/* * Copyright (C) 2006 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.graphics; public class EmbossMaskFilter extends MaskFilter { /** * Create an emboss maskfilter * * @param direction array of 3 scalars [x, y, z] specifying the direction of the light source * @param ambient 0...1 amount of ambient light * @param specular coefficient for specular highlights (e.g. 8) * @param blurRadius amount to blur before applying lighting (e.g. 3) * @return the emboss maskfilter */ public EmbossMaskFilter(float[] direction, float ambient, float specular, float blurRadius) { if (direction.length < 3) { throw new ArrayIndexOutOfBoundsException(); } native_instance = nativeConstructor(direction, ambient, specular, blurRadius); } private static native int nativeConstructor(float[] direction, float ambient, float specular, float blurRadius); }