/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.replica.replicaisland; /** * DrawableObject is the base object interface for objects that can be rendered to the screen. * Note that objects derived from DrawableObject are passed between threads, and that care must be * taken when modifying drawable parameters to avoid side-effects (for example, the DrawableFactory * class can be used to generate fire-and-forget drawables). */ public abstract class DrawableObject extends AllocationGuard { private float mPriority; private ObjectPool mParentPool; public abstract void draw(float x, float y, float scaleX, float scaleY); public DrawableObject() { super(); } public void setPriority(float f) { mPriority = f; } public float getPriority() { return mPriority; } public void setParentPool(ObjectPool pool) { mParentPool = pool; } public ObjectPool getParentPool() { return mParentPool; } // Override to allow drawables to be sorted by texture. public Texture getTexture() { return null; } // Function to allow drawables to specify culling rules. public boolean visibleAtPosition(Vector2 position) { return true; } }