Lines Matching defs:con

37 static void pointx_validate(void *con, const GGLcoord* c, GGLcoord r);
38 static void pointx(void *con, const GGLcoord* c, GGLcoord r);
39 static void aa_pointx(void *con, const GGLcoord* c, GGLcoord r);
40 static void aa_nice_pointx(void *con, const GGLcoord* c, GGLcoord r);
42 static void linex_validate(void *con, const GGLcoord* v0, const GGLcoord* v1, GGLcoord w);
43 static void linex(void *con, const GGLcoord* v0, const GGLcoord* v1, GGLcoord w);
44 static void aa_linex(void *con, const GGLcoord* v0, const GGLcoord* v1, GGLcoord w);
57 static void trianglex_debug(void* con,
60 static void aapolyx(void* con,
136 void pointx_validate(void *con, const GGLcoord* v, GGLcoord rad)
138 GGL_CONTEXT(c, con);
149 c->procs.pointx(con, v, rad);
152 void pointx(void *con, const GGLcoord* v, GGLcoord rad)
154 GGL_CONTEXT(c, con);
203 void aa_nice_pointx(void *con, const GGLcoord* v, GGLcoord size)
205 GGL_CONTEXT(c, con);
268 void aa_pointx(void *con, const GGLcoord* v, GGLcoord size)
270 GGL_CONTEXT(c, con);
336 void linex_validate(void *con, const GGLcoord* v0, const GGLcoord* v1, GGLcoord w)
338 GGL_CONTEXT(c, con);
345 c->procs.linex(con, v0, v1, w);
348 static void linex(void *con, const GGLcoord* v0, const GGLcoord* v1, GGLcoord width)
350 GGL_CONTEXT(c, con);
372 trianglex_big(con, v[0], v[1], v[2]);
373 trianglex_big(con, v[0], v[2], v[3]);
376 static void aa_linex(void *con, const GGLcoord* v0, const GGLcoord* v1, GGLcoord width)
378 GGL_CONTEXT(c, con);
401 aapolyx(con, v[0], 4);
411 void recti_validate(void *con, GGLint l, GGLint t, GGLint r, GGLint b)
413 GGL_CONTEXT(c, con);
416 c->procs.recti(con, l, t, r, b);
419 void recti(void* con, GGLint l, GGLint t, GGLint r, GGLint b)
421 GGL_CONTEXT(c, con);
462 static void trianglex_debug(void* con,
465 GGL_CONTEXT(c, con);
467 aa_trianglex(con,v0,v1,v2);
469 trianglex_big(con,v0,v1,v2);
473 linex(con, v0, v1, TRI_ONE);
474 linex(con, v1, v2, TRI_ONE);
475 linex(con, v2, v0, TRI_ONE);
479 static void trianglex_xor(void* con,
482 trianglex_big(con,v0,v1,v2);
483 trianglex_small(con,v0,v1,v2);
492 void trianglex_validate(void *con,
495 GGL_CONTEXT(c, con);
502 c->procs.trianglex(con, v0, v1, v2);
507 void trianglex_small(void* con,
510 GGL_CONTEXT(c, con);
760 void trianglex_big(void* con,
763 GGL_CONTEXT(c, con);
811 void aa_trianglex(void* con,
815 aapolyx(con, pts, 3);
942 void aapolyx(void* con,
952 GGL_CONTEXT(c, con);