Lines Matching refs:indent

321     char indent[count + 1];
323 indent[i] = ' ';
325 indent[count] = '\0';
326 ALOGD("%sStart display list (%p, %s, render=%d)", (char*) indent + 2, this,
329 ALOGD("%s%s %d", indent, "Save", SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
332 outputViewProperties(renderer, (char*) indent);
339 ALOGD("%sSkip %d", (char*) indent, skip);
346 ALOGD("%s%s %p", (char*) indent, OP_NAMES[op], functor);
351 ALOGD("%s%s %d", (char*) indent, OP_NAMES[op], rendererNum);
355 ALOGD("%s%s", (char*) indent, OP_NAMES[op]);
360 ALOGD("%s%s %d", (char*) indent, OP_NAMES[op], restoreCount);
370 ALOGD("%s%s %.2f, %.2f, %.2f, %.2f, %p, 0x%x", (char*) indent,
381 ALOGD("%s%s %.2f, %.2f, %.2f, %.2f, %d, 0x%x", (char*) indent,
388 ALOGD("%s%s %.2f, %.2f", (char*) indent, OP_NAMES[op], f1, f2);
393 ALOGD("%s%s %.2f", (char*) indent, OP_NAMES[op], rotation);
399 ALOGD("%s%s %.2f, %.2f", (char*) indent, OP_NAMES[op], sx, sy);
405 ALOGD("%s%s %.2f, %.2f", (char*) indent, OP_NAMES[op], sx, sy);
410 ALOGD("%s%s %p", (char*) indent, OP_NAMES[op], matrix);
416 (char*) indent, OP_NAMES[op], matrix, matrix->get(0), matrix->get(1),
427 ALOGD("%s%s %.2f, %.2f, %.2f, %.2f, %d", (char*) indent, OP_NAMES[op],
434 ALOGD("%s%s %p, %dx%d, 0x%x %d", (char*) indent, OP_NAMES[op],
444 ALOGD("%s%s %p, %.2f, %.2f, %p", (char*) indent, OP_NAMES[op],
453 ALOGD("%s%s %p, %.2f, %.2f, %p", (char*) indent, OP_NAMES[op],
461 ALOGD("%s%s %p, %p, %p", (char*) indent, OP_NAMES[op],
477 (char*) indent, OP_NAMES[op], bitmap, f1, f2, f3, f4, f5, f6, f7, f8, paint);
485 ALOGD("%s%s %.2f, %.2f, %p", (char*) indent, OP_NAMES[op], x, y, paint);
498 ALOGD("%s%s", (char*) indent, OP_NAMES[op]);
518 ALOGD("%s%s %.2f, %.2f, %.2f, %.2f", (char*) indent, OP_NAMES[op],
525 ALOGD("%s%s 0x%x %d", (char*) indent, OP_NAMES[op], color, xferMode);
534 ALOGD("%s%s %.2f, %.2f, %.2f, %.2f, %p", (char*) indent, OP_NAMES[op],
547 (char*) indent, OP_NAMES[op], f1, f2, f3, f4, f5, f6, paint);
556 (char*) indent, OP_NAMES[op], f1, f2, f3, paint);
566 (char*) indent, OP_NAMES[op], f1, f2, f3, f4, paint);
579 (char*) indent, OP_NAMES[op], f1, f2, f3, f4, f5, f6, i1, paint);
585 ALOGD("%s%s %p, %p", (char*) indent, OP_NAMES[op], path, paint);
592 ALOGD("%s%s", (char*) indent, OP_NAMES[op]);
599 ALOGD("%s%s", (char*) indent, OP_NAMES[op]);
609 ALOGD("%s%s %s, %d, %d, %p", (char*) indent, OP_NAMES[op],
619 ALOGD("%s%s %s, %d, %d, %p", (char*) indent, OP_NAMES[op],
632 ALOGD("%s%s %s, %d, %d, %p", (char*) indent, OP_NAMES[op],
637 ALOGD("%s%s", (char*) indent, OP_NAMES[op]);
642 ALOGD("%s%s %p", (char*) indent, OP_NAMES[op], shader);
646 ALOGD("%s%s", (char*) indent, OP_NAMES[op]);
651 ALOGD("%s%s %p", (char*) indent, OP_NAMES[op], colorFilter);
655 ALOGD("%s%s", (char*) indent, OP_NAMES[op]);
663 ALOGD("%s%s %.2f, %.2f, %.2f, 0x%x", (char*) indent, OP_NAMES[op],
668 ALOGD("%s%s", (char*) indent, OP_NAMES[op]);
674 ALOGD("%s%s 0x%x, 0x%x", (char*) indent, OP_NAMES[op], clearBits, setBits);
679 (char*) indent, OP_NAMES[op]);
683 ALOGD("%sDone (%p, %s)", (char*) indent + 2, this, mName.string());
729 void DisplayList::outputViewProperties(OpenGLRenderer& renderer, char* indent) {
732 ALOGD("%s%s %d, %d", indent, "Translate (left, top)", mLeft, mTop);
736 indent, "ConcatMatrix (static)", mStaticMatrix,
745 indent, "ConcatMatrix (animation)", mAnimationMatrix,
754 ALOGD("%s%s %f, %f", indent, "Translate", mTranslationX, mTranslationY);
757 indent, "ConcatMatrix", mTransformMatrix,
767 ALOGD("%s%s %.2f", indent, "SetAlpha", mAlpha);
773 ALOGD("%s%s %.2f, %.2f, %.2f, %.2f, %d, 0x%x", indent, "SaveLayerAlpha",
779 ALOGD("%s%s %.2f, %.2f, %.2f, %.2f", indent, "ClipRect", 0.0f, 0.0f,
787 char indent[count + 1];
789 indent[i] = ' ';
791 indent[count] = '\0';
795 DISPLAY_LIST_LOGD("%s%s %d, %d", indent, "Translate (left, top)", mLeft, mTop);
801 indent, "ConcatMatrix (static)", mStaticMatrix,
811 indent, "ConcatMatrix (animation)", mAnimationMatrix,
821 DISPLAY_LIST_LOGD("%s%s %f, %f", indent, "Translate", mTranslationX, mTranslationY);
826 indent, "ConcatMatrix", mTransformMatrix,
837 DISPLAY_LIST_LOGD("%s%s %.2f", indent, "SetAlpha", mAlpha);
847 DISPLAY_LIST_LOGD("%s%s %.2f, %.2f, %.2f, %.2f, %d, 0x%x", indent, "SaveLayerAlpha",
855 DISPLAY_LIST_LOGD("%s%s %.2f, %.2f, %.2f, %.2f", indent, "ClipRect", 0.0f, 0.0f,
874 char indent[count + 1];
876 indent[i] = ' ';
878 indent[count] = '\0';
881 (char*) indent + 2, this, mName.string(), clipRect->left, clipRect->top,
888 DISPLAY_LIST_LOGD("%s%s %d %d", indent, "Save",
893 DISPLAY_LIST_LOGD("%s%s %d", (char*) indent, "RestoreToCount", restoreTo);
908 DISPLAY_LIST_LOGD("%s%s skipping %d bytes", (char*) indent,
924 DISPLAY_LIST_LOGD("%s%s %p", (char*) indent, OP_NAMES[op], functor);
932 DISPLAY_LIST_LOGD("%s%s %d", (char*) indent, OP_NAMES[op], rendererNum);
937 DISPLAY_LIST_LOGD("%s%s", (char*) indent, OP_NAMES[op]);
943 DISPLAY_LIST_LOGD("%s%s %d", (char*) indent, OP_NAMES[op], restoreCount);
954 DISPLAY_LIST_LOGD("%s%s %.2f, %.2f, %.2f, %.2f, %p, 0x%x", (char*) indent,
966 DISPLAY_LIST_LOGD("%s%s %.2f, %.2f, %.2f, %.2f, %d, 0x%x", (char*) indent,
974 DISPLAY_LIST_LOGD("%s%s %.2f, %.2f", (char*) indent, OP_NAMES[op], f1, f2);
980 DISPLAY_LIST_LOGD("%s%s %.2f", (char*) indent, OP_NAMES[op], rotation);
987 DISPLAY_LIST_LOGD("%s%s %.2f, %.2f", (char*) indent, OP_NAMES[op], sx, sy);
994 DISPLAY_LIST_LOGD("%s%s %.2f, %.2f", (char*) indent, OP_NAMES[op], sx, sy);
1000 DISPLAY_LIST_LOGD("%s%s %p", (char*) indent, OP_NAMES[op], matrix);
1008 (char*) indent, OP_NAMES[op], matrix,
1021 DISPLAY_LIST_LOGD("%s%s %.2f, %.2f, %.2f, %.2f, %d", (char*) indent, OP_NAMES[op],
1029 DISPLAY_LIST_LOGD("%s%s %p, %dx%d, 0x%x %d", (char*) indent, OP_NAMES[op],
1044 DISPLAY_LIST_LOGD("%s%s %p, %.2f, %.2f, %p", (char*) indent, OP_NAMES[op],
1062 DISPLAY_LIST_LOGD("%s%s %p, %.2f, %.2f, %p", (char*) indent, OP_NAMES[op],
1074 DISPLAY_LIST_LOGD("%s%s %p, %p, %p", (char*) indent, OP_NAMES[op],
1091 (char*) indent, OP_NAMES[op], bitmap,
1101 DISPLAY_LIST_LOGD("%s%s %p, %.2f, %.2f, %p", (char*) indent, OP_NAMES[op],
1118 DISPLAY_LIST_LOGD("%s%s", (char*) indent, OP_NAMES[op]);
1145 DISPLAY_LIST_LOGD("%s%s", (char*) indent, OP_NAMES[op]);
1154 DISPLAY_LIST_LOGD("%s%s 0x%x %d", (char*) indent, OP_NAMES[op], color, xferMode);
1164 DISPLAY_LIST_LOGD("%s%s %.2f, %.2f, %.2f, %.2f, %p", (char*) indent, OP_NAMES[op],
1178 (char*) indent, OP_NAMES[op], f1, f2, f3, f4, f5, f6, paint);
1188 (char*) indent, OP_NAMES[op], f1, f2, f3, paint);
1199 (char*) indent, OP_NAMES[op], f1, f2, f3, f4, paint);
1213 (char*) indent, OP_NAMES[op], f1, f2, f3, f4, f5, f6, i1, paint);
1220 DISPLAY_LIST_LOGD("%s%s %p, %p", (char*) indent, OP_NAMES[op], path, paint);
1228 DISPLAY_LIST_LOGD("%s%s", (char*) indent, OP_NAMES[op]);
1236 DISPLAY_LIST_LOGD("%s%s", (char*) indent, OP_NAMES[op]);
1247 DISPLAY_LIST_LOGD("%s%s %s, %d, %d, %p", (char*) indent, OP_NAMES[op],
1259 DISPLAY_LIST_LOGD("%s%s %s, %d, %d, %p", (char*) indent,
1274 DISPLAY_LIST_LOGD("%s%s %s, %d, %d, %.2f, %.2f, %p, %.2f", (char*) indent,
1281 DISPLAY_LIST_LOGD("%s%s", (char*) indent, OP_NAMES[op]);
1287 DISPLAY_LIST_LOGD("%s%s %p", (char*) indent, OP_NAMES[op], shader);
1292 DISPLAY_LIST_LOGD("%s%s", (char*) indent, OP_NAMES[op]);
1298 DISPLAY_LIST_LOGD("%s%s %p", (char*) indent, OP_NAMES[op], colorFilter);
1303 DISPLAY_LIST_LOGD("%s%s", (char*) indent, OP_NAMES[op]);
1312 DISPLAY_LIST_LOGD("%s%s %.2f, %.2f, %.2f, 0x%x", (char*) indent, OP_NAMES[op],
1318 DISPLAY_LIST_LOGD("%s%s", (char*) indent, OP_NAMES[op]);
1325 DISPLAY_LIST_LOGD("%s%s 0x%x, 0x%x", (char*) indent, OP_NAMES[op],
1332 (char*) indent, OP_NAMES[op]);
1337 DISPLAY_LIST_LOGD("%s%s %d", (char*) indent, "RestoreToCount", restoreTo);
1341 DISPLAY_LIST_LOGD("%sDone (%p, %s), returning %d", (char*) indent + 2, this, mName.string(),