Searched defs:bo (Results 1 - 3 of 3) sorted by relevance

/frameworks/native/opengl/libagl/
H A DBufferObjectManager.cpp47 buffer_t* bo = mBuffers.valueAt(i); local
48 free(bo->data);
49 delete bo;
60 buffer_t* bo = new buffer_t; local
61 bo->data = 0;
62 bo->usage = GL_STATIC_DRAW;
63 bo->size = 0;
64 bo->name = buffer;
65 mBuffers.add(buffer, bo);
66 return bo;
69 allocateStore(buffer_t* bo, GLsizeiptr size, GLenum usage) argument
93 buffer_t* bo = mBuffers.valueAt(index); local
[all...]
H A Darray.cpp314 const GLvoid *pointer, const buffer_t* bo, GLsizei count)
333 this->bo = bo;
339 physical_pointer = (bo) ? (bo->data + uintptr_t(pointer)) : pointer;
1156 if (am.vertex.bo || am.vertex.pointer) {
1163 if (am.normal.bo || am.normal.pointer) {
1171 if (am.color.bo || am.color.pointer) {
1175 if (am.color.bo || am.color.pointer) {
1189 if (am.texture[i].bo || a
312 init( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer, const buffer_t* bo, GLsizei count) argument
1458 buffer_t const* bo = 0; local
1485 buffer_t const* bo = ((target == GL_ARRAY_BUFFER) ? local
1515 buffer_t const* bo = ((target == GL_ARRAY_BUFFER) ? local
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H A Dcontext.h184 buffer_t const* bo; member in struct:android::gl::array_t

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