Lines Matching refs:sGLThreadManager

1219      * sGLThreadManager object. This avoids multiple-lock ordering issues.
1244 sGLThreadManager.threadExiting(this);
1250 * synchronized(sGLThreadManager) block.
1261 * synchronized(sGLThreadManager) block.
1267 sGLThreadManager.releaseEglContextLocked(this);
1289 synchronized (sGLThreadManager) {
1305 sGLThreadManager.notifyAll();
1342 if (!preserveEglContextOnPause || sGLThreadManager.shouldReleaseEGLContextWhenPausing()) {
1352 if (sGLThreadManager.shouldTerminateEGLWhenPausing()) {
1370 sGLThreadManager.notifyAll();
1379 sGLThreadManager.notifyAll();
1389 sGLThreadManager.notifyAll();
1399 } else if (sGLThreadManager.tryAcquireEglContextLocked(this)) {
1403 sGLThreadManager.releaseEglContextLocked(this);
1409 sGLThreadManager.notifyAll();
1438 sGLThreadManager.notifyAll();
1457 sGLThreadManager.wait();
1459 } // end of synchronized(sGLThreadManager)
1472 synchronized(sGLThreadManager) {
1474 sGLThreadManager.notifyAll();
1484 sGLThreadManager.checkGLDriver(gl);
1536 synchronized(sGLThreadManager) {
1538 sGLThreadManager.notifyAll();
1552 synchronized (sGLThreadManager) {
1573 synchronized(sGLThreadManager) {
1575 sGLThreadManager.notifyAll();
1580 synchronized(sGLThreadManager) {
1586 synchronized(sGLThreadManager) {
1588 sGLThreadManager.notifyAll();
1593 synchronized(sGLThreadManager) {
1598 sGLThreadManager.notifyAll();
1601 sGLThreadManager.wait();
1610 synchronized(sGLThreadManager) {
1615 sGLThreadManager.notifyAll();
1618 sGLThreadManager.wait();
1627 synchronized (sGLThreadManager) {
1632 sGLThreadManager.notifyAll();
1638 sGLThreadManager.wait();
1647 synchronized (sGLThreadManager) {
1654 sGLThreadManager.notifyAll();
1660 sGLThreadManager.wait();
1669 synchronized (sGLThreadManager) {
1675 sGLThreadManager.notifyAll();
1684 sGLThreadManager.wait();
1695 synchronized(sGLThreadManager) {
1697 sGLThreadManager.notifyAll();
1700 sGLThreadManager.wait();
1710 sGLThreadManager.notifyAll();
1721 synchronized(sGLThreadManager) {
1723 sGLThreadManager.notifyAll();
1728 // variables are protected by the sGLThreadManager monitor
1747 // End of member variables protected by the sGLThreadManager monitor.
1817 * in the sGLThreadManager monitor when this is called.
1843 * sGLThreadManager monitor when this is called.
1915 private static final GLThreadManager sGLThreadManager = new GLThreadManager();