Lines Matching defs:x1
490 void SkPath::quadTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2) {
496 pts[0].set(x1, y1);
505 void SkPath::rQuadTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2) {
508 this->quadTo(pt.fX + x1, pt.fY + y1, pt.fX + x2, pt.fY + y2);
511 void SkPath::cubicTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2,
518 pts[0].set(x1, y1);
528 void SkPath::rCubicTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2,
532 this->cubicTo(pt.fX + x1, pt.fY + y1, pt.fX + x2, pt.fY + y2,
896 void SkPath::arcTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2,
906 if ((x1 == start.fX && y1 == start.fY) ||
907 (x1 == x2 && y1 == y2) ||
909 this->lineTo(x1, y1);
912 before.setNormalize(x1 - start.fX, y1 - start.fY);
913 after.setNormalize(x2 - x1, y2 - y1);
920 this->lineTo(x1, y1);
929 SkScalar xx = x1 - SkScalarMul(dist, before.fX);