Lines Matching refs:colors
58 int colors[], float positions[], int tileMode) {
60 colors, positions, Shader_Delegate.getTileMode(tileMode));
73 int colors[], float positions[], int tileMode) {
94 * @param colors The colors to be distributed between the center and edge of
97 * color in the colors array. If this is NULL, the the colors are
101 private RadialGradient_Delegate(float x, float y, float radius, int colors[], float positions[],
103 super(colors, positions);
114 int[] colors, float[] positions, TileMode mode) {
115 super(colors, positions, mode);