Lines Matching defs:scaled_width

1150 	int			scaled_width, scaled_height;
1152 for (scaled_width = 1 ; scaled_width < width ; scaled_width<<=1)
1157 scaled_width >>= (int)gl_picmip.value;
1160 if (scaled_width > (int) gl_max_size.value)
1161 scaled_width = gl_max_size.value;
1165 if (scaled_width * scaled_height > (int) sizeof(scaled)/4)
1173 else if (scaled_width == width && scaled_height == height)
1178 scaled_width, scaled_height, GL_UNSIGNED_BYTE, scaled);
1179 glTexImage2D (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, scaled);
1182 texels += scaled_width * scaled_height;
1184 if (scaled_width == width && scaled_height == height)
1188 glTexImage2DHelper (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
1194 GL_ResampleTexture (data, width, height, scaled, scaled_width, scaled_height);
1196 glTexImage2DHelper (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, scaled);
1202 while (scaled_width > 1 || scaled_height > 1)
1204 GL_MipMap ((byte *)scaled, scaled_width, scaled_height);
1205 scaled_width >>= 1;
1207 if (scaled_width < 1)
1208 scaled_width = 1;
1212 glTexImage2DHelper (GL_TEXTURE_2D, miplevel, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, scaled);
1237 int scaled_width, scaled_height;
1254 for (scaled_width = 1 ; scaled_width < width ; scaled_width<<=1)
1259 scaled_width >>= (int)gl_picmip.value;
1262 if (scaled_width > gl_max_size.value)
1263 scaled_width = gl_max_size.value;
1267 if (scaled_width * scaled_height > (int) sizeof(scaled))
1272 texels += scaled_width * scaled_height;
1274 if (scaled_width == width && scaled_height == height)
1279 glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_PALETTE8_RGB8_OES, scaled_width, scaled_height, 0, s, data);
1281 glTexImage2D (GL_TEXTURE_2D, 0, GL_COLOR_INDEX8_EXT, scaled_width, scaled_height, 0, GL_COLOR_INDEX , GL_UNSIGNED_BYTE, data);
1288 GL_Resample8BitTexture (data, width, height, scaled, scaled_width, scaled_height);
1291 glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_PALETTE8_RGB8_OES, scaled_width, scaled_height, 0, s, scaled);
1293 glTexImage2D (GL_TEXTURE_2D, 0, GL_COLOR_INDEX8_EXT, scaled_width, scaled_height, 0, GL_COLOR_INDEX, GL_UNSIGNED_BYTE, scaled);
1301 while (scaled_width > 1 || scaled_height > 1)
1303 GL_MipMap8Bit ((byte *)scaled, scaled_width, scaled_height);
1304 scaled_width >>= 1;
1306 if (scaled_width < 1)
1307 scaled_width = 1;
1312 glCompressedTexImage2D (GL_TEXTURE_2D, miplevel, GL_PALETTE8_RGB8_OES, scaled_width, scaled_height, 0, s, scaled);
1314 glTexImage2D (GL_TEXTURE_2D, miplevel, GL_COLOR_INDEX8_EXT, scaled_width, scaled_height, 0, GL_COLOR_INDEX, GL_UNSIGNED_BYTE, scaled);