Searched defs:MAX_VERTEX_UNIFORM_VECTORS (Results 1 - 2 of 2) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A DContext.h59 MAX_VERTEX_UNIFORM_VECTORS = 256 - 2, // 256 is the minimum for SM2, and in practice the maximum for DX9. Reserve space for dx_HalfPixelSize and dx_DepthRange. enumerator in enum:gl::__anon14471
/external/webkit/Source/WebCore/platform/graphics/
H A DGraphicsContext3D.h249 MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB, enumerator in enum:WebCore::GraphicsContext3D::__anon14648

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