Searched defs:currentDisplayMode (Results 1 - 1 of 1) sorted by relevance
/external/webkit/Source/ThirdParty/ANGLE/src/libEGL/ |
H A D | Display.cpp | 166 D3DDISPLAYMODE currentDisplayMode; local 167 mD3d9->GetAdapterDisplayMode(mAdapter, ¤tDisplayMode); 175 HRESULT result = mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSAGE_RENDERTARGET, D3DRTYPE_SURFACE, renderTargetFormat); 182 HRESULT result = mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_SURFACE, depthStencilFormat); 186 HRESULT result = mD3d9->CheckDepthStencilMatch(mAdapter, mDeviceType, currentDisplayMode.Format, renderTargetFormat, depthStencilFormat); 192 configSet.add(currentDisplayMode, mMinSwapInterval, mMaxSwapInterval, renderTargetFormat, depthStencilFormat, 0); 531 D3DDISPLAYMODE currentDisplayMode; local 532 mD3d9->GetAdapterDisplayMode(mAdapter, ¤tDisplayMode); 534 return SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, 0, D3DRTYPE_TEXTURE, D3DFMT_DXT1)); 539 D3DDISPLAYMODE currentDisplayMode; local 567 D3DDISPLAYMODE currentDisplayMode; local 595 D3DDISPLAYMODE currentDisplayMode; local 603 D3DDISPLAYMODE currentDisplayMode; local [all...] |
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