Lines Matching defs:y1
102 static void drawLineForBoxSide(GraphicsContext* graphicsContext, int x1, int y1,
113 graphicsContext->drawRect(IntRect(x1, y1, x2 - x1, y2 - y1));
120 quad[0] = FloatPoint(x1 + max(-adjacentWidth1, 0), y1);
123 quad[3] = FloatPoint(x2 - max(-adjacentWidth2, 0), y1);
126 quad[0] = FloatPoint(x1 + max(adjacentWidth1, 0), y1);
129 quad[3] = FloatPoint(x2 - max(adjacentWidth2, 0), y1);
132 quad[0] = FloatPoint(x1, y1 + max(-adjacentWidth1, 0));
135 quad[3] = FloatPoint(x2, y1 + max(adjacentWidth1, 0));
138 quad[0] = FloatPoint(x1, y1 + max(adjacentWidth1, 0));
141 quad[3] = FloatPoint(x2, y1 + max(-adjacentWidth1, 0));