Lines Matching refs:mask

194     uint32 mask;
207 mask = 254;
208 mask |= (mask << 8);
209 mask |= (mask << 16); /* 0xFEFEFEFE */
222 word1 &= mask;
223 word3 &= (~mask); /* 0x1010101, check last bit */
224 word12 &= mask;
234 word2 &= mask;
235 word3 &= (~mask); /* 0x1010101, check last bit */
236 word12 &= mask;
256 word1 &= mask;
257 word3 &= (~mask); /* 0x1010101, check last bit */
258 word12 &= mask;
268 word2 &= mask;
269 word3 &= (~mask); /* 0x1010101, check last bit */
270 word12 &= mask;
295 word1 &= mask;
296 word3 &= (~mask); /* 0x1010101, check last bit */
297 word12 &= mask;
309 word2 &= mask;
310 word3 &= (~mask); /* 0x1010101, check last bit */
311 word12 &= mask;
333 word1 &= mask;
334 word3 &= (~mask); /* 0x1010101, check last bit */
335 word12 &= mask;
347 word2 &= mask;
348 word3 &= (~mask); /* 0x1010101, check last bit */
349 word12 &= mask;
374 word1 &= mask;
375 word3 &= (~mask); /* 0x1010101, check last bit */
376 word12 &= mask;
388 word2 &= mask;
389 word3 &= (~mask); /* 0x1010101, check last bit */
390 word12 &= mask;
410 word1 &= mask;
411 word3 &= (~mask); /* 0x1010101, check last bit */
412 word12 &= mask;
424 word2 &= mask;
425 word3 &= (~mask); /* 0x1010101, check last bit */
426 word12 &= mask;
449 word1 &= mask;
450 word3 &= (~mask); /* 0x1010101, check last bit */
451 word12 &= mask;
462 word2 &= mask;
463 word3 &= (~mask); /* 0x1010101, check last bit */
464 word12 &= mask;
483 word1 &= mask;
484 word3 &= (~mask); /* 0x1010101, check last bit */
485 word12 &= mask;
496 word2 &= mask;
497 word3 &= (~mask); /* 0x1010101, check last bit */
498 word12 &= mask;
523 uint32 mask;
536 mask = 254;
537 mask |= (mask << 8);
538 mask |= (mask << 16); /* 0xFEFEFEFE */
550 word1 &= mask;
551 word3 &= (~mask); /* 0x1010101, check last bit */
552 word2 &= mask;
560 word1 &= mask;
561 word3 &= (~mask); /* 0x1010101, check last bit */
562 word2 &= mask;
579 word1 &= mask;
580 word3 &= (~mask); /* 0x1010101, check last bit */
581 word2 &= mask;
589 word1 &= mask;
590 word3 &= (~mask); /* 0x1010101, check last bit */
591 word2 &= mask;
619 word12 &= mask;
620 word22 &= mask;
621 word3 &= (~mask); /* 0x1010101, check last bit */
634 word1 &= mask;
635 word2 &= mask;
636 word3 &= (~mask); /* 0x1010101, check last bit */
659 word12 &= mask;
660 word22 &= mask;
661 word3 &= (~mask); /* 0x1010101, check last bit */
674 word1 &= mask;
675 word2 &= mask;
676 word3 &= (~mask); /* 0x1010101, check last bit */
703 word12 &= mask;
704 word22 &= mask;
705 word3 &= (~mask); /* 0x1010101, check last bit */
718 word1 &= mask;
719 word2 &= mask;
720 word3 &= (~mask); /* 0x1010101, check last bit */
743 word12 &= mask;
744 word22 &= mask;
745 word3 &= (~mask); /* 0x1010101, check last bit */
758 word1 &= mask;
759 word2 &= mask;
760 word3 &= (~mask); /* 0x1010101, check last bit */
788 word12 &= mask;
789 word22 &= mask;
790 word3 &= (~mask); /* 0x1010101, check last bit */
803 word1 &= mask;
804 word2 &= mask;
805 word3 &= (~mask); /* 0x1010101, check last bit */
828 word12 &= mask;
829 word22 &= mask;
830 word3 &= (~mask); /* 0x1010101, check last bit */
843 word1 &= mask;
844 word2 &= mask;
845 word3 &= (~mask); /* 0x1010101, check last bit */
870 uint32 mask;
883 mask = 0x3F;
884 mask |= (mask << 8);
885 mask |= (mask << 16); /* 0x3f3f3f3f */
900 x1m = (x1 >> 2) & mask; /* zero out last 2 bits */
901 x2m = (x2 >> 2) & mask;
908 y1m = (y1 >> 2) & mask; /* zero out last 2 bits */
909 y2m = (y2 >> 2) & mask;
919 x2m = (x2 >> 2) & mask;
920 y2m = (y2 >> 2) & mask;
940 x1 &= (mask << 2);
951 y1 &= (mask << 2);
971 x1m = (x1 >> 2) & mask; /* zero out last 2 bits */
972 x2m = (x2 >> 2) & mask;
979 y1m = (y1 >> 2) & mask; /* zero out last 2 bits */
980 y2m = (y2 >> 2) & mask;
990 x2m = (x2 >> 2) & mask;
991 y2m = (y2 >> 2) & mask;
1015 x1 &= (mask << 2);
1030 y1 &= (mask << 2);
1049 x1m = (x1 >> 2) & mask; /* zero out last 2 bits */
1050 x2m = (x2 >> 2) & mask;
1057 y1m = (y1 >> 2) & mask; /* zero out last 2 bits */
1058 y2m = (y2 >> 2) & mask;
1068 x2m = (x2 >> 2) & mask;
1069 y2m = (y2 >> 2) & mask;
1093 x1 &= (mask << 2);
1108 y1 &= (mask << 2);
1127 x1m = (x1 >> 2) & mask; /* zero out last 2 bits */
1128 x2m = (x2 >> 2) & mask;
1135 y1m = (y1 >> 2) & mask; /* zero out last 2 bits */
1136 y2m = (y2 >> 2) & mask;
1146 x2m = (x2 >> 2) & mask;
1147 y2m = (y2 >> 2) & mask;
1168 x1 &= (mask << 2);
1179 y1 &= (mask << 2);