Lines Matching refs:program
2 void glAttachShader ( GLuint program, GLuint shader )
3 void glBindAttribLocation ( GLuint program, GLuint index, const char *name )
31 void glDeleteProgram ( GLuint program )
38 void glDetachShader ( GLuint program, GLuint shader )
56 void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
57 void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
58 void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders )
59 int glGetAttribLocation ( GLuint program, const char *name )
66 void glGetProgramiv ( GLuint program, GLenum pname, GLint *params )
67 void glGetProgramInfoLog ( GLuint program, GLsizei bufsize, GLsizei *length, char *infolog )
76 void glGetUniformfv ( GLuint program, GLint location, GLfloat *params )
77 void glGetUniformiv ( GLuint program, GLint location, GLint *params )
78 int glGetUniformLocation ( GLuint program, const char *name )
86 GLboolean glIsProgram ( GLuint program )
91 void glLinkProgram ( GLuint program )
132 void glUseProgram ( GLuint program )
133 void glValidateProgram ( GLuint program )