/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.filterpacks.base; import android.filterfw.core.Filter; import android.filterfw.core.FilterContext; import android.filterfw.core.Frame; import android.filterfw.core.FrameFormat; import android.filterfw.core.GenerateFieldPort; import android.filterfw.core.GLFrame; import android.filterfw.core.MutableFrameFormat; import android.filterfw.format.ImageFormat; import java.util.Set; /** * @hide */ public class GLTextureTarget extends Filter { @GenerateFieldPort(name = "texId") private int mTexId; public GLTextureTarget(String name) { super(name); } @Override public void setupPorts() { addMaskedInputPort("frame", ImageFormat.create(ImageFormat.COLORSPACE_RGBA)); } @Override public void process(FilterContext context) { // Get input frame Frame input = pullInput("frame"); FrameFormat format = ImageFormat.create(input.getFormat().getWidth(), input.getFormat().getHeight(), ImageFormat.COLORSPACE_RGBA, FrameFormat.TARGET_GPU); Frame frame = context.getFrameManager().newBoundFrame(format, GLFrame.EXISTING_TEXTURE_BINDING, mTexId); // Copy to our texture frame frame.setDataFromFrame(input); frame.release(); } }