/* * Copyright (C) 2010 The Guava Authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.google.common.base; import com.google.common.annotations.Beta; import com.google.common.annotations.GwtCompatible; /** * Static methods pertaining to ASCII characters (those in the range of values * {@code 0x00} through {@code 0x7F}), and to strings containing such * characters. * *
ASCII utilities also exist in other classes of this package: *
Although RFC 20 names this as "Null", note that it is distinct * from the C/C++ "NULL" pointer. * * @since 8.0 */ public static final byte NUL = 0; /** * Start of Heading: A communication control character used at * the beginning of a sequence of characters which constitute a * machine-sensible address or routing information. Such a sequence is * referred to as the "heading." An STX character has the effect of * terminating a heading. * * @since 8.0 */ public static final byte SOH = 1; /** * Start of Text: A communication control character which * precedes a sequence of characters that is to be treated as an entity * and entirely transmitted through to the ultimate destination. Such a * sequence is referred to as "text." STX may be used to terminate a * sequence of characters started by SOH. * * @since 8.0 */ public static final byte STX = 2; /** * End of Text: A communication control character used to * terminate a sequence of characters started with STX and transmitted * as an entity. * * @since 8.0 */ public static final byte ETX = 3; /** * End of Transmission: A communication control character used * to indicate the conclusion of a transmission, which may have * contained one or more texts and any associated headings. * * @since 8.0 */ public static final byte EOT = 4; /** * Enquiry: A communication control character used in data * communication systems as a request for a response from a remote * station. It may be used as a "Who Are You" (WRU) to obtain * identification, or may be used to obtain station status, or both. * * @since 8.0 */ public static final byte ENQ = 5; /** * Acknowledge: A communication control character transmitted * by a receiver as an affirmative response to a sender. * * @since 8.0 */ public static final byte ACK = 6; /** * Bell ('\a'): A character for use when there is a need to call for * human attention. It may control alarm or attention devices. * * @since 8.0 */ public static final byte BEL = 7; /** * Backspace ('\b'): A format effector which controls the movement of * the printing position one printing space backward on the same * printing line. (Applicable also to display devices.) * * @since 8.0 */ public static final byte BS = 8; /** * Horizontal Tabulation ('\t'): A format effector which controls the * movement of the printing position to the next in a series of * predetermined positions along the printing line. (Applicable also to * display devices and the skip function on punched cards.) * * @since 8.0 */ public static final byte HT = 9; /** * Line Feed ('\n'): A format effector which controls the movement of * the printing position to the next printing line. (Applicable also to * display devices.) Where appropriate, this character may have the * meaning "New Line" (NL), a format effector which controls the * movement of the printing point to the first printing position on the * next printing line. Use of this convention requires agreement * between sender and recipient of data. * * @since 8.0 */ public static final byte LF = 10; /** * Alternate name for {@link #LF}. ({@code LF} is preferred.) * * @since 8.0 */ public static final byte NL = 10; /** * Vertical Tabulation ('\v'): A format effector which controls the * movement of the printing position to the next in a series of * predetermined printing lines. (Applicable also to display devices.) * * @since 8.0 */ public static final byte VT = 11; /** * Form Feed ('\f'): A format effector which controls the movement of * the printing position to the first pre-determined printing line on * the next form or page. (Applicable also to display devices.) * * @since 8.0 */ public static final byte FF = 12; /** * Carriage Return ('\r'): A format effector which controls the * movement of the printing position to the first printing position on * the same printing line. (Applicable also to display devices.) * * @since 8.0 */ public static final byte CR = 13; /** * Shift Out: A control character indicating that the code * combinations which follow shall be interpreted as outside of the * character set of the standard code table until a Shift In character * is reached. * * @since 8.0 */ public static final byte SO = 14; /** * Shift In: A control character indicating that the code * combinations which follow shall be interpreted according to the * standard code table. * * @since 8.0 */ public static final byte SI = 15; /** * Data Link Escape: A communication control character which * will change the meaning of a limited number of contiguously following * characters. It is used exclusively to provide supplementary controls * in data communication networks. * * @since 8.0 */ public static final byte DLE = 16; /** * Device Controls: Characters for the control * of ancillary devices associated with data processing or * telecommunication systems, more especially switching devices "on" or * "off." (If a single "stop" control is required to interrupt or turn * off ancillary devices, DC4 is the preferred assignment.) * * @since 8.0 */ public static final byte DC1 = 17; // aka XON /** * Transmission on/off: Although originally defined as DC1, this ASCII * control character is now better known as the XON code used for software * flow control in serial communications. The main use is restarting * the transmission after the communication has been stopped by the XOFF * control code. * * @since 8.0 */ public static final byte XON = 17; // aka DC1 /** * @see #DC1 * * @since 8.0 */ public static final byte DC2 = 18; /** * @see #DC1 * * @since 8.0 */ public static final byte DC3 = 19; // aka XOFF /** * Transmission off. @see #XON * * @since 8.0 */ public static final byte XOFF = 19; // aka DC3 /** * @see #DC1 * * @since 8.0 */ public static final byte DC4 = 20; /** * Negative Acknowledge: A communication control character * transmitted by a receiver as a negative response to the sender. * * @since 8.0 */ public static final byte NAK = 21; /** * Synchronous Idle: A communication control character used by * a synchronous transmission system in the absence of any other * character to provide a signal from which synchronism may be achieved * or retained. * * @since 8.0 */ public static final byte SYN = 22; /** * End of Transmission Block: A communication control character * used to indicate the end of a block of data for communication * purposes. ETB is used for blocking data where the block structure is * not necessarily related to the processing format. * * @since 8.0 */ public static final byte ETB = 23; /** * Cancel: A control character used to indicate that the data * with which it is sent is in error or is to be disregarded. * * @since 8.0 */ public static final byte CAN = 24; /** * End of Medium: A control character associated with the sent * data which may be used to identify the physical end of the medium, or * the end of the used, or wanted, portion of information recorded on a * medium. (The position of this character does not necessarily * correspond to the physical end of the medium.) * * @since 8.0 */ public static final byte EM = 25; /** * Substitute: A character that may be substituted for a * character which is determined to be invalid or in error. * * @since 8.0 */ public static final byte SUB = 26; /** * Escape: A control character intended to provide code * extension (supplementary characters) in general information * interchange. The Escape character itself is a prefix affecting the * interpretation of a limited number of contiguously following * characters. * * @since 8.0 */ public static final byte ESC = 27; /** * File/Group/Record/Unit Separator: These information separators may be * used within data in optional fashion, except that their hierarchical * relationship shall be: FS is the most inclusive, then GS, then RS, * and US is least inclusive. (The content and length of a File, Group, * Record, or Unit are not specified.) * * @since 8.0 */ public static final byte FS = 28; /** * @see #FS * * @since 8.0 */ public static final byte GS = 29; /** * @see #FS * * @since 8.0 */ public static final byte RS = 30; /** * @see #FS * * @since 8.0 */ public static final byte US = 31; /** * Space: A normally non-printing graphic character used to * separate words. It is also a format effector which controls the * movement of the printing position, one printing position forward. * (Applicable also to display devices.) * * @since 8.0 */ public static final byte SP = 32; /** * Alternate name for {@link #SP}. * * @since 8.0 */ public static final byte SPACE = 32; /** * Delete: This character is used primarily to "erase" or * "obliterate" erroneous or unwanted characters in perforated tape. * * @since 8.0 */ public static final byte DEL = 127; /** * The minimum value of an ASCII character. * * @since 9.0 */ @Beta public static final int MIN = 0; /** * The maximum value of an ASCII character. * * @since 9.0 */ @Beta public static final int MAX = 127; /** * Returns a copy of the input string in which all {@linkplain #isUpperCase(char) uppercase ASCII * characters} have been converted to lowercase. All other characters are copied without * modification. */ public static String toLowerCase(String string) { int length = string.length(); StringBuilder builder = new StringBuilder(length); for (int i = 0; i < length; i++) { builder.append(toLowerCase(string.charAt(i))); } return builder.toString(); } /** * If the argument is an {@linkplain #isUpperCase(char) uppercase ASCII character} returns the * lowercase equivalent. Otherwise returns the argument. */ public static char toLowerCase(char c) { return isUpperCase(c) ? (char) (c ^ 0x20) : c; } /** * Returns a copy of the input string in which all {@linkplain #isLowerCase(char) lowercase ASCII * characters} have been converted to uppercase. All other characters are copied without * modification. */ public static String toUpperCase(String string) { int length = string.length(); StringBuilder builder = new StringBuilder(length); for (int i = 0; i < length; i++) { builder.append(toUpperCase(string.charAt(i))); } return builder.toString(); } /** * If the argument is a {@linkplain #isLowerCase(char) lowercase ASCII character} returns the * uppercase equivalent. Otherwise returns the argument. */ public static char toUpperCase(char c) { return isLowerCase(c) ? (char) (c & 0x5f) : c; } /** * Indicates whether {@code c} is one of the twenty-six lowercase ASCII alphabetic characters * between {@code 'a'} and {@code 'z'} inclusive. All others (including non-ASCII characters) * return {@code false}. */ public static boolean isLowerCase(char c) { return (c >= 'a') && (c <= 'z'); } /** * Indicates whether {@code c} is one of the twenty-six uppercase ASCII alphabetic characters * between {@code 'A'} and {@code 'Z'} inclusive. All others (including non-ASCII characters) * return {@code false}. */ public static boolean isUpperCase(char c) { return (c >= 'A') && (c <= 'Z'); } }