/* * Copyright (C) 2006 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.graphics; import android.os.Parcel; import android.os.Parcelable; import android.util.DisplayMetrics; import java.io.OutputStream; import java.nio.Buffer; import java.nio.ByteBuffer; import java.nio.IntBuffer; import java.nio.ShortBuffer; public final class Bitmap implements Parcelable { /** * Indicates that the bitmap was created for an unknown pixel density. * * @see Bitmap#getDensity() * @see Bitmap#setDensity(int) */ public static final int DENSITY_NONE = 0; /** * Note: mNativeBitmap is used by FaceDetector_jni.cpp * Don't change/rename without updating FaceDetector_jni.cpp * * @hide */ public final int mNativeBitmap; /** * Backing buffer for the Bitmap. * Made public for quick access from drawing methods -- do NOT modify * from outside this class. * * @hide */ public byte[] mBuffer; @SuppressWarnings({"FieldCanBeLocal", "UnusedDeclaration"}) // Keep to finalize native resources private final BitmapFinalizer mFinalizer; private final boolean mIsMutable; private byte[] mNinePatchChunk; // may be null private int[] mLayoutBounds; // may be null private int mWidth = -1; private int mHeight = -1; private boolean mRecycled; // Package-scoped for fast access. int mDensity = getDefaultDensity(); private static volatile Matrix sScaleMatrix; private static volatile int sDefaultDensity = -1; /** * For backwards compatibility, allows the app layer to change the default * density when running old apps. * @hide */ public static void setDefaultDensity(int density) { sDefaultDensity = density; } static int getDefaultDensity() { if (sDefaultDensity >= 0) { return sDefaultDensity; } sDefaultDensity = DisplayMetrics.DENSITY_DEVICE; return sDefaultDensity; } /** * @noinspection UnusedDeclaration */ /* Private constructor that must received an already allocated native bitmap int (pointer). This can be called from JNI code. */ Bitmap(int nativeBitmap, byte[] buffer, boolean isMutable, byte[] ninePatchChunk, int density) { this(nativeBitmap, buffer, isMutable, ninePatchChunk, null, density); } /** * @noinspection UnusedDeclaration */ /* Private constructor that must received an already allocated native bitmap int (pointer). This can be called from JNI code. */ Bitmap(int nativeBitmap, byte[] buffer, boolean isMutable, byte[] ninePatchChunk, int[] layoutBounds, int density) { if (nativeBitmap == 0) { throw new RuntimeException("internal error: native bitmap is 0"); } mBuffer = buffer; // we delete this in our finalizer mNativeBitmap = nativeBitmap; mFinalizer = new BitmapFinalizer(nativeBitmap); mIsMutable = isMutable; mNinePatchChunk = ninePatchChunk; mLayoutBounds = layoutBounds; if (density >= 0) { mDensity = density; } } /** *

Returns the density for this bitmap.

* *

The default density is the same density as the current display, * unless the current application does not support different screen * densities in which case it is * {@link android.util.DisplayMetrics#DENSITY_DEFAULT}. Note that * compatibility mode is determined by the application that was initially * loaded into a process -- applications that share the same process should * all have the same compatibility, or ensure they explicitly set the * density of their bitmaps appropriately.

* * @return A scaling factor of the default density or {@link #DENSITY_NONE} * if the scaling factor is unknown. * * @see #setDensity(int) * @see android.util.DisplayMetrics#DENSITY_DEFAULT * @see android.util.DisplayMetrics#densityDpi * @see #DENSITY_NONE */ public int getDensity() { return mDensity; } /** *

Specifies the density for this bitmap. When the bitmap is * drawn to a Canvas that also has a density, it will be scaled * appropriately.

* * @param density The density scaling factor to use with this bitmap or * {@link #DENSITY_NONE} if the density is unknown. * * @see #getDensity() * @see android.util.DisplayMetrics#DENSITY_DEFAULT * @see android.util.DisplayMetrics#densityDpi * @see #DENSITY_NONE */ public void setDensity(int density) { mDensity = density; } /** * Sets the nine patch chunk. * * @param chunk The definition of the nine patch * * @hide */ public void setNinePatchChunk(byte[] chunk) { mNinePatchChunk = chunk; } /** * Sets the layout bounds as an array of left, top, right, bottom integers * @param bounds the array containing the padding values * * @hide */ public void setLayoutBounds(int[] bounds) { mLayoutBounds = bounds; } /** * Free the native object associated with this bitmap, and clear the * reference to the pixel data. This will not free the pixel data synchronously; * it simply allows it to be garbage collected if there are no other references. * The bitmap is marked as "dead", meaning it will throw an exception if * getPixels() or setPixels() is called, and will draw nothing. This operation * cannot be reversed, so it should only be called if you are sure there are no * further uses for the bitmap. This is an advanced call, and normally need * not be called, since the normal GC process will free up this memory when * there are no more references to this bitmap. */ public void recycle() { if (!mRecycled) { if (nativeRecycle(mNativeBitmap)) { // return value indicates whether native pixel object was actually recycled. // false indicates that it is still in use at the native level and these // objects should not be collected now. They will be collected later when the // Bitmap itself is collected. mBuffer = null; mNinePatchChunk = null; } mRecycled = true; } } /** * Returns true if this bitmap has been recycled. If so, then it is an error * to try to access its pixels, and the bitmap will not draw. * * @return true if the bitmap has been recycled */ public final boolean isRecycled() { return mRecycled; } /** * Returns the generation ID of this bitmap. The generation ID changes * whenever the bitmap is modified. This can be used as an efficient way to * check if a bitmap has changed. * * @return The current generation ID for this bitmap. */ public int getGenerationId() { return nativeGenerationId(mNativeBitmap); } /** * This is called by methods that want to throw an exception if the bitmap * has already been recycled. */ private void checkRecycled(String errorMessage) { if (mRecycled) { throw new IllegalStateException(errorMessage); } } /** * Common code for checking that x and y are >= 0 * * @param x x coordinate to ensure is >= 0 * @param y y coordinate to ensure is >= 0 */ private static void checkXYSign(int x, int y) { if (x < 0) { throw new IllegalArgumentException("x must be >= 0"); } if (y < 0) { throw new IllegalArgumentException("y must be >= 0"); } } /** * Common code for checking that width and height are > 0 * * @param width width to ensure is > 0 * @param height height to ensure is > 0 */ private static void checkWidthHeight(int width, int height) { if (width <= 0) { throw new IllegalArgumentException("width must be > 0"); } if (height <= 0) { throw new IllegalArgumentException("height must be > 0"); } } /** * Possible bitmap configurations. A bitmap configuration describes * how pixels are stored. This affects the quality (color depth) as * well as the ability to display transparent/translucent colors. */ public enum Config { // these native values must match up with the enum in SkBitmap.h /** * Each pixel is stored as a single translucency (alpha) channel. * This is very useful to efficiently store masks for instance. * No color information is stored. * With this configuration, each pixel requires 1 byte of memory. */ ALPHA_8 (2), /** * Each pixel is stored on 2 bytes and only the RGB channels are * encoded: red is stored with 5 bits of precision (32 possible * values), green is stored with 6 bits of precision (64 possible * values) and blue is stored with 5 bits of precision. * * This configuration can produce slight visual artifacts depending * on the configuration of the source. For instance, without * dithering, the result might show a greenish tint. To get better * results dithering should be applied. * * This configuration may be useful when using opaque bitmaps * that do not require high color fidelity. */ RGB_565 (4), /** * Each pixel is stored on 2 bytes. The three RGB color channels * and the alpha channel (translucency) are stored with a 4 bits * precision (16 possible values.) * * This configuration is mostly useful if the application needs * to store translucency information but also needs to save * memory. * * It is recommended to use {@link #ARGB_8888} instead of this * configuration. * * @deprecated Because of the poor quality of this configuration, * it is advised to use {@link #ARGB_8888} instead. */ @Deprecated ARGB_4444 (5), /** * Each pixel is stored on 4 bytes. Each channel (RGB and alpha * for translucency) is stored with 8 bits of precision (256 * possible values.) * * This configuration is very flexible and offers the best * quality. It should be used whenever possible. */ ARGB_8888 (6); final int nativeInt; @SuppressWarnings({"deprecation"}) private static Config sConfigs[] = { null, null, ALPHA_8, null, RGB_565, ARGB_4444, ARGB_8888 }; Config(int ni) { this.nativeInt = ni; } static Config nativeToConfig(int ni) { return sConfigs[ni]; } } /** *

Copy the bitmap's pixels into the specified buffer (allocated by the * caller). An exception is thrown if the buffer is not large enough to * hold all of the pixels (taking into account the number of bytes per * pixel) or if the Buffer subclass is not one of the support types * (ByteBuffer, ShortBuffer, IntBuffer).

*

The content of the bitmap is copied into the buffer as-is. This means * that if this bitmap stores its pixels pre-multiplied * (see {@link #isPremultiplied()}, the values in the buffer will also be * pre-multiplied.

*/ public void copyPixelsToBuffer(Buffer dst) { int elements = dst.remaining(); int shift; if (dst instanceof ByteBuffer) { shift = 0; } else if (dst instanceof ShortBuffer) { shift = 1; } else if (dst instanceof IntBuffer) { shift = 2; } else { throw new RuntimeException("unsupported Buffer subclass"); } long bufferSize = (long)elements << shift; long pixelSize = getByteCount(); if (bufferSize < pixelSize) { throw new RuntimeException("Buffer not large enough for pixels"); } nativeCopyPixelsToBuffer(mNativeBitmap, dst); // now update the buffer's position int position = dst.position(); position += pixelSize >> shift; dst.position(position); } /** *

Copy the pixels from the buffer, beginning at the current position, * overwriting the bitmap's pixels. The data in the buffer is not changed * in any way (unlike setPixels(), which converts from unpremultipled 32bit * to whatever the bitmap's native format is.

*/ public void copyPixelsFromBuffer(Buffer src) { checkRecycled("copyPixelsFromBuffer called on recycled bitmap"); int elements = src.remaining(); int shift; if (src instanceof ByteBuffer) { shift = 0; } else if (src instanceof ShortBuffer) { shift = 1; } else if (src instanceof IntBuffer) { shift = 2; } else { throw new RuntimeException("unsupported Buffer subclass"); } long bufferBytes = (long) elements << shift; long bitmapBytes = getByteCount(); if (bufferBytes < bitmapBytes) { throw new RuntimeException("Buffer not large enough for pixels"); } nativeCopyPixelsFromBuffer(mNativeBitmap, src); // now update the buffer's position int position = src.position(); position += bitmapBytes >> shift; src.position(position); } /** * Tries to make a new bitmap based on the dimensions of this bitmap, * setting the new bitmap's config to the one specified, and then copying * this bitmap's pixels into the new bitmap. If the conversion is not * supported, or the allocator fails, then this returns NULL. The returned * bitmap initially has the same density as the original. * * @param config The desired config for the resulting bitmap * @param isMutable True if the resulting bitmap should be mutable (i.e. * its pixels can be modified) * @return the new bitmap, or null if the copy could not be made. */ public Bitmap copy(Config config, boolean isMutable) { checkRecycled("Can't copy a recycled bitmap"); Bitmap b = nativeCopy(mNativeBitmap, config.nativeInt, isMutable); if (b != null) { b.mDensity = mDensity; } return b; } /** * Creates a new bitmap, scaled from an existing bitmap, when possible. If the * specified width and height are the same as the current width and height of * the source btimap, the source bitmap is returned and now new bitmap is * created. * * @param src The source bitmap. * @param dstWidth The new bitmap's desired width. * @param dstHeight The new bitmap's desired height. * @param filter true if the source should be filtered. * @return The new scaled bitmap or the source bitmap if no scaling is required. */ public static Bitmap createScaledBitmap(Bitmap src, int dstWidth, int dstHeight, boolean filter) { Matrix m; synchronized (Bitmap.class) { // small pool of just 1 matrix m = sScaleMatrix; sScaleMatrix = null; } if (m == null) { m = new Matrix(); } final int width = src.getWidth(); final int height = src.getHeight(); final float sx = dstWidth / (float)width; final float sy = dstHeight / (float)height; m.setScale(sx, sy); Bitmap b = Bitmap.createBitmap(src, 0, 0, width, height, m, filter); synchronized (Bitmap.class) { // do we need to check for null? why not just assign everytime? if (sScaleMatrix == null) { sScaleMatrix = m; } } return b; } /** * Returns an immutable bitmap from the source bitmap. The new bitmap may * be the same object as source, or a copy may have been made. It is * initialized with the same density as the original bitmap. */ public static Bitmap createBitmap(Bitmap src) { return createBitmap(src, 0, 0, src.getWidth(), src.getHeight()); } /** * Returns an immutable bitmap from the specified subset of the source * bitmap. The new bitmap may be the same object as source, or a copy may * have been made. It is initialized with the same density as the original * bitmap. * * @param source The bitmap we are subsetting * @param x The x coordinate of the first pixel in source * @param y The y coordinate of the first pixel in source * @param width The number of pixels in each row * @param height The number of rows * @return A copy of a subset of the source bitmap or the source bitmap itself. */ public static Bitmap createBitmap(Bitmap source, int x, int y, int width, int height) { return createBitmap(source, x, y, width, height, null, false); } /** * Returns an immutable bitmap from subset of the source bitmap, * transformed by the optional matrix. The new bitmap may be the * same object as source, or a copy may have been made. It is * initialized with the same density as the original bitmap. * * If the source bitmap is immutable and the requested subset is the * same as the source bitmap itself, then the source bitmap is * returned and no new bitmap is created. * * @param source The bitmap we are subsetting * @param x The x coordinate of the first pixel in source * @param y The y coordinate of the first pixel in source * @param width The number of pixels in each row * @param height The number of rows * @param m Optional matrix to be applied to the pixels * @param filter true if the source should be filtered. * Only applies if the matrix contains more than just * translation. * @return A bitmap that represents the specified subset of source * @throws IllegalArgumentException if the x, y, width, height values are * outside of the dimensions of the source bitmap. */ public static Bitmap createBitmap(Bitmap source, int x, int y, int width, int height, Matrix m, boolean filter) { checkXYSign(x, y); checkWidthHeight(width, height); if (x + width > source.getWidth()) { throw new IllegalArgumentException("x + width must be <= bitmap.width()"); } if (y + height > source.getHeight()) { throw new IllegalArgumentException("y + height must be <= bitmap.height()"); } // check if we can just return our argument unchanged if (!source.isMutable() && x == 0 && y == 0 && width == source.getWidth() && height == source.getHeight() && (m == null || m.isIdentity())) { return source; } int neww = width; int newh = height; Canvas canvas = new Canvas(); Bitmap bitmap; Paint paint; Rect srcR = new Rect(x, y, x + width, y + height); RectF dstR = new RectF(0, 0, width, height); Config newConfig = Config.ARGB_8888; final Config config = source.getConfig(); // GIF files generate null configs, assume ARGB_8888 if (config != null) { switch (config) { case RGB_565: newConfig = Config.RGB_565; break; case ALPHA_8: newConfig = Config.ALPHA_8; break; //noinspection deprecation case ARGB_4444: case ARGB_8888: default: newConfig = Config.ARGB_8888; break; } } if (m == null || m.isIdentity()) { bitmap = createBitmap(neww, newh, newConfig, source.hasAlpha()); paint = null; // not needed } else { final boolean transformed = !m.rectStaysRect(); RectF deviceR = new RectF(); m.mapRect(deviceR, dstR); neww = Math.round(deviceR.width()); newh = Math.round(deviceR.height()); bitmap = createBitmap(neww, newh, transformed ? Config.ARGB_8888 : newConfig, transformed || source.hasAlpha()); canvas.translate(-deviceR.left, -deviceR.top); canvas.concat(m); paint = new Paint(); paint.setFilterBitmap(filter); if (transformed) { paint.setAntiAlias(true); } } // The new bitmap was created from a known bitmap source so assume that // they use the same density bitmap.mDensity = source.mDensity; canvas.setBitmap(bitmap); canvas.drawBitmap(source, srcR, dstR, paint); canvas.setBitmap(null); return bitmap; } /** * Returns a mutable bitmap with the specified width and height. Its * initial density is as per {@link #getDensity}. * * @param width The width of the bitmap * @param height The height of the bitmap * @param config The bitmap config to create. * @throws IllegalArgumentException if the width or height are <= 0 */ public static Bitmap createBitmap(int width, int height, Config config) { return createBitmap(width, height, config, true); } /** * Returns a mutable bitmap with the specified width and height. Its * initial density is determined from the given {@link DisplayMetrics}. * * @param display Display metrics for the display this bitmap will be * drawn on. * @param width The width of the bitmap * @param height The height of the bitmap * @param config The bitmap config to create. * @throws IllegalArgumentException if the width or height are <= 0 */ public static Bitmap createBitmap(DisplayMetrics display, int width, int height, Config config) { return createBitmap(display, width, height, config, true); } /** * Returns a mutable bitmap with the specified width and height. Its * initial density is as per {@link #getDensity}. * * @param width The width of the bitmap * @param height The height of the bitmap * @param config The bitmap config to create. * @param hasAlpha If the bitmap is ARGB_8888 this flag can be used to mark the * bitmap as opaque. Doing so will clear the bitmap in black * instead of transparent. * * @throws IllegalArgumentException if the width or height are <= 0 */ private static Bitmap createBitmap(int width, int height, Config config, boolean hasAlpha) { return createBitmap(null, width, height, config, hasAlpha); } /** * Returns a mutable bitmap with the specified width and height. Its * initial density is determined from the given {@link DisplayMetrics}. * * @param display Display metrics for the display this bitmap will be * drawn on. * @param width The width of the bitmap * @param height The height of the bitmap * @param config The bitmap config to create. * @param hasAlpha If the bitmap is ARGB_8888 this flag can be used to mark the * bitmap as opaque. Doing so will clear the bitmap in black * instead of transparent. * * @throws IllegalArgumentException if the width or height are <= 0 */ private static Bitmap createBitmap(DisplayMetrics display, int width, int height, Config config, boolean hasAlpha) { if (width <= 0 || height <= 0) { throw new IllegalArgumentException("width and height must be > 0"); } Bitmap bm = nativeCreate(null, 0, width, width, height, config.nativeInt, true); if (display != null) { bm.mDensity = display.densityDpi; } if (config == Config.ARGB_8888 && !hasAlpha) { nativeErase(bm.mNativeBitmap, 0xff000000); nativeSetHasAlpha(bm.mNativeBitmap, hasAlpha); } else { // No need to initialize it to zeroes; it is backed by a VM byte array // which is by definition preinitialized to all zeroes. // //nativeErase(bm.mNativeBitmap, 0); } return bm; } /** * Returns a immutable bitmap with the specified width and height, with each * pixel value set to the corresponding value in the colors array. Its * initial density is as per {@link #getDensity}. * * @param colors Array of {@link Color} used to initialize the pixels. * @param offset Number of values to skip before the first color in the * array of colors. * @param stride Number of colors in the array between rows (must be >= * width or <= -width). * @param width The width of the bitmap * @param height The height of the bitmap * @param config The bitmap config to create. If the config does not * support per-pixel alpha (e.g. RGB_565), then the alpha * bytes in the colors[] will be ignored (assumed to be FF) * @throws IllegalArgumentException if the width or height are <= 0, or if * the color array's length is less than the number of pixels. */ public static Bitmap createBitmap(int colors[], int offset, int stride, int width, int height, Config config) { return createBitmap(null, colors, offset, stride, width, height, config); } /** * Returns a immutable bitmap with the specified width and height, with each * pixel value set to the corresponding value in the colors array. Its * initial density is determined from the given {@link DisplayMetrics}. * * @param display Display metrics for the display this bitmap will be * drawn on. * @param colors Array of {@link Color} used to initialize the pixels. * @param offset Number of values to skip before the first color in the * array of colors. * @param stride Number of colors in the array between rows (must be >= * width or <= -width). * @param width The width of the bitmap * @param height The height of the bitmap * @param config The bitmap config to create. If the config does not * support per-pixel alpha (e.g. RGB_565), then the alpha * bytes in the colors[] will be ignored (assumed to be FF) * @throws IllegalArgumentException if the width or height are <= 0, or if * the color array's length is less than the number of pixels. */ public static Bitmap createBitmap(DisplayMetrics display, int colors[], int offset, int stride, int width, int height, Config config) { checkWidthHeight(width, height); if (Math.abs(stride) < width) { throw new IllegalArgumentException("abs(stride) must be >= width"); } int lastScanline = offset + (height - 1) * stride; int length = colors.length; if (offset < 0 || (offset + width > length) || lastScanline < 0 || (lastScanline + width > length)) { throw new ArrayIndexOutOfBoundsException(); } if (width <= 0 || height <= 0) { throw new IllegalArgumentException("width and height must be > 0"); } Bitmap bm = nativeCreate(colors, offset, stride, width, height, config.nativeInt, false); if (display != null) { bm.mDensity = display.densityDpi; } return bm; } /** * Returns a immutable bitmap with the specified width and height, with each * pixel value set to the corresponding value in the colors array. Its * initial density is as per {@link #getDensity}. * * @param colors Array of {@link Color} used to initialize the pixels. * This array must be at least as large as width * height. * @param width The width of the bitmap * @param height The height of the bitmap * @param config The bitmap config to create. If the config does not * support per-pixel alpha (e.g. RGB_565), then the alpha * bytes in the colors[] will be ignored (assumed to be FF) * @throws IllegalArgumentException if the width or height are <= 0, or if * the color array's length is less than the number of pixels. */ public static Bitmap createBitmap(int colors[], int width, int height, Config config) { return createBitmap(null, colors, 0, width, width, height, config); } /** * Returns a immutable bitmap with the specified width and height, with each * pixel value set to the corresponding value in the colors array. Its * initial density is determined from the given {@link DisplayMetrics}. * * @param display Display metrics for the display this bitmap will be * drawn on. * @param colors Array of {@link Color} used to initialize the pixels. * This array must be at least as large as width * height. * @param width The width of the bitmap * @param height The height of the bitmap * @param config The bitmap config to create. If the config does not * support per-pixel alpha (e.g. RGB_565), then the alpha * bytes in the colors[] will be ignored (assumed to be FF) * @throws IllegalArgumentException if the width or height are <= 0, or if * the color array's length is less than the number of pixels. */ public static Bitmap createBitmap(DisplayMetrics display, int colors[], int width, int height, Config config) { return createBitmap(display, colors, 0, width, width, height, config); } /** * Returns an optional array of private data, used by the UI system for * some bitmaps. Not intended to be called by applications. */ public byte[] getNinePatchChunk() { return mNinePatchChunk; } /** * @hide * @return the layout padding [left, right, top, bottom] */ public int[] getLayoutBounds() { return mLayoutBounds; } /** * Specifies the known formats a bitmap can be compressed into */ public enum CompressFormat { JPEG (0), PNG (1), WEBP (2); CompressFormat(int nativeInt) { this.nativeInt = nativeInt; } final int nativeInt; } /** * Number of bytes of temp storage we use for communicating between the * native compressor and the java OutputStream. */ private final static int WORKING_COMPRESS_STORAGE = 4096; /** * Write a compressed version of the bitmap to the specified outputstream. * If this returns true, the bitmap can be reconstructed by passing a * corresponding inputstream to BitmapFactory.decodeStream(). Note: not * all Formats support all bitmap configs directly, so it is possible that * the returned bitmap from BitmapFactory could be in a different bitdepth, * and/or may have lost per-pixel alpha (e.g. JPEG only supports opaque * pixels). * * @param format The format of the compressed image * @param quality Hint to the compressor, 0-100. 0 meaning compress for * small size, 100 meaning compress for max quality. Some * formats, like PNG which is lossless, will ignore the * quality setting * @param stream The outputstream to write the compressed data. * @return true if successfully compressed to the specified stream. */ public boolean compress(CompressFormat format, int quality, OutputStream stream) { checkRecycled("Can't compress a recycled bitmap"); // do explicit check before calling the native method if (stream == null) { throw new NullPointerException(); } if (quality < 0 || quality > 100) { throw new IllegalArgumentException("quality must be 0..100"); } return nativeCompress(mNativeBitmap, format.nativeInt, quality, stream, new byte[WORKING_COMPRESS_STORAGE]); } /** * Returns true if the bitmap is marked as mutable (i.e. can be drawn into) */ public final boolean isMutable() { return mIsMutable; } /** *

Indicates whether pixels stored in this bitmaps are stored pre-multiplied. * When a pixel is pre-multiplied, the RGB components have been multiplied by * the alpha component. For instance, if the original color is a 50% * translucent red (128, 255, 0, 0), the pre-multiplied form is * (128, 128, 0, 0).

* *

This method always returns false if {@link #getConfig()} is * {@link Bitmap.Config#RGB_565}.

* *

This method only returns true if {@link #hasAlpha()} returns true. * A bitmap with no alpha channel can be used both as a pre-multiplied and * as a non pre-multiplied bitmap.

* * @return true if the underlying pixels have been pre-multiplied, false * otherwise */ public final boolean isPremultiplied() { return getConfig() != Config.RGB_565 && hasAlpha(); } /** Returns the bitmap's width */ public final int getWidth() { return mWidth == -1 ? mWidth = nativeWidth(mNativeBitmap) : mWidth; } /** Returns the bitmap's height */ public final int getHeight() { return mHeight == -1 ? mHeight = nativeHeight(mNativeBitmap) : mHeight; } /** * Convenience for calling {@link #getScaledWidth(int)} with the target * density of the given {@link Canvas}. */ public int getScaledWidth(Canvas canvas) { return scaleFromDensity(getWidth(), mDensity, canvas.mDensity); } /** * Convenience for calling {@link #getScaledHeight(int)} with the target * density of the given {@link Canvas}. */ public int getScaledHeight(Canvas canvas) { return scaleFromDensity(getHeight(), mDensity, canvas.mDensity); } /** * Convenience for calling {@link #getScaledWidth(int)} with the target * density of the given {@link DisplayMetrics}. */ public int getScaledWidth(DisplayMetrics metrics) { return scaleFromDensity(getWidth(), mDensity, metrics.densityDpi); } /** * Convenience for calling {@link #getScaledHeight(int)} with the target * density of the given {@link DisplayMetrics}. */ public int getScaledHeight(DisplayMetrics metrics) { return scaleFromDensity(getHeight(), mDensity, metrics.densityDpi); } /** * Convenience method that returns the width of this bitmap divided * by the density scale factor. * * @param targetDensity The density of the target canvas of the bitmap. * @return The scaled width of this bitmap, according to the density scale factor. */ public int getScaledWidth(int targetDensity) { return scaleFromDensity(getWidth(), mDensity, targetDensity); } /** * Convenience method that returns the height of this bitmap divided * by the density scale factor. * * @param targetDensity The density of the target canvas of the bitmap. * @return The scaled height of this bitmap, according to the density scale factor. */ public int getScaledHeight(int targetDensity) { return scaleFromDensity(getHeight(), mDensity, targetDensity); } /** * @hide */ static public int scaleFromDensity(int size, int sdensity, int tdensity) { if (sdensity == DENSITY_NONE || tdensity == DENSITY_NONE || sdensity == tdensity) { return size; } // Scale by tdensity / sdensity, rounding up. return ((size * tdensity) + (sdensity >> 1)) / sdensity; } /** * Return the number of bytes between rows in the bitmap's pixels. Note that * this refers to the pixels as stored natively by the bitmap. If you call * getPixels() or setPixels(), then the pixels are uniformly treated as * 32bit values, packed according to the Color class. * * @return number of bytes between rows of the native bitmap pixels. */ public final int getRowBytes() { return nativeRowBytes(mNativeBitmap); } /** * Returns the number of bytes used to store this bitmap's pixels. */ public final int getByteCount() { // int result permits bitmaps up to 46,340 x 46,340 return getRowBytes() * getHeight(); } /** * If the bitmap's internal config is in one of the public formats, return * that config, otherwise return null. */ public final Config getConfig() { return Config.nativeToConfig(nativeConfig(mNativeBitmap)); } /** Returns true if the bitmap's config supports per-pixel alpha, and * if the pixels may contain non-opaque alpha values. For some configs, * this is always false (e.g. RGB_565), since they do not support per-pixel * alpha. However, for configs that do, the bitmap may be flagged to be * known that all of its pixels are opaque. In this case hasAlpha() will * also return false. If a config such as ARGB_8888 is not so flagged, * it will return true by default. */ public final boolean hasAlpha() { return nativeHasAlpha(mNativeBitmap); } /** * Tell the bitmap if all of the pixels are known to be opaque (false) * or if some of the pixels may contain non-opaque alpha values (true). * Note, for some configs (e.g. RGB_565) this call is ignored, since it * does not support per-pixel alpha values. * * This is meant as a drawing hint, as in some cases a bitmap that is known * to be opaque can take a faster drawing case than one that may have * non-opaque per-pixel alpha values. */ public void setHasAlpha(boolean hasAlpha) { nativeSetHasAlpha(mNativeBitmap, hasAlpha); } /** * Indicates whether the renderer responsible for drawing this * bitmap should attempt to use mipmaps when this bitmap is drawn * scaled down. * * If you know that you are going to draw this bitmap at less than * 50% of its original size, you may be able to obtain a higher * quality * * This property is only a suggestion that can be ignored by the * renderer. It is not guaranteed to have any effect. * * @return true if the renderer should attempt to use mipmaps, * false otherwise * * @see #setHasMipMap(boolean) */ public final boolean hasMipMap() { return nativeHasMipMap(mNativeBitmap); } /** * Set a hint for the renderer responsible for drawing this bitmap * indicating that it should attempt to use mipmaps when this bitmap * is drawn scaled down. * * If you know that you are going to draw this bitmap at less than * 50% of its original size, you may be able to obtain a higher * quality by turning this property on. * * Note that if the renderer respects this hint it might have to * allocate extra memory to hold the mipmap levels for this bitmap. * * This property is only a suggestion that can be ignored by the * renderer. It is not guaranteed to have any effect. * * @param hasMipMap indicates whether the renderer should attempt * to use mipmaps * * @see #hasMipMap() */ public final void setHasMipMap(boolean hasMipMap) { nativeSetHasMipMap(mNativeBitmap, hasMipMap); } /** * Fills the bitmap's pixels with the specified {@link Color}. * * @throws IllegalStateException if the bitmap is not mutable. */ public void eraseColor(int c) { checkRecycled("Can't erase a recycled bitmap"); if (!isMutable()) { throw new IllegalStateException("cannot erase immutable bitmaps"); } nativeErase(mNativeBitmap, c); } /** * Returns the {@link Color} at the specified location. Throws an exception * if x or y are out of bounds (negative or >= to the width or height * respectively). The returned color is a non-premultiplied ARGB value. * * @param x The x coordinate (0...width-1) of the pixel to return * @param y The y coordinate (0...height-1) of the pixel to return * @return The argb {@link Color} at the specified coordinate * @throws IllegalArgumentException if x, y exceed the bitmap's bounds */ public int getPixel(int x, int y) { checkRecycled("Can't call getPixel() on a recycled bitmap"); checkPixelAccess(x, y); return nativeGetPixel(mNativeBitmap, x, y); } /** * Returns in pixels[] a copy of the data in the bitmap. Each value is * a packed int representing a {@link Color}. The stride parameter allows * the caller to allow for gaps in the returned pixels array between * rows. For normal packed results, just pass width for the stride value. * The returned colors are non-premultiplied ARGB values. * * @param pixels The array to receive the bitmap's colors * @param offset The first index to write into pixels[] * @param stride The number of entries in pixels[] to skip between * rows (must be >= bitmap's width). Can be negative. * @param x The x coordinate of the first pixel to read from * the bitmap * @param y The y coordinate of the first pixel to read from * the bitmap * @param width The number of pixels to read from each row * @param height The number of rows to read * * @throws IllegalArgumentException if x, y, width, height exceed the * bounds of the bitmap, or if abs(stride) < width. * @throws ArrayIndexOutOfBoundsException if the pixels array is too small * to receive the specified number of pixels. */ public void getPixels(int[] pixels, int offset, int stride, int x, int y, int width, int height) { checkRecycled("Can't call getPixels() on a recycled bitmap"); if (width == 0 || height == 0) { return; // nothing to do } checkPixelsAccess(x, y, width, height, offset, stride, pixels); nativeGetPixels(mNativeBitmap, pixels, offset, stride, x, y, width, height); } /** * Shared code to check for illegal arguments passed to getPixel() * or setPixel() * * @param x x coordinate of the pixel * @param y y coordinate of the pixel */ private void checkPixelAccess(int x, int y) { checkXYSign(x, y); if (x >= getWidth()) { throw new IllegalArgumentException("x must be < bitmap.width()"); } if (y >= getHeight()) { throw new IllegalArgumentException("y must be < bitmap.height()"); } } /** * Shared code to check for illegal arguments passed to getPixels() * or setPixels() * * @param x left edge of the area of pixels to access * @param y top edge of the area of pixels to access * @param width width of the area of pixels to access * @param height height of the area of pixels to access * @param offset offset into pixels[] array * @param stride number of elements in pixels[] between each logical row * @param pixels array to hold the area of pixels being accessed */ private void checkPixelsAccess(int x, int y, int width, int height, int offset, int stride, int pixels[]) { checkXYSign(x, y); if (width < 0) { throw new IllegalArgumentException("width must be >= 0"); } if (height < 0) { throw new IllegalArgumentException("height must be >= 0"); } if (x + width > getWidth()) { throw new IllegalArgumentException( "x + width must be <= bitmap.width()"); } if (y + height > getHeight()) { throw new IllegalArgumentException( "y + height must be <= bitmap.height()"); } if (Math.abs(stride) < width) { throw new IllegalArgumentException("abs(stride) must be >= width"); } int lastScanline = offset + (height - 1) * stride; int length = pixels.length; if (offset < 0 || (offset + width > length) || lastScanline < 0 || (lastScanline + width > length)) { throw new ArrayIndexOutOfBoundsException(); } } /** *

Write the specified {@link Color} into the bitmap (assuming it is * mutable) at the x,y coordinate. The color must be a * non-premultiplied ARGB value.

* * @param x The x coordinate of the pixel to replace (0...width-1) * @param y The y coordinate of the pixel to replace (0...height-1) * @param color The ARGB color to write into the bitmap * * @throws IllegalStateException if the bitmap is not mutable * @throws IllegalArgumentException if x, y are outside of the bitmap's * bounds. */ public void setPixel(int x, int y, int color) { checkRecycled("Can't call setPixel() on a recycled bitmap"); if (!isMutable()) { throw new IllegalStateException(); } checkPixelAccess(x, y); nativeSetPixel(mNativeBitmap, x, y, color); } /** *

Replace pixels in the bitmap with the colors in the array. Each element * in the array is a packed int prepresenting a non-premultiplied ARGB * {@link Color}.

* * @param pixels The colors to write to the bitmap * @param offset The index of the first color to read from pixels[] * @param stride The number of colors in pixels[] to skip between rows. * Normally this value will be the same as the width of * the bitmap, but it can be larger (or negative). * @param x The x coordinate of the first pixel to write to in * the bitmap. * @param y The y coordinate of the first pixel to write to in * the bitmap. * @param width The number of colors to copy from pixels[] per row * @param height The number of rows to write to the bitmap * * @throws IllegalStateException if the bitmap is not mutable * @throws IllegalArgumentException if x, y, width, height are outside of * the bitmap's bounds. * @throws ArrayIndexOutOfBoundsException if the pixels array is too small * to receive the specified number of pixels. */ public void setPixels(int[] pixels, int offset, int stride, int x, int y, int width, int height) { checkRecycled("Can't call setPixels() on a recycled bitmap"); if (!isMutable()) { throw new IllegalStateException(); } if (width == 0 || height == 0) { return; // nothing to do } checkPixelsAccess(x, y, width, height, offset, stride, pixels); nativeSetPixels(mNativeBitmap, pixels, offset, stride, x, y, width, height); } public static final Parcelable.Creator CREATOR = new Parcelable.Creator() { /** * Rebuilds a bitmap previously stored with writeToParcel(). * * @param p Parcel object to read the bitmap from * @return a new bitmap created from the data in the parcel */ public Bitmap createFromParcel(Parcel p) { Bitmap bm = nativeCreateFromParcel(p); if (bm == null) { throw new RuntimeException("Failed to unparcel Bitmap"); } return bm; } public Bitmap[] newArray(int size) { return new Bitmap[size]; } }; /** * No special parcel contents. */ public int describeContents() { return 0; } /** * Write the bitmap and its pixels to the parcel. The bitmap can be * rebuilt from the parcel by calling CREATOR.createFromParcel(). * @param p Parcel object to write the bitmap data into */ public void writeToParcel(Parcel p, int flags) { checkRecycled("Can't parcel a recycled bitmap"); if (!nativeWriteToParcel(mNativeBitmap, mIsMutable, mDensity, p)) { throw new RuntimeException("native writeToParcel failed"); } } /** * Returns a new bitmap that captures the alpha values of the original. * This may be drawn with Canvas.drawBitmap(), where the color(s) will be * taken from the paint that is passed to the draw call. * * @return new bitmap containing the alpha channel of the original bitmap. */ public Bitmap extractAlpha() { return extractAlpha(null, null); } /** * Returns a new bitmap that captures the alpha values of the original. * These values may be affected by the optional Paint parameter, which * can contain its own alpha, and may also contain a MaskFilter which * could change the actual dimensions of the resulting bitmap (e.g. * a blur maskfilter might enlarge the resulting bitmap). If offsetXY * is not null, it returns the amount to offset the returned bitmap so * that it will logically align with the original. For example, if the * paint contains a blur of radius 2, then offsetXY[] would contains * -2, -2, so that drawing the alpha bitmap offset by (-2, -2) and then * drawing the original would result in the blur visually aligning with * the original. * *

The initial density of the returned bitmap is the same as the original's. * * @param paint Optional paint used to modify the alpha values in the * resulting bitmap. Pass null for default behavior. * @param offsetXY Optional array that returns the X (index 0) and Y * (index 1) offset needed to position the returned bitmap * so that it visually lines up with the original. * @return new bitmap containing the (optionally modified by paint) alpha * channel of the original bitmap. This may be drawn with * Canvas.drawBitmap(), where the color(s) will be taken from the * paint that is passed to the draw call. */ public Bitmap extractAlpha(Paint paint, int[] offsetXY) { checkRecycled("Can't extractAlpha on a recycled bitmap"); int nativePaint = paint != null ? paint.mNativePaint : 0; Bitmap bm = nativeExtractAlpha(mNativeBitmap, nativePaint, offsetXY); if (bm == null) { throw new RuntimeException("Failed to extractAlpha on Bitmap"); } bm.mDensity = mDensity; return bm; } /** * Given another bitmap, return true if it has the same dimensions, config, * and pixel data as this bitmap. If any of those differ, return false. * If other is null, return false. */ public boolean sameAs(Bitmap other) { return this == other || (other != null && nativeSameAs(mNativeBitmap, other.mNativeBitmap)); } /** * Rebuilds any caches associated with the bitmap that are used for * drawing it. In the case of purgeable bitmaps, this call will attempt to * ensure that the pixels have been decoded. * If this is called on more than one bitmap in sequence, the priority is * given in LRU order (i.e. the last bitmap called will be given highest * priority). * * For bitmaps with no associated caches, this call is effectively a no-op, * and therefore is harmless. */ public void prepareToDraw() { nativePrepareToDraw(mNativeBitmap); } private static class BitmapFinalizer { private final int mNativeBitmap; BitmapFinalizer(int nativeBitmap) { mNativeBitmap = nativeBitmap; } @Override public void finalize() { try { super.finalize(); } catch (Throwable t) { // Ignore } finally { nativeDestructor(mNativeBitmap); } } } //////////// native methods private static native Bitmap nativeCreate(int[] colors, int offset, int stride, int width, int height, int nativeConfig, boolean mutable); private static native Bitmap nativeCopy(int srcBitmap, int nativeConfig, boolean isMutable); private static native void nativeDestructor(int nativeBitmap); private static native boolean nativeRecycle(int nativeBitmap); private static native boolean nativeCompress(int nativeBitmap, int format, int quality, OutputStream stream, byte[] tempStorage); private static native void nativeErase(int nativeBitmap, int color); private static native int nativeWidth(int nativeBitmap); private static native int nativeHeight(int nativeBitmap); private static native int nativeRowBytes(int nativeBitmap); private static native int nativeConfig(int nativeBitmap); private static native int nativeGetPixel(int nativeBitmap, int x, int y); private static native void nativeGetPixels(int nativeBitmap, int[] pixels, int offset, int stride, int x, int y, int width, int height); private static native void nativeSetPixel(int nativeBitmap, int x, int y, int color); private static native void nativeSetPixels(int nativeBitmap, int[] colors, int offset, int stride, int x, int y, int width, int height); private static native void nativeCopyPixelsToBuffer(int nativeBitmap, Buffer dst); private static native void nativeCopyPixelsFromBuffer(int nb, Buffer src); private static native int nativeGenerationId(int nativeBitmap); private static native Bitmap nativeCreateFromParcel(Parcel p); // returns true on success private static native boolean nativeWriteToParcel(int nativeBitmap, boolean isMutable, int density, Parcel p); // returns a new bitmap built from the native bitmap's alpha, and the paint private static native Bitmap nativeExtractAlpha(int nativeBitmap, int nativePaint, int[] offsetXY); private static native void nativePrepareToDraw(int nativeBitmap); private static native boolean nativeHasAlpha(int nativeBitmap); private static native void nativeSetHasAlpha(int nBitmap, boolean hasAlpha); private static native boolean nativeHasMipMap(int nativeBitmap); private static native void nativeSetHasMipMap(int nBitmap, boolean hasMipMap); private static native boolean nativeSameAs(int nb0, int nb1); /* package */ final int ni() { return mNativeBitmap; } }