Searched defs:FloatSize (Results 1 - 8 of 8) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/cg/
H A DFloatSizeCG.cpp28 #include "FloatSize.h"
36 FloatSize::FloatSize(const CGSize& s) : m_width(s.width), m_height(s.height) function in class:WebCore::FloatSize
40 FloatSize::operator CGSize() const
H A DGraphicsContextPlatformPrivateCG.h66 void scale(const FloatSize&) {} argument
82 void scale(const FloatSize&);
/external/webkit/Source/WebCore/platform/graphics/
H A DFloatSize.cpp28 #include "FloatSize.h"
36 FloatSize::FloatSize(const IntSize& size) : m_width(size.width()), m_height(size.height()) function in class:WebCore::FloatSize
40 float FloatSize::diagonalLength() const
45 FloatSize FloatSize::narrowPrecision(double width, double height)
47 return FloatSize(narrowPrecisionToFloat(width), narrowPrecisionToFloat(height));
H A DFloatSize.h50 class FloatSize { class in namespace:WebCore
52 FloatSize() : m_width(0), m_height(0) { } function in class:WebCore::FloatSize
53 FloatSize(float width, float height) : m_width(width), m_height(height) { } function in class:WebCore::FloatSize
54 FloatSize(const IntSize&);
56 static FloatSize narrowPrecision(double width, double height);
74 FloatSize expandedTo(const FloatSize& other) const
76 return FloatSize(m_width > other.m_width ? m_width : other.m_width,
80 FloatSize shrunkTo(const FloatSize
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/external/webkit/Source/WebCore/platform/graphics/cairo/
H A DGraphicsContextPlatformPrivateCairo.h76 void scale(const FloatSize&);
91 void scale(const FloatSize&) {} argument
/external/webkit/Source/WebCore/platform/graphics/android/rendering/
H A DDrawQuadData.h97 virtual FloatSize repeatScale() const { return FloatSize(); }
147 FloatSize repeatScale = FloatSize())
176 virtual FloatSize repeatScale() const { return m_repeatScale; }
181 FloatSize m_repeatScale;
138 TextureQuadData(int textureId, GLenum textureTarget = GL_TEXTURE_2D, GLint textureFilter = GL_LINEAR, DrawQuadType type = BaseQuad, const TransformationMatrix* drawMatrix = 0, const SkRect* geometry = 0, float opacity = 1.0f, bool forceBlending = true, FloatRect fillPortion = FloatRect(0.0f, 0.0f, 1.0f, 1.0f), FloatSize repeatScale = FloatSize()) argument
/external/webkit/Source/WebCore/platform/graphics/wx/
H A DPathWx.cpp92 void Path::translate(const FloatSize&) argument
/external/webkit/Source/WebCore/platform/graphics/wince/
H A DGraphicsContextWinCE.cpp199 void scale(const FloatSize& size)
239 FloatSize mapSize(const FloatSize& size) const
243 return FloatSize(static_cast<float>(w), static_cast<float>(h));
515 FloatSize sideTop = topRight - topLeft;
516 FloatSize sideLeft = bottomLeft - topLeft;
1031 drawLine(roundedIntPoint(origin), roundedIntPoint(origin + FloatSize(width, 0)));
1162 void GraphicsContext::scale(const FloatSize& size)
1217 FloatSize shadowOffset;
1230 FloatSize newTopLef
1507 setPlatformShadow(const FloatSize&, float, const Color&, ColorSpace) argument
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