Lines Matching refs:block
49 RenderMathMLBlock* block = toRenderMathMLBlock(current);
50 int blockHeight = block->nonOperatorHeight();
78 RenderMathMLBlock* block = toRenderMathMLBlock(current);
79 // Check to see if the non-operator block has a greater height.
80 if (!block->hasBase() && !block->isRenderMathMLOperator() && block->offsetHeight() > maxHeight)
81 maxHeight = block->offsetHeight();
82 if (block->hasBase() && block->nonOperatorHeight() > maxHeight)
83 maxHeight = block->nonOperatorHeight();
84 // If the block is an operator, capture the maximum height and increment the count.
85 if (block->isRenderMathMLOperator()) {
86 if (block->offsetHeight() > operatorHeight)
87 operatorHeight = block->offsetHeight();
108 RenderMathMLBlock* block = toRenderMathMLBlock(current);
109 block->stretchToHeight(maxHeight);
125 RenderMathMLBlock* block = toRenderMathMLBlock(firstChild());
126 if (block->isRenderMathMLOperator())
127 return block->y() + block->baselinePosition(AlphabeticBaseline, firstLine, direction, linePositionMode);