Lines Matching refs:ActionType
20 import com.replica.replicaisland.GameObject.ActionType;
118 parentObject.getCurrentAction() == ActionType.HIT_REACT) {
124 } else if (parentObject.getCurrentAction() == ActionType.DEATH) {
145 parentObject.setCurrentAction(ActionType.DEATH);
148 } else if (parentObject.getCurrentAction() == ActionType.INVALID ||
149 (!mReactToHits && parentObject.getCurrentAction() == ActionType.HIT_REACT)) {
150 parentObject.setCurrentAction(ActionType.MOVE);
169 parentObject.setCurrentAction(ActionType.MOVE);
205 parentObject.setCurrentAction(ActionType.MOVE);
243 parentObject.setCurrentAction(ActionType.ATTACK);
257 parentObject.setCurrentAction(ActionType.MOVE);