Lines Matching defs:adjacentWidth1
104 int adjacentWidth1, int adjacentWidth2)
108 if (!adjacentWidth1 && !adjacentWidth2) {
120 quad[0] = FloatPoint(x1 + max(-adjacentWidth1, 0), y1);
121 quad[1] = FloatPoint(x1 + max(adjacentWidth1, 0), y2);
126 quad[0] = FloatPoint(x1 + max(adjacentWidth1, 0), y1);
127 quad[1] = FloatPoint(x1 + max(-adjacentWidth1, 0), y2);
132 quad[0] = FloatPoint(x1, y1 + max(-adjacentWidth1, 0));
135 quad[3] = FloatPoint(x2, y1 + max(adjacentWidth1, 0));
138 quad[0] = FloatPoint(x1, y1 + max(adjacentWidth1, 0));
141 quad[3] = FloatPoint(x2, y1 + max(-adjacentWidth1, 0));