Searched defs:depth (Results 1 - 25 of 45) sorted by relevance

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/frameworks/base/sax/java/android/sax/
H A DChildren.java37 current = new Child(parent, uri, localName, parent.depth + 1, hash);
56 current = new Child(parent, uri, localName, parent.depth + 1, hash);
91 Child(Element parent, String uri, String localName, int depth, argument
93 super(parent, uri, localName, depth);
H A DElement.java36 final int depth; field in class:Element
48 Element(Element parent, String uri, String localName, int depth) { argument
52 this.depth = depth;
H A DRootElement.java100 int depth = -1; field in class:RootElement.Handler
112 int depth = ++this.depth;
114 if (depth == 0) {
128 if (depth == current.depth + 1) {
183 if (depth == current.depth) {
204 depth--;
/frameworks/rs/driver/
H A DrsdFrameBuffer.cpp35 DrvAllocation *depth = NULL; local
37 depth = (DrvAllocation *)fb->mHal.state.depthTarget->mHal.drv;
39 if (depth->uploadDeferred) {
44 fbo->setDepthTarget(depth);
H A DrsdFrameBufferObj.h34 void setDepthTarget(DrvAllocation *depth) { argument
35 mDepthTarget = depth;
/frameworks/av/media/libstagefright/timedtext/
H A DTextDescriptions.cpp72 int timeMs, Parcel *parcel, int depth) {
73 if (depth == 0) {
288 const uint8_t *data, ssize_t size, Parcel *parcel, int depth) {
299 if (depth == 0) {
70 extract3GPPLocalDescriptions( const uint8_t *data, ssize_t size, int timeMs, Parcel *parcel, int depth) argument
287 extract3GPPGlobalDescriptions( const uint8_t *data, ssize_t size, Parcel *parcel, int depth) argument
/frameworks/compile/mclinker/lib/LD/
H A DDiagnostic.cpp41 unsigned int depth = 0; local
43 if (0 == depth && *pBegin == pVal)
45 if (0 != depth && *pBegin == '}')
46 --depth;
61 ++depth;
/frameworks/base/media/mca/filterfw/java/android/filterfw/core/
H A DMutableFrameFormat.java72 public void setDimensions(int width, int height, int depth) { argument
76 dimensions[2] = depth;
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/
H A DFullscreenBlur.java83 static RenderPass addPass(Scene scene, Camera cam, TextureRenderTarget color, TextureRenderTarget depth) { argument
86 pass.setDepthTarget(depth);
/frameworks/wilhelm/src/itf/
H A DI3DMacroscopic.c23 SLmillimeter width, SLmillimeter height, SLmillimeter depth)
29 (0 <= depth) && (depth <= SL_MILLIMETER_MAX))) {
36 thiz->mSize.mDepth = depth;
57 SLmillimeter depth = thiz->mSize.mDepth; local
61 *pDepth = depth;
22 I3DMacroscopic_SetSize(SL3DMacroscopicItf self, SLmillimeter width, SLmillimeter height, SLmillimeter depth) argument
/frameworks/base/media/java/android/mtp/
H A DMtpPropertyGroup.java284 MtpPropertyList getPropertyList(int handle, int format, int depth) { argument
285 //Log.d(TAG, "getPropertyList handle: " + handle + " format: " + format + " depth: " + depth);
286 if (depth > 1) {
287 // we only support depth 0 and 1
288 // depth 0: single object, depth 1: immediate children
301 if (depth == 1) {
314 if (depth == 1) {
325 if (depth >
[all...]
H A DMtpDatabase.java668 int groupCode, int depth) {
691 return propertyGroup.getPropertyList((int)handle, format, depth);
667 getObjectPropertyList(long handle, int format, long property, int groupCode, int depth) argument
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/
H A DStatusBarIconView.java229 protected void debug(int depth) { argument
230 super.debug(depth);
231 Log.d("View", debugIndent(depth) + "slot=" + mSlot);
232 Log.d("View", debugIndent(depth) + "icon=" + mIcon);
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/binding/
H A DFakeExpandableAdapter.java47 final int repeatCount, List<ResourceReference> types, int depth) {
80 createItems(dataBindingItem, depth + 1);
87 private void createItems(DataBindingItem item, int depth) { argument
88 if (depth == 2) {
89 createItems(item, item.getChildren().size(), item.getCount(), mChildrenTypes, depth);
46 createItems(Iterable<DataBindingItem> iterable, final int itemCount, final int repeatCount, List<ResourceReference> types, int depth) argument
/frameworks/native/opengl/tests/gl2_jni/src/com/android/gl2jni/
H A DGL2JNIView.java65 public GL2JNIView(Context context, boolean translucent, int depth, int stencil) { argument
67 init(translucent, depth, stencil);
70 private void init(boolean translucent, int depth, int stencil) { argument
73 new ConfigChooser(8,8,8,8, depth, stencil) :
74 new ConfigChooser(5,6,5,0, depth, stencil));
112 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { argument
117 mDepthSize = depth;
/frameworks/native/opengl/tests/gl_perfapp/src/com/android/glperf/
H A DGLPerfView.java65 public GLPerfView(Context context, boolean translucent, int depth, int stencil) { argument
67 init(translucent, depth, stencil);
70 private void init(boolean translucent, int depth, int stencil) { argument
73 new ConfigChooser(8,8,8,8, depth, stencil) :
74 new ConfigChooser(5,6,5,0, depth, stencil));
112 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { argument
117 mDepthSize = depth;
/frameworks/native/opengl/tests/gldual/src/com/android/gldual/
H A DGLDualGL2View.java68 public GLDualGL2View(Context context, boolean translucent, int depth, int stencil) { argument
70 init(translucent, depth, stencil);
73 private void init(boolean translucent, int depth, int stencil) { argument
76 new ConfigChooser(8,8,8,8, depth, stencil) :
77 new ConfigChooser(5,6,5,0, depth, stencil));
115 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { argument
120 mDepthSize = depth;
/frameworks/rs/
H A DrsScriptGroup.cpp59 bool ScriptGroup::calcOrderRecurse(Node *n, int depth) { argument
61 if (n->mOrder < depth) {
62 n->mOrder = depth;
/frameworks/support/renderscript/v8/java/src/android/support/v8/renderscript/
H A DScriptGroup.java172 private void validateRecurse(Node n, int depth) { argument
183 validateRecurse(tn, depth + 1);
190 validateRecurse(tn, depth + 1);
/frameworks/support/renderscript/v8/rs_support/
H A DrsScriptGroup.cpp59 bool ScriptGroup::calcOrderRecurse(Node *n, int depth) { argument
61 if (n->mOrder < depth) {
62 n->mOrder = depth;
/frameworks/base/tools/aapt/
H A DXMLNode.cpp386 static String8 make_prefix(int depth) argument
390 for (i=0; i<depth; i++) {
422 int depth = 0; local
424 String8 prefix = make_prefix(depth);
438 depth++;
439 prefix = make_prefix(depth);
474 depth--;
488 depth++;
490 depth--;
501 prefix = make_prefix(depth);
[all...]
/frameworks/native/opengl/libagl/
H A Dstate.cpp95 // in OpenGL, writing to the depth buffer is enabled by default.
410 params[0] = c->rasterizer.state.buffers.depth.format ? 0 : 16;
584 void glClearDepthx(GLclampx depth) { argument
586 c->rasterizer.procs.clearDepthx(c, depth);
589 void glClearDepthf(GLclampf depth) argument
592 c->rasterizer.procs.clearDepthx(c, gglFloatToFixed(depth));
/frameworks/base/media/libdrm/mobile1/include/xml/
H A Dxml_tinyParser.h116 int32_t depth; member in struct:_WBXML
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/android/
H A DBridgeXmlBlockParser.java165 public int getNamespaceCount(int depth) throws XmlPullParserException { argument
/frameworks/av/media/libstagefright/
H A DAVIExtractor.cpp422 ssize_t AVIExtractor::parseChunk(off64_t offset, off64_t size, int depth) { argument
442 const char *prefix = &kPrefix[strlen(kPrefix) - 2 * depth];
479 parseChunk(subOffset, subOffsetLimit - subOffset, depth + 1);

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