Lines Matching refs:rs_matrix4x4

99 void rsrMatrixSet(rs_matrix4x4 *m, uint32_t row, uint32_t col, float v);
100 float rsrMatrixGet(const rs_matrix4x4 *m, uint32_t row, uint32_t col);
105 void rsrMatrixLoadIdentity_4x4(rs_matrix4x4 *m);
108 void rsrMatrixLoad_4x4_f(rs_matrix4x4 *m, const float *v);
111 void rsrMatrixLoad_4x4_4x4(rs_matrix4x4 *m, const rs_matrix4x4 *v);
112 void rsrMatrixLoad_4x4_3x3(rs_matrix4x4 *m, const rs_matrix3x3 *v);
113 void rsrMatrixLoad_4x4_2x2(rs_matrix4x4 *m, const rs_matrix2x2 *v);
116 void rsrMatrixLoadRotate(rs_matrix4x4 *m, float rot, float x, float y, float z);
117 void rsrMatrixLoadScale(rs_matrix4x4 *m, float x, float y, float z);
118 void rsrMatrixLoadTranslate(rs_matrix4x4 *m, float x, float y, float z);
119 void rsrMatrixLoadMultiply_4x4_4x4_4x4(rs_matrix4x4 *m, const rs_matrix4x4 *lhs,
120 const rs_matrix4x4 *rhs);
121 void rsrMatrixMultiply_4x4_4x4(rs_matrix4x4 *m, const rs_matrix4x4 *rhs);
128 void rsrMatrixRotate(rs_matrix4x4 *m, float rot, float x, float y, float z);
129 void rsrMatrixScale(rs_matrix4x4 *m, float x, float y, float z);
130 void rsrMatrixTranslate(rs_matrix4x4 *m, float x, float y, float z);
131 void rsrMatrixLoadOrtho(rs_matrix4x4 *m, float left, float right,
133 void rsrMatrixLoadFrustum(rs_matrix4x4 *m, float left, float right,
135 void rsrMatrixLoadPerspective(rs_matrix4x4* m, float fovy, float aspect, float near, float far);
138 bool rsrMatrixInverse_4x4(rs_matrix4x4 *m);
140 bool rsrMatrixInverseTranspose_4x4(rs_matrix4x4 *m);
142 void rsrMatrixTranspose_4x4(rs_matrix4x4 *m);