Searched defs:bufferIdx (Results 1 - 3 of 3) sorted by relevance
/frameworks/native/libs/gui/ |
H A D | ISurfaceTexture.cpp | 54 virtual status_t requestBuffer(int bufferIdx, sp<GraphicBuffer>* buf) { argument 57 data.writeInt32(bufferIdx); 195 int bufferIdx = data.readInt32(); local 197 int result = requestBuffer(bufferIdx, &buffer);
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/frameworks/av/services/camera/tests/CameraServiceTest/ |
H A D | CameraServiceTest.cpp | 312 virtual sp<GraphicBuffer> requestBuffer(int bufferIdx, int usage); 350 sp<GraphicBuffer> MSurface::requestBuffer(int bufferIdx, int usage) { argument
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/frameworks/av/services/camera/libcameraservice/ |
H A D | Camera2Device.cpp | 1094 uint32_t bufferIdx = 0; local 1095 for (; bufferIdx < mTotalBuffers; bufferIdx++) { 1097 &anwBuffers[bufferIdx]); 1100 "stream %d", __FUNCTION__, bufferIdx, mId); 1104 buffers[bufferIdx] = anwBuffers[bufferIdx]->handle; 1105 ALOGV("%s: Buffer %p allocated", __FUNCTION__, (void*)buffers[bufferIdx]); 1121 ALOGV("%s: Cleaning up %d buffers", __FUNCTION__, bufferIdx); 1122 for (uint32_t i = 0; i < bufferIdx; [all...] |
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