Searched defs:afterChild (Results 1 - 4 of 4) sorted by relevance

/external/skia/include/views/
H A DSkView.h327 virtual void afterChild(SkView* child, SkCanvas* canvas) {} function in class:SkView
/external/skia/samplecode/
H A DSampleApp.cpp1142 // Do this after presentGL and other finishing, rather than in afterChild
1229 void SampleWindow::afterChild(SkView* child, SkCanvas* canvas) { function in class:SampleWindow
/external/webkit/Source/WebCore/rendering/
H A DRenderObject.cpp308 RenderObject* afterChild = beforeChild ? beforeChild->previousSibling() : children->lastChild(); local
309 if (afterChild && afterChild->isAnonymous() && afterChild->isTable())
310 table = toRenderTable(afterChild);
H A DRenderBlock.cpp783 RenderObject* afterChild = beforeChild ? beforeChild->previousSibling() : lastChild(); local
785 if (afterChild && afterChild->isAnonymousBlock()) {
786 afterChild->addChild(newChild);

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