Lines Matching refs:left
33 float left;
45 left(0),
51 inline Rect(float left, float top, float right, float bottom):
52 left(left),
59 left(0.0f),
74 left = top = right = bottom = 0.0f;
80 return !((left < right) && (top < bottom));
84 left = top = right = bottom = 0.0f;
87 inline void set(float left, float top, float right, float bottom) {
88 this->left = left;
95 set(r.left, r.top, r.right, r.bottom);
99 return right - left;
111 return intersects(r.left, r.top, r.right, r.bottom);
125 return intersect(r.left, r.top, r.right, r.bottom);
129 return l >= left && t >= top && r <= right && b <= bottom;
133 return contains(r.left, r.top, r.right, r.bottom);
137 if (r.left < r.right && r.top < r.bottom) {
138 if (left < right && top < bottom) {
139 if (left > r.left) left = r.left;
145 left = r.left;
156 left += dx;
163 left = floorf(left + 0.5f);
170 ALOGD("Rect[l=%f t=%f r=%f b=%f]", left, top, right, bottom);
178 tmp.left = max(left, tmp.left);
186 tmp.left = max(left, l);