/* * Copyright (C) 2011 Google Inc. * Licensed to The Android Open Source Project. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.ex.photo.loaders; import android.content.AsyncTaskLoader; import android.content.ContentResolver; import android.content.Context; import android.graphics.Bitmap; import android.net.Uri; import android.util.DisplayMetrics; import com.android.ex.photo.fragments.PhotoViewFragment; import com.android.ex.photo.util.ImageUtils; /** * Loader for the bitmap of a photo. */ public class PhotoBitmapLoader extends AsyncTaskLoader { private String mPhotoUri; private Bitmap mBitmap; public PhotoBitmapLoader(Context context, String photoUri) { super(context); mPhotoUri = photoUri; } public void setPhotoUri(String photoUri) { mPhotoUri = photoUri; } @Override public Bitmap loadInBackground() { Context context = getContext(); if (context != null && mPhotoUri != null) { final ContentResolver resolver = context.getContentResolver(); Bitmap bitmap = ImageUtils.createLocalBitmap(resolver, Uri.parse(mPhotoUri), PhotoViewFragment.sPhotoSize); if (bitmap != null) { bitmap.setDensity(DisplayMetrics.DENSITY_MEDIUM); } return bitmap; } return null; } /** * Called when there is new data to deliver to the client. The * super class will take care of delivering it; the implementation * here just adds a little more logic. */ @Override public void deliverResult(Bitmap bitmap) { if (isReset()) { // An async query came in while the loader is stopped. We // don't need the result. if (bitmap != null) { onReleaseResources(bitmap); } } Bitmap oldBitmap = mBitmap; mBitmap = bitmap; if (isStarted()) { // If the Loader is currently started, we can immediately // deliver its results. super.deliverResult(bitmap); } // At this point we can release the resources associated with // 'oldBitmap' if needed; now that the new result is delivered we // know that it is no longer in use. if (oldBitmap != null && oldBitmap != bitmap && !oldBitmap.isRecycled()) { onReleaseResources(oldBitmap); } } /** * Handles a request to start the Loader. */ @Override protected void onStartLoading() { if (mBitmap != null) { // If we currently have a result available, deliver it // immediately. deliverResult(mBitmap); } if (takeContentChanged() || mBitmap == null) { // If the data has changed since the last time it was loaded // or is not currently available, start a load. forceLoad(); } } /** * Handles a request to stop the Loader. */ @Override protected void onStopLoading() { // Attempt to cancel the current load task if possible. cancelLoad(); } /** * Handles a request to cancel a load. */ @Override public void onCanceled(Bitmap bitmap) { super.onCanceled(bitmap); // At this point we can release the resources associated with 'bitmap' // if needed. onReleaseResources(bitmap); } /** * Handles a request to completely reset the Loader. */ @Override protected void onReset() { super.onReset(); // Ensure the loader is stopped onStopLoading(); // At this point we can release the resources associated with 'bitmap' // if needed. if (mBitmap != null) { onReleaseResources(mBitmap); mBitmap = null; } } /** * Helper function to take care of releasing resources associated * with an actively loaded data set. */ protected void onReleaseResources(Bitmap bitmap) { if (bitmap != null && !bitmap.isRecycled()) { bitmap.recycle(); } } }