0 16-Oct-2010 Mathias Agopian <mathias@google.com> am 9f6d18ca: am 04358138: Merge "[3095807] screen takes a long time to turn on" into gingerbread

Merge commit '9f6d18cadf9ac50062063f5f5ff5de7f6895696a'

* commit '9f6d18cadf9ac50062063f5f5ff5de7f6895696a':
[3095807] screen takes a long time to turn on
fb3051b15e15b0f57196e0f2bc6ba8570f7ffe5e 16-Oct-2010 Mathias Agopian <mathias@google.com> am 7e9a54d4: am d4e03f37: addresses parts of 3096779 and 3097475

Merge commit '7e9a54d460030a871a4f05e61e943c6a694e9ef8'

* commit '7e9a54d460030a871a4f05e61e943c6a694e9ef8':
addresses parts of 3096779 and 3097475
1cc53746aa8f548349385af7134af1135cfd1d5e 16-Oct-2010 Mathias Agopian <mathias@google.com> am a8faf91f: am 6d71f6a0: Merge "fix [3095607] Gingerbread screen turn-on animation does not show the last frame" into gingerbread

Merge commit 'a8faf91fa558be1235d508e776eb24be4429585c'

* commit 'a8faf91fa558be1235d508e776eb24be4429585c':
fix [3095607] Gingerbread screen turn-on animation does not show the last frame
c9ce8cbe3bc1cd75598ab67081fe8b96199bfd31 15-Oct-2010 Mathias Agopian <mathias@google.com> am 3d4a9774: am b0e020ab: Merge "may fix 3097381 and 3097482. don\'t abort on/off if the animation fails" into gingerbread

Merge commit '3d4a9774ced0c704da455c5bd9989127e90ba133'

* commit '3d4a9774ced0c704da455c5bd9989127e90ba133':
may fix 3097381 and 3097482. don't abort on/off if the animation fails
e33a35f02576b482a5ac4891a78f6e72fb4c0dea 15-Oct-2010 Mathias Agopian <mathias@google.com> am 5bfa3a34: am 011b5bcc: Merge "implement part of [3094280] New animation for screen on and screen off add support for screen on animation" into gingerbread

Merge commit '5bfa3a34eaef759c3ec4def76f646eb1c0bf997f'

* commit '5bfa3a34eaef759c3ec4def76f646eb1c0bf997f':
implement part of [3094280] New animation for screen on and screen off
65019fdc828f59f59682d9eb90749f4edb9ddda3 15-Oct-2010 Mathias Agopian <mathias@google.com> am 04358138: Merge "[3095807] screen takes a long time to turn on" into gingerbread

Merge commit '043581382e43acbe29a8a62420bc765f49a9dd90' into gingerbread-plus-aosp

* commit '043581382e43acbe29a8a62420bc765f49a9dd90':
[3095807] screen takes a long time to turn on
a6546e5af4ce0cff01cd13605fc3eb16325feac3 14-Oct-2010 Mathias Agopian <mathias@google.com> [3095807] screen takes a long time to turn on

turn on animation is now ~200 ms (12 frames).

Change-Id: I49ca9e8d0afa566349d360b3b6c88f0d55aa6e75
urfaceFlinger.cpp
af384f8e3bf56f9bf4f10e5977093cbc41557464 15-Oct-2010 Mathias Agopian <mathias@google.com> am d4e03f37: addresses parts of 3096779 and 3097475

Merge commit 'd4e03f37423bee383d17f7292753a5f67e497a28' into gingerbread-plus-aosp

* commit 'd4e03f37423bee383d17f7292753a5f67e497a28':
addresses parts of 3096779 and 3097475
b9d181f46e18423ca93de595b45f8922ea7aacaf 15-Oct-2010 Mathias Agopian <mathias@google.com> am 6d71f6a0: Merge "fix [3095607] Gingerbread screen turn-on animation does not show the last frame" into gingerbread

Merge commit '6d71f6a0ae9fd81ce25562aee67f841b5d8394cf' into gingerbread-plus-aosp

* commit '6d71f6a0ae9fd81ce25562aee67f841b5d8394cf':
fix [3095607] Gingerbread screen turn-on animation does not show the last frame
abd671a08a41519a7ab3d438a500efe0ef0bfc1d 14-Oct-2010 Mathias Agopian <mathias@google.com> addresses parts of 3096779 and 3097475

3097475: Animation setting should control the screen on animation
3096779: CRT power-on animation can briefly show the top app instead of lockscreen

There is now a parameter that controls wether the ON and/or OFF animation are
performed. we also always clear the screen to black on power off, to make
sure it won't briefly appear on power on.
HOWEVER, 3096779 is not 100% fixed in the case where we're doing the animation
because there is a race, where SF doesn't wait (b/c it doesn't know) for the
framework to have redrawn the lockscreen.

Change-Id: Ie0f02c9225fcdf24b1e8907e268eb7da2c5b0a03
urfaceFlinger.cpp
urfaceFlinger.h
a310993c83c29b43ea1f80b529b5a5261e97f80a 14-Oct-2010 Mathias Agopian <mathias@google.com> am b0e020ab: Merge "may fix 3097381 and 3097482. don\'t abort on/off if the animation fails" into gingerbread

Merge commit 'b0e020ab409b725a556f2c5043b08c9bac2c29bf' into gingerbread-plus-aosp

* commit 'b0e020ab409b725a556f2c5043b08c9bac2c29bf':
may fix 3097381 and 3097482. don't abort on/off if the animation fails
a7f0373533e590fdca1400f90e6657ebb2dd5f17 14-Oct-2010 Mathias Agopian <mathias@google.com> fix [3095607] Gingerbread screen turn-on animation does not show the last frame

always redraw the screen entirely after the power-on animation, because:
- the animation may not run (ie: on the emu)
- the animation may not contain the video planes
- the interpolation may not be perfect and not land exactly on the last frame

Change-Id: I9ba40f537b1e94464f8a3ed6f81e7c2f552df51d
urfaceFlinger.cpp
015fb3fb41ffe04475ab2b604cc30cc1c031815a 14-Oct-2010 Mathias Agopian <mathias@google.com> may fix 3097381 and 3097482. don't abort on/off if the animation fails

now that sf handles more of the screen on/off state, we don't want to abort
because/if the animation fails for some reason (which will be the case on the
emulator).

Change-Id: I239e0a39cf8aff3074647e82db92de4a0bf0e494
urfaceFlinger.cpp
503d2d4a08370209dc83330bd00997ba9512f46f 14-Oct-2010 Joe Onorato <joeo@google.com> am 9a12a3c8: am ba799098: Merge changes I76513387,I335fb671 into gingerbread

Merge commit '9a12a3c8d4bb20042cf69e07d268e3a04ac71f96'

* commit '9a12a3c8d4bb20042cf69e07d268e3a04ac71f96':
Remove dead code, and make the animation a setting.
turn off the electron beam
d91595b0004d24d0183fcbc594c693105b6c906b 14-Oct-2010 Mathias Agopian <mathias@google.com> am 011b5bcc: Merge "implement part of [3094280] New animation for screen on and screen off add support for screen on animation" into gingerbread

Merge commit '011b5bcc0355338b7ff906656282a54ffaa04b5a' into gingerbread-plus-aosp

* commit '011b5bcc0355338b7ff906656282a54ffaa04b5a':
implement part of [3094280] New animation for screen on and screen off
9daa5c9b9dd286cbbf5d43f7e45a5e9e4048e855 13-Oct-2010 Mathias Agopian <mathias@google.com> implement part of [3094280] New animation for screen on and screen off
add support for screen on animation

Change-Id: If50cf52ae04b95b42da7d74cf7fa96d5cb54d238
isplayHardware/DisplayHardwareBase.cpp
urfaceFlinger.cpp
urfaceFlinger.h
296b1d77641e6cf4f03e12c62c0d55a9e32b6b67 12-Oct-2010 Joe Onorato <joeo@google.com> am ba799098: Merge changes I76513387,I335fb671 into gingerbread

Merge commit 'ba799098608c7be8ff1e18adfa7dc1f452205a7e' into gingerbread-plus-aosp

* commit 'ba799098608c7be8ff1e18adfa7dc1f452205a7e':
Remove dead code, and make the animation a setting.
turn off the electron beam
59119e658a12279e8fff508f8773843de2d90917 11-Oct-2010 Mathias Agopian <mathias@google.com> turn off the electron beam

Change-Id: I335fb6719f1d5a3f1c6f37a046fd1c2c4ed2bbc6
isplayHardware/DisplayHardwareBase.cpp
isplayHardware/DisplayHardwareBase.h
urfaceFlinger.cpp
urfaceFlinger.h
eb8f8980d4c67347d45bfc27cdf52f2c2c636c34 12-Oct-2010 Mathias Agopian <mathias@google.com> am 5d477279: am cf6b2765: Merge "fix a bug where FLIP_H would do a 180 rotation" into gingerbread

Merge commit '5d477279e6e41c9d61abe66dcded5c57a51e2c78'

* commit '5d477279e6e41c9d61abe66dcded5c57a51e2c78':
fix a bug where FLIP_H would do a 180 rotation
09e5687757296a4d8d2a5e5353b31dc5de14b423 12-Oct-2010 Mathias Agopian <mathias@google.com> am 3754d0cc: am d0528b74: Merge "deliver invalidate messages AFTER other messages" into gingerbread

Merge commit '3754d0ccc7ba07fd867d3d28e6493e84ce0a139d'

* commit '3754d0ccc7ba07fd867d3d28e6493e84ce0a139d':
deliver invalidate messages AFTER other messages
3b996c96e4cd1057cb6b9531eaf8c01f934d2b2a 10-Oct-2010 Romain Guy <romainguy@google.com> Always create OpenGL accelerated windows in RGBA 8888.

Bug #3081600

The OpenGL renderer in libhwui uses a single EGL context per process and
thus create it with an RGBA 8888 EGL configuration. To ensure that all
windows are compatible with this configuration, this change modifies
the window manager and SurfaceFlinger.

The window manager now checks the window's flags and if the window is
hardware accelerated, it forces the window's pixel format to be
translucent when creating the surface. The window itself is still
marked as opaque if we know that the window will be opaque on screen.
This keeps existing optimizations in place.

Similarly in SurfaceFlinger, a translucent Surface can now be created
with the Surface.OPAQUE flag, indicating SurfaceFlinger that the surface
does not require blending, despite its RGBA 8888 configuration.

Change-Id: Ic747b6b12564ba064412d842117880fcc199eb7c
ayer.cpp
67226814e1b6d1c02079635608444e73ec658837 12-Oct-2010 Mathias Agopian <mathias@google.com> Use the context_priority extension when present.

Change-Id: I12eadf1e32d576de5d811fba44afa73263e13eef
ndroid.mk
isplayHardware/DisplayHardware.cpp
c6f607dcdd6a3322619d3e3ef4a10d93c8c082f5 11-Oct-2010 Mathias Agopian <mathias@google.com> am cf6b2765: Merge "fix a bug where FLIP_H would do a 180 rotation" into gingerbread

Merge commit 'cf6b2765ae7ea6305754e253264012b8f0498f7b' into gingerbread-plus-aosp

* commit 'cf6b2765ae7ea6305754e253264012b8f0498f7b':
fix a bug where FLIP_H would do a 180 rotation
20f29b4a2a6caf31352709863abaaee69155bb34 11-Oct-2010 Mathias Agopian <mathias@google.com> Merge "fix a bug where FLIP_H would do a 180 rotation" into gingerbread
3c2c54c270d8ecefccc9a57b0f5b1d691588a258 11-Oct-2010 Mathias Agopian <mathias@google.com> fix a bug where FLIP_H would do a 180 rotation

Change-Id: Ie2cc4a8543a5625750c8596f87edcb66fcbca31f
ayerBase.cpp
2e109a8666b99825ca1d6c5373f16cf237c99f90 11-Oct-2010 Mathias Agopian <mathias@google.com> am d0528b74: Merge "deliver invalidate messages AFTER other messages" into gingerbread

Merge commit 'd0528b74b6de87c415ea498095e142d52c68875b' into gingerbread-plus-aosp

* commit 'd0528b74b6de87c415ea498095e142d52c68875b':
deliver invalidate messages AFTER other messages
7b0ba1668872eb6336bd305f9893991c84a08462 11-Oct-2010 Mathias Agopian <mathias@google.com> deliver invalidate messages AFTER other messages

because invalidate messages were always handled first, they
could prevent other messages to get through entirely.
there is no real reason to handle invalidate messages first because
the other messages are very uncommon and won't interfer with
updates.

Change-Id: Ib95cdf35a91407bd2f4d69dd082c5f546e1e0071
essageQueue.cpp
8d5ed611214d500f2761b45ce6477b158f0d0aba 11-Oct-2010 Mathias Agopian <mathias@google.com> am a7c76d83: Merge "fix a bug where timeouts would only be handled when a message was delivered" into gingerbread

Merge commit 'a7c76d8307a3b49bf5b8fdda3543455b0e5dd64c' into gingerbread-plus-aosp

* commit 'a7c76d8307a3b49bf5b8fdda3543455b0e5dd64c':
fix a bug where timeouts would only be handled when a message was delivered
23a0920339a04c0fcfc3a2840f4e020040c2afbf 08-Oct-2010 Mathias Agopian <mathias@google.com> fix a bug where timeouts would only be handled when a message was delivered

Change-Id: I98c69b129e75e065e61f47e54f0f855d9401b0dc
essageQueue.cpp
954fdd27ca1420aadc51c2752072a81a2e9bcb3c 08-Oct-2010 Mathias Agopian <mathias@google.com> fix a bug where timeouts would only be handled when a message was delivered

Change-Id: Id3127b21c1a1a1afab32911a8edbb202360d7c9b
essageQueue.cpp
58959343dbdb6157fa5f5463262d4842b8954353 07-Oct-2010 Mathias Agopian <mathias@google.com> Fix a null dereference

Change-Id: I3df446b90c1607782778749de7ba0f8c00698c33
isplayHardware/HWComposer.cpp
6263c831ec9da9a28ef008897bda7dcb7f775120 05-Oct-2010 Mathias Agopian <mathias@google.com> am 19058877: Merge "refactored screenshot code" into gingerbread

Merge commit '19058877df9bf94f197a72855f810f7f6bf8d068' into gingerbread-plus-aosp

* commit '19058877df9bf94f197a72855f810f7f6bf8d068':
refactored screenshot code
df85c455c34a920d22a8e3f7459a1cc615efcd27 29-Sep-2010 Mathias Agopian <mathias@google.com> refactored screenshot code

the core screenshot function now can capture the screen at any lower resolution
performing bilinear filtering.

we also now have some client code to interface with the screenshot service.

it's now possible to request a screenshot at a lower resolution.

Change-Id: I33689bba98507ab928d0898b21596d0d2fe4b953
ayer.cpp
ayer.h
ayerBase.cpp
ayerBase.h
ayerBuffer.cpp
ayerBuffer.h
urfaceFlinger.cpp
urfaceFlinger.h
ests/screencap/screencap.cpp
74c40c0a273dbfd7d10617c4cc1b0c066bfc812e 29-Sep-2010 Mathias Agopian <mathias@google.com> refactored screenshot code

the core screenshot function now can capture the screen at any lower resolution
performing bilinear filtering.

we also now have some client code to interface with the screenshot service.

it's now possible to request a screenshot at a lower resolution.

Change-Id: I5a3b0e431421800e3aad601d9af8f94adffbc71f
ayer.cpp
ayer.h
ayerBase.cpp
ayerBase.h
ayerBuffer.cpp
ayerBuffer.h
urfaceFlinger.cpp
urfaceFlinger.h
ests/screencap/screencap.cpp
a3aefeb1c31618dcc897da22d2d2f741104e3fe3 25-Sep-2010 Mathias Agopian <mathias@google.com> am 495ad4f2: am beabe75a: Merge changes I1f7c4535,I741c68a2 into gingerbread

Merge commit '495ad4f22096aa172d025c16c25497e7dad8f2bd'

* commit '495ad4f22096aa172d025c16c25497e7dad8f2bd':
simple test app for screen capture API
add support for [1974164] Be able to take a screen shot on the device
c814f965de344cab63a99d7db5632c814573111a 25-Sep-2010 Mathias Agopian <mathias@google.com> am beabe75a: Merge changes I1f7c4535,I741c68a2 into gingerbread

Merge commit 'beabe75a842d521b005999460d3a6361ab32108e' into gingerbread-plus-aosp

* commit 'beabe75a842d521b005999460d3a6361ab32108e':
simple test app for screen capture API
add support for [1974164] Be able to take a screen shot on the device
06e7056660d65d4b0bbe1bb2cbf3e779074dbd9f 25-Sep-2010 Mathias Agopian <mathias@google.com> simple test app for screen capture API

Change-Id: I1f7c453508ccfd4faaa8b1279968a358ce3f1e5a
ests/screencap/Android.mk
ests/screencap/screencap.cpp
1b0b30d04304392748a8a4ab5a69e52a19f51b3a 24-Sep-2010 Mathias Agopian <mathias@google.com> add support for [1974164] Be able to take a screen shot on the device

screenshots are taken using ISurfaceComposer::captureScreen() which returns
the size of the screenshot and an IMemoryHeap containing the data.
screenshots have limitations:
- they will always fail if a secure window is up on screen
- require GL_OES_framebuffer_object extension
- in some situation, video planes won't been captured

Change-Id: I741c68a2d2984fb139039301c3349e6780e2cd58
LExtensions.cpp
LExtensions.h
urfaceFlinger.cpp
urfaceFlinger.h
8372785879d329f592f6883620b5a32d80d74691 24-Sep-2010 Mathias Agopian <mathias@google.com> dump HWC state in dumpsys

Change-Id: Ifbb38ca1ac9685776250e01c8d02021b35af72cf
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
urfaceFlinger.cpp
73d3ba9e50be1014aa21ec4bbdc874be394accb4 23-Sep-2010 Mathias Agopian <mathias@google.com> add a way to toggle the h/w composer at runtime

to DISABLE the h/w composer:
adb shell service call SurfaceFlinger 1008 i32 1

to ENABLE the h/w composer:
adb shell service call SurfaceFlinger 1008 i32 0

the state is dumped in "dumpsys SurfaceFlinger"

Change-Id: I23e2242d42c6e3fd5261a83332dd900b189e38ce
urfaceFlinger.cpp
urfaceFlinger.h
e44d21a247aac5192b8ef397d433a4aefb6ba53e 21-Sep-2010 Mathias Agopian <mathias@google.com> fix [3018216] UI shrinks / stretches while using apps with IME

Change-Id: Ie4c5d8a434b4489355ed8c52af96eb931b4d7167
ayer.cpp
9c2de1a4b59ee03f1fd3cc542c7b7a307b68e76c 17-Sep-2010 Jamie Gennis <jgennis@google.com> Merge "Fix a SurfaceFlinger bug."
5dda7f7cf23a02fff2e35d7eb6bb7c9f0d620f95 17-Sep-2010 Jamie Gennis <jgennis@google.com> Fix a SurfaceFlinger bug.

The bug caused SurfaceFlinger to constantly trigger reallocation of buffers
that requested a fixed size.

Change-Id: Ic993a60e6474e36a344c8b48d541a0d08b8c4faf
ayer.cpp
fe0a0af7bdab1e61fdb00f4705ccff5b46c19d8e 17-Sep-2010 Mathias Agopian <mathias@google.com> am 793b2293: am 1bcb8b1a: Merge "surfaceflinger / GL extensions cleanup" into gingerbread

Merge commit '793b2293797ea930078640c4827d3cbdf449c227'

* commit '793b2293797ea930078640c4827d3cbdf449c227':
surfaceflinger / GL extensions cleanup
c05246ae344f16f3892a1274ef75627772c7c9aa 17-Sep-2010 Mathias Agopian <mathias@google.com> am 1bcb8b1a: Merge "surfaceflinger / GL extensions cleanup" into gingerbread

Merge commit '1bcb8b1afbfa2fc387a0f7068740f1efbe9a1f69' into gingerbread-plus-aosp

* commit '1bcb8b1afbfa2fc387a0f7068740f1efbe9a1f69':
surfaceflinger / GL extensions cleanup
7f198b6bff54af3c8e8ac32b83ffc6488e773ac1 16-Sep-2010 Michael I. Gold <gold@nvidia.com> surfaceflinger / GL extensions cleanup

Add correct enumerants for OES_EGL_image_external to glext.h.
SurfaceFlinger now checks for the correct extension name.

Change-Id: I2ba2728a01fa2260bd086d2df4316c68f694a9b1
LExtensions.cpp
ayerBlur.cpp
ayerDim.cpp
urfaceFlinger.cpp
extureManager.cpp
c479e18db0216f7096fefe85ffa71ab00329aef3 15-Sep-2010 Mathias Agopian <mathias@google.com> resolved conflicts for merge of 48a86240 to master

Change-Id: I2305fef9f4dd46183337217d822df3c675b6b6e5
5e4cf02dfe0e8dbabb49b49ed38120cac8bbb9a3 15-Sep-2010 Mathias Agopian <mathias@google.com> am b3ffc78f: Merge "Add logging of various important graphics events" into gingerbread

Merge commit 'b3ffc78f3432344702e6f5232067ab624083cad2' into gingerbread-plus-aosp

* commit 'b3ffc78f3432344702e6f5232067ab624083cad2':
Add logging of various important graphics events
35b48d10bc9e064201d3d54d2d476314684a7a05 14-Sep-2010 Mathias Agopian <mathias@google.com> Add logging of various important graphics events

There are 16 events logged in the event log:
SF_APP_DEQUEUE_BEFORE
SF_APP_DEQUEUE_AFTER
SF_APP_LOCK_BEFORE
SF_APP_LOCK_AFTER
SF_APP_QUEUE

SF_REPAINT
SF_COMPOSITION_COMPLETE
SF_UNLOCK_CLIENTS
SF_SWAP_BUFFERS
SF_REPAINT_DONE

SF_FB_POST_BEFORE
SF_FB_POST_AFTER
SF_FB_DEQUEUE_BEFORE
SF_FB_DEQUEUE_AFTER
SF_FB_LOCK_BEFORE
SF_FB_LOCK_AFTER

all events log the buffer conserned and a timestamp in microseconds.

by default the logging is not enabled, to turn it on:
adb shell service call SurfaceFlinger 1006 i31 1
adb shell setprop debug.graphic_log 1

The effect is immediate in SurfaceFlinger, but applications need to be
restarted.

Change-Id: Ifc2e31f7aed072d9a7dede20ff2ce59231edbec1
isplayHardware/DisplayHardware.cpp
isplayHardware/DisplayHardware.h
urfaceFlinger.cpp
f5f2712854599b4970643c6000fe6ae950a08ba9 09-Sep-2010 Antti Hatala <ahatala@nvidia.com> surfaceflinger: give hwcomposer a chance to release buffers

Change-Id: I605fa779702022865dd58df3b36f37c2644ade36
isplayHardware/DisplayHardware.cpp
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
586a0deb76012c4347298c11df460631853b67f8 09-Sep-2010 Antti Hatala <ahatala@nvidia.com> surfaceflinger: composite HWC_SKIP_LAYER layers

Change-Id: I363ede63287ae903d66d0d419343f4ecd81bcc00
urfaceFlinger.cpp
8392b504bdf63ac7820c79c7217a89f2b2411bd0 08-Sep-2010 Antti Hatala <ahatala@nvidia.com> surfaceflinger: unlock clients only after flip

Change-Id: I039291a36f05bbaa02b29325d4012114abd784b9
urfaceFlinger.cpp
413f750501c4392e096c7bed27af0764cbadeb94 26-Aug-2010 Mathias Agopian <mathias@google.com> am 6d4346ce: am 4cffbb47: Merge "fix [2946787] Screen flicker on low resolution setting in camcorder." into gingerbread

Merge commit '6d4346ce35a521d67f45d7c9658c450c0fc461d2'

* commit '6d4346ce35a521d67f45d7c9658c450c0fc461d2':
fix [2946787] Screen flicker on low resolution setting in camcorder.
9cca403ed0da6ac601a664e0731fad50843c0c2c 26-Aug-2010 Mathias Agopian <mathias@google.com> am 4cffbb47: Merge "fix [2946787] Screen flicker on low resolution setting in camcorder." into gingerbread

Merge commit '4cffbb47a28faa594c2217d1e84f9382e0b57cc4' into gingerbread-plus-aosp

* commit '4cffbb47a28faa594c2217d1e84f9382e0b57cc4':
fix [2946787] Screen flicker on low resolution setting in camcorder.
eff062c49e858d0dd94a1e57f6115bc84dba103e 25-Aug-2010 Mathias Agopian <mathias@google.com> fix [2946787] Screen flicker on low resolution setting in camcorder.

Change-Id: I7e86f2b6d85dcae8dd212890b978fa6ac7de6893
ayer.cpp
e34a3d1a294e1d83caa410f3006e474bef787e1a 25-Aug-2010 Mathias Agopian <mathias@google.com> am 46820412: am 8eb16af2: Merge "don\'t try to lock a buffer that wasn\'t allocated with SW usage bits" into gingerbread

Merge commit '468204124e95bbf74ae8cc000318ade29e311be6'

* commit '468204124e95bbf74ae8cc000318ade29e311be6':
don't try to lock a buffer that wasn't allocated with SW usage bits
2091772e7ce8ce5b7ff1ddb9921e60cbaa6bd5f0 25-Aug-2010 Mathias Agopian <mathias@google.com> am 8eb16af2: Merge "don\'t try to lock a buffer that wasn\'t allocated with SW usage bits" into gingerbread

Merge commit '8eb16af29303cda190133a1d220b9ecd9341e261' into gingerbread-plus-aosp

* commit '8eb16af29303cda190133a1d220b9ecd9341e261':
don't try to lock a buffer that wasn't allocated with SW usage bits
f1b38247d4d9c2ddc7315a72b609a95e0ed8050f 21-Aug-2010 Mathias Agopian <mathias@google.com> don't try to lock a buffer that wasn't allocated with SW usage bits

Change-Id: Iabbcec1bfa30dc47d45ece699dd178653f1b675b
ayer.cpp
4ad298c12c43563789fd2213428347caf2f74c64 25-Aug-2010 Mathias Agopian <mathias@google.com> am bc4389ed: am 8395b462: Merge "fix [2931513] Add support for setting the orientation of an ANativeWindow" into gingerbread

Merge commit 'bc4389edfbb5777aec1a9af7863b2ca3ade2fa64'

* commit 'bc4389edfbb5777aec1a9af7863b2ca3ade2fa64':
fix [2931513] Add support for setting the orientation of an ANativeWindow
95acdcc7de8d99bf40d11c6f297415787bb32973 25-Aug-2010 Mathias Agopian <mathias@google.com> am 8395b462: Merge "fix [2931513] Add support for setting the orientation of an ANativeWindow" into gingerbread

Merge commit '8395b4625b96f2133e2e4f595fdc69fbe222e4fc' into gingerbread-plus-aosp

* commit '8395b4625b96f2133e2e4f595fdc69fbe222e4fc':
fix [2931513] Add support for setting the orientation of an ANativeWindow
b661d66013b9803c50dc78ca0247ac39caef443a 20-Aug-2010 Mathias Agopian <mathias@google.com> fix [2931513] Add support for setting the orientation of an ANativeWindow

Also implement support for cropping.

Change-Id: Iba5888dd242bf2feaac9e9ce26e404c1f404c280
ayer.cpp
ayerBase.cpp
ayerBase.h
ayerBlur.cpp
ayerBuffer.cpp
extureManager.h
89c2dd2cc27ead77da131fe27810c99a11a92ad7 11-Aug-2010 Jamie Gennis <jgennis@google.com> Change the framework to use the new camera preview path.

This change makes the camera HAL interface take an ANativeWindow interface from
which all the camera preview buffers will be allocated. The framework code
running in application processes now passes a Surface object rather than an
ISurface to the camera server via Binder when setting the preview surface. The
camera server then forwards that Surface object (which implements the
ANativeWindow interface) to the camera HAL, which uses it to communicate with
SurfaceFlinger to allocate the camera preview buffers.

Change-Id: Ie438f721559cd7de5e4f848a26d96360dda07b5f
urfaceFlinger.cpp
3f45e44adf9d76c7b76d33aec4c6e93f794d470d 23-Aug-2010 Andreas Huber <andih@google.com> Merge "Squashed commit of the following:"
8b42e8a5d87dcdc8ea31368ab88de49b72ab5432 16-Aug-2010 Andreas Huber <andih@google.com> Squashed commit of the following:

commit 35cc68814a9537c31fde146e171e7b0bbdfe211e
Author: Andreas Huber <andih@google.com>
Date: Mon Aug 16 08:48:42 2010 -0700

Only enable support for yuv to yuv conversion on passion, where it's available, use the slower yuv->rgb565 path everywhere else.

commit d8ac5a8814103e60d11d2acf61997fc31a1dc58d
Author: Andreas Huber <andih@google.com>
Date: Fri Aug 13 13:56:44 2010 -0700

The software renderer takes over all rendering, converting from yuv to yuv if possible and rgb565 otherwise.

commit 684972074b74318bdcb826ed9b5b0864d2d2e273
Author: Andreas Huber <andih@google.com>
Date: Fri Aug 13 09:34:35 2010 -0700

A first shot at supporting the new rendering APIs.

Change-Id: Iea9b32856da46950501f1a700f616b5feac710fd
ndroid.mk
urfaceFlinger.cpp
f84f146159922eb1f5d9bec7ec9a71cda1e866b1 21-Aug-2010 Mathias Agopian <mathias@google.com> am a90a1e55: am 545eab8a: Merge "remove unused pixel format" into gingerbread

Merge commit 'a90a1e55c60604b930eecff03fe25429205ec7df'

* commit 'a90a1e55c60604b930eecff03fe25429205ec7df':
remove unused pixel format
8258339e47e827a3a26a4b54b0015b2fe6a01f8f 19-Aug-2010 Mathias Agopian <mathias@google.com> am 545eab8a: Merge "remove unused pixel format" into gingerbread

Merge commit '545eab8ae80b070177cc442931eadc8cd980de26' into gingerbread-plus-aosp

* commit '545eab8ae80b070177cc442931eadc8cd980de26':
remove unused pixel format
c04cffd5703607f31356c26016b6e3ec971f6511 19-Aug-2010 Mathias Agopian <mathias@google.com> remove unused pixel format

Change-Id: I55bc3cc41385743c07f7e4de06335c922f746f73
extureManager.cpp
1339581c921eea51e885a8c5c237e66d3904bc51 18-Aug-2010 Mathias Agopian <mathias@google.com> am 26bcc7b4: Merge "revert hwcomposer HAL changes. DO NOT MERGE." into gingerbread

Merge commit '26bcc7b44238ea54105ef5a6020fa5c37bb33f03' into gingerbread-plus-aosp

* commit '26bcc7b44238ea54105ef5a6020fa5c37bb33f03':
revert hwcomposer HAL changes. DO NOT MERGE.
000ca8fa9a1a92aa2f132ba41d11ece6d01cdadd 18-Aug-2010 Mathias Agopian <mathias@google.com> revert hwcomposer HAL changes. DO NOT MERGE.

This reverts commit:
94364b91a2894bf037b8beb027132fbb812e1434
f8e705dea48f77f1c2532fdbadd4997dd1851af0
b59beb5ca68d0228f60dda60d85e2d0226b33215
e0d5f5bcf5a8b26f4ad75f549cbf380b2c9faf20
ndroid.mk
isplayHardware/DisplayHardware.cpp
isplayHardware/DisplayHardware.h
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
ayer.cpp
ayer.h
ayerBase.cpp
ayerBase.h
urfaceFlinger.cpp
urfaceFlinger.h
3c7a766c66456476c774a627369e7f031660f06e 14-Aug-2010 Mathias Agopian <mathias@google.com> am 6a73368b: Merge "fix a typo that prevented glTexImage2D codepath to work" into gingerbread

Merge commit '6a73368be44f45a80cc4b65dc57b9ff529cb2d89' into gingerbread-plus-aosp

* commit '6a73368be44f45a80cc4b65dc57b9ff529cb2d89':
fix a typo that prevented glTexImage2D codepath to work
998831fbc3fc82beb0c490ee49d8748bbbb888e9 14-Aug-2010 Mathias Agopian <mathias@google.com> Merge "fix a typo that prevented glTexImage2D codepath to work" into gingerbread
f1c468e48160208afe4919f57de464369cd3cafc 14-Aug-2010 Mathias Agopian <mathias@google.com> fix a typo that prevented glTexImage2D codepath to work

Change-Id: I36a3bf9d1d2eacd9b14e00b0a6c53bf88bba381c
extureManager.cpp
38af31e3e25a16295caec8dea205d10075912662 13-Aug-2010 Erik Gilling <konkers@android.com> am 94364b91: surfaceflinger: don\'t check HWComposer numLayers unless one exists

Merge commit '94364b91a2894bf037b8beb027132fbb812e1434' into gingerbread-plus-aosp

* commit '94364b91a2894bf037b8beb027132fbb812e1434':
surfaceflinger: don't check HWComposer numLayers unless one exists
ae957658688ce174a8d58434b4567d022c22a6cf 13-Aug-2010 Erik Gilling <konkers@android.com> surfaceflinger: don't check HWComposer numLayers unless one exists

Change-Id: I4b83f7bf7ba1318c70054117f14e759fe0ad105c
urfaceFlinger.cpp
5e9615eaff388e02e5b54c35796cc741e0652795 13-Aug-2010 Mathias Agopian <mathias@google.com> am b7d1be01: Merge "Fix a couple issues with the new hwcomposer HAL" into gingerbread

Merge commit 'b7d1be01ae44428b947823fc48c1c126dcaa9732' into gingerbread-plus-aosp

* commit 'b7d1be01ae44428b947823fc48c1c126dcaa9732':
Fix a couple issues with the new hwcomposer HAL
45721773e1a68e96da4b6cc04cef276bae7ca3e9 13-Aug-2010 Mathias Agopian <mathias@google.com> Fix a couple issues with the new hwcomposer HAL

- we now clear the framebuffer upon request from the HAL
- the HAL list size could get out of sync with reality
- there was also an issue where sometime we could run past the list

Change-Id: Ic3a34314aed24181f2d8cc787096af83c046ef27
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
urfaceFlinger.cpp
ea6dbaf3029783fba305fe6323c504accc3c2fd7 12-Aug-2010 Mathias Agopian <mathias@google.com> am 65f2490e: Merge "should fix sim build, hopefully" into gingerbread

Merge commit '65f2490e1baa6eac5905cbc638e69581ebcd8dee' into gingerbread-plus-aosp

* commit '65f2490e1baa6eac5905cbc638e69581ebcd8dee':
should fix sim build, hopefully
f1352df47fe20aed23c216a78923c7d248f2bb91 12-Aug-2010 Mathias Agopian <mathias@google.com> should fix sim build, hopefully

Change-Id: I5390bd34dcca36fef43b5169386fff1b04cc842b
isplayHardware/HWComposer.cpp
8ea0bbd9b06ec0ca8c9a4c80a9f845cca5331947 12-Aug-2010 Mathias Agopian <mathias@google.com> am 90dc48b1: Merge "call into hwcomposer HAL when present" into gingerbread

Merge commit '90dc48b17f673b7e334e3254ea633450f994226c' into gingerbread-plus-aosp

* commit '90dc48b17f673b7e334e3254ea633450f994226c':
call into hwcomposer HAL when present
127fbb7943e25e8b4c19fcb0cc3a4ae8de67a42d 12-Aug-2010 Mathias Agopian <mathias@google.com> am 24d7050c: Merge "don\'t handle the transparent region of a layer in draw()" into gingerbread

Merge commit '24d7050ca605804efd5fde03f0d0d8d1d052c247' into gingerbread-plus-aosp

* commit '24d7050ca605804efd5fde03f0d0d8d1d052c247':
don't handle the transparent region of a layer in draw()
c1ee0bea391fedd41e6d4871d623b81dc456f2ee 12-Aug-2010 Mathias Agopian <mathias@google.com> am 8e7515d9: Merge "get rid of our LayerVector implementation" into gingerbread

Merge commit '8e7515d9c938f5addd08d97bccfccfa976e76c11' into gingerbread-plus-aosp

* commit '8e7515d9c938f5addd08d97bccfccfa976e76c11':
get rid of our LayerVector implementation
820863e7749c705f4ae4089e8b77eda022f6c2f6 12-Aug-2010 Mathias Agopian <mathias@google.com> am 025822a0: Merge "keep a list of visible sorted surfaces" into gingerbread

Merge commit '025822a03a09337ec382e708c5a798fe805109ed' into gingerbread-plus-aosp

* commit '025822a03a09337ec382e708c5a798fe805109ed':
keep a list of visible sorted surfaces
a350ff98692b3a50cad5cc93f9f83221242ca86a 11-Aug-2010 Mathias Agopian <mathias@google.com> call into hwcomposer HAL when present

Change-Id: I70f31c69a9436a43860e78977442863ecba6d27b
ndroid.mk
isplayHardware/DisplayHardware.cpp
isplayHardware/DisplayHardware.h
isplayHardware/HWComposer.cpp
isplayHardware/HWComposer.h
ayer.cpp
ayer.h
ayerBase.cpp
ayerBase.h
urfaceFlinger.cpp
urfaceFlinger.h
bc7e31a84b936a5a9ac295db56f0836c50c1ac7f 11-Aug-2010 Mathias Agopian <mathias@google.com> don't handle the transparent region of a layer in draw()

this is already taken into consideration in computeVisibleRegion
and therefore not needed at draw time.

Change-Id: I3fc7336d22f1147dfcd3a20fd71bf79b946d971f
ayerBase.cpp
f6679fc6f70939643901f29a9a69e40c603e6e5f 11-Aug-2010 Mathias Agopian <mathias@google.com> get rid of our LayerVector implementation

we now use SortedVector<> with a special compare implementation.

Change-Id: I910459cf3b3c8993b55ad0786a8c348369262de5
ayerBase.cpp
ayerBase.h
urfaceFlinger.cpp
urfaceFlinger.h
4da751999358fffa4cefc4c8046dab72045925f6 11-Aug-2010 Mathias Agopian <mathias@google.com> keep a list of visible sorted surfaces

Change-Id: Ib815eeff894f8a3b1e79fbbf8186d5d91bb60285
urfaceFlinger.cpp
urfaceFlinger.h
4952ac0498ef1bf1d61ff9a44e413cdf986c6457 11-Aug-2010 Jean-Baptiste Queru <jbq@google.com> am bc881e66: Merge "frameworks/base: Swap width and height of temporary buffer only with orientation change"

Merge commit 'bc881e66d15181494fdd5d0ece83e20ef325453b' into gingerbread-plus-aosp

* commit 'bc881e66d15181494fdd5d0ece83e20ef325453b':
frameworks/base: Swap width and height of temporary buffer only with
ad1c5cf963e85d2efe7b34c07e076dbf6b6ab7d0 06-Aug-2010 Omprakash Dhyade <odhyade@codeaurora.org> frameworks/base: Swap width and height of temporary buffer only with
orientation change

Current code swaps the width and height by assuming that aspect
ratio of the buffer width and height will be same as that of the
layout clip width and height. That is not always true.
Change the check to orientation change.

Change-Id: Ie387f3a7369025427484e4173cbde7a08df2b9d7
ayerBuffer.cpp
208cb0772429b9ac800010829ecc7b854bdc2d24 28-Jul-2010 Mathias Agopian <mathias@google.com> fix [2873058] Surface::dequeueBuffer blocks on last buffer, i.e. cannot dequeue all allocated buffers at once.

this situation happened when the last buffer needed to be resized
(or allocated, the first time). the assumption was that the buffer
was in use by SF itself as the current buffer (obviously, this
assumption made no sense when the buffer had never been allocated, btw).

the system would wait until some other buffer became the "front" buffer.

we fix this problem by entirely removing the requirement that the
buffer being resized cannot be the front buffer. instead, we just
allocate a new buffer and replace the front buffer by the new one.

the downside is that this uses more memory (an extra buffer) for a
brief amount of time while the old buffer is being reallocated and
before it has actually been replaced.

Change-Id: I022e4621209474ceb1c671b23deb4188eaaa7285
ayer.cpp
ests/surface/Android.mk
ests/surface/surface.cpp
be48137beb68893870c26b7f8c59eac5d0bf517a 23-Jul-2010 Mathias Agopian <mathias@google.com> move native services under services/

moved surfaceflinger, audioflinger, cameraservice

all native services should now reside in this location.

Change-Id: Icd7336f7289db35df9c8c1857a5122bb8a6f1c86
ndroid.mk
arrier.h
lurFilter.cpp
lurFilter.h
isplayHardware/DisplayHardware.cpp
isplayHardware/DisplayHardware.h
isplayHardware/DisplayHardwareBase.cpp
isplayHardware/DisplayHardwareBase.h
ayer.cpp
ayer.h
ayerBase.cpp
ayerBase.h
ayerBlur.cpp
ayerBlur.h
ayerBuffer.cpp
ayerBuffer.h
ayerDim.cpp
ayerDim.h
ODULE_LICENSE_APACHE2
essageQueue.cpp
essageQueue.h
urfaceFlinger.cpp
urfaceFlinger.h
okenizer.cpp
okenizer.h
ransform.cpp
ransform.h
lz.cpp
lz.h
ests/Android.mk
ests/overlays/Android.mk
ests/overlays/overlays.cpp
ests/resize/Android.mk
ests/resize/resize.cpp
a1e6bc864fb821c1b470b7aad9b75c441f54eeb4 15-Jul-2010 Mathias Agopian <mathias@google.com> added BinderService<> template to help creating native binder services

Change-Id: Id980899d2647b56479f8a27c89eaa949f9209dfe
urfaceFlinger.cpp
urfaceFlinger.h
81bac09fa6b01dd1495644d9c825c3666762fced 15-Jul-2010 Mathias Agopian <mathias@google.com> move native services under services/

moved surfaceflinger, audioflinger, cameraservice

all native services should now reside in this location.

Change-Id: Iee42b83dd2a94c3bf5107ab0895fe2dfcd5337a8
ndroid.mk
arrier.h
lurFilter.cpp
lurFilter.h
isplayHardware/DisplayHardware.cpp
isplayHardware/DisplayHardware.h
isplayHardware/DisplayHardwareBase.cpp
isplayHardware/DisplayHardwareBase.h
LExtensions.cpp
LExtensions.h
ayer.cpp
ayer.h
ayerBase.cpp
ayerBase.h
ayerBlur.cpp
ayerBlur.h
ayerBuffer.cpp
ayerBuffer.h
ayerDim.cpp
ayerDim.h
ODULE_LICENSE_APACHE2
essageQueue.cpp
essageQueue.h
urfaceFlinger.cpp
urfaceFlinger.h
extureManager.cpp
extureManager.h
ransform.cpp
ransform.h
lz.cpp
lz.h
ests/Android.mk
ests/overlays/Android.mk
ests/overlays/overlays.cpp
ests/resize/Android.mk
ests/resize/resize.cpp