Lines Matching refs:right

514                 float right = getFloat();
519 left, top, right, bottom);
882 clipRect->right, clipRect->bottom);
1139 float right = getFloat();
1147 xDivsCount, yDivsCount, numColors, left, top, right, bottom,
1439 float right, float bottom, bool opaque) {
1494 int DisplayListRenderer::saveLayer(float left, float top, float right, float bottom,
1497 addBounds(left, top, right, bottom);
1503 int DisplayListRenderer::saveLayerAlpha(float left, float top, float right, float bottom,
1506 addBounds(left, top, right, bottom);
1550 bool DisplayListRenderer::clipRect(float left, float top, float right, float bottom,
1553 addBounds(left, top, right, bottom);
1555 return OpenGLRenderer::clipRect(left, top, right, bottom, op);
1593 const bool reject = quickRejectNoScissor(r.left, r.top, r.right, r.bottom);
1646 int8_t numColors, float left, float top, float right, float bottom, SkPaint* paint) {
1651 const bool reject = quickRejectNoScissor(left, top, right, bottom);
1657 addBounds(left, top, right, bottom);
1671 status_t DisplayListRenderer::drawRect(float left, float top, float right, float bottom,
1674 quickRejectNoScissor(left, top, right, bottom);
1676 addBounds(left, top, right, bottom);
1682 status_t DisplayListRenderer::drawRoundRect(float left, float top, float right, float bottom,
1685 quickRejectNoScissor(left, top, right, bottom);
1687 addBounds(left, top, right, bottom);
1702 status_t DisplayListRenderer::drawOval(float left, float top, float right, float bottom,
1705 addBounds(left, top, right, bottom);
1710 status_t DisplayListRenderer::drawArc(float left, float top, float right, float bottom,
1713 addBounds(left, top, right, bottom);
1789 // its own copy as it does right now.