Searched defs:clipped (Results 1 - 2 of 2) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | Snapshot.cpp | 128 bool clipped = false; local 133 clipped = clipRegionOp(r.left, r.top, r.right, r.bottom, SkRegion::kIntersect_Op); 135 clipped = clipRect->intersect(r); 136 if (!clipped) { 138 clipped = true; 145 clipped = clipRegionOp(r.left, r.top, r.right, r.bottom, SkRegion::kUnion_Op); 147 clipped = clipRect->unionWith(r); 153 clipped = true; 158 clipped = clipRegionOp(r.left, r.top, r.right, r.bottom, op); 163 if (clipped) { [all...] |
H A D | OpenGLRenderer.cpp | 677 * be use to draw a single clipped layer. The implementation described above 1124 // The list contains bounds that have already been clipped 1283 bool clipped = mSnapshot->clip(left, top, right, bottom, op); local 1284 if (clipped) {
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