Lines Matching refs:meshWidth
1210 * distributed across the bitmap. There are meshWidth+1 vertices across, and
1212 * order, so that the first meshWidth+1 vertices are distributed across the
1217 * @param meshWidth The number of columns in the mesh. Nothing is drawn if
1223 * (meshWidth+1) * (meshHeight+1) * 2 + meshOffset values
1229 * there must be at least (meshWidth+1) * (meshHeight+1) +
1234 public void drawBitmapMesh(Bitmap bitmap, int meshWidth, int meshHeight,
1236 if ((meshWidth | meshHeight | vertOffset | colorOffset) < 0) {
1239 if (meshWidth == 0 || meshHeight == 0) {
1242 int count = (meshWidth + 1) * (meshHeight + 1);
1249 nativeDrawBitmapMesh(mNativeCanvas, bitmap.ni(), meshWidth, meshHeight,
1721 int meshWidth, int meshHeight,