/frameworks/base/sax/java/android/sax/ |
H A D | Children.java | 37 current = new Child(parent, uri, localName, parent.depth + 1, hash); 56 current = new Child(parent, uri, localName, parent.depth + 1, hash); 91 Child(Element parent, String uri, String localName, int depth, argument 93 super(parent, uri, localName, depth);
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H A D | Element.java | 36 final int depth; field in class:Element 48 Element(Element parent, String uri, String localName, int depth) { argument 52 this.depth = depth;
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H A D | RootElement.java | 100 int depth = -1; field in class:RootElement.Handler 112 int depth = ++this.depth; 114 if (depth == 0) { 128 if (depth == current.depth + 1) { 183 if (depth == current.depth) { 204 depth--;
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/frameworks/rs/driver/ |
H A D | rsdFrameBuffer.cpp | 35 DrvAllocation *depth = NULL; local 37 depth = (DrvAllocation *)fb->mHal.state.depthTarget->mHal.drv; 39 if (depth->uploadDeferred) { 44 fbo->setDepthTarget(depth);
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H A D | rsdFrameBufferObj.h | 34 void setDepthTarget(DrvAllocation *depth) { argument 35 mDepthTarget = depth;
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/frameworks/av/media/libstagefright/timedtext/ |
H A D | TextDescriptions.cpp | 72 int timeMs, Parcel *parcel, int depth) { 73 if (depth == 0) { 288 const uint8_t *data, ssize_t size, Parcel *parcel, int depth) { 299 if (depth == 0) { 70 extract3GPPLocalDescriptions( const uint8_t *data, ssize_t size, int timeMs, Parcel *parcel, int depth) argument 287 extract3GPPGlobalDescriptions( const uint8_t *data, ssize_t size, Parcel *parcel, int depth) argument
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/frameworks/compile/mclinker/lib/LD/ |
H A D | Diagnostic.cpp | 41 unsigned int depth = 0; local 43 if (0 == depth && *pBegin == pVal) 45 if (0 != depth && *pBegin == '}') 46 --depth; 61 ++depth;
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/frameworks/base/media/mca/filterfw/java/android/filterfw/core/ |
H A D | MutableFrameFormat.java | 72 public void setDimensions(int width, int height, int depth) { argument 76 dimensions[2] = depth;
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/ |
H A D | FullscreenBlur.java | 83 static RenderPass addPass(Scene scene, Camera cam, TextureRenderTarget color, TextureRenderTarget depth) {
argument 86 pass.setDepthTarget(depth);
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/frameworks/wilhelm/src/itf/ |
H A D | I3DMacroscopic.c | 23 SLmillimeter width, SLmillimeter height, SLmillimeter depth) 29 (0 <= depth) && (depth <= SL_MILLIMETER_MAX))) { 36 thiz->mSize.mDepth = depth; 57 SLmillimeter depth = thiz->mSize.mDepth; local 61 *pDepth = depth; 22 I3DMacroscopic_SetSize(SL3DMacroscopicItf self, SLmillimeter width, SLmillimeter height, SLmillimeter depth) argument
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/frameworks/base/media/java/android/mtp/ |
H A D | MtpPropertyGroup.java | 284 MtpPropertyList getPropertyList(int handle, int format, int depth) { argument 285 //Log.d(TAG, "getPropertyList handle: " + handle + " format: " + format + " depth: " + depth); 286 if (depth > 1) { 287 // we only support depth 0 and 1 288 // depth 0: single object, depth 1: immediate children 301 if (depth == 1) { 314 if (depth == 1) { 325 if (depth > [all...] |
H A D | MtpDatabase.java | 668 int groupCode, int depth) { 691 return propertyGroup.getPropertyList((int)handle, format, depth); 667 getObjectPropertyList(long handle, int format, long property, int groupCode, int depth) argument
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/ |
H A D | StatusBarIconView.java | 229 protected void debug(int depth) { argument 230 super.debug(depth); 231 Log.d("View", debugIndent(depth) + "slot=" + mSlot); 232 Log.d("View", debugIndent(depth) + "icon=" + mIcon);
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/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/binding/ |
H A D | FakeExpandableAdapter.java | 47 final int repeatCount, List<ResourceReference> types, int depth) { 80 createItems(dataBindingItem, depth + 1); 87 private void createItems(DataBindingItem item, int depth) { argument 88 if (depth == 2) { 89 createItems(item, item.getChildren().size(), item.getCount(), mChildrenTypes, depth); 46 createItems(Iterable<DataBindingItem> iterable, final int itemCount, final int repeatCount, List<ResourceReference> types, int depth) argument
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/frameworks/native/opengl/tests/gl2_jni/src/com/android/gl2jni/ |
H A D | GL2JNIView.java | 65 public GL2JNIView(Context context, boolean translucent, int depth, int stencil) { argument 67 init(translucent, depth, stencil); 70 private void init(boolean translucent, int depth, int stencil) { argument 73 new ConfigChooser(8,8,8,8, depth, stencil) : 74 new ConfigChooser(5,6,5,0, depth, stencil)); 112 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { argument 117 mDepthSize = depth;
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/frameworks/native/opengl/tests/gl_perfapp/src/com/android/glperf/ |
H A D | GLPerfView.java | 65 public GLPerfView(Context context, boolean translucent, int depth, int stencil) { argument 67 init(translucent, depth, stencil); 70 private void init(boolean translucent, int depth, int stencil) { argument 73 new ConfigChooser(8,8,8,8, depth, stencil) : 74 new ConfigChooser(5,6,5,0, depth, stencil)); 112 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { argument 117 mDepthSize = depth;
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/frameworks/native/opengl/tests/gldual/src/com/android/gldual/ |
H A D | GLDualGL2View.java | 68 public GLDualGL2View(Context context, boolean translucent, int depth, int stencil) { argument 70 init(translucent, depth, stencil); 73 private void init(boolean translucent, int depth, int stencil) { argument 76 new ConfigChooser(8,8,8,8, depth, stencil) : 77 new ConfigChooser(5,6,5,0, depth, stencil)); 115 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { argument 120 mDepthSize = depth;
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/frameworks/rs/ |
H A D | rsScriptGroup.cpp | 59 bool ScriptGroup::calcOrderRecurse(Node *n, int depth) { argument 61 if (n->mOrder < depth) { 62 n->mOrder = depth;
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/frameworks/support/renderscript/v8/java/src/android/support/v8/renderscript/ |
H A D | ScriptGroup.java | 172 private void validateRecurse(Node n, int depth) { argument 183 validateRecurse(tn, depth + 1); 190 validateRecurse(tn, depth + 1);
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/frameworks/support/renderscript/v8/rs_support/ |
H A D | rsScriptGroup.cpp | 59 bool ScriptGroup::calcOrderRecurse(Node *n, int depth) { argument 61 if (n->mOrder < depth) { 62 n->mOrder = depth;
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/frameworks/base/tools/aapt/ |
H A D | XMLNode.cpp | 386 static String8 make_prefix(int depth) argument 390 for (i=0; i<depth; i++) { 422 int depth = 0; local 424 String8 prefix = make_prefix(depth); 438 depth++; 439 prefix = make_prefix(depth); 474 depth--; 488 depth++; 490 depth--; 501 prefix = make_prefix(depth); [all...] |
/frameworks/native/opengl/libagl/ |
H A D | state.cpp | 95 // in OpenGL, writing to the depth buffer is enabled by default. 410 params[0] = c->rasterizer.state.buffers.depth.format ? 0 : 16; 584 void glClearDepthx(GLclampx depth) { argument 586 c->rasterizer.procs.clearDepthx(c, depth); 589 void glClearDepthf(GLclampf depth) argument 592 c->rasterizer.procs.clearDepthx(c, gglFloatToFixed(depth));
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/frameworks/base/media/libdrm/mobile1/include/xml/ |
H A D | xml_tinyParser.h | 116 int32_t depth; member in struct:_WBXML
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/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/android/ |
H A D | BridgeXmlBlockParser.java | 165 public int getNamespaceCount(int depth) throws XmlPullParserException { argument
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/frameworks/av/media/libstagefright/ |
H A D | AVIExtractor.cpp | 422 ssize_t AVIExtractor::parseChunk(off64_t offset, off64_t size, int depth) { argument 442 const char *prefix = &kPrefix[strlen(kPrefix) - 2 * depth]; 479 parseChunk(subOffset, subOffsetLimit - subOffset, depth + 1);
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