Lines Matching defs:event
166 * Process the next input event.
168 static int32_t engine_handle_input(struct android_app* app, AInputEvent* event) {
170 if (AInputEvent_getType(event) == AINPUT_EVENT_TYPE_MOTION) {
172 engine->state.x = AMotionEvent_getX(event, 0);
173 engine->state.y = AMotionEvent_getY(event, 0);
229 * event loop for receiving input events and doing other things.
269 // Process this event.
277 ASensorEvent event;
279 &event, 1) > 0) {
281 event.acceleration.x, event.acceleration.y,
282 event.acceleration.z);