Searched defs:DEAD (Results 1 - 1 of 1) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
H A DPlayerComponent.java58 DEAD, enum constant in enum:PlayerComponent.State
258 if (mInvincibleEndTime > 0.0f && (mInvincibleEndTime < gameTime || mState == State.DEAD)) {
268 if (mState != State.DEAD && mState != State.WIN ) {
302 case DEAD:
445 mState = State.DEAD;

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