Lines Matching refs:status

1012                 if (connection->status == Connection::STATUS_NORMAL) {
1779 // Skip this event if the connection status is not normal.
1781 if (connection->status != Connection::STATUS_NORMAL) {
1783 ALOGD("channel '%s' ~ Dropping event because the channel status is %s",
1934 while (connection->status == Connection::STATUS_NORMAL
1940 status_t status;
1947 status = connection->inputPublisher.publishKeyEvent(dispatchEntry->seq,
1991 status = connection->inputPublisher.publishMotionEvent(dispatchEntry->seq,
2009 if (status) {
2010 if (status == WOULD_BLOCK) {
2015 "event to it, status=%d", connection->getInputChannelName(), status);
2029 "status=%d", connection->getInputChannelName(), status);
2052 if (connection->status == Connection::STATUS_BROKEN
2053 || connection->status == Connection::STATUS_ZOMBIE) {
2076 if (connection->status == Connection::STATUS_NORMAL) {
2077 connection->status = Connection::STATUS_BROKEN;
2124 status_t status;
2128 status = connection->inputPublisher.receiveFinishedSignal(&seq, &handled);
2129 if (status) {
2137 if (status == WOULD_BLOCK) {
2142 notify = status != DEAD_OBJECT || !connection->monitor;
2144 ALOGE("channel '%s' ~ Failed to receive finished signal. status=%d",
2145 connection->getInputChannelName(), status);
2183 if (connection->status == Connection::STATUS_BROKEN) {
3179 "status=%s, monitor=%s, inputPublisherBlocked=%s\n",
3275 status_t status = unregisterInputChannelLocked(inputChannel, false /*notify*/);
3276 if (status) {
3277 return status;
3308 connection->status = Connection::STATUS_ZOMBIE;
3399 if (connection->status != Connection::STATUS_ZOMBIE) {
3486 if (restartEvent && connection->status == Connection::STATUS_NORMAL) {
3578 if (connection->status != Connection::STATUS_NORMAL) {
4253 status(STATUS_NORMAL), inputChannel(inputChannel), inputWindowHandle(inputWindowHandle),
4272 switch (status) {