/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.systemui.statusbar.policy; import android.animation.ObjectAnimator; import android.content.Context; import android.content.res.TypedArray; import android.graphics.Canvas; import android.os.SystemClock; import android.util.AttributeSet; import android.util.Slog; import android.view.MotionEvent; import android.view.View; import com.android.systemui.R; public class DeadZone extends View { public static final String TAG = "DeadZone"; public static final boolean DEBUG = false; public static final int HORIZONTAL = 0; public static final int VERTICAL = 1; private static final boolean CHATTY = true; // print to logcat when we eat a click private boolean mShouldFlash; private float mFlashFrac = 0f; private int mSizeMax; private int mSizeMin; // Upon activity elsewhere in the UI, the dead zone will hold steady for // mHold ms, then move back over the course of mDecay ms private int mHold, mDecay; private boolean mVertical; private long mLastPokeTime; private final Runnable mDebugFlash = new Runnable() { @Override public void run() { ObjectAnimator.ofFloat(DeadZone.this, "flash", 1f, 0f).setDuration(150).start(); } }; public DeadZone(Context context, AttributeSet attrs) { this(context, attrs, 0); } public DeadZone(Context context, AttributeSet attrs, int defStyle) { super(context, attrs); TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.DeadZone, defStyle, 0); mHold = a.getInteger(R.styleable.DeadZone_holdTime, 0); mDecay = a.getInteger(R.styleable.DeadZone_decayTime, 0); mSizeMin = a.getDimensionPixelSize(R.styleable.DeadZone_minSize, 0); mSizeMax = a.getDimensionPixelSize(R.styleable.DeadZone_maxSize, 0); int index = a.getInt(R.styleable.DeadZone_orientation, -1); mVertical = (index == VERTICAL); if (DEBUG) Slog.v(TAG, this + " size=[" + mSizeMin + "-" + mSizeMax + "] hold=" + mHold + (mVertical ? " vertical" : " horizontal")); setFlashOnTouchCapture(context.getResources().getBoolean(R.bool.config_dead_zone_flash)); } static float lerp(float a, float b, float f) { return (b - a) * f + a; } private float getSize(long now) { if (mSizeMax == 0) return 0; long dt = (now - mLastPokeTime); if (dt > mHold + mDecay) return mSizeMin; if (dt < mHold) return mSizeMax; return (int) lerp(mSizeMax, mSizeMin, (float) (dt - mHold) / mDecay); } public void setFlashOnTouchCapture(boolean dbg) { mShouldFlash = dbg; mFlashFrac = 0f; postInvalidate(); } // I made you a touch event... @Override public boolean onTouchEvent(MotionEvent event) { if (DEBUG) { Slog.v(TAG, this + " onTouch: " + MotionEvent.actionToString(event.getAction())); } final int action = event.getAction(); if (action == MotionEvent.ACTION_OUTSIDE) { poke(event); } else if (action == MotionEvent.ACTION_DOWN) { if (DEBUG) { Slog.v(TAG, this + " ACTION_DOWN: " + event.getX() + "," + event.getY()); } int size = (int) getSize(event.getEventTime()); if ((mVertical && event.getX() < size) || event.getY() < size) { if (CHATTY) { Slog.v(TAG, "consuming errant click: (" + event.getX() + "," + event.getY() + ")"); } if (mShouldFlash) { post(mDebugFlash); postInvalidate(); } return true; // ...but I eated it } } return false; } public void poke(MotionEvent event) { mLastPokeTime = event.getEventTime(); if (DEBUG) Slog.v(TAG, "poked! size=" + getSize(mLastPokeTime)); postInvalidate(); } public void setFlash(float f) { mFlashFrac = f; postInvalidate(); } public float getFlash() { return mFlashFrac; } @Override public void onDraw(Canvas can) { if (!mShouldFlash || mFlashFrac <= 0f) { return; } final int size = (int) getSize(SystemClock.uptimeMillis()); can.clipRect(0, 0, mVertical ? size : can.getWidth(), mVertical ? can.getHeight() : size); final float frac = DEBUG ? (mFlashFrac - 0.5f) + 0.5f : mFlashFrac; can.drawARGB((int) (frac * 0xFF), 0xDD, 0xEE, 0xAA); if (DEBUG && size > mSizeMin) // crazy aggressive redrawing here, for debugging only postInvalidateDelayed(100); } }