Lines Matching refs:reg_imm

102                     MOV(AL, 0, end, reg_imm(parts.count.reg, LSR, 16));
105 BIC(AL, 0, c, c, reg_imm(c, ASR, 31));
166 reg_imm(parts.iterated.reg, LSR, 16));
224 reg_imm(fragment.reg, ASR, 31));
353 ADD(AL, 0, Rx, Rx, reg_imm(txPtr.reg, ASR, 16)); // x += (s>>16)
355 ADD(AL, 0, Ry, Ry, reg_imm(txPtr.reg, ASR, 16)); // y += (t>>16)
538 MOV(AL, 1, u, reg_imm(u, ASR, FRAC_BITS));
543 MOV(GE, 0, width, reg_imm(width, LSL, shift));
559 CMP(AL, width, reg_imm(u, ASR, FRAC_BITS));
560 MOV(LE, 0, u, reg_imm(width, LSL, FRAC_BITS));
563 MOV(AL, 1, u, reg_imm(u, ASR, FRAC_BITS));
573 MOV(AL, 1, v, reg_imm(v, ASR, FRAC_BITS));
578 MOV(GE, 0, height, reg_imm(height, LSL, shift));
583 CMP(AL, height, reg_imm(v, ASR, FRAC_BITS));
584 MOV(LE, 0, v, reg_imm(height, LSL, FRAC_BITS));
587 MOV(GT, 0, height, reg_imm(stride, LSL, shift));
591 MOV(AL, 1, v, reg_imm(v, ASR, FRAC_BITS));
834 ORR(AL, 0, pixel, pixel, reg_imm(pixel, LSL, shift));
839 MOV(AL, 0, u, reg_imm(u, LSR, adjust));
849 ORR(AL, 0, pixel, pixel, reg_imm(pixel, LSL, shift));
854 MOV(AL, 0, u, reg_imm(u, LSR, adjust));
863 ORR(AL, 0, pixel, pixel, reg_imm(pixel, LSL, shift));
868 MOV(AL, 0, u, reg_imm(u, LSR, adjust));
876 ORR(AL, 0, pixel, pixel, reg_imm(pixel, LSL, shift));
922 MOV(AL, 0, U, reg_imm(U, LSL, prescale));
937 MOV(AL, 0, u, reg_imm(u, LSR, adjust));
954 MOV(AL, 0, u, reg_imm(u, LSR, adjust));
972 MOV(AL, 0, u, reg_imm(u, LSR, adjust));
988 ORR(AL, 0, texel.reg, dh, reg_imm(dl, LSL, 8));
1028 MOV(AL, 0, u, reg_imm(u, LSR, adjust));
1031 AND(AL, 0, temp, mask, reg_imm(pixel, LSR, 8));
1044 MOV(AL, 0, u, reg_imm(u, LSR, adjust));
1047 AND(AL, 0, temp, mask, reg_imm(pixel, LSR, 8));
1059 MOV(AL, 0, u, reg_imm(u, LSR, adjust));
1062 AND(AL, 0, temp, mask, reg_imm(pixel, LSR, 8));
1071 AND(AL, 0, temp, mask, reg_imm(pixel, LSR, 8));
1074 AND(AL, 0, dh, mask, reg_imm(dh, LSR, 8));
1075 AND(AL, 0, dl, dl, reg_imm(mask, LSL, 8));
1153 MOV(AL, 0, d, reg_imm(c, LSR, 16-tx_linear));
1158 MOV(AL, 0, d, reg_imm(coord, ASR, 16-tx_linear));
1161 MOV(AL, 0, d, reg_imm(coord, ASR, 16));
1162 BIC(AL, 0, d, d, reg_imm(d, ASR, 31));
1190 RSB(AL, 0, dest.reg, texel.reg, reg_imm(texel.reg, LSL, incoming.h));
1196 MOV(AL, 0, dest.reg, reg_imm(incoming.reg, LSL, 31-incoming.h));
1197 AND(AL, 0, dest.reg, texel.reg, reg_imm(dest.reg, ASR, 31));
1217 MOV(AL, 0, dest.reg, reg_imm(inReg, LSR, shift));
1224 ADD(AL, 0, dest.reg, inReg, reg_imm(inReg, LSR, Ni-1));
1232 MOV(AL, 0, dest.reg, reg_imm(inReg, LSR, shift));
1243 ADD(AL, 0, t, texel.reg, reg_imm(texel.reg, LSR, Nt-1));
1284 MOV(AL, 0, dest.reg, reg_imm(incomingNorm.reg, LSR, shift));
1288 ADD(AL, 0, factor.reg, factor.reg, reg_imm(factor.reg, LSR, factor.s-1));
1322 MOV(AL, 0, dest.reg, reg_imm(incomingNorm.reg, LSR, shift));
1326 ADD(AL, 0, factor.reg, factor.reg, reg_imm(factor.reg, LSR, factor.s-1));
1361 reg_imm(incomingTemp.reg, LSR, incomingTemp.l));