/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.filterpacks.imageproc; import android.filterfw.core.Filter; import android.filterfw.core.FilterContext; import android.filterfw.core.Frame; import android.filterfw.core.FrameFormat; import android.filterfw.core.GenerateFieldPort; import android.filterfw.core.KeyValueMap; import android.filterfw.core.MutableFrameFormat; import android.filterfw.core.NativeProgram; import android.filterfw.core.NativeFrame; import android.filterfw.core.Program; import android.filterfw.core.ShaderProgram; import android.filterfw.format.ImageFormat; import android.util.Log; import java.lang.reflect.Field; /** * @hide */ public class ToGrayFilter extends SimpleImageFilter { @GenerateFieldPort(name = "invertSource", hasDefault = true) private boolean mInvertSource = false; @GenerateFieldPort(name = "tile_size", hasDefault = true) private int mTileSize = 640; private MutableFrameFormat mOutputFormat; private static final String mColorToGray4Shader = "precision mediump float;\n" + "uniform sampler2D tex_sampler_0;\n" + "varying vec2 v_texcoord;\n" + "void main() {\n" + " vec4 color = texture2D(tex_sampler_0, v_texcoord);\n" + " float y = dot(color, vec4(0.299, 0.587, 0.114, 0));\n" + " gl_FragColor = vec4(y, y, y, color.a);\n" + "}\n"; public ToGrayFilter(String name) { super(name, null); } @Override public void setupPorts() { addMaskedInputPort("image", ImageFormat.create(ImageFormat.COLORSPACE_RGBA, FrameFormat.TARGET_GPU)); addOutputBasedOnInput("image", "image"); } @Override protected Program getNativeProgram(FilterContext context) { throw new RuntimeException("Native toGray not implemented yet!"); } @Override protected Program getShaderProgram(FilterContext context) { int inputChannels = getInputFormat("image").getBytesPerSample(); if (inputChannels != 4) { throw new RuntimeException("Unsupported GL input channels: " + inputChannels + "! Channels must be 4!"); } ShaderProgram program = new ShaderProgram(context, mColorToGray4Shader); program.setMaximumTileSize(mTileSize); if (mInvertSource) program.setSourceRect(0.0f, 1.0f, 1.0f, -1.0f); return program; } }