Lines Matching refs:targets
36 * List of targets which this controller effects.
38 private Mesh[] targets;
53 * The list of targets will be acquired automatically when
65 * @param targets the meshes controlled by the skeleton
69 SkeletonControl(Mesh[] targets, Skeleton skeleton) {
71 this.targets = targets;
123 targets = findTargets(node);
125 targets = null;
138 for (int i = 0; i < targets.length; i++) {
140 // Already ensured those targets are animated
142 //if (isMeshAnimated(targets[i])) {
143 softwareSkinUpdate(targets[i], offsetMatrices);
157 for (Mesh mesh : targets) {
202 // Fix animated targets for the cloned node
203 clone.targets = findTargets(clonedNode);
259 * returns the targets meshes of this control
263 return targets;
268 * @param targets
270 // public void setTargets(Mesh[] targets) {
271 // this.targets = targets;
534 oc.write(targets, "targets", null);
542 Savable[] sav = in.readSavableArray("targets", null);
544 targets = new Mesh[sav.length];
545 System.arraycopy(sav, 0, targets, 0, sav.length);