/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.view; import android.os.Build; import android.util.Log; /** * Checks whether a sequence of input events is self-consistent. * Logs a description of each problem detected. *

* When a problem is detected, the event is tainted. This mechanism prevents the same * error from being reported multiple times. *

* * @hide */ public final class InputEventConsistencyVerifier { private static final boolean IS_ENG_BUILD = "eng".equals(Build.TYPE); private static final String EVENT_TYPE_KEY = "KeyEvent"; private static final String EVENT_TYPE_TRACKBALL = "TrackballEvent"; private static final String EVENT_TYPE_TOUCH = "TouchEvent"; private static final String EVENT_TYPE_GENERIC_MOTION = "GenericMotionEvent"; // The number of recent events to log when a problem is detected. // Can be set to 0 to disable logging recent events but the runtime overhead of // this feature is negligible on current hardware. private static final int RECENT_EVENTS_TO_LOG = 5; // The object to which the verifier is attached. private final Object mCaller; // Consistency verifier flags. private final int mFlags; // Tag for logging which a client can set to help distinguish the output // from different verifiers since several can be active at the same time. // If not provided defaults to the simple class name. private final String mLogTag; // The most recently checked event and the nesting level at which it was checked. // This is only set when the verifier is called from a nesting level greater than 0 // so that the verifier can detect when it has been asked to verify the same event twice. // It does not make sense to examine the contents of the last event since it may have // been recycled. private int mLastEventSeq; private String mLastEventType; private int mLastNestingLevel; // Copy of the most recent events. private InputEvent[] mRecentEvents; private boolean[] mRecentEventsUnhandled; private int mMostRecentEventIndex; // Current event and its type. private InputEvent mCurrentEvent; private String mCurrentEventType; // Linked list of key state objects. private KeyState mKeyStateList; // Current state of the trackball. private boolean mTrackballDown; private boolean mTrackballUnhandled; // Bitfield of pointer ids that are currently down. // Assumes that the largest possible pointer id is 31, which is potentially subject to change. // (See MAX_POINTER_ID in frameworks/base/include/ui/Input.h) private int mTouchEventStreamPointers; // The device id and source of the current stream of touch events. private int mTouchEventStreamDeviceId = -1; private int mTouchEventStreamSource; // Set to true when we discover that the touch event stream is inconsistent. // Reset on down or cancel. private boolean mTouchEventStreamIsTainted; // Set to true if the touch event stream is partially unhandled. private boolean mTouchEventStreamUnhandled; // Set to true if we received hover enter. private boolean mHoverEntered; // The current violation message. private StringBuilder mViolationMessage; /** * Indicates that the verifier is intended to act on raw device input event streams. * Disables certain checks for invariants that are established by the input dispatcher * itself as it delivers input events, such as key repeating behavior. */ public static final int FLAG_RAW_DEVICE_INPUT = 1 << 0; /** * Creates an input consistency verifier. * @param caller The object to which the verifier is attached. * @param flags Flags to the verifier, or 0 if none. */ public InputEventConsistencyVerifier(Object caller, int flags) { this(caller, flags, InputEventConsistencyVerifier.class.getSimpleName()); } /** * Creates an input consistency verifier. * @param caller The object to which the verifier is attached. * @param flags Flags to the verifier, or 0 if none. * @param logTag Tag for logging. If null defaults to the short class name. */ public InputEventConsistencyVerifier(Object caller, int flags, String logTag) { this.mCaller = caller; this.mFlags = flags; this.mLogTag = (logTag != null) ? logTag : "InputEventConsistencyVerifier"; } /** * Determines whether the instrumentation should be enabled. * @return True if it should be enabled. */ public static boolean isInstrumentationEnabled() { return IS_ENG_BUILD; } /** * Resets the state of the input event consistency verifier. */ public void reset() { mLastEventSeq = -1; mLastNestingLevel = 0; mTrackballDown = false; mTrackballUnhandled = false; mTouchEventStreamPointers = 0; mTouchEventStreamIsTainted = false; mTouchEventStreamUnhandled = false; mHoverEntered = false; while (mKeyStateList != null) { final KeyState state = mKeyStateList; mKeyStateList = state.next; state.recycle(); } } /** * Checks an arbitrary input event. * @param event The event. * @param nestingLevel The nesting level: 0 if called from the base class, * or 1 from a subclass. If the event was already checked by this consistency verifier * at a higher nesting level, it will not be checked again. Used to handle the situation * where a subclass dispatching method delegates to its superclass's dispatching method * and both dispatching methods call into the consistency verifier. */ public void onInputEvent(InputEvent event, int nestingLevel) { if (event instanceof KeyEvent) { final KeyEvent keyEvent = (KeyEvent)event; onKeyEvent(keyEvent, nestingLevel); } else { final MotionEvent motionEvent = (MotionEvent)event; if (motionEvent.isTouchEvent()) { onTouchEvent(motionEvent, nestingLevel); } else if ((motionEvent.getSource() & InputDevice.SOURCE_CLASS_TRACKBALL) != 0) { onTrackballEvent(motionEvent, nestingLevel); } else { onGenericMotionEvent(motionEvent, nestingLevel); } } } /** * Checks a key event. * @param event The event. * @param nestingLevel The nesting level: 0 if called from the base class, * or 1 from a subclass. If the event was already checked by this consistency verifier * at a higher nesting level, it will not be checked again. Used to handle the situation * where a subclass dispatching method delegates to its superclass's dispatching method * and both dispatching methods call into the consistency verifier. */ public void onKeyEvent(KeyEvent event, int nestingLevel) { if (!startEvent(event, nestingLevel, EVENT_TYPE_KEY)) { return; } try { ensureMetaStateIsNormalized(event.getMetaState()); final int action = event.getAction(); final int deviceId = event.getDeviceId(); final int source = event.getSource(); final int keyCode = event.getKeyCode(); switch (action) { case KeyEvent.ACTION_DOWN: { KeyState state = findKeyState(deviceId, source, keyCode, /*remove*/ false); if (state != null) { // If the key is already down, ensure it is a repeat. // We don't perform this check when processing raw device input // because the input dispatcher itself is responsible for setting // the key repeat count before it delivers input events. if (state.unhandled) { state.unhandled = false; } else if ((mFlags & FLAG_RAW_DEVICE_INPUT) == 0 && event.getRepeatCount() == 0) { problem("ACTION_DOWN but key is already down and this event " + "is not a key repeat."); } } else { addKeyState(deviceId, source, keyCode); } break; } case KeyEvent.ACTION_UP: { KeyState state = findKeyState(deviceId, source, keyCode, /*remove*/ true); if (state == null) { problem("ACTION_UP but key was not down."); } else { state.recycle(); } break; } case KeyEvent.ACTION_MULTIPLE: break; default: problem("Invalid action " + KeyEvent.actionToString(action) + " for key event."); break; } } finally { finishEvent(); } } /** * Checks a trackball event. * @param event The event. * @param nestingLevel The nesting level: 0 if called from the base class, * or 1 from a subclass. If the event was already checked by this consistency verifier * at a higher nesting level, it will not be checked again. Used to handle the situation * where a subclass dispatching method delegates to its superclass's dispatching method * and both dispatching methods call into the consistency verifier. */ public void onTrackballEvent(MotionEvent event, int nestingLevel) { if (!startEvent(event, nestingLevel, EVENT_TYPE_TRACKBALL)) { return; } try { ensureMetaStateIsNormalized(event.getMetaState()); final int action = event.getAction(); final int source = event.getSource(); if ((source & InputDevice.SOURCE_CLASS_TRACKBALL) != 0) { switch (action) { case MotionEvent.ACTION_DOWN: if (mTrackballDown && !mTrackballUnhandled) { problem("ACTION_DOWN but trackball is already down."); } else { mTrackballDown = true; mTrackballUnhandled = false; } ensureHistorySizeIsZeroForThisAction(event); ensurePointerCountIsOneForThisAction(event); break; case MotionEvent.ACTION_UP: if (!mTrackballDown) { problem("ACTION_UP but trackball is not down."); } else { mTrackballDown = false; mTrackballUnhandled = false; } ensureHistorySizeIsZeroForThisAction(event); ensurePointerCountIsOneForThisAction(event); break; case MotionEvent.ACTION_MOVE: ensurePointerCountIsOneForThisAction(event); break; default: problem("Invalid action " + MotionEvent.actionToString(action) + " for trackball event."); break; } if (mTrackballDown && event.getPressure() <= 0) { problem("Trackball is down but pressure is not greater than 0."); } else if (!mTrackballDown && event.getPressure() != 0) { problem("Trackball is up but pressure is not equal to 0."); } } else { problem("Source was not SOURCE_CLASS_TRACKBALL."); } } finally { finishEvent(); } } /** * Checks a touch event. * @param event The event. * @param nestingLevel The nesting level: 0 if called from the base class, * or 1 from a subclass. If the event was already checked by this consistency verifier * at a higher nesting level, it will not be checked again. Used to handle the situation * where a subclass dispatching method delegates to its superclass's dispatching method * and both dispatching methods call into the consistency verifier. */ public void onTouchEvent(MotionEvent event, int nestingLevel) { if (!startEvent(event, nestingLevel, EVENT_TYPE_TOUCH)) { return; } final int action = event.getAction(); final boolean newStream = action == MotionEvent.ACTION_DOWN || action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_OUTSIDE; if (newStream && (mTouchEventStreamIsTainted || mTouchEventStreamUnhandled)) { mTouchEventStreamIsTainted = false; mTouchEventStreamUnhandled = false; mTouchEventStreamPointers = 0; } if (mTouchEventStreamIsTainted) { event.setTainted(true); } try { ensureMetaStateIsNormalized(event.getMetaState()); final int deviceId = event.getDeviceId(); final int source = event.getSource(); if (!newStream && mTouchEventStreamDeviceId != -1 && (mTouchEventStreamDeviceId != deviceId || mTouchEventStreamSource != source)) { problem("Touch event stream contains events from multiple sources: " + "previous device id " + mTouchEventStreamDeviceId + ", previous source " + Integer.toHexString(mTouchEventStreamSource) + ", new device id " + deviceId + ", new source " + Integer.toHexString(source)); } mTouchEventStreamDeviceId = deviceId; mTouchEventStreamSource = source; final int pointerCount = event.getPointerCount(); if ((source & InputDevice.SOURCE_CLASS_POINTER) != 0) { switch (action) { case MotionEvent.ACTION_DOWN: if (mTouchEventStreamPointers != 0) { problem("ACTION_DOWN but pointers are already down. " + "Probably missing ACTION_UP from previous gesture."); } ensureHistorySizeIsZeroForThisAction(event); ensurePointerCountIsOneForThisAction(event); mTouchEventStreamPointers = 1 << event.getPointerId(0); break; case MotionEvent.ACTION_UP: ensureHistorySizeIsZeroForThisAction(event); ensurePointerCountIsOneForThisAction(event); mTouchEventStreamPointers = 0; mTouchEventStreamIsTainted = false; break; case MotionEvent.ACTION_MOVE: { final int expectedPointerCount = Integer.bitCount(mTouchEventStreamPointers); if (pointerCount != expectedPointerCount) { problem("ACTION_MOVE contained " + pointerCount + " pointers but there are currently " + expectedPointerCount + " pointers down."); mTouchEventStreamIsTainted = true; } break; } case MotionEvent.ACTION_CANCEL: mTouchEventStreamPointers = 0; mTouchEventStreamIsTainted = false; break; case MotionEvent.ACTION_OUTSIDE: if (mTouchEventStreamPointers != 0) { problem("ACTION_OUTSIDE but pointers are still down."); } ensureHistorySizeIsZeroForThisAction(event); ensurePointerCountIsOneForThisAction(event); mTouchEventStreamIsTainted = false; break; default: { final int actionMasked = event.getActionMasked(); final int actionIndex = event.getActionIndex(); if (actionMasked == MotionEvent.ACTION_POINTER_DOWN) { if (mTouchEventStreamPointers == 0) { problem("ACTION_POINTER_DOWN but no other pointers were down."); mTouchEventStreamIsTainted = true; } if (actionIndex < 0 || actionIndex >= pointerCount) { problem("ACTION_POINTER_DOWN index is " + actionIndex + " but the pointer count is " + pointerCount + "."); mTouchEventStreamIsTainted = true; } else { final int id = event.getPointerId(actionIndex); final int idBit = 1 << id; if ((mTouchEventStreamPointers & idBit) != 0) { problem("ACTION_POINTER_DOWN specified pointer id " + id + " which is already down."); mTouchEventStreamIsTainted = true; } else { mTouchEventStreamPointers |= idBit; } } ensureHistorySizeIsZeroForThisAction(event); } else if (actionMasked == MotionEvent.ACTION_POINTER_UP) { if (actionIndex < 0 || actionIndex >= pointerCount) { problem("ACTION_POINTER_UP index is " + actionIndex + " but the pointer count is " + pointerCount + "."); mTouchEventStreamIsTainted = true; } else { final int id = event.getPointerId(actionIndex); final int idBit = 1 << id; if ((mTouchEventStreamPointers & idBit) == 0) { problem("ACTION_POINTER_UP specified pointer id " + id + " which is not currently down."); mTouchEventStreamIsTainted = true; } else { mTouchEventStreamPointers &= ~idBit; } } ensureHistorySizeIsZeroForThisAction(event); } else { problem("Invalid action " + MotionEvent.actionToString(action) + " for touch event."); } break; } } } else { problem("Source was not SOURCE_CLASS_POINTER."); } } finally { finishEvent(); } } /** * Checks a generic motion event. * @param event The event. * @param nestingLevel The nesting level: 0 if called from the base class, * or 1 from a subclass. If the event was already checked by this consistency verifier * at a higher nesting level, it will not be checked again. Used to handle the situation * where a subclass dispatching method delegates to its superclass's dispatching method * and both dispatching methods call into the consistency verifier. */ public void onGenericMotionEvent(MotionEvent event, int nestingLevel) { if (!startEvent(event, nestingLevel, EVENT_TYPE_GENERIC_MOTION)) { return; } try { ensureMetaStateIsNormalized(event.getMetaState()); final int action = event.getAction(); final int source = event.getSource(); if ((source & InputDevice.SOURCE_CLASS_POINTER) != 0) { switch (action) { case MotionEvent.ACTION_HOVER_ENTER: ensurePointerCountIsOneForThisAction(event); mHoverEntered = true; break; case MotionEvent.ACTION_HOVER_MOVE: ensurePointerCountIsOneForThisAction(event); break; case MotionEvent.ACTION_HOVER_EXIT: ensurePointerCountIsOneForThisAction(event); if (!mHoverEntered) { problem("ACTION_HOVER_EXIT without prior ACTION_HOVER_ENTER"); } mHoverEntered = false; break; case MotionEvent.ACTION_SCROLL: ensureHistorySizeIsZeroForThisAction(event); ensurePointerCountIsOneForThisAction(event); break; default: problem("Invalid action for generic pointer event."); break; } } else if ((source & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) { switch (action) { case MotionEvent.ACTION_MOVE: ensurePointerCountIsOneForThisAction(event); break; default: problem("Invalid action for generic joystick event."); break; } } } finally { finishEvent(); } } /** * Notifies the verifier that a given event was unhandled and the rest of the * trace for the event should be ignored. * This method should only be called if the event was previously checked by * the consistency verifier using {@link #onInputEvent} and other methods. * @param event The event. * @param nestingLevel The nesting level: 0 if called from the base class, * or 1 from a subclass. If the event was already checked by this consistency verifier * at a higher nesting level, it will not be checked again. Used to handle the situation * where a subclass dispatching method delegates to its superclass's dispatching method * and both dispatching methods call into the consistency verifier. */ public void onUnhandledEvent(InputEvent event, int nestingLevel) { if (nestingLevel != mLastNestingLevel) { return; } if (mRecentEventsUnhandled != null) { mRecentEventsUnhandled[mMostRecentEventIndex] = true; } if (event instanceof KeyEvent) { final KeyEvent keyEvent = (KeyEvent)event; final int deviceId = keyEvent.getDeviceId(); final int source = keyEvent.getSource(); final int keyCode = keyEvent.getKeyCode(); final KeyState state = findKeyState(deviceId, source, keyCode, /*remove*/ false); if (state != null) { state.unhandled = true; } } else { final MotionEvent motionEvent = (MotionEvent)event; if (motionEvent.isTouchEvent()) { mTouchEventStreamUnhandled = true; } else if ((motionEvent.getSource() & InputDevice.SOURCE_CLASS_TRACKBALL) != 0) { if (mTrackballDown) { mTrackballUnhandled = true; } } } } private void ensureMetaStateIsNormalized(int metaState) { final int normalizedMetaState = KeyEvent.normalizeMetaState(metaState); if (normalizedMetaState != metaState) { problem(String.format("Metastate not normalized. Was 0x%08x but expected 0x%08x.", metaState, normalizedMetaState)); } } private void ensurePointerCountIsOneForThisAction(MotionEvent event) { final int pointerCount = event.getPointerCount(); if (pointerCount != 1) { problem("Pointer count is " + pointerCount + " but it should always be 1 for " + MotionEvent.actionToString(event.getAction())); } } private void ensureHistorySizeIsZeroForThisAction(MotionEvent event) { final int historySize = event.getHistorySize(); if (historySize != 0) { problem("History size is " + historySize + " but it should always be 0 for " + MotionEvent.actionToString(event.getAction())); } } private boolean startEvent(InputEvent event, int nestingLevel, String eventType) { // Ignore the event if we already checked it at a higher nesting level. final int seq = event.getSequenceNumber(); if (seq == mLastEventSeq && nestingLevel < mLastNestingLevel && eventType == mLastEventType) { return false; } if (nestingLevel > 0) { mLastEventSeq = seq; mLastEventType = eventType; mLastNestingLevel = nestingLevel; } else { mLastEventSeq = -1; mLastEventType = null; mLastNestingLevel = 0; } mCurrentEvent = event; mCurrentEventType = eventType; return true; } private void finishEvent() { if (mViolationMessage != null && mViolationMessage.length() != 0) { if (!mCurrentEvent.isTainted()) { // Write a log message only if the event was not already tainted. mViolationMessage.append("\n in ").append(mCaller); mViolationMessage.append("\n "); appendEvent(mViolationMessage, 0, mCurrentEvent, false); if (RECENT_EVENTS_TO_LOG != 0 && mRecentEvents != null) { mViolationMessage.append("\n -- recent events --"); for (int i = 0; i < RECENT_EVENTS_TO_LOG; i++) { final int index = (mMostRecentEventIndex + RECENT_EVENTS_TO_LOG - i) % RECENT_EVENTS_TO_LOG; final InputEvent event = mRecentEvents[index]; if (event == null) { break; } mViolationMessage.append("\n "); appendEvent(mViolationMessage, i + 1, event, mRecentEventsUnhandled[index]); } } Log.d(mLogTag, mViolationMessage.toString()); // Taint the event so that we do not generate additional violations from it // further downstream. mCurrentEvent.setTainted(true); } mViolationMessage.setLength(0); } if (RECENT_EVENTS_TO_LOG != 0) { if (mRecentEvents == null) { mRecentEvents = new InputEvent[RECENT_EVENTS_TO_LOG]; mRecentEventsUnhandled = new boolean[RECENT_EVENTS_TO_LOG]; } final int index = (mMostRecentEventIndex + 1) % RECENT_EVENTS_TO_LOG; mMostRecentEventIndex = index; if (mRecentEvents[index] != null) { mRecentEvents[index].recycle(); } mRecentEvents[index] = mCurrentEvent.copy(); mRecentEventsUnhandled[index] = false; } mCurrentEvent = null; mCurrentEventType = null; } private static void appendEvent(StringBuilder message, int index, InputEvent event, boolean unhandled) { message.append(index).append(": sent at ").append(event.getEventTimeNano()); message.append(", "); if (unhandled) { message.append("(unhandled) "); } message.append(event); } private void problem(String message) { if (mViolationMessage == null) { mViolationMessage = new StringBuilder(); } if (mViolationMessage.length() == 0) { mViolationMessage.append(mCurrentEventType).append(": "); } else { mViolationMessage.append("\n "); } mViolationMessage.append(message); } private KeyState findKeyState(int deviceId, int source, int keyCode, boolean remove) { KeyState last = null; KeyState state = mKeyStateList; while (state != null) { if (state.deviceId == deviceId && state.source == source && state.keyCode == keyCode) { if (remove) { if (last != null) { last.next = state.next; } else { mKeyStateList = state.next; } state.next = null; } return state; } last = state; state = state.next; } return null; } private void addKeyState(int deviceId, int source, int keyCode) { KeyState state = KeyState.obtain(deviceId, source, keyCode); state.next = mKeyStateList; mKeyStateList = state; } private static final class KeyState { private static Object mRecycledListLock = new Object(); private static KeyState mRecycledList; public KeyState next; public int deviceId; public int source; public int keyCode; public boolean unhandled; private KeyState() { } public static KeyState obtain(int deviceId, int source, int keyCode) { KeyState state; synchronized (mRecycledListLock) { state = mRecycledList; if (state != null) { mRecycledList = state.next; } else { state = new KeyState(); } } state.deviceId = deviceId; state.source = source; state.keyCode = keyCode; state.unhandled = false; return state; } public void recycle() { synchronized (mRecycledListLock) { next = mRecycledList; mRecycledList = next; } } } }